Lords of Cymrudonia
For the past few decades, things have been rather quite in the small...
For the past few decades, things have been rather quite in the small...
User | Total |
---|---|
Fullyautomagic | 8 |
Taricus | 1 |
Draorn | 1 |
Napolean_Barca | 1 |
BritishGrenadier | 1 |
Moonlight | 1 |
KnightofTempest | 1 |
PringleDingle | 1 |
[X] Plan: He Has Good Genes
I won't lie, I thought I was making a plan for a Quest rather than a GSRP...
Gender: Male
Age: 16 +3 -11 -8 +16 +30 +25 -14 -10 (47) +13 == 60
Diplomacy: 5 -1 +1 +5 +1 -1 +3 -2 (11)
Martial: 5 -1 +5 +2 -2 (9)
Stewardship: 5 +3 +5 -2 (11)
Intrigue: 5 +5 +1 -2 (9)
Learning: 5 +5 -2 (8)
Personal Combal Skill: 0 -15 +10 +10 +10 -3 -3 (9)
Health: 5.0 -1.0 +1.0 -0.5 (4.5)
Fertility: 50% +5% +10% +20% (85%)
+ 15 +10 -5 (+20) to Opposite Gender Opinion
+ -5 +5 +5 -5 (0) Vassal/Liege Opinion
+ 5 Lunatic Opinion
+ 5 -5 (0) Tribal Opinion
+5 -5 (0) Church Opinion
+5 Charitable Opinion
-5 Greedy Opinion
-0.75 Piety Per Season
-Education:
--Thrifty Clerk: -1 Diplomacy, +3 Stewardship, +5% Fertility. Add 3 years to Age.
-Health:
--Wounded: -1 to Martial, -15 Personal Combat Skill, -1.0 to Health. Subtract 11 years from Age
--Lunatic: +5 Same Trait Opinion, -5 Liege/Vassal Opinion. Subtract 8 years from Age.
-Genetic:
--Attractive: +1 to Diplomacy, +15 to Opposite Gender Opinion. (1% chance to randomly appear, 15% chance to inherit). Add 16 years to Age. (Opposite of Ugly)
--Genius: +5 to all Attributes, +5 Vassal/Liege Opinion, +10 Personal Combat Skill. (0.5% chance to randomly appear, 15% chance to inherit). Add 30 years to Age. (Opposite of Imbecile, Slow, and Quick)
--Strong: +1 Diplomacy, +2 Martial, +10 to Opposite Gender Opinion, +5 Vassal/Liege Opinion, +5 Tribal Opinion, +10% Fertility, +10 Personal Combat Skill, +1.0 to Health. (1% chance to randomly appear, 15% chance to inherit). Add 25 years to Age. (Opposite of Weak)
-Non-inheritable:
--Frail: -1 Martial, -5 Opposite Gender Opinion, -5 Vassal/Liege Opinion, -5 Tribal Opinion, +10 Personal Combat Skill, -0.5 Health. Subtract 14 years from Age. (Opposite of Brawny)
--Dull: -2 to all Attributes, -3 Personal Combat Skill. Subtract 10 years from Age. (Opposite of Shrewd)
-Virtue:
--Charitable: +3 Diplomacy, +5 Church Opinion, +5 Same Trait Opinion, -5 Opposite Trait Opinion, -3 Personal Combat Skill. (Opposite of Greedy)
-Sin:
--Lustful: +1 Intrigue, -5 Church Opinion, -0.75 Piety per Season, +20% Fertility. Doesn't affect Age. (Opposite of Chaste)-Wife:
--13 Years
-Heir:
--Yes Please
-Other Family:
--Parents: One or both dead (both died and the step-parent married another?)
--Siblings: One (blood-related anyway)
--Aunts & Uncles: Three (The Doublins tend to be fruitful)
--Cousins: Eight (And multiply)
-Holdings:
--Waetlane (1st)
--Nortshire (2nd)
--Arden (3rd)
I would be interested in GM feedback for this one.
Yeah, I haven't played CKii really so I'm not completely certain on how old 60 counts as but the plan is to have the heir be able to hold as an interim while the rest of the children grow up and then pick the best one from all of them. It's definitely a plan that has some more obvious showings of the "Hand of Fate" holding an influence. I'm also not sure what adding 13 years to my spouse will result in, but I do know that keeping in the theme of the Doublins having pretty good genes and being good at 'getting around' means plenty of family also jockeying for the position.Huh, I assume your plan is to have a few children with your genetics and then die off to let them take the reins? If so, it looks pretty good to me. Might not have the best of starts, but I think this is a more long-term plan.
Yeah, I haven't played CKii really so I'm not completely certain on how old 60 counts as but the plan is to have the heir be able to hold as an interim while the rest of the children grow up and then pick the best one from all of them. It's definitely a plan that has some more obvious showings of the "Hand of Fate" holding an influence. I'm also no sure what adding 13 years to my spouse will result in, but I do know that keeping in the theme of the Doublins having pretty good genes and being good at 'getting around' means plenty of family also jockeying for the position.
Elizabeth Corentin
Gender Female
Traits
Age -11 +12 +14 -10 +16- 17+ 16+12 +8-5+12-14-5=29
can someone help me calculating this?
Diplomacy
Martial:
Stewardship:
Intrigue:
Learning:
Wounded: -1 to Martial, -15 Personal Combat Skill, -1.0 to Health. Subtract 11 years from Age
Socializer: +3 Diplomacy, +10 Opposite Gender Opinion, +10 Same Trait Opinion. Add 12 years to Age.
Grey Eminence: +9 Diplomacy, -1 Martial, +2 Intrigue, +2 Learning, +5% Fertility. Add 14 years to Age.
Lustful: +1 Intrigue, -5 Church Opinion, -0.75 Piety per Season, +20% Fertility. Doesn't affect Age. (Opposite of Chaste)
Gluttonous: -2 Stewardship, -5 Church Opinion, -15 Opposite Gender Opinion, +5 Same Trait Opinion. Subtract 10 years from Age. (Opposite of Temperate)
Slothful: -1 to all Attributes, -5 Vassal/Liege Opinion, -5 Personal Combat Skill. Subtract 10 years from Age. (Opposite of Diligent)
Craven: -2 Martial, -5 Vassal/Liege Opinion, -10 Personal Combat Skill, -20% Morale Defense. Subtract 17 years from Age. (Opposite of Brave)
Attractive: +1 to Diplomacy, +15 to Opposite Gender Opinion. (1% chance to randomly appear, 15% chance to inherit). Add 16 years to Age. (Opposite of Ugly)
Gregarious: +2 Diplomacy, +5 Vassal/Liege Opinion, +5 Opposite Gender Opinion, +5 Same Trait Opinion. Add 12 years to Age. (Opposite of Shy)
Ambitious: +2 to all Attributes, -5 Same Trait Opinion, +3 Personal Combat Skill. Add 8 years to Age. (Opposite of Content)
Cynical: +2 Intrigue, -5 Church Opinion, +5 Same Trait Opinion, -5 Opposite Trait Opinion, -0.6 Piety per Season. Subtract 5 years from Age. (Opposite of Zealous)
Patient: +1 Diplomacy, Stewardship, Intrigue, Learning, -5 Opposite Trait Opinion, +5 Personal Combat Skill, +20% Defense. Add 12 years to Age. (Opposite of Wroth)
Frail: -1 Martial, -5 Opposite Gender Opinion, -5 Vassal/Liege Opinion, -5 Tribal Opinion, -10 Personal Combat Skill, -0.5 Health. Subtract 14 years from Age. (Opposite of Brawny).
Stubborn: -1 Diplomacy, +1 Stewardship, -5 Vassal/Liege Opinion, +3 Personal Combat Skill. Subtract 5 years from Age.
What's next boss? I've got timber to harvest and roads to build. My soldiers need orders so they know where to patrol. I need to take a census among my people to get an estimate on population. Fredrick needs to be taught the art of trade and diplomacy! Lets do this!
*preparedness intensifies*
Also what season are we starting in?
So we're doing this by season. Awsome.
Real quick though, what about the buildings and tech? Do we add that in once you're ready or can we add that in at any point we feel like it?
I'm just finishing up the tech trees and building list, and once those are done I think I'll just need to speak with all you guys on how you'd like to create the religion and we'll be done!
Awsome!!! One last thing, are battles and wars gonna be bastardized a bit or are we using the battle mechanics present in CK2?