[X] (Knight Armor) A more compact tighter leather version of our standard outfit. You still have your hat.
[X] Question him about the situation. (Going in blind is just asking for trouble.)
-[X] What is this and what is causing it? Quick answer, please.
[X] Then head out right away. (They need our help before this spreads further.)
Yeah, that one. Basically imagine this but way more efficient, compact and it looks like its made out of leather. We keep the hat, of course. What Vivian is currently wearing is just her usual scholarly wise ancient mage robe.
Thanks for clarifying. I'm still having trouble visualizing that particular outfit in leather, but it makes sense now.
Anyhow: [X] (Knight Armor) A buttoned-up grey trench-coat over a black shirt, pants, and load bearing equipment containing the magazines of cartridges we asked for. (Flying around in a dress seems... inadvisable.)
[X] Question him about the situation. (Going in blind is just asking for trouble.)
--[X] What is this and what is causing it? Quick answer, please.
--[X] Then head out right away. (They need our help before this spreads further.)
@Jack of Olives do we actually have a device, or is it just the unison device doing most of the heavy lifting?
[X] (Knight Armor) A buttoned-up grey trench-coat over a black shirt, pants,and load bearing equipment containing the magazines of cartridges we asked for. (Flying around in a dress seems... inadvisable.)
[X] Question him about the situation. (Going in blind is just asking for trouble.)
--[X] What is this and what is causing it? Quick answer, please.
--[X] Then head out right away. (They need our help before this spreads further.)
[X] (Knight Armor) A more compact tighter leather version of our standard outfit. You still have your hat.
[X] Question him about the situation. (Going in blind is just asking for trouble.)
--[X] What is this and what is causing it? Quick answer, please.
--[X] Then head out right away. (They need our help before this spreads further.)
This being Nanoha setting, flying around in a dress is both the norm and much less revealing than you'd think. Mostly because its a full length dress and the barrier jacket provides environmental shielding from extremes of motion or wind.
[X] (Knight Armor) A more compact tighter leather version of our standard outfit. You still have your hat.
[X] Question him about the situation. (Going in blind is just asking for trouble.)
--[X] What is this and what is causing it? Quick answer, please.
--[X] Then head out right away. (They need our help before this spreads further.)
This being Nanoha setting, flying around in a dress is both the norm and much less revealing than you'd think. Mostly because its a full length dress and the barrier jacket provides environmental shielding from extremes of motion or wind.
Yes, Hayate, Caro, Shamal, and Vita all have poofy, non-aerodynamic hats. Vita even keeps her hat on while spinning in circles from a rocket powered hammer.
Basic thing is, the barrier jacket only looks like clothing. It's a shaped personal forcefield. The cloth is an integrity field. The jewels, frills, ornaments and whatnot are field projectors. They literally can't fall off without a fairly powerful attack.
A barrier jacket consists of the following:
-Environmental survival field effect. It maintains breathable atmosphere, temperature normalization, inertial dampening and exotic reality normalization, depending on settings(this does take power from the shielding capabilities and you'd need to configure it if you're going somewhere particularly badass).
-Damage reduction field projection. A broad spectrum personal scale field effect which just reduces the magnitude of basically everything hitting you, enabling nine year olds being smashed clean through five buildings and being little more than stunned by the experience.
-Armor field plating. Most of the visible cloth, which will take the damage in place of the user after the defensive fields. Poofy heavier dresses basically means more power dedicated to protection(Nanoha and Vita are packing at least three layers of ablative armor for instance), this does cause drag however, while the skimpy bodysuit types are light armors that offers marginal protection but less drag and cost less power.
And then theres whatever addon mods. Sonic Form basically replaces armor layers with more thrusters.
Its safe to consider the barrier jacket as a frilly power armor.
[X] Question him about the situation. (Going in blind is just asking for trouble.)
--[X] What is this and what is causing it? Quick answer, please.
--[X] Then head out right away. (They need our help before this spreads further.) Number of voters: 5 Terran Imperium, veekie, Proton_Mudkip, Michael Lewis, Ramarok
[X] (Knight Armor) A more compact tighter leather version of our standard outfit. You still have your hat. Number of voters: 3 Terran Imperium, veekie, Proton_Mudkip
[X] (Knight Armor) A buttoned-up grey trench-coat over a black shirt, pants, and load bearing equipment containing the magazines of cartridges we asked for. (Flying around in a dress seems... inadvisable.) Number of voters: 2 Michael Lewis, Ramarok
Looks like your Knight Armor is a version of your standard outfit, and you're going to ask a quick question before heading over to help.
"What the heck are we dealing with, anyway?" You wince internally a bit at your words. Apparently being thrust into a combat situation, combined with losing those social perks from the Harry Potter jump, affected you more than you realized.
"Some sort of Lost Logia reaction. A Belkan-era siege device or something. Now either help out or get to safety." He says, before flying off.
'Well, at least we know more than we did before.' You idly send to Eliza as you begin flying in the direction of the beacon.
She seems to agree.
---
What you find when you arrive is... disturbing.
As old as you may be, you've tried your best to keep up with modern culture. As such, you uncomfortably note how much the... object in front of you looks like a Zerg hive from the Starcraft series. The fact that there are more mutated beasts than just those freaky dog-gorilla monsters, certainly doesn't help. You spot beasts that look like humongous spiked rhinos charging through the battlefield and mutant dragonflies that are harassing flyers and shooting glowing globs of what you're guessing is acid at targets of opportunity.
A quick glance around the battlefield shows that the monsters that are attacking the Bureau forces seem to be coordinating with each-other with worrisome skill. Which means there's likely some sort of central intelligence guiding these things. Enemy observation: 92(roll) + 60 (hivemind) = 150
'Master, some of the flying enemies have broken off from the fight and are heading in our direction.' Turning to look, you see half-a-dozen of dragonfly monstrosities have broken off from the fighting, and are heading in your direction.
Seeing the threat coming, a sense of calm overtakes you. Almost on auto-pilot, you mentally calculate their trajectories, their likely ability to maneuver at their current speed, and their likely methods of attack.
Then you move.
As the first zips past you, you almost casually raise your rifle and blast it's head odd with a shooting-type spell.
Name Your shooting-class [energy bullet] spell: [] Write-in
The Next two meet a similar fate.
In the meantime, the other four have positioned themselves a bit away, and attempt to lob their acidic attacks at you while you were (theoretically) distracted. You dodge to the side, and pick of the (now stationary) targets with little trouble.
Skill: Belkan Magic D -> D+
'Well done, master!' You get the impression of pride from your parnter.
'Thank you, Eliza.' You idly send back, as you survey your Surroundings.
Having taken care of the immediate threats, you re-examine the battlefield. Tactics check: 50(roll) +15(intelligence) + 10(tactics) = 75; Req: 40/60/80/100/120; Lvl-2 Success.
The TSAB is doing a bit better, now that you've taken out some of the flyers, but they probably wouldn't mind some more direct assistance.
Alternatively, you could attempt to bombard the 'hive' directly; which might interfere with it's ability to spawn more of these monstrosities.
Lastly, you seem to have gotten the attention of whatever intelligence is powering this thing. Perhaps you could distract it to let the TSAB accomplish their original plan.
What will you do?: [] Assist the TSAB.
-[] Clear the air of flyers.
-[] Take out the rhino things.
-[] Hunt down all the gorilla-dogs.
[] Attack the Hive directly.
-[] Take out the spawning areas.
-[] See if you can get the core.
[] Play Decoy.
-[] How? (write-in)
---
Author's Note: I meant to have a vote about naming the spell last update, but I totally spaced.
I'm personally in favor of attacking the thing directly. The mooks professionals don't seem to be panicking yet, so they should be fine dealing with the buggers on their own for now.
Also, thoughts on what we should name the attack?
Edit: does calling out your attacks actually provide an advantage? It seems to me doing so would just be a convenient way to have your enemy blast you while you're in the middle of vocalizing.
[X](Energy Bullet) Phantom Spark
[X] Attack the Hive directly.
-[X] Take out the spawning areas.
Destroying the spawning areas would be a major tactical and strategical win over the Zerg-expies. After that, their numbers go from potentially infinite to a finite number which we'll slowly and thoroughly exterminate
Edit: does calling out your attacks actually provide an advantage? It seems to me doing so would just be a convenient way to have your enemy blast you while you're in the middle of vocalizing.
It's a combination of a cultural-thing (a remnant of the Belkan era), the name for the program your device uses, and a mnemonic to to help with the math/concentration while casting.
After a moment of consideration, you decide that you're better off treating the cause of this crisis rather than the symptoms.
Decision made, you start feeding more power into your flight-equations and begin making your way toward the cause of all this.
The Hive is one of the most disgusting things you've ever observed.
And considering some of the necromancers you've met in your time; that's saying something.
Monstrosities were being spit out of the sides of the... eerily-organic structure at regular intervals, covered in a foul goop that you can smell from a good distance away. Thankfully, Eliza adjusts your barrier Jacket to filter out the smell shortly afterwards, but for a second there you thought you'd lose your lunch.
[combat round 1: 37(roll) + 15(Wits/Dex) + 15 (Belkan magic) + 5 (Arcane) +30 (Eliza's assistance) = 102; Req: 80/100/120/140/160; Lvl-2 Success.] [fate roll: 86]
Still, you don't necessarily have to get too close to accomplish your objective; you just need to be able to hit it.
'Eliza; Shooting Mode, please.'
'Yes, Master.' Her response is simple, but as the rifle that is the physical-device part of your unison transforms into something more akin to an anti-tank rifle, you can't help but feel an undercurrent of eagerness through the link. 'Shooting Mode; ready.'
Targeting the hive's... spawning orifices(?), a purple Belkan triangle appears in front of the muzzle. You carefully line up your shot as you mentally go through the requisite calculations to cast the spell.
You say as you finish up with your mental math. "-Fire."
While your aim isn't perfect, you're still quite satisfied at the accuracy of your attack as the beam of purple light shreds one of the openings that had been spawning the monstrosities.
And you haven't even used any cartridges yet.
You line up another shot, this time aiming for the sacks on top that were spawning the flyers, and once again unleash your bombardment spell, with equally impressive results.
As the satisfied feeling from Eliza reaches you, you find yourself somewhat reciprocating the feeling.
Sure, as a scholar you tended to prefer a more... elegant method of dealing with your problems than simply blasting them away; but there was a certain visceral pleasure to annihilating your opposition with overwhelming firepower.
'Master!' The feeling of satisfaction you were receiving cuts out, as Eliza makes you aware of what appears to be turtle-like monstrosities with organic-looking cannons on their back, making their way down the streets in your general direction at a rate that was faster than anything tortise-shaped has any right to. They're still a ways off, but you don't know what their effective range is.
What will you do?:
[] They look like they're here for us; take them out ASAP.
[] You have time for a few more shots before dealing with them.
-[] (write-in how many)
[] Time for a change in tactics.
-[] (write-in)
---
GM's note: A bit late on this one;
I didn't like my first draft of this update, so I scrapped it and started over. Still not completely satisfied, but it's better than what it was.