Week 1
- Location
- Germiston, South Africa
With the initial bobbles out of the way I am switching to weekly turns.
Researched Tech : Basic survival 1, Basic Travel 1, Basic Hothouse 1, Arctic Adaption 1, Iron Mine 1
-20C, Clear weather, Weather watchers warn of dropping temp soon
Shelter : Basic
Storage space : Green
Food : Production : Green. Storage Green
Coal : None, Storage Green
Iron : None, Storage Green
Lesser metals : None
Wood : Production None. Storage Green
Research Complete! You may now begin building an iron/steel facility.
Basic Shelter complete. Your people happily leave the cramped-like-sardines confines of the train for actual family homes.
Storage Warehouses complete. Everything you brought has been unpacked and safely stored.
Flexitime has been implemented. Workers slightly happier, extra bureaucrat hired to track flexi.
Brewer's shed goes up in Generator Zone
A second cookhouse the 'Bertha's Better Food' has been set up by free enterprise, total feeding is now 6000 from FM.
Much better clothing, spark designed although not maintained is coming from FM clothier. (Effectively all 10 degrees warmer)
Choose new research :
[] Research - Lumber mill
Start bringing in wood from the frozen trees
[] Research - Fishing Outpost
Community based fishing.
[] Research - Hunter's Hut
Community based Hunting and Trapping
[] Research - Coal Thumper
Bring coal up to the surface so that it can be gathered
[] Research - Scouts
The zeplins have been useful but they miss a lot that a man on the ground will not.
[] Research - Advanced Laboratory
Slow, expensive, not currently recommended but included in case you wish to tech rush
And plan
[] Work Generator 1 crew
[] Work Research Lab 5 crew
[] Work Hothouses 5-55 crews
[] Iron and Steel Works Est 20 for End of Week
[] Research Labs (More Labs is faster research) Est 15 for EOW
[] Cookhouses Est 15 for EOW
Researched Tech : Basic survival 1, Basic Travel 1, Basic Hothouse 1, Arctic Adaption 1, Iron Mine 1
-20C, Clear weather, Weather watchers warn of dropping temp soon
Shelter : Basic
Storage space : Green
Food : Production : Green. Storage Green
Coal : None, Storage Green
Iron : None, Storage Green
Lesser metals : None
Wood : Production None. Storage Green
Research Complete! You may now begin building an iron/steel facility.
Basic Shelter complete. Your people happily leave the cramped-like-sardines confines of the train for actual family homes.
Storage Warehouses complete. Everything you brought has been unpacked and safely stored.
Flexitime has been implemented. Workers slightly happier, extra bureaucrat hired to track flexi.
Brewer's shed goes up in Generator Zone
A second cookhouse the 'Bertha's Better Food' has been set up by free enterprise, total feeding is now 6000 from FM.
Much better clothing, spark designed although not maintained is coming from FM clothier. (Effectively all 10 degrees warmer)
Choose new research :
[] Research - Lumber mill
Start bringing in wood from the frozen trees
[] Research - Fishing Outpost
Community based fishing.
[] Research - Hunter's Hut
Community based Hunting and Trapping
[] Research - Coal Thumper
Bring coal up to the surface so that it can be gathered
[] Research - Scouts
The zeplins have been useful but they miss a lot that a man on the ground will not.
[] Research - Advanced Laboratory
Slow, expensive, not currently recommended but included in case you wish to tech rush
And plan
[] Work Generator 1 crew
[] Work Research Lab 5 crew
[] Work Hothouses 5-55 crews
[] Iron and Steel Works Est 20 for End of Week
[] Research Labs (More Labs is faster research) Est 15 for EOW
[] Cookhouses Est 15 for EOW
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