I figured we would teach people first, open facilities later. It's easier to train up a dozen under-employed Dockworkers than a new factory complex, y'know?
I would say it depends on skills unless at this point Taylor ends up with Teacher 10. Some may be simply too complicated, or difficult depending on what we want to teach.
Although if we get this AI/VI idea going, and it becomes a good at teaching, it may be another way to direct it.
Bakuda is worth training on her own merits, but unless we unlock something at higher levels that the shard restrictions forgot to account for to let us handle an Endbringer's interdimensional shenanigans I think we're better off considering her 'specialty munitions' and leaving it at that. Also,
@jcw3 would we be able to skip the 'build things she doesn't know what do' bit or is that part of her power in your opinion?
I don't dismiss some powers, because yes, on their own they may not be enough, but if we destroy let's say most of the layers of Endbringers, something else suddenly may be more viable. In the end we are Headway, so it will never be just one skill to deal with Endbringers.
At lower levels of Bakuda power I'm hoping to get more effective smoke grenades, flash bombs and other 'ninja' material. Slightly higher level I'm thinking something like explosive reactive armor geared towards specific powers ('shoot a one-shot beam back at Purity to interfere with her doom laser' for instance) and at some point I want that glass-bomb that we know can kill Crawler and Mannequin.
Specialized glue bombs may be also a good way to capture, or keep someone locked in place.
Phir Se was able to do strong but not debilitating damage to Behemoth after days of wind-up, I don't want to go into battle with a not-as-sandbagging Endbringer as a follow-up to "3 days of solid unwavering focus". Granted we might be able to change that with time, effort and resources - the initial laser was from a laser pointer IIRC, I'm sure a Bakuda bomb intended to start a laser that stays coherent for an hour would be a much better bet - but I don't see Phir Se as an Endbringer killer on his own.
Strong damage may be what allows something else to work in. Although this sounds like a very long project to go for. Also it won't be easy.
Also, isn't String Theory kinda in superjail right now?
Yes, she is. But on Mahon, we may pick up good teleportation power, and if we also get a very high level of navigation skill, we may in theory find, enter and leave the Birdcage at one point. I wouldn't recommend it for a long time, if ever, because this would be a very risky endeavor for obvious reasons, and Protectorate may react poorly at seeing someone independent being able to do it.
But again, the scenario with Protectorate reacting to us having bad powers so they must 'stop' us, may mean we may be forced underground, and at this point, we wouldn't care.
So yes, it's not very likely, but who knows? Also, I was more listing those powers that may do useful things against Endbringers, and not exactly something Taylor must or will be able to acquire.
A Cauldron angle is possible, maybe, but if we learn more about them in character, Taylor wouldn't go for it because of their methods.
Is that part of a series of pictures based around various characters like they're entries in a PRT database somewhere? Because if so, neat.
Yes.
Tattletale for example. There are others from what I know as well.
So, for our list:
- Zip ties
- Taser
- Cell Phone (primary)
- Cell Phones (burner)
- Body Cam
- Cell phone jammers
- Voice Changer (optional, but I think we can use one of the cheap ones and monkey with it)
- Gas Mask
Does that seem a reasonable list or should we add something to that?
Looks good to me.
There are other ways to burn things. Getting people molotov cocktails and zippo lighters could start plenty of fires without too much effort and maybe train up Bombmaking while we're at it. There's other reasons to train Kachi Kachi, but I don't want people to think that our only option to counter Mr. 3 is this.
Creating some Molotov cocktails wouldn't hurt. Very easy to make, and use.
So, who thinks we should engage in a project to train up Danny in stuff like Fitness and Exercise before introducing him to some of the other things we can do like Fishman Karate? The idea I have is to train up Training while also getting Danny more in shape (which has an effect on a person's attitudes) and asking him to select candidates for 'people he trusts to keep his little girl safe during her damn fool outings'. I'm sure he'd feel better (not great but better) with people like Kurt and Lacy watching and ready to help if she needs someone to rush her to a hospital ASAP.
This may be one of the things we can do for now. I feel sorry for the guy that he doesn't feel he can do anything (and as harsh as it is, it's true, at least assisting us in situations when we are in danger).
Long term we have some of those ideas like creating power armor or teaching those exotic martial arts. But again, those are long-term, and we need short-term options as well.
Panacea's power would be perfect for 'tune-ups', but yeah, the whole hero issue here.
This is in preparation for the 'Factota starts a gang of water karate people who also know super science and are building up the Docks' economy' plan, but one step at a time y'know?
Getting Danny and some Dockworkers both training regime, and also some training in using weapons, etc. could come in handy for now.
Maybe only the first Fallout game exists on Bet, but she arrives in the Commonwealth of Massachusetts a month before the Sole Survivor wakes up. Maybe only the first Mass Effect game got
traded in from Aleph. Stuff like that. There's a good dynamic here, where Taylor knows
just enough to get a grounding before she goes, but has to actually experience stuff in the world to truly learn.
One of the worlds that visiting would amuse me would be Team Fortress 2. Comic lore for the series is fun as well. Also as it is a game from 2007, people most likely would know about it. Magic does exist here (Merasmus) and their technology, especially healing would be so useful. Overwatch is an alternative, but we all know TF2 is superior (amusement).
League of Legends is also kind of old as the game from 2009, but the amount of lore Taylor would miss is staggering, which again, somewhat makes it fun making her discover all of it on her own. And so, so many useful abilities, magic types, etc.
It's also safe to assume that Mahon has almost no cultural commonalities with our world or Bet. If Taylor spent the free time to go around consuming pop culture from there, it would be completely different from our world and hers.
Very likely the truth.
I'll be adding a 'rent a storage facility on Mahon' option after Foolshout is done. Problem you might have there is finding one in NYC that accepts a bunch of physical cash up front that isn't also corrupt enough to steal your shit while you're out.
I think we may speed up that meeting with Xavier, as I think this is a decent alternative as well. And well, with his connections, he could simply do it for us.
Some things to consider there: Sand can very easily be turned into glass by a dynakinetic.
Enel is made of lightning, which is a form of energy.
Yeah, I don't consider those Logia's to be that useful against Endbringers.
As she is now, Taylor would not be allowed to fight the Simurgh. That's correct. I suspect the PRT just has a blanket ban on individuals outside of their organization/allied orgs like Suits, Meisters, King's Men fighting her, with some capes reserved for protecting the battlefield by kicking out intruding parahumans that might just want to make a difference in an Endbringer fight, but unknowingly playing into her hands.
I think there was a WoG that people need to be verified/screened first for Simurgh fights, but I can't find it at the moment, so it may be my faulty memory.
Someone addressed this later down the thread, but no. Only close thing I can think of is whatever Vegapunk's doing, and Egg Head might as well be a planet away from where you are now.
Yeah, I mentioned Vegapunk. And this one is very unlikely to happen for a long while.
At this point, the angle that MAYBE can work is very high biology, very high genetics and it would be nice to get access to someone like Blasto. And if we get a few Devil Fruits as samples to research, we may start getting something out of it.
But this sounds as hard to do as finding Vegapunk, so... we may not be able to get this kind of skill for a long while, if ever.
Someone with Taylor's mystical abilities may be uniquely equipped to one-shot him without that exotic bomb.
Kind of like having access to Ki or Chakra would be something completely new, so Crawler couldn't adapt to something his shard never witnessed in the first place.
On the subject of Ki Iron Fist is one of the people I would seek to find as one of the priorities because of it.
At that point you start asking why not just take a modern ship to replace the Merry.
As an emergency maybe it could work? Maybe?
But yeah, I wouldn't do it full-time for reasons already mentioned. I want to stick with Merry. Especially if we learn about Klabautermann. If we would find a way to turn Merry into a full time crew member, like in
This Bites!, even better.
Quicksilver is on my list of people to punch, yes.
There are others, but yes, Quicksilver is the highest-profile pick, and the one Taylor most likely knows about. And I'm not suicidal enough to even try to approach Ghost Rider. Although a random encounter with him would be a unique experience, that's for sure.
I assume the Protectorate is more likely to pick a fight with her. Or rather, issue demands that she's acutely reluctant to comply with. That's one of the reasons I want to keep what she's able to do quiet for a bit longer; once she starts to look like Glastig Ulaine it doesn't really matter how cooperative she has been, they'll want her either under control or dead (and I doubt other organizations would be keen to have them under the Protectorate's wing; I'd expect at least one kidnapping attempt from the CUI). When it becomes increasingly clear that it will take disproportionate measures to control Taylor it won't take long for them to threaten Danny to force compliance.
I wonder if Protectorate's approach here would somewhat change knowing that she can escape to some other world at any time. But yes, this is one of the scenarios I can see happening.
However, if we have a support network both parahuman, social and political, behind us they won't be able to Uppermost us into the Protectorate quite so easily, and if we drop off the map (read; visit Mahon for a bit) that means that either the Protectorate has to follow through with hammering Danny (which has a nonzero chance of him triggering) or back off and wait for us to show back up for the next Endbringer attack.
On Danny's triggering, in this AU he may still be QA's candidate, so I think if we would leave the whole mess of the last chapter without intervention, I think at one point he may trigger. I doubt we will allow this to happen, but well...
So, given we have good mundane martial arts already what sort of incentive do people see to pick up Fengten's punching skill? Also, once we're strong and durable enough would it be worthwhile to try and create a martial art for Brutes we could teach to someone like Glory Girl or Battery so they have greater combat finesse than 'punch hard'. Probably not a super high priority, but a potential project in the future.
Long term this should be fine. Also, people like Zoro could also pick it up.
One more reason to talk to Xavier, hopefully he's able to help us get a legal identity on Mahon. Either that or buy our own warehouse, get it insured against theft and set up a security system to detect who broke in to steal our stuff.
This is what I suggest to do as fast as possible.
Calm Belt also has a bunch of Sea Kings nesting there so you're also tempting sea monster attacks.
There is no reason to go there really.
Also, is there a reason for us to deliberately go to Amazon Lily? As I understand it we'd want to avoid deliberately going into the lair of another warlord, especially when most of our crew is marked for death by petrification upon arrival. Are there neat resources to pick up there?
Learning Haki would be nice, but again, we couldn't do it with our crew as most of them are male. Also, we would need to gain their trust in the first place. Also, Boa Hancock, the leader, can be pretty... herself at times, there may be something that may set her off.
In other words, not worth it, and too many risks. And there are safer places to learn Haki in the first place.
And I don't remember any resources worth attention.
Also, how hard would it be to restore functionality of his legs do you think?
Again, a shame about Panacea not being an option. Aiming for Othala and later on Lizardtail (one of Accord's healers later on) may become a potential angle at one point.