Imperium Asunder: A Post-Heresy Nation Game (Deceased)

It should be noted that the Blackwatch are really blatantly just the Night Lords with slightly different colored armor after Horus faked executing Konrad Curze and killing them all since Konrad had by that point gotten multiple loyalists killed or turned to Chaos out of sheer horror at his actions. This also led to the deep belief among traitor forces that the Imperium is long-since fallen to the evil Curzite Conspiracy, which desires the extinction of Humankind.
Sheer horror that drove them to kill like trillions in response.
 
Claims
The White Scars
The Thousand Sons
The Death Guard

The White Scars. You have 50 fleets making you the most numerous of the second tier imperial powers.
OH HELL YES.

Sanguine Imperium, reporting.

"Love the Emperor
for He is the salvation of mankind
Obey His words
for He will lead you into the light of the future
Heed His wisdom
for He will protect you from evil
Whisper His prayers with devotion,
for they will save your soul
Honour His servants,
for they speak in His voice
Tremble before His majesty,
for we all walk in His immortal shadow
And one day, if we keep the faith
He shall return"
I don't think i have a choice in the matter. 95 fleets
Given how I will be busy with running my games could you maybe give me freedom to just write up a civil war between Cypher and Luther for the first few turns until I have time to fully claim a reunited First legion?
Dark Angels it is . 45 fleets split between multiple persons.
Emperor help us all. 25 fleets, within Lupercal Imperium.
The Imperial Fists
The Death Guard
The Warhounds

G I V E N U R G L E.
Imperial Fists. 50 fleets within Eye of Terror in multiple warbands.
Dark Imperium (if @TenfoldShields doesn't want them)

Iron Hands (if @Glassware doesn't want them)

Space Wolves
Dark Imperium. 100 fleets, loyalty split between Kor Phaeron and Erebus.
EDIT:
Dark Mechanicum
Boring Mechanicum
Imperial Army (Olympian Imperium)?
Boring Mechanicum. Or at least what's left of it. Nominal independence and alot of forge worlds still being rebuilt.
Olympian Imperium
Greater Ultramar
The Space Wolves
Olympian Imperium. 100 fleets.
I'd like to reclaim my Emperor's Children if possible.
Go ahead. 35 fleets.
The White Scars
Corvidae Oversector
Dark Eldar
Corvidae Oversector, 35 fleets under your direct command. Numerous pirates and independent warlords within your territory.
Dark Eldar realm of Shaa-Dom
Craftworld Iyanden
Black Heart Kabal.
Shaa-Dom it is. 3 fleets though this can grow should you enjoy successes.
Let me see here...

Now, the thing is, I'd love to pick up the story of Autek Mor and his quest for xenocide, but I am intrigued by what Wade could come up with for the Iron Hands. So only if Tenfold doesn't return and grab the Dark Imperium will I play Iron Hands. Therefore...

The Thousand Sons
The Beast
The Iron Hands

Let's see what can be done.
Thousand Sons. 10 fleets and a Perturabo-issue Imperial Palace.
Prometheum Dominion
Hrud
Orks
Ork warband, 5 fleets, ability to gain far more.
Which will probably be never. So sad.


The Death Guard
Corvidae Oversector
The Dark Angels
Death Guard, 15 fleets on the southern borders of the Lupercal Imperium, you get feels on Mortalia
Dark Administratum
Dark Mechanicus
Olympian Imperium
Dark Mechanicus because i'm going to have enough paperwork issues. 5 fleets under direct control with the ability to bribe more.

Oh hey, this is a thing again.

Not really interested in taking the Fists even though Nurglite Sigismund is an intriguing concept, I was thinking of taking a Sector Governor in, say, the Lupercal Imperium and being the fleshy straight man to the roided up Super Marines.

Random Sector Governor of Tallarn it is then. Nothing beyond local defense forces.
I was picking my choices off fucking crazy technology shit or to continue the War Hounds being the only sane people left.

Speaking of that, @Dovahsith changing my top three pick as I would love to see what Dr. Cylo @Deadly Snark can do with the Salamanders and their daemon engines of death.

So new list is:

War Hounds

Promethan Dominion

Regular Mechanicus Radicals/Dark Mechanicus
War Hounds, 5 fleets of the most renegade renegades to ever renegade, the rest of the legion are frothing at the mouth somewhere else.
Promethean Dominion
Thousand Sons
Greater Ultramar
Prometheum Dominion, 60 fleets and the non-sane members of the War Hounds.
Imperial Gaurd (Including Cadia -Playing Hard Mode)
Imperial Gaurd (Including Catachan -Playing Murder Mode)
Space Wolves.
Space Wolves, 30 fleets split into warbands in Eye of Terror.
Greater Ultramar
Olympian Imperium
The Emperor's Children
Greater Ultramar, 120 fleets split into chapters under nominal control of Macragge
 
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@Dovahsith
Cool beans, I'd like to take Old Kor Phaeron as my Main.

"Old" cause not being in the EoT's eternally raging Warp Rift for the last thousand years kinda did a number on the guy who wasn't a real Astartes to begin with, but damn if he's going to die and give Erebus the satisfaction.
 
@Dovahsith there was apparently a Tarellian Empire in the Eastern Fringe that got wiped out by Hive Fleet Moloch in M40. Could I take them? I think it'd be cool to have a minor State away from the majority of the fighting that could slowly build up.
I would prefer the main factions get filled up before i consider minor alien empires, but if you want a game of building up and conquest, i do suggest the Orks.
 
@Dovahsith is it alright that you gave me both White Scars and Corvidae Imperium? I'm not complaining or anything, its just one is traitor and the other is loyalist. I dont mind doing both though, both are fun!
 
Craftworld Uthwe
Craftworld Biel Tan
Craftworld Iyanden

I'm unsure if the Eldar count as a minor faction, so if not than just direct me to the factions which are allowed.
 
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