You mostly don't get maps of non-connected areas or non-friendy ones.
I figured that, seemed odd that the Gorons had no forts, or the Gerudo fortress wasn't aptly marked.
... Hopefully it's tribute and not a assassination attempt. Razing a village to the ground is not how I would want to start our rule.
I have a fairly good feeling, myself. I hope to do some slightly more extensive coverage while we get the Ice Cavern fort back up, preferably either Kakariko or Ordona, so this should play fairly well into my future plans.
 
Personal Turn: 1a
Given the state of the vote, I think we can go ahead.

CALLED




You're pretty sure the cure to excessive brooding in a damp, comfortless chamber overnight is fairies. Not their shrill, squeaky voices that strain the ears after a while, nor the kaleidoscope of colors they cast whenever more than a few gathered together. You think you understand a few of the more creative glass panels in the lower temples now.

No, it's feeding them honey and then letting them loose on the nobles in attendance. None of them are willing to say anything as hair is pulled, their hats borrowed, sweets stolen straight out of their hands, and their poor jokes booed. Even your miserly Treasurer, Ishith, is forcing out a brittle smile as they nest in her black locks begging for the name of this and that.

For all the misery that she put you through for pushing a special tax out, you smile just a little wider.

"If you smile just a little more broadly, they might catch on that you're enjoying their suffering."

And that would be your Sheikah shadow and handler, destined to betray Hyrule by frightening the life out of you. You'd punch him, but there's little chance you'd hit him.

"We agreed that you wouldn't do that today! No sleep! Much stress!"

You might not be able to see the smile behind the bone white mask, but the crinkle around Cilph's eyes gives it away, "Yes, but someone has to remind you that you have to do more then smile at the suffering of your nobles today." He clears his throat and starts ticking off fingers, "More seriously, Saria and her Great Fairy friend will be arriving tonight most likely."

That'd be about how things are proceeding in the Great Forest.

"Mayor Kamoh, from the Ordona Province."

The wayward Ordona Province…

A look from Cliph quells that thought a little, "He comes with a bit of a baggage train. I doubt the extra horses and tightly locked chests were his wife's."

You refuse to throw your hands up in defeat. Ordona was pretty much cut off from Hyrule involuntary after the near collapse of your forces from the aftermath of Ganondorf's sealing. Unlike Kakariko.

He rolls his eyes this time, know what you're going to ask, "No, nothing from Kakariko. Didn't even answer when called on at the Edin Bridge."

Best not to dwell on that in polite company.

"Last, a Zora delegation arrived late last night. You might not have noticed, trapped in that room, with your early turn i-, " you give and do try to hit him at barb. It misses, "but they'll be here shortly for the ceremony I'm sure."

You bite your lip at that. Aside from some letters exchanged with the Sage Mamoto about magic, contact with the Zoras has been limited since their retreat behind Goron lines to their Domain six years ago. You'd wanted to do more, but your regency council was right: You could barely protect your own people then, much less all of Hyrule.

Cliph could read your face pretty well, "A little fish told me they have some plans regarding the Canal. Hard to deny the usefulness of that."

The Canal of course was the Grand Canal, the Zora's greatest work: from Lake Hylia to the Zora Domain and from Kakariko to the old outpost on the southern coast, they were all connected by an underground canal with the central hub right under Hyrule Castle here. All the gates are closed now, minions controlling the Lake Hylia access gate and swarming in through other entrances besides.

You think on that, smoothing out your purple dress as Lord Hayden approaches, "It'd be invaluable to be able to travel without hitting a monster every ten meters. But I think I'm needed elsewhere. Good work as always, my walking day planner."

You pat him on the back and smile at his look again as you move to greet Hayden.

"Princess Zelda."

"Lord Hayden."

Hayden is of course, your Regent. Which is, or was after today, a good thing. One of the few competent nobles you have left, his first reaction to the death of your father wasn't to run to the mountains and hide or give up. More than a few people lost their lands for utter cowardice and that the Gorons shelter them, and their gold, still galls you.

He takes your hand though and smiles. It's more wrinkled than you remember, his flamboyant red hair a bit greyer, and his large build looks to be a little more padding then the muscle from six years ago. He's in his late fifties now and you're glad to be taking some weight off his shoulders.

There's also a book in your hands now. You pop the clasp, which glows a faint blue, to an early page and are greeted by old, old Hylian. It makes you squint a tad and rue him if he expects you to translate that.

Hayden laughs at that, "Yes, it's a bit old. But the Priest has become involved in a heated discussion on the fine points of theology with a Fairy older than this castle and was unable to deliver it."

You can't make much of it at a glance, but you know The Antiquarian when you see it, that word having dropped out of fashion probably a thousand years ago. "Is this… a history then?"

"Close. You're not the first Zelda as you know. The early ones left their accounts separately, but one compiled the prior's and theirs into that book. It's enchanted, likely only openable by you now."

Not just a security charm either, as you turn the pages but the book fails to thin or thicken on each side.

He clears his throat to gather your attention again, "Traditionally, you receive that after the ceremony. I doubted the Priest would remember in his enthusiasm to reengage that fairy."

It feels odd to thank him for what's likely going to be hours of translating, but you have no doubt of the importance of what you'll find in time. Speaking of importance, you should be preparing for said ceremony soon.

"I doubt I'll be able to thank you quite enough for this, but the hours under a light crystal at my desk might temper it," you smile as you say it though. "To start, you may wish to skip the entertainment. I believe the fairies are going to bring out their 'trained' ChuChu again. It should go wonderfully, just like last time." Last time it ate part of your dress and left you green for a week.

Hayden blanches and hurries off. He was in charge of this party. Any complains about a overly affectionate ball of acid will be on his plate. You go to transform and look 'Stately' instead of being entertain by Norbert again.





We might get to the part where you all argue whether you're a ninja, knight, mage, archer, or dainty waif soon.
 
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Ninja's always fun, cause Sheikah are pretty awesome ninjas with some cool magic, but the idea of Zelda just walking up all dainty like before wrecking someone's face is pretty funny.

Not sure where to put that book on our priority list either. It's important, but Forest, Breadbasket Fields, and potentially Ordana now...
 
see the smile being the bone white mask
"beneath" or "behind"
Saria and her Great Fairy friend will be tonight most likely."
be arriving tonight
since their retreat behind Goron line to their Domain six years ago
Either "behind Goron lines" or "behind the Goron line".
swarming the in through other entrances
Either delete this word or make it "swarming in through the other entrances".
You pop
 
Ninja's always fun, cause Sheikah are pretty awesome ninjas with some cool magic, but the idea of Zelda just walking up all dainty like before wrecking someone's face is pretty funny.

Not sure where to put that book on our priority list either. It's important, but Forest, Breadbasket Fields, and potentially Ordana now...
That's likely a personal thing, something we can't normally affect (unless it's either 'have a free action' or 'work the book'.
 
Ninja's always fun, cause Sheikah are pretty awesome ninjas with some cool magic, but the idea of Zelda just walking up all dainty like before wrecking someone's face is pretty funny.

Not sure where to put that book on our priority list either. It's important, but Forest, Breadbasket Fields, and potentially Ordana now...

Waif was a joke, really! But I suppose you could pirate, if you can figure out how to pirate with a few rowboats and a small red sailing boat... that a bokoblin is likely ruining right now.

Or would that be a Viking?

"beneath" or "behind"

Danke.

That's likely a personal thing, something we can't normally affect (unless it's either 'have a free action' or 'work the book'.

Book is personal, not state, yes. And a thing were you can ask question about the past and I can answer IC. Not all of it is like reading old english also.
 
Clearly.

Clearly

We have to become a motherfucking Samurai and start ripping heads with katanas folded over a thousand times.

Filthy Minions go home.
 
Clearly.

Clearly

We have to become a motherfucking Samurai and start ripping heads with katanas folded over a thousand times.

Filthy Minions go home.
Applying "Okay, I have string, two smoke bombs, and a rubber duck. Now how do I take down that fort?" from the ninjas, with some potential enhancement/enchanting/forging magic from the mage with the Knight?

I could roll with that.
 
Because it's awesome and practical with the Gorons being assholes and us only having two shitty iron mines.

I don't think we'd end up with a Samurai culture, but the weapons are definitely a practical path forward for us as it stands right now.

The Goron situation is Hyrule is WWI Britain that won so poorly it can't pay its massive war debts to America(Goron).

Zora are the French, except the trenches claimed all of them.
 
The Goron situation is Hyrule is WWI Britain that won so poorly it can't pay its massive war debts to America(Goron).

Zora are the French, except the trenches claimed all of them.
The nature of Hyrule as a whole probably makes the situation and politics a bit more complicated than that, but point. We also really can't pay them yet. Kind of like WW1 Germany.

Yeah.

And fucking coward nobles.

I think a part of it is that, with what information we have right now, it looks like the Gorons are actually doing fairly well. And are really only bothering to help the Zora get back on their feet and that's probably a matter of geography more than any intentional action on their part.

tl;dr I'm getting bad first impressions about them.

Anyway, sad to hear about the Zora as well.
 
Skill Selection
Skill Selection


Here you'll be deciding what you've been training toward since you were very young, Zelda not having time for a normal childhood being an understatement. Picking just a skill set won't be super helpful, as you likely want a theme so I can write something coherent out of whatever unholy combination you macgyver out of the limits I give you. Motivations as well, if you want to go into them. I reserve the right to massage it as needed.

Stealthy, platemail clad, fist wielding Sheikah that's magiked her horse to walk on ceilings likely won't work as a theme. :V

To the skills below assign 2 Skilled ranks, 3 Adept ranks, 2 Student ranks, and 1 Untrained rank. After this vote, with the next update Skilled ranks with receive minor feats. One of Charm, Lore, or Riding may be Skilled for free.

  • Untrained - This represents the baseline, what you can accomplish without any focused training.
  • Student - Having received some basic training in the skill in question, you have started down the long road to mastery.​
  • Adept - You have supplemented your initial lessons with hard-won experience, and can now employ the skill with considerable confidence.
  • Skilled - Your proficiency with the skill is worthy of note, even among professionals.




When you were born, sacred triangles etched on your hand, the lands of Hyrule had been at war in various intensities for sixteen years. Since you could understand words, whispers of Ganondorf's every movement filled your ears. Since you could think to notice every eye watched you as you passed, asking when will she be ready?

When you were eight, after Zora rejected Ganondorf's ultimatum of surrender, he froze Lake Hylia from shore to shore. You helped the last Zoras to come from Lake Hylia through the castle canal gates before they were sealed for good.

When you were ten, with the castle halls empty save for your guards and the nobles that hadn't fled, your father asked if you wanted to save Hyrule. You squared your small, wobbing shoulders because you knew despite every effort that Ganondorf aiming for you now, and asked what you needed to do.

"Sleep," he replied as he hugged you. And when you woke, your father was gone. Ganondorf was gone, his forces scattered. The Triforce etched on your hand had dimmed. And Nayru's Tear, the glowing star that signals a Zelda's birth, was gone.

Only a vivid red trail spreading in the sky, like blood defusing in water, was left over the pieces of a damaged kingdom. Now yours if you could keep it together.




Martial Weapon(Pick a Weapon)
You've trained since since you were a child with this weapon, with a user of notable skill.

Armor Training(Pick a Type)
Using armor is more than just putting it on and hoping for the best. Knowing the weak points and learning how you can and can not move in it is vital.

Physical Conditioning
Skill alone isn't enough. Being able perform under extended conditions, either in battle or hike loaded down could be the key to surviving.

Bowmanship
Hopefully not a direct combat skill, there will be times when you want to eliminate something you can't touch.

Stealth
Sometimes, you don't need to to kill something to get the job done. Teaches you how to avoid being seen, via both mundane and magical means.

Riding
Riding a mount for pleasure and riding it in combat are very different things. Handling it on a chase, controling it in formations, and using a sword or lance from mountback all take much training.

Charm
Not just a common warrior, you're the monarch of your people. Knowing how to handle people without them knowing you've handled them will make running things go much more smoothly.

Lore
Hyrule has a rich history and has weathered more trials than most who study it care to admit. History, languages, lineages, and cultures comes with this.

Magic
Magic is fundamentally imposing your will against another's: whether that be a moblin that doesn't want to burn, the Goddesses who decided steel should be heavy, or the sword whose momentum says your head will roll. Element sets, schools of magic, and most focuses are the tools of the untrained, crutches they use to cover for for their lack of understanding of what they're trying to change.




Vote with plans, with just the []Plan Name and a link to the post underneath.
I expect this to get messy. Vote will last at least 24 hours, or until a rough consensus forms.​
Adhoc vote count started by Wootius on Apr 17, 2017 at 10:25 AM, finished with 30 posts and 11 votes.
 
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2 Skilled ranks, 3 Adept ranks, 2 Student ranks, and 1 Untrained rank.
Charm, Lore, or Riding may be Skilled for free.
Skilled: Charm, Physical Conditioning, Lore
Adept: Martial Weapon(One-Handed Sword), Magic, Stealth
Student: Riding, Armor Training (Light Armor)

Untrained: Bowmanship

My first thoughts. Charm and Lore cause running the nation comes first, Physical Conditioning cause that pretty much affects everything else. Except maybe Magic.

Stealth and Armor are kind of interchangeable I think, but Sheikah so why not *Shrug*. Riding is so we can at least ride away if needed. Bow is at the bottom because by the time they make it to us, we're not going to want a bow between us and the assassins or whatever. Honestly it was just kind of the lowest on my priority list.
 
Plan Speak/Walk Softly and carry many small sticks
[X] Bowmanship - Skilled
[X] Charm - Skilled
[X] Lore - Skilled
[X] Stealth- Adept
[X] Armor (Light) - Adept
[X] Magic - Adept
[X] Physical Condtioning - Student
[X] Martial Weapon (Glaive-Guisarme) - Student
[X] Riding - Untrained
Keep us alive and talking and our enemies dead and not. Stealth for close range, magic and a blade on a stick for otherwise.
We can always get better at riding a horse.
 
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[X] The Omnitactical Hero-Queen

-Charm: Skilled
-Magic: Skilled
-Physical Conditioning: Skilled

-Lore: Adept
-Weapon Training(One-handed Sword): Adept
-Armour Training(Light Armour) :Adept

-Stealth: Student
-Riding: Student

-Bowmanship: Unskilled


Charm is too useful as a regent to not have as skilled and Magic is too useful and scarce nowdays that we want it, Lore will allow us to recover the necessary pieces of the past...and whats the saying? remember the mistakes of the past?

Light Armour for ease of movement and combined with a single sword we would have a nimble build that should be able to rebuff foes that want to engage us while still being very competent ourselves.

I kind of want to have archery though for Magic Sniping bullshit and it can possibly influence large scale engagements by being aware of the capabilities of archers-both enemy and allied ones....

We can train ourselves later right Oh glorious GM?
 
[X] Plan Tactician Queen
Martial Weapon (Spear) - Adept
Armor Training (Light) - Skilled
Physical Conditioning - Adept
Bowmanship - Student
Stealth - Untrained
Riding - Student
Charm - Skilled
Lore - Skilled
Magic - Adept

As far as why, we do need to know how to (and be able to) run the country, hence Charm and Lore. Light Armor and Magic, mostly for flavor, and they both seem fairly useful. Conditioning and Spear training at Adept because while I don't think we would need to use them often if we do things right, if they do come up we'd probably want them up to a decently good level. Bowmanship and Riding at Student since while they are theoretically helpful, I don't think they need to be that high up, barring fairly specific circumstances. Stealth is mostly because we have a trained ninja as our right hand man, they can handle many circumstances that would need it, and that training time could be put to use elsewhere. Figure if we're going to have them around, we could probably trust them to do their job without us needing to be there looking over their shoulder. Or implying we think they can't do it right by spending our time doing it ourself rather than us doing something else.

Edit: Fixed the vote a bit. (Magic at Adept)
 
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[X] Plan Tactician Queen
Martial Weapon (Spear) - Adept
Armor Training (Light) - Skilled
Physical Conditioning - Adept
Bowmanship - Student
Stealth - Untrained
Riding - Student
Charm - Skilled
Lore - Skilled
Magic - Skilled

As far as why, we do need to know how to (and be able to) run the country, hence Charm and Lore. Light Armor and Magic, mostly for flavor, and they both seem fairly useful. Conditioning and Spear training at Adept because while I don't think we would need to use them often if we do things right, if they do come up we'd probably want them up to a decently good level. Bowmanship and Riding at Student since while they are theoretically helpful, I don't think they need to be that high up, barring fairly specific circumstances. Stealth is mostly because we have a trained ninja as our right hand man, they can handle many circumstances that would need it, and that training time could be put to use elsewhere. Figure if we're going to have them around, we could probably trust them to do their job without us needing to be there looking over their shoulder. Or implying we think they can't do it right by spending our time doing it ourself rather than us doing something else.

You can only have 3 Skilled ranks max(2 base and ONE of that set for free) including the free one. Sorry that wasn't entirely clear.
 
[X] Queenly poise

-Bowmanship: Skilled
-Magic: Skilled
-Lore: Skilled

-Charm: Adept
-Weapon Training(One-handed Sword): Adept
-Riding: Adept

-Physical conditioning: Student
-Armor Training(Light Armor): Student

-Stealth: Unskilled

The princess as a rider and bowman before a close skirmisher. Training heavily as a melee fighter confers much risk to her as she'd be expected to lead from the front.
 
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