Turn 5 Results
-[X] Meet with the Operative: Someone was selling Super Drugs without your blessing, and you want to know why? Rolled: d100 => 47
The Heat is a Bit much, we will reschedule. The Operative…
DAMN! You knew doing an operation was going to be difficult to hide from them…bad luck.
Bare Failure: +5 to the next attempt next turn.
-[X] Meet the Heroes: You know what's better than meeting the villains? Heroes, they like having moments of banter, if they aren't busy. Rolled: D100 => 64
"Darwin…how are you doing." A Hero asked as you entered the conference hall.
"Hello Dyna-Man, you know what it means to have a secret identity right?" You said with a nod.
"Just wondering how you're doing, still on for a coffee with the guys?" He said.
"My Time in Boston was brief, I'd rather not go back." you groaned, you hated that city…for more then one reason.
"Come on Professor, we've got history, A lot of us have stories to swap." He said.
"Fine, I'll make time for it." You said.
Reward: You meet an old friend from your younger years, Dyna-man, he still thinks he's gonna be a big shot one day.
-[X] Hire a Professional: What you need is someone who can keep the Goons in line, and fight your many many battles. Rolled: D100 => 96+21=117
Sunshine didn't know THIS GUY was here.
"Ahh, Agent Sunshine, I knew you were the one screwing around in Alaska, I wonder, are you spying or recruiting?" He said calmly.
"Can I say both?" She said.
(Continued in Alaskan Alabi)
-[X] Look into the New Heroes: The New Capes on the Block, as it were. It's good to know who's there to be a problem, and who needs Empathy credits. Rolled: 72
Alton the Atomizer….Power, Atomic density manipulation and immunity to most forms of earth-based radiation.
From what you heard he works as a master technician in Three Islands down in Florida.
From what you can tell, most of his work deals with Radiation-based crimes.
Reward: Meet Alton the Atomizer, a hero that specializes in Radiation-based security.
-[X] Enhanced Aerobics Center: An Enhanced Gym and Center that will help your Goons get into shape Rolled:28
Oh boy this was going to be slow going.
Reward: The Center will be active in 3 turns.)
-[X] Make a Gadget: Now that you have a Workshop up in Running, now you can make things for your people, or your goons or your henchmen
--[X] Shock Gauntlets
---[X] Zheng Ironfist Rolled:54
Ahh, the new gear for Zheng should be finished soon.
Ahh, shock gauntlets…they are fun and well built.
Zheng gains the Equipment Shock Gauntlets: These gauntlets give a large electric shock attack that builds up using kinetic force, and have a top charge capacity of 30,000 volts. (+3 Personal Combat when equipped, gives a Bonus of +10 to +30 if charged properly.)
-[X] Give the cops false leads: Best not let the Cops anywhere near your operation, false leads certainly help. Rolled: d100 => 96
Well, all that false evidence should keep the cops off your back, for a few months. By god, that was difficult.
Reward: For 2 turns, the Disaster roll and Hero Roll will suffer a -5 , however the Villain Roll will have a +5 as a result.
-[X] Investigate the weird happenings: SO…certain things are getting rather big yet people aren't talking about it, for one reason or another, you wonder why? Let's go and see shall we?
--[X] Alaska Rolled: D100 => 74
With the Number of Projects running around up here, it was surprising you didn't find the big ones.
(Continued in Alaska Alibi)
-[X] Plot a Heist: It's old fashioned, its rather small, but Heists, they BUILD CHARECTER! And get you good paydays.As long as they don't kill willy-nilly. Rolled: d100 => 21
"We need to lay off til the heat dies down." You ordered.
Failure: You got too much heat.
-[X] Research Drug Purity: While you personally don't approve, drugs, especially superhero ones, are one of the biggest sellers on the market. Let's see if any of it's pure. Rolled: D100 => 8
"NO DRUGS!" You ordered as the Dr looked at you.
"Bad expirences?" She said.
"College 71…I was high for three days." You said.
"There's more to that isn't there?" She said.
"NO." You sternly ordered, hiding that there was more.
Failure: You shut it down…firmly.
-[X] Research Uniform Improvements (Goons): The Man on the Street must look good, for he represents you and all your works. Let us also spend time making sure he can survive, prosper, feel pride, and look fabulous doing it.
Rolled: D100 => 54
"Well, it looks a little gaudy…" You said
Dr. Eastmont said. "I think they look fabulous, all of this is meant to prioritize practical function and ability."
Reward: Goons now have a new uniform with bells and whistles. +5 to goon assigned rolls.
-[X] Reconnect with Family:Its been a few years since you last talked to your family, and well, ever since the Kids moved out and your wife went back to working more hours at work, you haven't had time to talk more beyond holiday visits. Let's change that. Rolled: D100 => 72
Who: D4 => 1 (Ex-Wife)
"Anabella," you said calmly, the tension between you palpable.
"Darwin," she replied, her voice carefully controlled, trying not to let too much scorn seep through. The years hadn't made these conversations any easier.
You sighed, leaning back. "I know it's been a while since we've had an honest talk. But I thought you might appreciate this. Maybe… we could try again. Not as a couple, but as people who used to understand each other."
She raised an eyebrow, her arms crossed defensively. "Darwin, we divorced when the kids moved out for a reason. I wanted you to stop with your schemes, to be an architect again—a real one. There's good, honest money in that. But you couldn't let it go."
You ran a hand through your hair, remembering the battles, the fights over who you were becoming. "Yes, the architecture was fulfilling, but there's even more when you finally get a big score, Anabella. It's not about money anymore, it's about proving something to myself. To the world. This is what I'm good at."
Her eyes flashed with a familiar frustration. "Darwin, you always wanted more. That's why we ended it. I wanted a normal life, but you couldn't walk away from… this. The heists, the thrill, the danger. You wanted to be a supervillain instead of the man who designed bridges and homes." She looked away, her jaw tight with restrained emotion. "You wouldn't change, not even for us."
There was a bitter truth in her words, one you couldn't quite deny. You had loved being an architect once,loved the symmetry and structure of it. But the rush of pulling off the impossible, bending the rules, being smarter, faster, more cunning than anyone else, had consumed you.
"I never wanted to hurt you. Or the kids," you said quietly. "I just… couldn't let go of who I became. And I thought you of all people might understand."
She shook her head, her voice softening but still distant. "You don't get it, do you? I understood for years. I tolerated it. But when it came down to choosing between your family and your obsession, you made the choice. And it wasn't us."
The silence between you felt heavy, filled with the weight of all the unspoken things that had led to this moment. It wasn't just about your life choices, it was about the sacrifices you both made, the ones that couldn't be undone.
"I just thought… maybe we could have a real conversation, without all the anger," you said, your voice almost pleading.
She looked at you for a long moment, her expression softening just a fraction. "Maybe. But we can't pretend this isn't who you are now. And I can't pretend it didn't destroy us."
You nodded, the realization settling in that, no matter how much you tried to bridge the gap, some wounds just never fully healed.
Reward: You met your Ex-Wife Anabella Fedmos, Architect.
-[X] Ander's Adventure in Advice and Advancement!: You meet alot of people in Villain Management, here are the highlights of your day's overall thing… Rolled: D100 => 79
Anders looked at the man in the shabby suit and tie.
"Harry from PR?" She said.
"I fell on some hard times Anders…I'm here with my full force." He said.
Reward: Harry from PR has joined as an Ancillery for Anders, he grants a +5 to all diplomacy rolls.
Disaster Roll: D100 => 3
Special Event Roll: D100 => 88
The phone rang, snapping you out of your thoughts. You glanced over at it before picking up. "The Professor here."
"Darwin, it's Felix," the voice on the other end said. His tone had that casual drawl he used when he was calling in favors—a tone you recognized all too well. "You remember that thing we asked you to do after you helped us out in France?"
Ah, *that* favor. Of course, Felix would call it in now, right when things were finally starting to settle down.
"Yeah, I remember," you replied. "What does the Big Boss need?"
Felix chuckled lightly, but you could hear the seriousness lurking beneath his words. "Well, the Big Boss is calling it in, and he's hoping you can help him out with a small… situation. Should be simple, really."
You leaned back in your chair, the vague request setting off alarm bells. "Alright, Felix, what's the job?"
"He needs you to keep his daughter all nice and sorted while he handles an oncoming crime wave he's expecting to hit. Knows it's brewing, and he can't have his kid getting caught up in it."
You pinched the bridge of your nose. "Oh no… another wannabe hero in training?"
"Yeah," Felix said, letting out a low sigh. "Mr. Ambrose is insistent. Wants her kept safe and… on the straight and narrow. Of course, if you think you can convince her to go *villain*, that's not really my business," he added, a smirk audible in his voice.
You couldn't help but chuckle dryly at that. "Right, because turning someone to the dark side is such a casual afternoon hobby." You shook your head, but deep down you knew this wasn't just any favor. Ambrose had clout, and when he asked for something, you didn't say no.
"So, what's she like? The daughter?"
Felix hesitated. "Let's just say she's got her dad's fire and a lot of potential. And you know what that means—headstrong, eager, and looking for trouble."
"Great. Just what I need," you muttered, already picturing the headaches that lay ahead. Babysitting an eager hero-to-be, someone who'd probably think they could take on the world without a second thought.
"Look, Darwin," Felix said, his tone dropping the usual casualness. "I know it's not your usual gig, but the Boss is adamant. And, well… you owe him."
You sighed, knowing full well you were stuck. "Fine. I'll do it. But if she starts swinging around and calling herself a superhero, I'm not responsible for what happens next."
Felix chuckled. "Understood. I'll send over the details. Good luck, Darwin. You're gonna need it."
As the call ended, you leaned back in your chair, staring at the ceiling. Babysitting an ambitious hero. What could possibly go wrong?
Reward: In Two Turns you gain a Hero Unit/responsability.
AN: We're back, enjoy and give feedback.