Shadows

Sacred Priestess of the Benevolent Dice Gods
Location
USS Civilian, DDG-214
Pronouns
She/Her
So, the team at Private Division have announced something at Gamescom today... and it's a doozy.



Kerbal Space Program 2 is coming.

It will feature an enhanced tutorial system to better show new players the ropes of making things and sending them into space - or the deck, either way - as well as colonies, interstellar travel, an expanded tech tree, multiplayer, a brand-new version of Unity and more. It's being developed by some folks formerly of Uber Entertainment (the makers of Planetary Annihilation), a company called Star Theory. The grand majority of them have played the everloving bejesus out of the original KSP, and are working with Squad to make the game the very best successor it can be.

It also already has a Steam page. It's coming in 2020.

I literally cannot be any more hype about this.
 
To: Whomever it may concern, Take-Two Interactive & associated publishers
From: The Kerbal Space Program fanbase
Re: Kerbal Space Program 2

Dear rapacious capitalist pig-bastards,

DO NOT. FUCK. THIS. UP.

Warmest regards,
The Fans
 
God fucking dammit, since Private Division is owned by Take-Two, I guarantee this is going to be filled with lootboxes 1000 times worse than anything made by EA, and EGS exclusive.
 
God fucking dammit, since Private Division is owned by Take-Two, I guarantee this is going to be filled with lootboxes 1000 times worse than anything made by EA, and EGS exclusive.

It's already got a Steam page. Linked in the OP in fact.

Also:
 
There's a dev interview here, talking about a lot of the features the announcement and Steam page have put out, in a little more detail (not as much as I'd like, but hey).

PC Gamer Interview
 
Oh. My. God. Colonies? Near-future technologies? Building in space? Interstellar travel? This is everything that I've been missing in first KSP! Don't fuck this up with your greed, Take-Two, this could be my favorite game!
 
Yeah, this is already borderline Shut Up and Take My Money category. If half of what's in the trailer makes it into the game...
 
The weird thing is that apparently the development of KSP1 is continuing. That seems counter-productive. Aren't they cannibalizing their own sales?
 
This trailer started out good, turned great, and then got to the starship over Jool and I cried a little.

Expectations: astronomical.
 
I'm really hopeful for this game delivering on what is the next step of space exploration and colonisation after the first game and the developers haven't given me a reason to doubt their pledge to not monetize the gameplay - so this is added to my list of games I'm genuinely excited about without any fears of not living up to expectations! And if the game's more optimised even in Alpha then that's a great sign of how much the performance will be improved, which will be needed for the scale of some of the structures they have shown.
 
I barely even played the first game and that trailer makes me want to buy this one. It's that beautiful.
 
Miss me eith that triumphalism shit, Kerbal Space Program. I want to see how you can go completely to shit, especially with new added complexity.
 
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??????????????

I have no idea what you're talking about.

Allow me to translate:

"This heroic trailer set to soul-swelling music about the glorious exploration of space is not interesting. What's interesting is the colossal, monumental catastrophes you can generate through reckless gameplay, and if you want to impress me, you need to show me all of the new and incredibly whacky ways you can send my flapping, spiralling rockets into the side of a mountain like a jet fueled lawn dart."
 
I feel like you and I didn't watch the same trailer. Plenty of things went hilariously sideways...
 
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