Let's Play Every Final Fantasy Game In Order Of Release [Now Finished: Final Fantasy Tactics]

You should have the stage to get the materia blade. It's the volcano one. The Materia Blade is right on the top of the mountain.

That said. Yeah, sadly Cloud is not worth it in vanilla.
 
Fun fact the Chantage Omicron didn't steal from the Meliadoul fight is perfume.

Meaning Reis could have had some perfume to wear while she's swinging those bags :D

Edited changed it enough so nothing is a spoiler
 
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Ah yes, the most useless Guest in FFT. A true disappointment.

I never bothered picking up the Materia Blade.

Also, what is the PSX name for Sal Ghidos? Is it still Sal Ghidos? Because I don't remember the town at all in the game.
 
So, how does Dragonkin work? Well, it has a lot of unique features. For such a late-game, entirely missable addition to the roster, a huge amount of customization went into Reis's design; she was probably some kind of dev favorite.
And that dev was valid. Even if they cowarded out on the design.
But you see, Reis has innate dual wield. So if we buy her not one, but two Hydrascale bags, she can equip both, and grant her +2 Speed and also the power to hit enemies with two purses at the same time.
Point of order: Do not do this. Bags apparently cannot be dual-wielded, and their weapon power is just inescapably low; Reis is legitimately better off with an unarmed build using Martial Arts/Brawler from Monk, or an equipment proficiency for regular weapons. No joke, unarmed Reis is extremely good.
Will we make long-term use of Reis? I don't know. She has the other problem as all the other late-game recruits, in that there's very little time left to turn her into a lovingly handcrafted blorbo with custom ability sets; we'd have to rely entirely on her presumably OP native special job. And she's no Cid, although… Hm. If these starting stats are indicative of her stat growth… And of course, we can expand her equipment list by swapping Reis into new jobs once we're satisfied with what she has with Dragonkin.

This seems like a merely good unit as-is that would turn into completely crazy if she had enough time to branch out and equip some support abilities from other jobs.
Yeah I was afraid of this. She's apparently one of the strongest characters in the game if given a little time to cook (her stat growth is functionally like, either best or close to it across the entire spread all at once), but 'scales extremely hard' and 'acquired lategame' is an... awkward combination.

I still say you gotta do it though, just because Dragon Wife.
 
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I remember a Zarghidas. Zarghidas Trade City. Weird, to change it to Sal Ghidos. Zarghidas is a pretty okay name for a city.
Given how reference-happy Tactics is (albeit mostly in errands), it might have been a deliberate reference to Sage Ghido from FFV that the PSX translators missed.

edit: Also, huge L for FFT here relative to its competition in Fire Emblem; there the dragon waifus can change between hominid and draconic at will, the obviously superior option for the best of both worlds for everyone involved (when it isn't making the dragon waifus blatantly underage, which it admittedly does a lot so win for Reis in that regard).
 
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Genuinely what the fuck were they cooking. I can't even come up with a joke explanation, they just made the game wrong. In fact I'm pretty sure I remember from reading about it a while back that Cloud's Limits are also cast-based like a spell or Jump so he's at risk of his target moving away or killing his ass while he tries to Omnislash them. Did they design him wrong on purpose, as a joke???
The cast times are super long, too.

Ideally, you want to give him the Swiftness ability from Time Mage to fix that, like you would a Summoner.

The Limits do look great, too! But it's just so much work... Funnily enough, the PSX version tried to fix him! ... by making his stats better. Then WotL removed those gains, but didn't fix anything else about him (like his freaking level).

No wonder the 2.5 mod gives you Cloud at a reasonable level, starts him with the Materia Blade, and lets him use his Limits with any sword. Easy slam dunk.
 
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Point of order: Do not do this. Bags apparently cannot be dual-wielded, and their weapon power is just inescapably low; Reis is legitimately better off with an unarmed build using Martial Arts/Brawler from Monk, or an equipment proficiency for regular weapons. No joke, unarmed Reis is extremely good.
Yeah. The Bags are way too bad as a weapon, especially as end game nears.

Never thought of putting Reis fight unarmed though. Young me somehow thought to just follow the Outfitters' suggestion.

Also, the Outfitter actually suggested Bags/female-specific accessories on every single female units for some reason, including Agrias. I honestly thought the Outfit suggestion system sucked after that.
 
Cloud unfortunately just stinks. His limit breaks act like magic but worse. They have worse range. Unlike all other magic the spells don't track. And for what damage you get out of them your other characters can pull off much easier. Also he starts at level 1 and needs an outdated sword to even use limit in the first place.

I really wish the devs reworked him to be better in WoTL but at least he's much better with the rebalance mods.
 
Yeah. The Bags are way too bad as a weapon, especially as end game nears.

Never thought of putting Reis fight unarmed though. Young me somehow thought to just follow the Outfitters' suggestion.

Also, the Outfitter actually suggested Bags/female-specific accessories on every single female units for some reason, including Agrias. I honestly thought the Outfit suggestion system sucked after that.
Did a bit of digging, apparently the problem isn't their weapon power, the problem is that unlike literally every weapon you normally use, bag damage is random?! The damage for like, swords or spears or bows or whatever are a flat formula of combining and multiplying a few stats with each other, but bags, along with axes and flails (two other weapons I can't recall Omicron ever mentioning through this LP, gee, I wonder why!) instead do damage equal to a random value somewhere between 1 and the predicted damage. So not only is their actual damage gonna be on average half that of similarly statted weapons, it's unreliable too!
 
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This was the era of mascot characters for video games I think, it wasn't just branding of 'here's more of what you like', but characters were starting to be expected to show up in situations and games where they're not from. I think this is the most blatant 'this is just them from another game' insert that I can recall in the series.

Since this was the PlayStation, we could've almost had Crash Bandicoot show up.

Or Spyro, he'd fit the setting relatively better, and being sucked through a portal due to a tinkerer messing around was how his second game started
 
Someone really had it out for Cloud, compared to the other crossover units. Like, that is sad, poor Cloud.
I too think the dragon wife deserves to have horns, claws and scales or at least an ability to turn back into dragon form temporarily, though.
 
I'm pretty sure every bag gives an interesting stat boost, so attacking with them is probably not intended.

They seem like min/maxy tools to help supercharge a particular character at the expense of making their normal attack useless. And the Gil expense.
 
Since this was the PlayStation, we could've almost had Crash Bandicoot show up.

Or Spyro, he'd fit the setting relatively better, and being sucked through a portal due to a tinkerer messing around was how his second game started
Nah, while those were both developed by third party companies, they were both at least published by Sony, and thus given mascot cache; FF Tactics was only published by Sony in the US, and so would have been developed with an eye towards being purely a Square representing project.

And it already has both Square mascots, Cloud and Chocobo (the latter of whom also got their first game that year with a Japanese-only Chocobo Mysterious Dungeon game that's not really worth mentioning in any other context).
 
Reis has my favorite design of the FFT cast. I find it absolutely hysterical that this epic dragon-princess...looks utterly normal. She has a cute design, sure, but at the end of the day, she's a woman in a dress...
One of the Thieves does open up with a successful Steal Heart on Gillian, but joke's on him; our girl's speed is so low that I have ample time to have Reis turn around and whack her with her purse until she comes back to her senses.
..who will hit you with her purse so hard you get a concussion. If you're lucky. If you're unlucky, she'll turn your way and without any warning whatsoever spit a tongue of napalm that burns you to death in the city streets. Walking warcrime Gucci gang. Character design of all time.

Cloud: "I said get your filthy hands off her."
Cloud: "...you damn dirty ape."
Ruffian: "..."
Cloud: "...it seemed right. Anyway-"
 
Did a bit of digging, apparently the problem isn't their weapon power, the problem is that unlike literally every weapon you normally use, bag damage is random?! The damage for like, swords or spears or bows or whatever are a flat formula of combining and multiplying a few stats with each other, but bags, along with axes and flails (two other weapons I can't recall Omicron ever mentioning through this LP, gee, I wonder why!)

Axes at least have an use as Ninja weapons.

When thrown they just do full damage instead of their gimick random thing, and given than axes have very high WP values that makes them extremely deadly. Kind of expensive when using high tier axes but it can be worthwhile for boss fights.
 
And sure, the devs might be cowards with Beowulf... but look at Reis' lore.

Reis is a lv 35 Dragonkin. According to her job blurb, she is not merely a human who was transformed into a dragon for a while and retains certain traits for it; she in fact bears the blood of the dragons, and is descended from the Holy Dragon itself. So Reis is not merely a Dragon Wife; she is herself descended from a long line of Dragon Wives. Incredible stuff.

Some ancient chad did, in fact, look at a holy dragon and think "would."

What a game, Final Fantasy Tactics.
 
And sure, the devs might be cowards with Beowulf... but look at Reis' lore.



Some ancient chad did, in fact, look at a holy dragon and think "would."

What a game, Final Fantasy Tactics.
To be perfectly fair, Ivalice does canonically have humanoid species running around, not just humans. Perhaps not openly in this era, but since Reis is here, it implies that most of them are probably hiding away.
 
So... an act where you're just getting buried in optional characters that range from Broken (good) to Broken (Bad) and many of them come from other games, even when it doesn't really make sense... Okay, I know I've said the closest experience I have to playing Final Fantasy Tactics is some of the Disgaea games, but I reiterate that this is just like playing some of the Disgaea games.
 
What even is there to say here. We're given no explanation or backstory here; there is no further dialogue. It simply turns out that Reis was, in fact, Beowulf's girlfriend, at some point she was turned into a dragon, and he quested for a way to return her to her previous form (I see you, people already typing "coward" in the reply box).
I will actually go against the grain here and say that Beowulf is not being a coward here. By all accounts, Reis does not want to be a dragon, and when your wife wants to be a human, you help her become a human.

What I can say instead is that Beowulf clearly should've trained his hugging skills more if he can't properly embrace a dragon. I mean, come on dude, she takes up as much tile-space as you do. Locking your arms around her should not be difficult.

Practice on a decently sized tree if you have to.
 
Giving you all those unique characters in the final chapter is a really weird decision. I could understand it for side quests in general, since that allows you to play on optional maps with fully online builds, filling a similar niche to superbosses. But giving you characters that require significant time investment to be worth it as you approach the finish line? Eh.

At least in that context Cid design is understandable: making a unit hugely OP and not really needing to branch out of their default job is one way to make them competitive with your bespoke blorbos and make it tempting to use.

You struggle to justify to yourself using Reis, but you struggle to convince yourself to not use Cid.

According to her job blurb, she is not merely a human who was transformed into a dragon for a while and retains certain traits for it; she in fact bears the blood of the dragons, and is descended from the Holy Dragon itself.

See, Beowulf, it is possible to fuck a dragon raw

Coward.

She also becomes able to use Dragon's Charm to make enemy units leave their party and join ours

Understandable.
Cloud!? Cloud Strife!? What the fuck are you doing in this game, man! What is happening here! At least Luso and Balthier were contextually presented as fellow Ivalicians who kind of got lost on their way to their original story, but did Cloud just get teleported from the FF7 world?

Ivalice is the future of FFVII confirmed once more.
 
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