Mid-Late 2016: Investigating New Genres
New
Small Nerd
Meganekko
- Location
- Out There
- Pronouns
- She/Her
[X] Plan: Into the Looking Glass
- [X] Mechanics: A pure beat-'em-up game is going to need some work to get it feeling right. (0.5 Time automatically allocated; automatic bonus of +10 due to pitch)
-- [X] 2.0
- [X] Story: The writers will need to figure out exactly how they're going to establish Surge and Amy as a couple, along with everything else.
-- [X] 2.0
- [X] Visuals: A surreal world inspired by Alice in Wonderland needs some top-notch art to sell the effect. (0.5 Time automatically allocated; automatic bonus of +10 due to pitch)
-- [X] 2.0
- [X] Employee salaries: This doesn't change much. (2 Budget automatically allocated, with +3 bonus for every 1 additional Budget, up to a maximum of +15)
-- [X] 5 Budget
- [X] Hire some consultants: It might help to see what actual women in relationships with other women think would make the planned couple work well. (Bonus of +5 to Story for every 2 Budget allocated)
-- [X] 6 Budget
- [X] Get research material: Looking at other media inspired by Alice in Wonderland could give the artists some ideas for what to do... or not to do. (Bonus of +5 to Visuals for every 2 Budget allocated)
-- [X] 4 Budget
- [X] Prepare a marketing campaign: Management does want you to get the public ready for this game. (Bonus of +4 to profit and reception for every 2 Budget allocated)
-- [X] 6 Budget
- [X] (OOC: I think my Trailer already has helped a bit) This game needs to be treated right, because even if the ship is popular, doing it wrong can make the suffer in the aftermath. The story will need to be shifted a bit to accomodate the new goals. Firstly, we can have the opening cutscene before entering Wonderland proper, show Amy and Surge interacting in a more friendly way. You can have one of the Books Amy has in her picnic have symbols that represent Female pairings in modern media like Lillies, or have a romance novel about finding love. This will indicate tothe player that Amy is thinking about romance recently. next we can show her becoming more peppy once Surge arrives to the picnic (by coincidence or by invitation) with Surge becoming happier as well, perhaps with her mentioning that a job she did was more of a pain than normal, and that seeing Amy has lighted up her day. You can even have Cream and Cheese look at each other and nod, in essence, telling that Cream can already tell the two like each other in that way (even if they don't realize it. Kids can be perceptive). As tghe game progresses we get other examples of Female Pairings (Obvious or subtle. Which ever is more appropriate). Like The Jewel, Tangle and Whisper Expies being way more than just Worker and Employers. Additionally, in one of the cutscenes you get for obtaining Alice's possessions you can demonstrate that Alice and Cordelia were a very potent pair that worked really well with each other, supporting each other in many things. (Maybe an additional scene of them holding hands?). Dialogue during the final Boss Fight can be more on the nose, with things like Alice and Cordelia worrying for each other and promising to have each others back always. The final Scene can be of Amy reminiscing about her history with Surge and her asking her if she wanted to go out on a date once they were back in the real world, with surge agreeing. Finally, an after Credits scene in a Storybook format of Amy and Surge dressed in pretty dresses while talking and eating at a Cafe can finalize the ship.
- [X] Considering that we now have The Sonic Dream Collection, Sonic team can have some bonuses to the chao Garden based on having Game Data from specific games in the Dream Collection. Chaos Rising and Ark Crisis specifically. Considering those games also have Chao Gardens You could have a feature that lets you transfer Chao in between the Games. Letting you get special Chao in Wonderland or Using Unique animals in Wonderland to enhance the Chao you have in Chaos Rising and Ark Crisis.
- [X] Cordelia, Queen of Hearts
-- [X]Kira Buckland (EN)
-- [X] Kaori Mizuhashi (JP)
-[X] The Administrator/Egg Ma'am
-- [X] Rachael Lillis (EN)
-- [X] Megumi Hayashibara (JP)
- [X] Cheshire Cat
-- [X] Brent Spiner (EN)
-- [X] Hiroshi Iwasaki (JP)
- [X] Mechanics: A pure beat-'em-up game is going to need some work to get it feeling right. (0.5 Time automatically allocated; automatic bonus of +10 due to pitch)
-- [X] 2.0
- [X] Story: The writers will need to figure out exactly how they're going to establish Surge and Amy as a couple, along with everything else.
-- [X] 2.0
- [X] Visuals: A surreal world inspired by Alice in Wonderland needs some top-notch art to sell the effect. (0.5 Time automatically allocated; automatic bonus of +10 due to pitch)
-- [X] 2.0
- [X] Employee salaries: This doesn't change much. (2 Budget automatically allocated, with +3 bonus for every 1 additional Budget, up to a maximum of +15)
-- [X] 5 Budget
- [X] Hire some consultants: It might help to see what actual women in relationships with other women think would make the planned couple work well. (Bonus of +5 to Story for every 2 Budget allocated)
-- [X] 6 Budget
- [X] Get research material: Looking at other media inspired by Alice in Wonderland could give the artists some ideas for what to do... or not to do. (Bonus of +5 to Visuals for every 2 Budget allocated)
-- [X] 4 Budget
- [X] Prepare a marketing campaign: Management does want you to get the public ready for this game. (Bonus of +4 to profit and reception for every 2 Budget allocated)
-- [X] 6 Budget
- [X] (OOC: I think my Trailer already has helped a bit) This game needs to be treated right, because even if the ship is popular, doing it wrong can make the suffer in the aftermath. The story will need to be shifted a bit to accomodate the new goals. Firstly, we can have the opening cutscene before entering Wonderland proper, show Amy and Surge interacting in a more friendly way. You can have one of the Books Amy has in her picnic have symbols that represent Female pairings in modern media like Lillies, or have a romance novel about finding love. This will indicate tothe player that Amy is thinking about romance recently. next we can show her becoming more peppy once Surge arrives to the picnic (by coincidence or by invitation) with Surge becoming happier as well, perhaps with her mentioning that a job she did was more of a pain than normal, and that seeing Amy has lighted up her day. You can even have Cream and Cheese look at each other and nod, in essence, telling that Cream can already tell the two like each other in that way (even if they don't realize it. Kids can be perceptive). As tghe game progresses we get other examples of Female Pairings (Obvious or subtle. Which ever is more appropriate). Like The Jewel, Tangle and Whisper Expies being way more than just Worker and Employers. Additionally, in one of the cutscenes you get for obtaining Alice's possessions you can demonstrate that Alice and Cordelia were a very potent pair that worked really well with each other, supporting each other in many things. (Maybe an additional scene of them holding hands?). Dialogue during the final Boss Fight can be more on the nose, with things like Alice and Cordelia worrying for each other and promising to have each others back always. The final Scene can be of Amy reminiscing about her history with Surge and her asking her if she wanted to go out on a date once they were back in the real world, with surge agreeing. Finally, an after Credits scene in a Storybook format of Amy and Surge dressed in pretty dresses while talking and eating at a Cafe can finalize the ship.
- [X] Considering that we now have The Sonic Dream Collection, Sonic team can have some bonuses to the chao Garden based on having Game Data from specific games in the Dream Collection. Chaos Rising and Ark Crisis specifically. Considering those games also have Chao Gardens You could have a feature that lets you transfer Chao in between the Games. Letting you get special Chao in Wonderland or Using Unique animals in Wonderland to enhance the Chao you have in Chaos Rising and Ark Crisis.
- [X] Cordelia, Queen of Hearts
-- [X]Kira Buckland (EN)
-- [X] Kaori Mizuhashi (JP)
-[X] The Administrator/Egg Ma'am
-- [X] Rachael Lillis (EN)
-- [X] Megumi Hayashibara (JP)
- [X] Cheshire Cat
-- [X] Brent Spiner (EN)
-- [X] Hiroshi Iwasaki (JP)
Story: 90 + 76 = 166 Impossibly Critical Success
Visuals: 55 + 88 = 143 Extremely Critical Success
It seems Sonic Team is full of yuri fans, and getting to make a game where two popular female characters into an official couple has given them motivation like you rarely see. Though the enthusiasm from the story consultants you hired probably helped too. Once Yoko recovered from that one woman flirting with her, at least. The important thing, as far as management is concerned, is that Rose And Sparks is set to be another hit. The gameplay, script, and art are already in excellent shape, and you certainly have enough time to get the soundtrack and code up to standard. And maybe make sure Yoko doesn't fall to pieces if she starts getting fan mail from sapphic gamers for writing their new favorite game. Hopefully she can keep it together now that she's gotten some experience.
Result: Rose And Sparks is coming together well! The gameplay and art are both excellent, and asking for real-life lesbians (and bi women) to consult on the script to make the main relationship feel believable has paid off in spades. Due to the high quality of some very important parts of the game, profit cannot go below 65, and reception cannot go below 70. Iizuka begins to worry for Mistuki Yoko after seeing her flounder when another woman flirted with her.
You'll just have to hope the grown woman can handle herself while she works out her sexuality. You have work to do. Management felt they were being generous with Roses And Sparks, and you've got to repay that generosity by making sure Neon Nights does well.
Time Allocation
Allocate Time in increments of 0.5 for a total of 7
No single roll may have more than 2.5 Time allocated to it in total
[] Functionality: Open-world games like this are known for being hard to get working properly. (Automatic bonus of +25 due to being made on Horizon)
- [] How much Time?
[X] Mechanics: Getting the investigation systems right might be tricky (0.5 Time automatically allocated)
- [] How much additional Time?
[X] Story: This is the first game properly featuring the Chaotix in a while, and the story's fairly involved, this could take some doing. (0.5 Time automatically allocated; automatic bonus of +10 due to pitch)
- [] How much additional Time?
[] Visuals: The city will need to be visually interesting.
- [] How much Time?
[] Audio: And everything needs to sound good too. (Cannot allocate more than 1.5 Time if Audio trait is used)
- [] How much Time?
Budget Allocation
Allocate Budget in increments of 1 up to a maximum of 24
[X] Employee salaries: Everyone must be paid. (2 Budget automatically allocated, with bonus o +3 for every 1 additional Budget, up to a maximum of +15)
- [] How much additional Budget?
[] Hire some playtesters: You should make sure that the gameplay is fun. (Bonus of +3 to Mechanics for every 1 Budget allocated)
- [] How much Budget?
[] Research trip: Neon Star City sounds to you like it's inspired by Las Vegas, and that means an excuse for the artists to take a vacation. You'll need to make sure someone responsible goes with them. You don't want to hear about someone losing massive amounts of money in a casino. (Bonus of +3 to Visuals for every 1 Budget allocated)
- [] How much Budget?
[] Prepare a marketing campaign: You're going to have an interesting time selling people on this game. (Bonus of +3 to profit and reception for every 2 Budget allocated)
- [] How much Budget?
Voting
Use Sonic Team's Audio trait?
[] Use the trait
[] Don't use it
Cast voice actors for these characters
[] Mach the Monkey
- [] In English
- [] In Japanese (optional)
[] Mina the Mongoose
- [] In English
- [] In Japanese (optional)
[] Fiona the Fox
- [] In English
- [] In Japanese (optional)
[] Furnace the Raccoon
- [] In English
- [] In Japanese (optional)
[] Ingot the Tanuki
- [] In English
- [] In Japanese (optional)
[] Breezie the Hedgehog
- [] In English
- [] In Japanese (optional)
Are there any pitches you'd like to hand off to a third-party developer?
[] The third parties can work on... (Write in with up to three pitches, subject to GM approval)
[] The third parties can think of their own ideas
Is there any non-game media you'd like to get started on?
[] Maybe we can make... (Write in with one pitch, subject to GM approval)
[] We'll just focus on games for now
GM Note: I remembered that I never actually gave you the option to cast Breezie before now, so I made sure to include it this time. And as always, please vote by plan.