[X] Working the dome covered fields on Ganymede, learning the sciences and trades closest to the skills of a farmer on Earth. (Science 0, Medic 0, Profession 0 [Ability to have an honest job], Electronics 0)
Scratch that, you were born on Ganymede. The best place in the system with less than .3 G to gestate and give birth. Your parents were botanists, and you envied them since you could understand it. You were perfectly aware of how lucky you were, growing up in not only a gravity well, but one with a magnetosphere. You developed your own personality separate from your parents as you entered your teens, though you still picked up a few things from school, most of your science classes, how to work an honest job, how to patch yourself up if you're hurt after your first bone break reminded you how fragile you were.
When you were 18, you graduated your standard education and were ready for your next steps in life. The whole system was laid before you, you could do anything you wanted. How did you start your life as an adult?
Some options in standard Traveller have been excluded, as Belters don't really have an opportunity to join them.
[ ]University (roll EDU 6+ to enter)
-Choose two skills from this list to get, one at level 0 and one at level 1: Admin, Advocate (legal shit), Astrogation (space navigation), Art, Electronics, Engineer (ship engineering), Medic, Navigation, Profession, Science
[ ]Agent INT 6+
-Law Enforcement (Security corporation)
-Intelligence (fuck the pigs, fuck botany, become an informant for the Outer Planets Alliance)
-Corporate (If you can't beat em, join em)
[ ]Citizen EDU 5+
-Corporate (Just another desk jockey)
-Worker (Just a clock puncher working to build the infrastructure of Ganymede)
-Colonist (Keeping the family business going with growing food for The Belt)
[ ]Drifter (Automatically Qualify)
-Wanderer (Space Bum)
-Belter (They're always hiring on ice miners headed to Saturn)
[ ]Entertainer INT 5+
-Artist (You make paintings, hologram art, or YouTube videos)
-Journalist (Make sure The Belt knows what's up)
-Performer (Actor, dancer, singer, athlete, etc.)
Merchant INT 4+
-Merchant Marine (Working on a megacorp's trade ship)
-Free Trader (Working on a small, employee owned ship trading whatever you can around The Belt)
-Broker (Working as a trader portside)
Rogue DEX 6+
-Thief (Steal shit. It's a living!)
-Enforcer (You're a little tougher than most, put it to use, break some legs!)
-Pirate (Fuck an honest living, become a pirate!)
Scholar INT 6+
-Field Researcher (Exploring the Jovian system to further science)
-Scientist (Creating new methods of hydroponics and fertilizer types)
-Physician (Becoming a doctor isn't very hard in The Belt if you seem like you know what you're doing)
For those unaware with Traveller, your backstory is broken down into 4 year segments called "Terms". You have to roll to get into careers, and if you fail, you have to take the Drifter career or "submit to the draft". Unfortunately, Belters don't really have a military in this time period, so if you fail, you have to become a drifter for that term. This continues until you decide to end character creation.