Legacy of Dragons

[X] Draconians to the rescue

Let's face it, we need someone to explain this whole mess to us. And I highly doubt that a trio of stupid oversized humanoids would be able to help.

Or that they would share, for that matter. More intelligent sentients tend to be better to negotiate with.
 
Prologue V: The Bigger They Are
Prologue V: The Bigger They Are

Mighty were the first-born children of the Gods of Darkness in their days of grace, those days are long since passed. You shudder to imagine trying to squeeze useful information out of an ogre, and you misdoubt their giant kin are that much more clever. Humans love hearing themselves talk if nothing else.

"Doubles time boys, we have some farmers to save before the giants crack their skulls," you call surging ahead half-running half-gliding. No one raises a word in protest obviously. Talking back to an officer when battle is near is inconceivable for a draonian.

The giants look a lot more human than you had anticipated, big hairy brutes, armored more by their thick muscle and heavy guts than by their scrounged armor. All three of them are bleeding from at least half-dozen arrow wounds each but they seems to pay them little more mind then they would flea bites. Dumb fucks, you snort internally. If you had a steel piece for every ogre-kin you saw dying from wound-rot because of some "little cut" back during the War you'd be as rich as a Dragonlord

Oddly enough the leader of this pack of boneheads (obvious by the way be harangues his fellows before the walls) seems to me the shortest of them, making up in sheer ferocity what he lacks in stature. You take special note of the glossy black "gut-plate' he has crudely lashed to himself. That does not look like orge work...at least not recent ogre work... maybe some work of the Abaqua of old. For now it matters little save that you should endeavor to hit the parts of the creature not covered in plate.


The sivaks spiral downwards to confer with you before the attack. From the way the way the other dracos hiss in anticipation, you can tell their blood is up just as yours is. As odd as the thought of rescuing humans is, the giants make a far more impressive foe. You hear an almighty crash of shattering wood and stone as the gate of the human village finally begins to give way. No more sightseeing for you. How do you want to deal with this?

[] Attack at once. You use battle-magic, the kapaks go in to hamstring the bastards and the sivaks dive from the sky like haws on prey

[] Wait until they have broken the gate and are busy smashing humans, then charge them from behind

[] Challenge the leader, giants are morons, they might even believe you intend to fight fair

[] Write in


OOC: Heroic draconians, what is the world coming to? More seriously in D&D terms Kang is Lawfully Neutral so either option was IC.
 
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[X] Wait until they have broken the gate and are busy smashing humans, then charge them from behind

Save them in their darkest hour, while also using them as meatshields and distraction.

We are winning in every conceibable way here.
 
[X] Wait until they have broken the gate and are busy smashing humans, then charge them from behind
 
[X] Wait until they have broken the gate and are busy smashing humans, then charge them from behind
 
Prologue VII: The Cunning of Dragons
Prologue VII: The Cunning of Dragons

Just because you decided to help the humans does not mean you value their lives more then those of your own boys. Those farmers can just take their licking. Hell if you let things get bad enough you'''ll look all the more heroic. There you go thinking like a Slivak. Slith must be rubbing off on you.

In but a few more moments the gates crash open in a shower of wood ans stone debris. The vilavers must have been propping them up with ruble. As the sounds of humans fighting and dying begin to be heard mixed with the brutish whoops of the giants you strike. Half-dozen bodies one plan, one will. This is what you were born to do.

Kapak Trickery: 58+5 (Skill) +10 (Enemy distracted) = 73 (Venomous Victory)

Quick as vipers the copper-skinned draconians strike at vulnerable ankles and shins, blades envenomed with their own spit. the clumsy giants, their wrath focused entirely on the foe before them never even a have a chance to face their tormentors before the draconians tumble away to safety.

Sivak Dive: 43 +10 (Skill) +10 (Enemy distracted) +5 (Weakening Poison) = 68 (Bolts from the Blue)


The winged draconians, who alone among your kindred can be said to truly fly fall upon the bellowing giants clawing at eyes and faces. More by luck than skill one of the giants manages to hit one of the draconians back. The Sivak rises back into the heavens more clumsily then his fellows but their task is done all the same. The two lesser giants are blinded, thrashing hopelessly even as the words of power fall from your lips...

Kang's Sorcery: 98 +24 (average of piety and combat) + 122 (Champion of the Dark Queen)

The power fills you heady as the finest spirits, at once hot as the forge fire and cold as the depths of the Abyss. The last word and gesture made magic blooms at your command... A bolt of lightning, as thick around as your wrist jumps from your hand, searing he skin of the giant leader as black as his purloined armor. You hiss in disgust at the stink of charred flesh. Ogres taste terrible and you suspect orge-kin are just as bad.

A Giant's Will: 100 +20 (???) =120 (Rage of the Titans)

Somehow the horrid wounds seem to only enrage the beast. Casting aside its crude club with an inarticulate roar he rushes towards you set to rip you limb from limb.

What do you do?

[] Launch yourself into the air to stay clear of the menace

[] Trust in Her Dark Majesty, call your magic again

[] What magic has begun steel shall end. Lose your axe

[] Write in


OOC: Well that was a exciting start to the quest. The last roll was to see if the horribly burned giant was going to attack, run, or just cower.
 
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[X] What magic has begun steel shall end. Lose your axe

Let's teach the pathetic mongrel glory of true combat.
 
[X] Launch yourself into the air to stay clear of the menace

We are not stupid. Why should we play on even grounds with these stupid beasts?
 
Well, then we shall take the brunt of the force for them:

[X] What magic has begun steel shall end. Lose your axe
 
Prologue VIII: The Axe Falls
Prologue VIII: The Axe Falls

The giant falls upon you like an avalanche of flesh and screaming rage, half-blind from the sorcery and maddened by his torment. You unlimber your axe and ready to meet the charge.

Opposed roll: 86+26 (combat bonus) = 112 Vs. 7 + 40 (Rage) -10 (Wounded) = 37 (With a Single Blow)

Anger makes a good servant but a poor master, and the orge-kin is well end truly enthralled by his rage. In a single smooth motion you swing your axe in a wide arc and cut off his leg below the knee as it it was naught but a log for the fire . A red wave gushes over you as your enemy crumbles with a bellow of pain. Gah... giants really do taste as bad as their orge kin raw or cooked. You spit out the blood disgusted.

You send the giant to the Queen's arms with a clean blow of your axe. No point prolonging his suffering, you sure as hell are not going to get any information off him. Your eyes turn skyward, searching for the wounded sivak. If he can still fly things can't be too dire...your race was bred for hardiness as much as strength.

Satisfied the other draco didn't break anything important you turn to the broken gate of the village. The remaining giants, poisoned and blinded are still madly attaching the wall and the shattered gate. Right... something's taken their minds, a paltry feat as that is. You shake off the thought. That's how you get killed and your men with you. It takes strong magic to ensorcerel any mind,no matter how dim and whoever did this would be wroth at losing such mighty pawns.

What do you do?

[] Try to subdue at least one of the giants

[] Give them peace and see if you can help out in the village, hopefully getting across that you are peaceful rather than just another danger.

[] Write in


OOC: That giant really fizzled. Hopefully I'm getting across Kang's character here. He was raised to be a soldier in the Red Dragonarmy, a tool of "Emperor" Ariakas' ambition so he lacks a lot of taboos humans take for granted (like no eating sentients). However he has developed a sense of honor and something of a consistence along the way. He would gladly lay down his life for his men for instance and he takes no pleasure in the suffering of others.
 
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Right forgot to vote

[X] Give them peace and see if you can help out in the village, hopefully getting across that you are peaceful rather than just another danger.


We came here for the humans to see us favourably and give us information and/or resources. So we should aim for that.
 
[X] Give them peace and see if you can help out in the village, hopefully getting across that you are peaceful rather than just another danger.
 
[X] Give them peace and see if you can help out in the village, hopefully getting across that you are peaceful rather than just another danger.
 
[X] Give them peace and see if you can help out in the village, hopefully getting across that you are peaceful rather than just another danger.
 
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