The Seventh Night -- Part Three
- Location
- New Brunswick, NJ
- Pronouns
- He/Him/His
The magic ring is tempting... but the Ascent has taxed and taxed you. The last oath you swore on this mountainside risked your freedom, life, and very soul to fulfill. The prospect of making another oath, and not even for the sake of comforting someone and promising aid for his worthy cause but just to get an awesome ring, wholly fails to appeal. Your soul is flagging, as the nights stretch on and the great powers of the Ascent cross your path. If you wish to make it to a summit, you have to harden your heart and not jump at every opportunity that passes in front of you.
Still. You feel bad for the Red Ringsmith. She cannot really exert agency in any way other than through demanding these bindings, if she can't stray far from the workshop. She occupies somewhat of an awkward midpoint in the spiritual hierarchy of beings here in the dreaming-realm: more individual than something like the omen vulture or Tragoudion, but less free, and not as potent or as symbolically central as the greater dreaming-entities. You can't bring yourself to not care about that. Being trapped is hard, even when it is by your nature and love for something.
You shake your head. "I am sorry, but I cannot bind myself. I have to jealously guard my strength, and I cannot tie some up in an oath. However, if you have no objection, I would be happy to sit a while here, resting my legs from the climb, and tell you about my journey, and keep you company while you work."
She rubs her chin, then grins broadly at you. "That sounds most agreeable."
So you pull up a stool and sit nearby while she works, hammering the metal with perfect arcing form that is a pleasure to watch. You give her a brief amount of context for your waking-world life and how it brought you to the study of wise-dreaming -- she is fascinated by your stories of the waking world, but also curious about what you saw in the dreaming-realm and in what order. She is unable to explain how it is that her home can be found in different places by different dreamers at different times -- indeed, she finds the fact that geography is (relatively) immutable outside the dreaming realm just as strange as you find the reverse. One thing she does say is that the nature of her workshop's location never changes. "Be it low or be it high," she explains, "you cannot come to my door except through crags and rough going." That feels significant; you nod and add that to your growing understanding of the dreaming-realm's nature.
Finally, your legs are feeling fully recovered, and as pleasant as this is you have more ambitions for your night. You get to your feet and wish the Red Ringsmith well. She, in turn, hands you a hammer. "It is a thing of this place and so will not persist in your hands," she says. "But until you are called back to your awoken life, please take this. Perhaps it will be useful, and if not, it is still a token of my thanks."
You clasp hands with her warmly, and then set off, winding your way past the crags and on to a path once more, seeking out your next steps up the Ascent.
QUEEN OF WANDS
You ascend the rugged footpath that snakes up the mountainside, each step bringing you closer to the summit and further from the world below. The air is thin and crisp. As you round a bend, the difficult terrain abruptly opens up to reveal a clearing, dominated by an enormous vine tree. The tree stands as a natural cathedral, its gnarled branches twisting and turning in on themselves and its leaves casting dappled shadows on the ground.
At its base, you notice her. An older woman, you'd guess somewhere in her forties or fifties by the silver streaks in her hair, sits cross-legged on the dirt beneath the tree. Her eyes are closed and her hands on her knees in perfect posture. As you approach, you can see that her lips are moving. She practically radiates power: not in the same way Neria did, but at the same time there is something fundamentally similar about them.
You pause awkwardly, not wanting to disturb her in her meditations, but also not wanting to just leave and abandon whatever it is you might learn from meeting a fellow occultist. You wait for a while, observing the perfect evenness of her breathing and struggling to make out whatever it is she is saying. It always eludes you, even when you think you might have heard something clearly: a sure sign, if you needed one, that she knows secrets and words of true power. But finally, she opens her eyes.
"Aspirant," she says to you. "You have climbed this far in search of truth, if you are wise." She pauses, expectantly.
You shuffle your feet awkwardly. "I don't think I am particularly wise about it, ma'am. I'm just... consumed by curiosity, I guess. I really want to know things, and I want to share what I learn with others."
She smiles at you, her eyes crinkling, and it is almost luminous. Inner light is not just metaphorical, in the dreaming-realm. "Curiosity is not wisdom, but it is a precondition for it, for all wisdom has its root in the apprehension of one's own ignorance. I have spent years in meditation, both here and in the outside world, seeking truth. The truth: the one that undergirds all of creation. To touch the mind of God. I have learned lesser truths, during that time -- lemmas, if you will -- and use them to focus myself in my quest. You might find them of value; other Aspirants have. But even if not, there is always room under the tree for another seeker after the truth, if you wish to meditate in company."
You take a moment to think about it. That would explain what you observed earlier, if mantras based around lesser divine truths drip from her lips as she works in pursuit of enlightenment. That's certainly appealing: you do hunger for knowledge, both out of the practical value of knowing mighty incantations and the raw desire to understand. At the same time... there's a part of you that rebels at her plan of action, that sees something fundamentally misguided in this sort of enlightenment-seeking approach, curtained off from the world in a tower of abstraction. The same part of you that misliked the offer the Lamplighter made. Maybe, despite her clearly vast esoteric insight, you might be wiser than she along certain dimensions.
But then, maybe a real seeker after truth would walk on by, ignoring that which was not the true and final goal after which they sought.
[] Move on, saying only a few words in passing, or nothing at all: Gain this card as an Aura.
[] Spend one Willpower, meditating alongside her in search of the light she seeks: Add this card to your Pneuma. Gain one Supernal Insight.
[] Spend one Supernal Experience or Aura of the suit of Pentacles, speaking to her of the small beautiful truths of existence: Add this card to your Pneuma. Gain one Supernal Experience.
[][ASCENT] Keep exploring.
[][ASCENT] Wake up, ending the Night.
Decks and Resources: Character Sheet
Night-specific information: 3/max 6 Explorations, Swords Aura