Arc 0- Tutorial
(Jason Wells)
[Initiation]
"You seen my tie?"
Drake- Phase- reluctantly looks up, dragging his attention away from whatever he was looking at on his phone. His thread on CSO, probably. He'd been boasting about the thread's creation for days now, ever since the Westhall job.
"Didn't leave it on the doorknob again, did you?" You shake your head, and he shrugs quickly, turning his attention back to the phone in his hands. "No damn idea then, kiddo. Told you it was a bad idea to have them girls over last night."
You shrug, not bothering to deny the accusation. It was true; he had warned you that sleeping with Jane and Natalie would be a terrible idea, especially when you had such an important meeting to attend to the next day.
Was worth it, though. Twins usually were.
You spot your tie, then, hanging from- how the hell did it get on top of the fridge the kitchen is three rooms away-
Padding through the kitchen to retrieve your tie, you flick the coffee maker on as you go. The smell of slowly roasting coffee beans pervades the air again as you slowly wrap the tie around your neck.
Phase's head shoves its way through the wall, right in front of you. You flinch violently, almost knocking over the dirty mug he'd left here to be washed earlier. "Jesus, Drake, I swear one of these days-" You hold your hand to your chest, trying to calm your heart as you hoped he hadn't picked up on the fear in your voice. He needed to stop doing that.
"Yeah, yeah." He rolls his eyes. "Irina just called, wanted me to let you know Salone changed his mind, won't be comin' today."
You grunt noncommittally. "Not surprising, I guess, not after that shootout with Thompson and them down near the east station. Irina think there was anything else weird about it?"
He tosses his phone to you. Aha, you were right, he'd been looking his thread over again. Pathetic. It hadn't even reached three pages yet. "Didn't say, so yeah, probably. Give Max a call, get him to follow one of Salone's boys? Probably the new kid, accordin' to Pete he's still scared after what your dad did to the guy he replaced."
"Can't afford to," you reply. "Got Max tailing that new guy, Terry or whatever is name is, the German guy who's been muscling in on Irina's territory. Guess I could always get that French chick to tail him, but..." You shrugged awkwardly; her name was Marcelle, but you didn't need to let Drake know you'd remembered her name before you'd even slept with her- was meant to be tailing Jasmine.
He pulled back through the wall, leaving it perfectly intact. His voice carried easily through the hotel room as he called back, "All up to you, boss-man."
You hesitated, glancing down at the phone in your hand.
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Your resources were still limited here. You had had so much more, back in Venice, in Paris, but- well; it didn't matter. You would make do with what you had. You always would.
It was hard, though. You needed information, you always needed information, and you just didn't have the manpower to get everything you needed.
Salone was usually a stable element. He did things the classic way, favouring money and brute force over all else. It was easy to think of him as dull, uninspired- but he was clever, too; he just didn't like taking hold of all the advantages these metas could bring with them. Nobody could survive as many years as Salone had without knowing the underground scene, inside and out.
Jasmine, now, she was the one you were worried about. New blood, like you, only here for a couple of months before you moved over here. She was sharp, sharp like you, sharp like Drake had been, back before this new power went to his head. She was invited to this big pow-wow along with everyone else, and without the backing of the Wells name, to boot. Whatever she'd done to get an invite, you wanted to know about it, and you wanted to know yesterday. Not knowing might get you killed.
And this new kid, Terrence- you didn't know nuthin' about this kid. That worried you. People you know, people like Salone- they were dangerous, but they were predictable. You could stay ahead of them, outthink them, outplay them if you were smart and tricky and always kept a hand on your gun. People you didn't know- well. You couldn't very well predict people you didn't know.
[] Do you want to reassign one of your PI's to follow Salone's man? If so, who?
[] 0.9x Max- not necessarily the
better PI, but you trusted him, you knew how he worked, you knew what he'd take bribes on and what he had a personal stake in. You'd asked him to track down Terrence because if Terrence was able to bribe Max into working for him, you'd know exactly what type of person this guy was. (A liar. A dirty, dirty liar, just like you.)
[] 0.8x Marcelle, the French girl. You didn't know her, didn't trust her, but she was
damn good at her job. You were pretty sure she was a meta, but there was no way in hell you were gonna bring that up in front of her; no way that could end up going well. She's get the job done, you knew she would. You just hated not knowing if Salone would be able to buy her.
[] 1.3x Leave them both as they were. They were known elements, and you needed the information they were providing... And, well, you just didn't
care. Salone had always been a coward, skittering away at the first sign he might get in trouble. Like a cockroach, that one. He'd probably just learned you were coming and decided to bugger off elsewhere.
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Information gathering is one of the key points you'll have to learn to deal with as the quest progresses. Unfortunately, you won't always know what information you need, or how to get it. As such, you're going to have to get used to trying to figure out what to do through the clues I've given you in the narrative. I'm being remarkably blatant with them at the moment. I wouldn't count on my generosity lasting too much longer.
I'm also using a weighted voting system when writing updates from a particular character's point of view. Actions that are more in-character will have weight to them, while actions that run counter to a character's overriding goals, motivations or character/personality traits will have less weight to them. For example, in this post, both actions that require Jason to countermand his previous orders and place some measure of trust in both Drake and his PI's have less weight to them, while the action that affirms Jake's desire to believe he is right has more weight to it.
A vote with more weight to it counts for more votes, in the purely statistical sense. A single vote for 'Leave them both as they were', for instance, is worth 1.3 votes, while a single vote for 'Send Marcelle' is only worth 0.8 votes. As such, if you wish to vote for, let us say, less in-character decisions, I suggest you argue your point well.
Of course, if I am presented with compelling enough reasoning behind a particular vote, I will not hesitate to run with that choice over the choice with more votes behind it.