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[] Plan We Have Anti-Armour Technology

Trying to down the Cat... now thats an interesting ide- Wait.

Wait, wait, wait.
Would it be viable to just... drown Sten instead and play keep away the whole fight? If he's inexperienced and doesn't have a trinket to counter that, it could cause him to panic. Particularly since some of his bloodline apparently has a weakness to water.

If that worked it would be absolutely humiliating. We would get tons of favor from Wessex... It would also be a way to get around his special armor and trinkets... He might have something to break it, but then we could just proceed with the fight as usual...

Am I missing something or would this idea actually be viable? How hard is it to break out of The Drowning?
 
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Trying to down the Cat... now thats an interesting ide- Wait.

Wait, wait, wait.
Would it be viable to just... drown Sten instead and play keep away the whole fight? If he's inexperienced and doesn't have a trinket to counter that, it could cause him to panic. Particularly since some of his bloodline apparently has a weakness to water.

If that worked it would be absolutely humiliating. We would get tons of favor from Wessex... It would also be a way to get around his special armor and trinkets... He might have something to break it, but then we could just proceed with the fight as usual...

Am I missing something or would this idea actually be viable? How hard is it to break out of The Drowning?

It's a grapple and he is Norse so he could probably break out easily.
But that would cost him to spend quite a bit to escape.
Maybe start with a Drowning then switch between Water Spout and Slice as IB can disguise which is the attack being made.
 
Yeah, it's considered a grapple, and if any of the two have an anti Hard-CC, it'd be Sten. I can promise you, you're not beating him with One Specific Neat Trick.
 
Oh man, this is a tough choice. All three plans have a lot of thought put into them and all three have their own merits.
That said, I've gotta pick one so...

[X] Plan We Have Anti-Armour Technology

I'm gonna throw my weight behind the plan to drown the cat. Hopefully this works out for us.
 
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To check, for Norse, weapons will give bonus to atk rolls + damage, while armour would generally not give defense roll bonus, just damage reduction?
 
To check, for Norse, weapons will give bonus to atk rolls + damage, while armour would generally not give defense roll bonus, just damage reduction?

Armor can absolutely give a bonus on defensive rolls. Mail + a Mail-Necked Helm (which is what Sten here has) would usually combine to have a bonus pretty close to a weapon. In a vacuum not counting magic or specific stuff from his own abilities, with equally good weapons and armour, his bonuses would be about the same...a bit better defensively because of the shield, honestly.

What you're probably thinking of is the fact that Gambesons don't give a defensive bonus, which is largely true, but metal armour does.

And non-magical weapons don't give a big bonus to damage. A small one at very high quality, yes, but not a big one. Magic weapons might grant a much larger one, though.

All such bonuses to attack and defense are vastly lower than Audrey's Knightly Armour bonus, mind you, but they exist.
 
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Could you add a section about using Water Slice to wash away the paint/blood of Sten's runes?

Maybe also use IB with Water Spout and Water Slice? It should work with the two of them, and the confusion could be worth the extra Fervor cost.

Also, for Zeal expenditure, are you going to use all Zeal? It would leave no Zeal for the return trip home.


EDIT:

[X] Plan: Kiting Queen: The Reckoning
 
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It is by far the least efficient plan in action economy and time to kill we could possibly make while still trying to harm someone (and doesn't even take Prayer for Perseverance), there is almost no chance it will work

Fighting a Norseman at Sten's level and equipment isn't going to be about taking him down first, he has too many defences along with bullshit Armor with who knows what defences. So we can only outlast him and lock down his damage sources as much as possible.

We aren't waiting for Stamina penalties to kick in but trying to make him Nova out since he isn't going to budget like Audrey isn't going to use PfP.
 
Oh man, this is a tough choice. All three plans have a lot of thought put into them and all three have their own merits.
That said, I've gotta pick one so...

[X] Plan We Have Anti-Armour Technology

I'm gonna throw my weight behind the plan to drown the cat. Hopefully this works out for us.
I'd like to just point out, the QM's said it was Sten that would most likely have Anti-Hard CC, if we leave Bradamante to deal with the Cat then Crowley will try to lightning bolt and wind gust Sten, which might not do anything because he might be immune to that stuff, so all Crowley's doing would be feeding Sten's Stoker State. Crowley also has no way to help deal with Sten's runes or help deal any relevant amount of damage to him or his armour.

On the other hand, if we have Crowley deal with the cat, since the cat is less likely to have Anti-Hard CC, we can bring Bradamante against Sten and Bradamante can help deal damage to him and his armour, deal with his rune's, and counter any fire attacks he throws out.
 
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Fighting a Norseman at Sten's level and equipment isn't going to be about taking him down first, he has too many defences along with bullshit Armor with who knows what defences. So we can only outlast him and lock down his damage sources as much as possible.

We aren't waiting for Stamina penalties to kick in but trying to make him Nova out since he isn't going to budget like Audrey isn't going to use PfP.
The Drowning isn't actually that threatening is the thing and we can punch through their armor quite easily actually
again: it only does 10 damage against a target not unlikely to have 100+ health
if we hit 2 black scratch beforehand (much easier than drowning 10+ times) GKB would be doing 80 damage through the armor without any boosts, Sten has 90 hp at most, and even if it triggers an LST that's still winning in resources
This would only require 3 succesful attacks (bradamante even has moves that'd work almost as well, so we can double up on armor breaking) as opposed to trying to kill exclusively with an attack that only deals 10 damage

Trying to get him to nova requires to ability to actually threaten him in the first place
 
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Sten has 90 hp at most,

There are various things that can boost a Norseman's health. 90 is the most likely high mark assuming he doesn't have any of those, but a Fylgja Trait that makes his Fylgja enormous giving some extra health is very possible. Alternately, the Norse having DR is not uncommon at all. It would, by default, apply after armour and would be reduced by 20 due to the Nail, but if he had more than 20 the remainder would apply...that's less likely, but worth a note here. There's also other stuff of course, those are just two of the immediately obvious possibilities.

None of which makes the plan of focusing on him incorrect, necessarily, I'm not commenting on that one way or the other, just being clear that he could have more health than that in theory.
 
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In the end the cat is secondary, trying to take it out is still conductive towards victory but killing it doesn't win us the round
that is why a plan that has no real objective besides trying to kill the cat the slowest way possible is a bad plan
Sten has no reason to Nova his defenses because we aren't trying to win
[X] Plan: Kiting Queen: The Reckoning
[X] Plan Slavish Imitation
 
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Wanted to reiterate this again, "Slavish Imitation" and "We Have Anti-Armour Technology" do not have Black Scratch or Francisca Toss in their stance.

Black Scratch is our best armor-damage rote and Francisca Toss is our only shield-breaker rote, Audrey thinks Sten has Wondrous-Quality armour meaning it will have a rating of 210, in comparison Audrey's own armour is 150, if we add her Hama on top of that it is 220. He also seems to have a high-quality shield, which could have between 4-5 Shield Uses.

Instead their running Probing Strike and Blinding Beam, Probing Strike only does 50 damage and 10 Armour damage, Blinding does 40 damage and 10 Armour Damage. Probing Strike is redundant since it's main point is to create an opening but since were using Cloak, IB, and FG, we will be making multiple opening with them anyway, were instead not maximizing the amount of damage we can be doing and just feeding his Stoker State.

Blinding Beam would turn this into a shootout, but he most likely has Stoker State/Fire Kunna to fire back at us, if he does have Anti-CC Rune's, Blinding Beam won't blind him and we will only do 10 Armour damage to him in most cases, as well as feed his Stoker State. Or if he can be blinded, it would be more efficient to have Crowley use Thunderclap since it will not only blind but also deafen, on top of also affecting the cat in the very same turn.

If we want to beat him then we need to maximize the amount of damage we can do against his Shield and Armour before he builds up Stoker State for a super nova attack and just burst us down, why leave behind our best Armour-breaker and shield-breaker rotes behind against an opponent that clearly has the some of the best armour and shield we have faced so far.
 
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