- Location
- USA
The current strategy I'm pursuing is to snap up the alliances in the first week while nobody else has them yet. Getting to know an Elder via working under them is part of that. With our Talent raw facebeat will be strongest in the initial time and weaker as time goes by because basically everyone else will be shooting past us.
The thing is you can mostly pursue this strategy and cultivate all you are missing is the Elders assignment. At some point we have to get stronger and fight, we aren't talented but we aren't nothing, we are mediocre for a noble. So if we have to make use of our strengths and smartly use what we have, not throw Hail Marys hoping to hit a jackpot.
The Elder Assignment is a Hail Mary. We know nothing about it except that it takes 4 weeks, involves Spirit Arts testing, and gives 30 Sect points. There's no guarantee we befriend the Elder, no guarantee he makes some new Spirit Art and teaches it to us. The only reward we're sure of is 30 points.
If we do this medicine is going to be limited in effectiveness for the next 4 weeks, as one of our actions will be taken up with this testing and we will lose out on bonus dice from the medicine.
Defense Cult and StoneSkin more than doubles our defense rolls. If we get up to muscle Cultivation we get a huge increase to Attack because of our high natural strength. We can fight and do well if we utilize our medicine right now and win favor that way.