He's a Keeper (Dungeon Master Quest)

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A thing to hopefully help me get back into writing so I can work on other projects. Hope you...
Part 1

Megaman201

Grand Idiot of the Universe
Location
USA! USA!
A thing to hopefully help me get back into writing so I can work on other projects. Hope you enjoy.
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At first, you saw nothing.

This isn't anything new. In fact, you had just died. As the semiboss in the fifth floor of a random dungeon, you were slain by heroes preparing to challenge the Demon King.

Rubbish.

You'll be resurrected shortly, you suppose.

It in fact takes about ten minutes (yes, you counted) before you are suddenly thrust back into the waking world. However, the scenery is... more than a little different. Ahead of you is the entrance to the place you find yourself in, and surrounding you are moss-covered walls. Turning around, you also spot a Dungeon Core, a blueish-white crystal sitting on a purple pedestal. You gape quietly, before a notification appears in the corner of your vision. Again, ordinary. Such things are the norm for this world, however it's the contents that astound you.

{Fifteen Years as Semi-Boss achieved. Promotion acquired. Title "Dungeon Master" acquired. Welcome, new Master.}

... To use a human turn of phrase;
Well shit.

{Please input Keeper Profile.}
[X] Orcish Lord
- A master warrior, you are a seven foot tall, green-skinned Orc, with gleaming tusks, a stout battle-axe, and an incredible physique. +5 Toughness, +3 Strength. Resistant to bludgeoning and ice magic. Weak to slicing and fire magic. Unlocks "War Cry" with no cost (Stun and terrify enemies who hear. Range and effect increases with level).
[X] Lich King - A paragon of Necromancers, you are six foot seven inches tall, with gleaming white bones, a cunning mind, and powerful magic. +5 Intelligence, +3 Wisdom. Immune to poison. Resistant to slicing. Weak to bludgeoning and holy magic. Unlocks "Master of the Dead" at no cost (Intruders below your level who are killed within the dungeon are resurrected as skeleton minions, up to 4. Minion count increases with level).
[X] Elder Ooze - A lord of decadence, you are five foot four inches tall, with a purple, amorphous body, and potent acids and poisons. +5 Agility, +3 Endurance. Immune to slicing and acid, weak to all magic. Unlocks "Father Horde" at no cost (Eating food allows you to grow in size and power. Can "split", creating Apostle Oozes bound to your will).
[X] Other - +5 and +3 to two stats. Choose two resistances and a weakness, as well as a starting skill.
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Strength - A measure of one's physical power. Used to overpower enemies.
Endurance - A measure of one's toughness. Used to outtank enemy damage.
Agility - A measure of one's speed. Used to dodge attacks.
Intelligence - A measure of one's mental strength. Used to cast spells and use abilities.
Wisdom - A measure of one's ability to lead. Used to control minions.

Current Stats
Unnamed Dungeon Keeper
Race: Undetermined
Level: 1 (0%)
Strength: 5 (E)
Endurance: 5 (E)
Agility: 5 (E)
Intelligence: 5 (E)
Wisdom: 5 (E)
Spells: None
Skills: None
Minions: None

Unnamed Dungeon
Floors: 1
Rooms: 1
Minions: None
Rank: E-

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I went on a manga binge and this is the result. Hope you enjoy. If you have any questions, don't hesitate to ask.
 
[X] Elder Ooze - A lord of decadence, you are five foot four inches tall, with a purple, amorphous body, and potent acids and poisons. +5 Agility, +3 Endurance. Immune to slicing and acid, weak to all magic. Unlocks "Father Horde" at no cost (Eating food allows you to grow in size and power. Can "split", creating Apostle Oozes bound to your will).
 
[X] Elder Ooze - A lord of decadence, you are five foot four inches tall, with a purple, amorphous body, and potent acids and poisons. +5 Agility, +3 Endurance. Immune to slicing and acid, weak to all magic. Unlocks "Father Horde" at no cost (Eating food allows you to grow in size and power. Can "split", creating Apostle Oozes bound to your will).
 
@Michael Lewis If by "fair game" you mean "what's allowed", then pretty much anything will be taken under consideration, so long as it's a monster, and/or can be seen as evil. Giant spiders, elementals, demons, etc, are a-okay. Humans, elves, angels, dwarves, are not.
 
[X] Elder Ooze - A lord of decadence, you are five foot four inches tall, with a purple, amorphous body, and potent acids and poisons. +5 Agility, +3 Endurance. Immune to slicing and acid, weak to all magic. Unlocks "Father Horde" at no cost (Eating food allows you to grow in size and power. Can "split", creating Apostle Oozes bound to your will).
 
@Michael Lewis If by "fair game" you mean "what's allowed", then pretty much anything will be taken under consideration, so long as it's a monster, and/or can be seen as evil. Giant spiders, elementals, demons, etc, are a-okay. Humans, elves, angels, dwarves, are not.
Can we go outside context problem with industrial revolution stuff? Faceless humanoid beings toiling at strange contraptions that do things which shouldn't be possible, so on and so forth, effectively creating a character that is fairly meh combat wise with an absolutely frightening array of capabilities construction wise.
 
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[x] Lich King

Might be able to make our entire dungeon hazardous to anything not undead. Also this is in user fiction and not quests, voting anyway since quest tag.
 
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I like Slimes but
[x] Lich King
Lets make something like Coco's Land of the dead
 
[JK] Dragon: + 5 to Endurance. + 3 to Wisdom. Strong against Physicals and Magic. Weak against Money. Starts with "Language"; allows the ability to converse and negotiate with intruders.

[Jk] Devilman: +5 to Intelligence, +3 to Wisdom. Strong against Luck and Cheating. Weak in Mario Kart. Starts with "Nintendo 64."

[X] Lich King
 
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[X] Killer Robot: +5 Endurance +3 Intellegence. Strong against Physical damage and Poison. Weak against precision attacks. Starts with "Gatling Cannon" a rapid-fire ranged attack.
 
[X] Gargoyle - +5 Intelligence +3 Agility. Resistant to piercing and lightning magic. Weak to bludgeoning. Unlocks "Heart of Stone" at no cost (Summon a spear of stone. Each level the user possesses, spear is granted one ability, and an aesthetic change).

Fun!
 
[X] Higher Imp (Two foot tall. +5 agility, +3 intelligence. Weak to holy magic and cold, resists fire and poison. Can summon lesser imps every turn)
 
[X] Lich King - A paragon of Necromancers, you are six foot seven inches tall, with gleaming white bones, a cunning mind, and powerful magic. +5 Intelligence, +3 Wisdom. Immune to poison. Resistant to slicing. Weak to bludgeoning and holy magic. Unlocks "Master of the Dead" at no cost (Intruders below your level who are killed within the dungeon are resurrected as skeleton minions, up to 4. Minion count increases with level).

I just wanna stitch together inhuman monstrosities using on the bodies of heroes past and present, is that so wrong?
 
[X] Whisp +5 Agility +3 Wisdom, Resistant to physical damage and status effects and weak against direct magic damage and boredom/conversation, Unlocks "Misdirection" at no cost, this can cause characters lower in level than the Whisp to fall for a trap they would not normally have fallen victim to or take a wrong turn and have a chance of getting lost without realizing it, even in places it would not seem possible.
 
[X] Lich King - A paragon of Necromancers, you are six foot seven inches tall, with gleaming white bones, a cunning mind, and powerful magic. +5 Intelligence, +3 Wisdom. Immune to poison. Resistant to slicing. Weak to bludgeoning and holy magic. Unlocks "Master of the Dead" at no cost (Intruders below your level who are killed within the dungeon are resurrected as skeleton minions, up to 4. Minion count increases with level).
 
[X] Lich King - A paragon of Necromancers, you are six foot seven inches tall, with gleaming white bones, a cunning mind, and powerful magic. +5 Intelligence, +3 Wisdom. Immune to poison. Resistant to slicing. Weak to bludgeoning and holy magic. Unlocks "Master of the Dead" at no cost (Intruders below your level who are killed within the dungeon are resurrected as skeleton minions, up to 4. Minion count increases with level).
 
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