Eww no, he probably gets off on that shit.
I didn't bring it up in the post but, yeah. I suspect "arm" might be meant euphemistically here. Kind of in the same way that in the Epic of Gilgamesh Enkidu throws a bull's "leg" at Inanna's face.That name and that character model led teenage me to assume it wasn't anything as child-friendly as an arm Sephiroth dropped as he zoomed off.
Several people have put this idea forward and, honestly, yeah. I don't know why it didn't occurred to me, but it makes perfect sense for SOLDIER to have started as "Shinra SEAL Team Six" and then brought in the enhancements, probably as drugs first, and eventually into a proper super-soldier program with Mako.The old SOLDIER guy could also be a third option - he's from before the Mad Scientists (TM) started doing Wacky Bullshit to the Shinra elites and so was just, y'know, basically a SEAL without any of the magic glowing eyes stuff. Not sure if that's a thing that was ever true - I don't know how old SOLDIER is, for example - but it could be an interesting angle.
Also very much a possibility.Also eldritch Jenova vibes are only increasing. Was that even Sephiroth, or did he get The Thing'd and so he's now a horrible flesh monstrosity that's turned itself inside out to present the 'innocuous' outer shell of Totally Just Sephiroth, Guys, No Need To Put Red-Hot Wires Into A Sample Of My Blood? The dude did just... shed a tentacle arm that morphed into a boss monster.
Oh, my god.There actually is an explanation for how the party also snuck onto the ship…
It's unfortunately not the clearest explanation because of 7's bad translation, but it is an explanation and I think it might be implying that the whole pole-climbing sequence was totally unnecessary, Cloud just suffered because he's Cloud.
You know, this has me wondering.Tbh I rarely used summons in FFVII, the need to slot them in, limited uses and fact that normal attacks and magic were much cheaper meant I mostly cast them once to go "yo cool animation."
I did! I forgot to mention it in the Jenova fight part of this update but this is how I learned that known enemy skills are Materia-specific. I equipped Enemy Skill on Cloud during the Jenova fight and it was entirely useless because its spell list was empty. That was a frustrating discovery.Of note, I don't know if you managed to find it, but the second Enemy Skill Materia was in the Junon Inn. This is significant because it means that the game still lets you have one if you missed that in Hojo lab, but obviously getting it in Junon means you can't get Beta on it until a lot later.
Now, I know you're making a joke, but as a point of fact the game deliberately goes out of its way to avoid this answer - Barret takes the PHS from Cloud's hands so it "doesn't get wet" when sending him to get to the tower, so you don't have access to the party menu during the New Junon sequence.
...yeah, I can believe that. It would be in line with what we know of his character.Here's a question I seriously considered: material rewards aside, would Cloud prefer to mess up on purpose in order to ruin Rufus's day? On one hand, the thought of trying to please that bastard is unpleasant. On the other hand, it could be argued that the potential for added scrutiny falling on cloud and his squadmates if they stand out is a big risk. What if Cloud gets caught out because the President goes, "Who the hell is that incompetent?" What if the whole squad gets punishment duty? I think what I would do in that situation is to simply seem unremarkable (i.e. not bring out my coolest, SOLDIER-tier poses). Indeed, medium success is the way to go.
This game is great at filling me with dread. I cannot guess what that slimy tunicate might be doing. Was control of Shinra's high-tech labs not enough for him? Was there some mad operation that not even their nonexistent standards and infinite budget would enable him to do?
Okay, I can guess. Starting from the assumption that, whatever his options are, Hojo will always choose what is most horrible, most transgressive, most likely to make God cry...I think he might be in league with Sephiroth.
No, really. We never found his body after Sephiroth rampaged through the labs, right? Jenova was his prize specimen, and if it was stolen from him he should be doing his best to get it back (read, whine at the other board members to get it back for him). The fact that he's not here, making a huge scene about how Sephiroth trashed his lab and set back his genius plans makes me think that it's not a setback for him at all.
Hojo LET Sephiroth in. Hojo LET Sephiroth take Jenova, probably handed him a plastic garbage bag to carry her body in, too. Then he scribbled a quick note and skipped out, carrying everything he needed with him, while Sephy did whatever he wanted to the people and things remaining inside the building. Hojo never gave a shit about Shinra; his job was just the source of funding for bigger and madder science projects. As soon as he found a way to advance SCIENCE by betraying them, he did so. Sephiroth, a combination of human and Ancient DNA, is quickly developping strange and terrifying new powers now that he's in possession of Jenova's corpse(? Is she actually dead, in body and mind?). Sephiroth is Hojo's new project, and he only wishes to observe what kind of monster he becomes.
With the knowledge that the bar owner is specifically complaining about the wages he's paying them in the original text and the translation mangled it, yeah, that makes sense.Could be a "hostess club" kind of thing, too where the waitresses sit with the patrons and try to convince them to buy lots of expensive drinks. I've never seen one, but apparently they're big in parts of Japan.
This is fascinating stuff, thanks for sharing.There's a very good article about the history of Square translations I found in Wikipedia citations... and it's unfortunately on a dead site only preserved by the Internet Archive.
The Rise of Squaresoft Localization from 1UP.com
How Richard Honeywood helped the house of Final Fantasy go from incoherent to incomparable.web.archive.org
It means we now have a name for the lone translator over at the North American office working on a tight (according to the common story only like two weeks, although I can't find a citation for that) deadline with the only help being asking the Japanese offices stuff over '90s email: Michael Baskett. Combined with a lack of QA feedback and primitive tools (memory constraints were tight and apparently there was an "interesting" quirk where the engine could only take Japanese characters; all the text in the translated game is actually a kind of fixed-space Rōmaji that word processors don't recognize as English and thus don't run spelling and grammar checks on, and they had to write directly in that because they didn't have quick conversion tools for it), it became a very unpolished translation. Final Fantasy Tactics was apparently handled by Baskett in the same harried way, but then he left and Xenogears happened with only two new rookie translators to take it on. The resulting mess, and the feeling of wanting to recapture the international sales lightning of VII, meant that an overhaul was led by an Australian programmer working on the Japan team named Richard Honeywood. They apparently improved their code tools and communication significantly over the next few years and led into the "golden age" of Square translations with Final Fantasy IX.
Can't find anything off the top of a search, aside from stories on forums about it being equally a rush job and translating secondhand from English as you suspect, but here is a detail from the article that implies how much of a nightmare that must have been:I don't imagine anyone has that handy, but if there was anything on the history of the French localization of Final Fantasy I'd be really interested in knowing more about it, because when I switch FF7 to French it is using a script so similar to the English that I strongly suspect the French version translated the English localization, not the Japanese original, whereas in later games I know the French team made some (weird) choices and I'm wondering about the behind the scene stuff on that.
Which means I highly suspect a large portion of the French (and for that matter other European languages') translation process got eaten up by just fighting the code for basic spelling. They'd probably be working with Japanese keyboards which can switch to Romaji as basically a case-switch but any time you want a non-standard character, any kind of accent marks, you'd have to type in a whole separate character that the game's been coded to display differently. Now imagine having to do that, constantly checking over your work because you have no QA time to catch mistakes like the wrong character being input and showing up in-game..."Doesn't look much different to you, but word processors treat this as Japanese text and won't carry out spell check on it. Worse, there are hidden tokens also used that mess up the text further. And if you use any European or special letters, you had to use Japanese Kanji characters. So to type
'Déjà vu at the café!'
The translators had to write something like:
Well, to just answer the question directly? Yeah, early summon materia tend to end up outclassed, just like summons tend to be in previous games, because leveling it up only increases the number of casts you get per battle. It does have the usual summon advantage of "multi-target elemental attack that doesn't get reduced damage", but even then tier 3 ice magic is going to outclass Shiva in everything but MP cost.You know, this has me wondering.
In all previous games summons operated in pretty clear tiers. Shiva and Ifrit are fine when you get them, but you are never summoning them in the final dungeon, they're just completely outclassed. This wasn't necessarily a problem, because Summoners had their entire list of known summons available at any time, so you just gradually moved on to the next.
In FF7, Materia increases in power over time. A Fire Materia will, eventually, have Fire3/Firaga on it. It will be viable endgame. But... what about Summons? The Materia improving improves the number of time you can summon her in a fight, but... If her power doesn't go up that still makes her eventually useless and a wasted Materia slot. Does Shiva somehow scale in power over time or am I just going to eventually put that Materia in a drawer and never take it out again?
One particularly strange extra thing about that: You can learn a skill on multiple Enemy Skill materia at once by having one character equip multiple, but only if none of them already have the skill already.I did! I forgot to mention it in the Jenova fight part of this update but this is how I learned that known enemy skills are Materia-specific. I equipped Enemy Skill on Cloud during the Jenova fight and it was entirely useless because its spell list was empty. That was a frustrating discovery.
Uh, not relevant yet for VII or the previous games, but the closest I got is a youtube video that builds a theory for VIII's backstory partially from the foundation of the French translation apparently being pretty shitty. If that interests you by the time you get there.I don't imagine anyone has that handy, but if there was anything on the history of the French localization of Final Fantasy I'd be really interested in knowing more about it, because when I switch FF7 to French it is using a script so similar to the English that I strongly suspect the French version translated the English localization, not the Japanese original, whereas in later games I know the French team made some (weird) choices and I'm wondering about the behind the scene stuff on that.
Is this a question you actually want answered or do you want to find out naturally?In FF7, Materia increases in power over time. A Fire Materia will, eventually, have Fire3/Firaga on it. It will be viable endgame. But... what about Summons? The Materia improving improves the number of time you can summon her in a fight, but... If her power doesn't go up that still makes her eventually useless and a wasted Materia slot. Does Shiva somehow scale in power over time or am I just going to eventually put that Materia in a drawer and never take it out again?
Or you can just give everyone in the party one. A lot of great skills like Beta will hit everyone anyway.One particularly strange extra thing about that: You can learn a skill on multiple Enemy Skill materia at once by having one character equip multiple, but only if none of them already have the skill already.
Yeah, no kidding.beowolf said:If that's accurate, it's actually pretty amazing how good the translation actually is.
I imagine it came down to JRPG not being valued too highly in the USA market at the time, so the American localisers didn't think it would sell well. Or didn't understand how translating between languages takes time and effort, and can have difficulties beyond just 'language a to b' transcription.Still... how did they let that happen? Just... for a game like this, the text is vital.
Yep. And that's just the start of the frustrating aspects of Enemy Skill - you'll find more as the game goes on, but I'm sure that'll come out organically in the course of play, so I'll hold back from commenting more for now.enemy skills are Materia-specific. I equipped Enemy Skill on Cloud during the Jenova fight and it was entirely useless because its spell list was empty. That was a frustrating discovery.
Hm. Interesting point. I mostly have experience with the post-FFVII environment, and also IIRC Super Mario RPG was one of the first video games I played. So my perspective on JRPGs is rather different than that of people who just went ahead and renumbered some of the earlier Final Fantasy games for the North American market, at the time FFVII was being localized. For all I remember JRPGs being some of my favorite games growing up, that was both me and later.Mizu said:I imagine it came down to JRPG not being valued too highly in the USA market at the time, so the American localisers didn't think it would sell well.
...This, though, seems odd. I don't know, maybe that's also a perspective thing? But I'm a monoglot, and I still know you can't just throw a dictionary at the problem and consider it done; it doesn't feel to me like it takes very much exposure at all to other languages to realize that.Or didn't understand how translating between languages takes time and effort, and can have difficulties beyond just 'language a to b' transcription.
You're also not a corporate manager trying to save time and money....This, though, seems odd. I don't know, maybe that's also a perspective thing? But I'm a monoglot, and I still know you can't just throw a dictionary at the problem and consider it done; it doesn't feel to me like it takes very much exposure at all to other languages to realize that.
Oh boy, the final fantasy equivalent of ultrakill's punching the bullets...which bounces off the reflect and lands on one of my own characters.
...and the ultrakill parryBut also means I can play volley ball right back at them by doing my own Delta Attacks.
I don't see how crushing someone is better, that leaves more of a mess and a closed casketIncidentally, that guillotine was replaced with a giant steel ball in the English SNES version because Nintendo at the time was extremely squeamish about allowing "realistic" violence on their systems. It's not as noticeable as, say, SNES Mortal Kombat, but it's still an interesting example of the policy in action.
I don't see how crushing someone is better, that leaves more of a mess and a closed casket
Okay. That cannot be good. The only safe thing for Hojo to be doing at any given time is 'nothing.'
There is no circumstance under which Hojo may ever be safe. The man needs to be carefully removed from this plane of existence and consigned to the Void. Even mere death is not safe enough.Having seen what happens when Hojo is doing 'nothing', how do you feel about this statement now?
So sayeth literally everyone who has ever played this game.And also WHY CAN'T I KILL HIM. HE'S RIGHT HERE. HE'S DEFENSELESS. HE HAS NO SHINRA GUARDS. IN FACT, HE RESIGNED FROM SHINRA. WE CAN LITERALLY JUST STAB HIM.
Nemesis status ended with Sephiroth, 'Beach Hojo' is our BBEG now
If Red isn't in the party, he can be found next to the bar, taking some respite from the heat in the shadow. He's waggling his tail and trying to convince Cloud that it's not on purpose and he just doesn't control his tail, which I think is meant to convey that he's happy/comfortable but embarrassed about showing it?
Now, our next step should be to check out the Inn - predictably overpriced at 200 gil a night, but…
…Barret is admiring himself in his sailor outfit in the inn bathroom.
Oh my god.
The girls told him they thought he was cute in that uniform, he deflected it with saying he only feels comfortable in his normal clothes, and his next move was to privately admire himself in the glass once there was no one looking. And not just that - he's planning to keep it specifically to see Marlene again because he thinks she'll like it. That's kind of… Adorable. They really had a brain blast making one of the main characters an actual dad.
Hojo: "Ha! Ha! Ha!..." [Turning to Aerith] "Say, aren't you the 'Ancient'?"
Aerith: "I'm Aerith. The least you could do is remember my name."
Aerith: "I want you to tell me something. Professor Hojo… I know I'm an Ancient. My mother told me."
Hojo: "Your mother? Oh, you mean Ifalna. How is she?"
Aerith: "You didn't know!? She died."
Hojo: "...I see."
And also WHY CAN'T I KILL HIM. HE'S RIGHT HERE. HE'S DEFENSELESS. HE HAS NO SHINRA GUARDS. IN FACT, HE RESIGNED FROM SHINRA. WE CAN LITERALLY JUST STAB HIM.
It's so frustrating because these characters have been fully willing to commit assassinations before. Whether it's Cloud trying to solo Rufus, Barret looking for opportunities to kill President Shinra or Heidegger, we know those characters are willing to get their hands dirty. And here, they just… decide not to.
But… I guess I can see the logic of it, maybe. At this point, Hojo's direct interactions with the group mostly consists of his (absolutely evil) attempted actions against Aerith and Red, which he never ended up carrying through thanks to our own actions. If I squint I can see how someone who is only working from that knowledge alone might go 'he's evil, but he's not 'kill while defenseless' evil.'
…except no. We had the Nibelheim Flashback. We know Hojo is complicit in the creation of monsters from people.
Yeah, no, they should be icing this dude right here and now.
But no. They won't. We just have to… Leave him there. Hanging out. On the beach. With his INEXPLICABLE GROUPIES.
Probably explains why Rufus landed and immediately flew off in a helicopter rather than spend five minutes in a town where people remember him as a tryhard nepo baby surfer.
What briefly looks like it might be a touching reunion between Barret and the people of his hometown, however, quickly takes a turn for the worse, as one of the townsfolk steps forward… And punches Barret in the face, with Barret not even trying to avoid the blow or strike back.
Townsfolk: "Well, lookey here! Never thought I'd ever see your face again. Those people over there, they with you? Well, I feel sorry for 'em! Hangin' around a walkin' death sentence like Barret."
Townsfolk: "You got a lot of nerve comin' back here! Look at this place! It's all your fault North Corel turned into a garbage heap!"
Townsfolk: "Why doncha say something? Or did you forget what you done here already?"
Barret: "...I'm sorry…"
Townsfolk: "[REDACTED]! You ain't even worth the effort."
Townsfolk: "Don't waste your time on that Techno-Freak!"
Third: The Corel Massacre. I… don't know how I feel about it. 'Sometimes Shinra gets paranoid and straight-up wipes out a town' seems like an exaggeration - like, what Sephiroth did when he went fully off the deep end, as his act of ultimate madness, Shinra did in Corel just out of doubt and fear. But of course, they destroyed Sector 7, didn't they? It's not like it's out-of-character for them. And Corel is far from Midgar, so I guess they have tighter information control on what news get to the population. Probably nobody outside of Mt Corel even knows about the fate of these minors. So… Yeah, no, I don't know what I was thinking; it's perfectly in-character.