Pulling out is half of masculinity
maximillian
Civilised Sheep
- Location
- Ranch
You immediately run, some may question the courage of such an act, but you know that retreat is half of valour. You can't remember where you heard that saying, but it's certainly apt.
Putting further contemplation aside, you focus on avoiding the various statues that are trying to kill you. They are remarkably fast for marble decorations, Wait, are they marble? Could be-
-You quickly push yourself to the side, barely noticing the statue standing in front of you.
Fuc-
-You dodge to the left, then immediately duck, narrowly avoiding the arm of another statue.
You push yourself even harder, all thoughts pushed out of your mind in favour of survival. Minutes pass in an instant as you constantly struggle to avoid the grasping arms of the constructs, your breath is ragged, your lungs aflame and your legs are on their very last.
Then you notice it, ahead of you is a large window, it's metal faintly glimmering beneath the moonlight.
Thoughts of it being far above the floor briefly pass your mind, but potential death is far more assuring than certain death. And so you crash into the window and immediately feel your shoulder crack as you are knocked down.
The window, on the other hand, is unharmed. Cursing, you quickly pick your self up and drive your dagger deep into the glass; it shatters and you jump in.
Looking back, you see statues stop at the window, and then you see the glass slowly repairing itself, the various scattered shards moving towards the frame. your eyes are stuck to the scene as you catch your breath, it is fascinating, eerily beautiful and doubtlessly unnatural, you don't need a memory to know that.
Then you turn, the room is well lit, spacious and smells of incense, simple yet rich furniture graces it.
In the middle of the room are two figures.
A man holding his sword half drawn, and another holding a cup to his mouth, his back to the first. But what is truly strange is the utter stillness of the figures, it's as if they are frozen.
[] inspect the two men.
[] inspect the room.
[] write-in
Putting further contemplation aside, you focus on avoiding the various statues that are trying to kill you. They are remarkably fast for marble decorations, Wait, are they marble? Could be-
-You quickly push yourself to the side, barely noticing the statue standing in front of you.
Fuc-
-You dodge to the left, then immediately duck, narrowly avoiding the arm of another statue.
You push yourself even harder, all thoughts pushed out of your mind in favour of survival. Minutes pass in an instant as you constantly struggle to avoid the grasping arms of the constructs, your breath is ragged, your lungs aflame and your legs are on their very last.
Then you notice it, ahead of you is a large window, it's metal faintly glimmering beneath the moonlight.
Thoughts of it being far above the floor briefly pass your mind, but potential death is far more assuring than certain death. And so you crash into the window and immediately feel your shoulder crack as you are knocked down.
The window, on the other hand, is unharmed. Cursing, you quickly pick your self up and drive your dagger deep into the glass; it shatters and you jump in.
Looking back, you see statues stop at the window, and then you see the glass slowly repairing itself, the various scattered shards moving towards the frame. your eyes are stuck to the scene as you catch your breath, it is fascinating, eerily beautiful and doubtlessly unnatural, you don't need a memory to know that.
Then you turn, the room is well lit, spacious and smells of incense, simple yet rich furniture graces it.
In the middle of the room are two figures.
A man holding his sword half drawn, and another holding a cup to his mouth, his back to the first. But what is truly strange is the utter stillness of the figures, it's as if they are frozen.
[] inspect the two men.
[] inspect the room.
[] write-in
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