Gym Leader Quest

As much as I love Mimikyu, my one big complaint about the Pokemon is that it more than any other has the perfect excuse for variants and yet they don't seem to have any interest in trying.

I mean, why can't we get, for example, Hoenn-varient Mimikyu dressed up as "I herd u like" Mudkip? Or Galar region Mimikyu dressed as a tiny little Charizard (because everyone loves Champion Leon's unbeatable Charizard apparently) or even just a Charmander? Or Sinnoh Mimikyu dressed as Riolu/Lucario?

If you want to go extra epic, imagine a special event Mimikyu disguised as Mewtwo.

The possibilities are endless!
 
Might be worth noting that one of those Mawile votes was a third option edited in after the misperception came up that the vote was an approval vote (one that came with Gardevoir as an initial pick as part of that person's first two) and the other vote that still has three votes also included Mawile as among that person's picks (though an option that was listed first).

Cutting off the third vote, making the votes count for half, and even cutting those posts off entirely would still result in Mawile being near enough the top. People just really want Stella's tooth fairy to have a pokemon that is mostly jaw to bully, I guess!

As much as I love Mimikyu, my one big complaint about the Pokemon is that it more than any other has the perfect excuse for variants and yet they don't seem to have any interest in trying.

I mean, why can't we get, for example, Hoenn-varient Mimikyu dressed up as "I herd u like" Mudkip? Or Galar region Mimikyu dressed as a tiny little Charizard (because everyone loves Champion Leon's unbeatable Charizard apparently) or even just a Charmander? Or Sinnoh Mimikyu dressed as Riolu/Lucario?

If you want to go extra epic, imagine a special event Mimikyu disguised as Mewtwo.

The possibilities are endless!

Cute idea. Would be easy to do as kind of a visual swap without making a full on regional form variant.

Fun pseudo-spoiler, though: The other regions you could choose from still -exist- in the context of this quest. And Tiranka does have a regional form mimikyu variant.

Stella's will be the alolan kind, though, since this was specifically a vote for pre-existing mons.
 
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Welcome Home, Stella [Intro]
With a ledger marking your 10mP debt and a crate full of basic gym supplies, you leave the Hazera League headquarters, stepping into the roughly made entranceway. Victory road looms behind you, but you can take the employee exit, a hidden shed with access to the Firmament teleporter network. It always tingles just a little bit, but it beats trekking through miles of untamed mountain.

You arrive back at Sandspire through the tourist entrance, stepping out and taking a breath of fresh air as you greet the sunset. It's still beautiful. You suppose that's partially thanks to the city planning department, who had the consumer grade teleports dotted throughout the titular sand spire. One of the few Thermite mounds to ever be completely reclaimed, the enormous pokemon built monument looms over the town... and gives visitors a birds eye view as soon as they emerge.

You follow the spiral path down the spire, looking out over the town as you go. To the west, the fields look lush in the late summer sun, small berry trees sway in the breeze over fields of a sea of tomato plants, a rainbow of colors over a gleaming red ocean.

To the south, the mountains rise up, dotted with caves both natural and not, lights on inside some of those being used as workshops and dwellings while others have heavy gates locked and chained shut to keep what's in in and what's out out.

To the east, you see the other fields, the more pokemon friendly ones. The Brombon of your parents farm are among the tallest and easiest to see, you smirk with pride, but they're far from the only ones. Or even the most productive, underground crops tend to be the big moneymakers, after all.

While to the north, you see something much less... savory. The other sandspires. The ones you haven't dared fight. You can see them looming over even the massive stone wall built to separate the town from those spikes that stretch off into the lowlands, thousands upon thousands of fiery insects waiting to reclaim the farming community if it becomes convenient.

As you circle around again, you're low enough to see more activity. To the west, trucks loaded with produce are cruising down packed dirt roads, following the winding paths to the south where they drive in to an industrial-sized teleporter and drop off their load for one enormous shipment.

To the south, construction is ongoing, trained squads of Aquape stabbing away at the solid rock with sprays of stone and scree, hooting away and occasionally shanking each other in some petty dispute. Their human foreman holds a bandolier of pokeballs and is leering at them from under his hard hat. You shake your head, construction always has to be soo noisy.

To the east, the Hoddish are settling in for the night... or trying to, a lot of them seem to be bumping into each other and falling over, deciding immediately that that's fine and they don't need to burrow tonight, leaving the farmer's Ibissal to shove a surprise beak in them and push them back down, leaves up.

Fortunately you don't have to look north again, strolling to the east, past the fields to your temple-cum-gym, you eye the gate to your family farm wistfully on the way, a quartet of Forecaller on either side already panicking and running in circles at your approach, but you've got a crate of league stuff to drop off and a legal obligation to prioritize the sacred pyramid whenever you can.

It's actually kind of funny. Your sister went on a whole adventure in Hoenn, swimming oceans, climbing waterfalls, and hiking mountains... and you STILL ended up in better shape than her just by carrying equipment up and down the flights of Sacred Stairs every day.

Personally you were pretty sure they were just regular stairs at this point, but after finally getting to the point where you don't need it you're not sure you'd support the installation of a Sacred Elevator.

At the top of the stairs, you head towards the small atrium where tourists are allowed and you can keep your work equipment without 'defiling' anything. As always, a set of massive, slavering jaws looms over the doorway. You give the steel trap holding the jaws a poke and it quickly wakes up, shaking the sleep drool off in embarrassment and slowly climbing down from the hammock you gaveit over the doorway.

It steps towards you tentatively, looking a little nervous as it sees you set your boxes down, and you decide not to wait until your final team member shows up to give him the good news, "Yeah, Cutter, I'm a fully accredited gym leader now."

Cutter the Mawile jumps for joy, overbalancing and falling back on his horns, and you fish him back up and wipe him off a little bit as you reminisce. He's your only Pokemon with a nickname, because he's the only one not originally caught by you. Your sister Luna caught him on her own league challenge. She was never the patient type, and traveled to Hoenn to take the challenge there as soon as she got the chance.

She sent letters, of course, and came back for a visit at least once a year, but she actually lived out there now. The furthest member of your family. Aster lived in Marbleflow, but he took the teleporter back home to your parents at least three times a week. Although you typically needled him that he was just too hopeless to cook for himself whenever he did. A claim he didn't usually deny and you didn't begrudge him even if it was true. Spacial Sciences was a pretty all consuming field of study.

It was sometimes funny to think about, everybody else in one house, and one sister far away. But according to her letters, Hoenn was just too good. Mega Evolution gave it the most spectacular battle scene on the planet, the entire region had free wi-fi, and a quirk of zoning laws let you register as your legal residence any tree or bush that you could shove a house into.

That admittedly did sound pretty good, but privately you wonder if she didn't just want to beat her older sister to 'first family member to have their own property.'

Not that you owned the temple, just the opposite. It sometimes owned you. Maintenance was constant, and Luna made sure to sass you with exactly that when she sent you a mon from Hoenn.

"Oh great fairy queen of teeth, I offer thee… this fukken adorable stupid pile of teeth. He's a coward and an idiot, but just LOOK at those chompers. His name is Cutter. I'd say take good care of him but that'd be like telling you to breathe. …Actually wait, I will do that. Take good care of Cutter and you are now breathing manually."

And after a few minutes of breathing manually and a few months of taking care of him, he was as good a part of your roster as any. You'd heard that pokemon could be uncooperative with those who weren't 'qualified' but maybe Cutter was just too timid to rebel. That hadn't been your experience with your last pokemon.

You took a deep breath, marching deeper into the temple to see if it was ready for business. Your best pokemon for actually maintaining the ancient ruins was from Alola. A gift your parents had picked up at some big bean conference. Apparently it had just started following them around and customs had told them to take it away.

At first they hoped it would help on the farm, but it proved to be pretty unruly in that role. It hated being outside, hated more having its hat touched, and seemed downright livid any time it saw actual combat. Since you already had Vullaby at this point, they -hoped- you might prove to be some kind of fairy whisperer, and you'd like to think you did a good job.

You left its weird hat alone, brought it with you into the temple, and started doing your best to train it.

It's heart took a while to defrost, both slowly and in bursts. It learned from exposure, first to tolerate its environment, then to tolerate you. But you're not sure it really got any better until you started battle training it. You forget the first time you saw its heart jump. It had just gotten itself hurt trying to fight a Thermite after its disguise broke.

"Mimikyu, I know your hat protects you, and its really clever to make it look like its some kind of pokemon so they miss you entirely, but if you just get angry when it breaks you give them a chance to hurt you for real! I don't want anything to happen to your cute little face."

It's eyes didn't so much 'light up', given that it was made of shadows, but the sheer amount of glee it felt at somebody being concerned for its health was touching.

You made sure to give it extra attention after that. Making sure to repair its helmet as often as possible and help it strategize. Even if it didn't take the advice, it liked that you cared enough to suggest that if it didn't need it to look like anything specific, its decoy would be easier to repair with shorter ears.

You even gave it some special meals. Well, not every meal, but some extra vitamins and something to hide it in to help him get it down. You've never seen a pokemon like ketchup so much. And you've -really- never seen a pokemon like being told it likes ketchup the most so much.

Soon enough he had warmed up to you, and would even risk popping out of his decoy as long as the bottom opening was facing a wall or the floor. After that, well, you did what any self respecting, serious, adult pokemon trainer would do after realizing they had a loyal, affectionate, rare, foreign pokemon with fingers that could pass through solid objects.

You bred a whole lot more of them

Faded yellow decoys stuck to the walls of the temple like limpets, signs of the ghosts inside the walls, rearranging the interior. You'd trained even the super low level ones for all kinds of tricks, switching walls around to send travelers back the other way like a lost fairy forest, acting helpless and demanding care only to reward pleasantness and punish wickedness, setting up frozen dioramas of feasts where proper etiquette must be followed… because trespassing hospitality was tied to the firing of the ancient dart throwers.

You didn't plan to use all the gimmicks every gym challenge, but you were pretty sure you had them set up! You eventually caught up to your original Mimikyu, letting it pop down from the ceiling at the core of the temple. You flashed it your license, it gave you a salute, and that was that.

A few pokeball withdrawals, one hike back down for dinner with the parents, and tomorrow the gym would be open.
 
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😃 ALL RIGHT, MIMIKYU OPERATED TEMPLE!!

also i wonder what the starter Pokémon for protagonists( fire water grass trio) will be
and of the referenced pokemon that aren't pre established


As a gym leader, you'll probably see the starter trio as soon as you open the gym. [First turn vote goes up tomorrow]. I don't usually like to exposition dump inorganically, so most pokemon will be explained when they get caught or become relevant, but if people just have a lot of questions I probably will answer them.
 
Just got in, about to start reading the quest, saw this in the opening post:

Orre to the west and Hoenn to the east

REEEEEEE! Those two regions are on opposite sides of the planet! Orre is roughly where Arizona is, Hoenn is southern Japan! This literally describes all of Kalos, Paldea, and Unova.

Glad that option wasn't picked. Anyways, off to read the quest.

Edit: Reading complete.

Is Sugar Crash a physical move? If so, uh, that's... rare. As in there's only two other Fairy physical moves, and one of them is limited to just Grimmsnarl and Iron Valiant. The only one that's commonly available is Play Rough, which admittedly EVERYTHING gets that move, and it's decently strong to boot, but still, some variety would be nice.
 
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Is Sugar Crash a physical move? If so, uh, that's... rare. As in there's only two other Fairy physical moves, and one of them is limited to just Grimmsnarl and Iron Valiant. The only one that's commonly available is Play Rough, which admittedly EVERYTHING gets that move, and it's decently strong to boot, but still, some variety would be nice.
Uh, i would think so considering it reference Hugh jump kick and its miss on a recoil
 
Uh, i would think so considering it reference Hugh jump kick and its miss on a recoil
Agreed, but I wanted to confirm, since there are literally only two other fairy physical moves in the game. (Okay, three if you count the move the car thing from Scarlet and Violet uses, and there's also Z and GMax versions of Play Rough, but you get the idea.)
 
Agreed, but I wanted to confirm, since there are literally only two other fairy physical moves in the game. (Okay, three if you count the move the car thing from Scarlet and Violet uses, and there's also Z and GMax versions of Play Rough, but you get the idea.)

Yes, sugar crash is physical. It's added specifically because of the desperate lack of fairy physical moves, and its massive drawbacks are partially due to it being technically the strongest physical fairy move. Its complete stats will probably appear in a 'Unique move and ability' informational post once you actually teach it to something.

Also, I was unaware that Orre was supposed to be Arizona, and liken it more to the crappy parts of Australia, with Tiranka representing the various mangrove dominated parts of southeast Asia.
 
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Yes, sugar crash is physical. It's added specifically because of the desperate lack of fairy physical moves, and its massive drawbacks are partially due to it being technically the strongest physical fairy move. Its complete stats will probably appear in a 'Unique move and ability' informational post once you actually teach it to something.

Also, I was unaware that Orre was supposed to be Arizona, and liken it more to the crappy parts of Australia, with Tiranka representing the various mangrove dominated parts of southeast Asia.
It's based on Phoenix Arizona and surrounding areas.
 
Quarter 1 Voting
During each Quarter, you have six time blocks, but on any season your gym is in active service, 2 of those blocks are dedicated to accepting challengers.

So you currently have 4 actions to spend on other choices.

Options that are likely to increase funds are marked with a P and those likely to cost funds are marked with a C, while those marked with both have the opportunity to both gain and lose money. The specific amound gained or lost depends on rolls, but the general magnitude of possible gain or loss can be estimated by the number of P or C markings (scale of 1 to 5)

Options that are struck through are currently unavailable for some rea$on.

Voting is in plan format. You can choose an option multiple times if you wish. (For example, you could vote [ ] Go Pokemon Hunting and [ ] Go Pokemon Hunting Again for two actions.)


[ ] Run a gym Event
(PP+C)
Drums up business and interest. You can write-in if you have a specific idea for an event, but it's not necessary.

[ ] Go Pokemon Hunting
(P)
Go out into the wilds to fight, explore and meet wild pokemon. XP, items, and adventure will always be gained, but pokeballs must be acquired ahead of time. If you choose this option, specify a location. (Current Pokeballs: 1 timer ball marked 'In case of Shiny Emergency', 4x Friend Ball)
[ ] Sandspire South Caves (Leads towards Limespiral)
A long network of tunnels that's easy to get lost in. Contains a wide variety of underground pokemon. Eventually leads to the underground city, Limespiral. Common types: Ground, Dark, Poison, Fighting
[ ] Sandspire Thermite Fields (Leads towards Hazera Outskirts)
Open lowlands dominated by the massive amount of Thermite in the area. Good for XP grinding, but dangerous and not terribly rich. Eventually leads to the country's northern border. Common Types: Bug, Fire, Water
[ ] Sandspire Outskirt Lowlands (Leads towards Gneisspring)
Peaceful lowlands of relative safety. Home to scenic route 1. Eventually leads to the home of Hazera's pokemon research lab.
Common Types: Normal, Grass, Flying
[ ] Victory Road (Leads towards Marbleflow)
The third most dangerous cave in Hazera and the only one open to the public. Very difficult to navigate, but full of powerful pokemon. Goes between the league headquarters and center of commerce, Marbleflow city. Common Types: Rock, Dragon, Psychic

[ ] Hit Up the Pro Battling Circuit
(PPP+CC)
Level locked, extremely difficult battles for expert trainers. Opponents consist exclusively of past gym leaders, hall of famers, and other experts. Fortunately the massive cheating problem that used to plague it has been dealt with. If you choose this option, specify a venue.
[ ]Battle Terminal
A recent service offered by the airport and integrated into the PC storage system. Allows virtual battles with people all across the world. Doesn't leave much room for creative strategy or the ineffable power of friendship.

[ ] Help Out the Family Farm
(P)
Spend some time with mom and dad helping out around the farm. Rewards berries and apricorn balls. A wholesome, low risk way to make some extra money, and they probably need the help during harvest season. Currently Harvest Season.

[ ] Get to Know One of the Other League Members
(C)
You have somewhere between 7 and 20 coworkers now, you should probably get to know them. Especially if you can talk them into giving you permission to use their teleporter so you can reach the city for free next time. If combined with Pokemon Hunting, the cost is negated as you travel to the city the classic way. If you pick this option, choose a location (and make sure it matches your Pokemon Hunting location if combined with that!)
[ ] Gneisspring Town
Home of the pokemon research lab and an overall pleasant suburb. Built far enough away from Sanspire to be safe from incursion by the more dangerous pokemon, it's a very low level area and a popular starting point for trainers who want to begin their journey at the minimum age. Stationed league official is Professor Ceibo.
[ ] Marbleflow City
Center of commerce and home to Hazera's largest employers, Marbleflow is a big city near the center of the region. Economic opportunities abound. Stationed league official: Dragon Type Gym Leader
[ ] Limespiral City
A massive underground city and Hazera's religious center. Popular tourist destination for the sites and cuisine. Stationed League Official: Dark Type Gym Leader


[ ] Hatch Pokemon
Leave two pokemon at the "daycare" in an attempt to breed some new ones. Requires an Allpaca to be left at the daycare along with the pokemon you want to hatch more of. You can borrow your dad's Allpaca when it's not harvest season or if you're helping out on the farm this quarter.
[Currently at "Daycare": Open Slot, Open Slot]

[ ] Sell Pokemon
PPPP
Attempt to sell pokemon outright. Always needed for industry, labor, or just people too lazy to catch their own pets, pokemon sell well; and as a league official any sold by you will have a certain prestige by default. Still costs an action to find customers and make sure the pokemon go to a good home. You can sell multiple pokemon with a single action, but the fewer pokemon you're selling the higher individual price you get.
[You need all your current pokemon! But if you go pokemon hunting or hatching, you can still pick this if you want to sell them immediately.]

[ ] Catch the Seasonal Sales
[CC]
Shopping spree! Involves a lot of relaxing, pleasant loitering around malls and department stores trying to catch unique sales and clearance events. Easiest way to get rare items, but time consuming and pricy.


[ ] Use the League Supply Catalogue
[CCC]
Mail order pokemon equipment. No action cost, but comparatively pricy. Opens a sub-vote.

[ ] Change Regions [Not while your gym is on-duty!]


[ ] Hang Out with Friends [Choose one:]
[ ] Aster
[ ] Loiter at league headquarters
-Luna [Locked behind International Travel!]


(A note on combat: During management turns any pokemon battles will take the form of Passive Combat, where Stella, a fully qualified trainer, can be trusted to make 'good enough' decisions on her own. A relevant skill check will be rolled to determine the degree of success, and then a highlight reel of what actually occurred will be described. Dramatic Combat, where voters choose more specifics, is reserved for "important" battles... or if a shiny pops up. Shiny chances are currently 1/1000 per action that involves encountering wild pokemon.)
 
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[X] Let's get out of Debt by becoming a poacher
-[X] Go Pokemon Hunting
--[X] Victory Road (Leads towards Marbleflow)
-[X] Help Out the Family Farm
-[X] Go Pokemon Hunting again
--[X] Sandspire South Caves (Leads towards Limespiral)
-[X] Hatch Pokemon
--[Currently at "Daycare": Allpaca, Cuspixi]

This quest will end pretty quickly if we don't get out of debt so I think we should focus on trying to make as much money as we can right now. Victory Road almost always has strong and some rare pokemon so they should sell really well. We can also breed a pokemon if we help the family, so lets breed our shiny, rare, Cuspixi.

EDIT: Found out we can sell multiple pokemon per sell action so I switched it out to go pokemon hunting at the caves, choose the caves mostly so we can explore more of the region and see different pokemon.
 
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[X] Let's get out of Debt by becoming a poacher

Can you tell us about allpaca since it is somewhat important to an action? At least the type, which I assume is normal type
 
[X] Let's get out of Debt by becoming a poacher

Can you tell us about allpaca since it is somewhat important to an action? At least the type, which I assume is normal type

Sure. I've added it to the pokedex. But the short version is that it can transform into other pokemon like ditto but is -also- a black furred alpaca that can do other things. A more organic description will show up during the actual turn post.
 
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[X] Easy Start
-[X] Go Pokemon Hunting
--[X] Sandspire South Caves (Leads towards Limespiral)
-[X] Help Out the Family Farm
-[X] Get to Know One of the Other League Members
--[X] Limespiral City
-[X] Hang Out with Friends [Choose one:]
--[X] Loiter at league headquarters
 
Actually can we hold onto the Pokemon we capture and breed this quarter and sell all of them at a later point or can you only sell 1 Pokemon per sell action. Because if we can sell multiple Pokemon in a single sell action then I'll change the plan to go Pokemon hunting again.
 
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Actually can we hold onto the Pokemon we capture and breed this quarter and sell all of them at a later point or can you only sell 1 Pokemon per sell action. Because if we can sell multiple Pokemon in a single sell action then I'll change the plan to go Pokemon hunting again.

You can sell multiple pokemon per sell action. Although if you're selling only one or only one type, the price you get is a bit higher due to scarcity value and having more time to find the best buyer.
 
If we had spare Mimikyu that were interested, one idea I had for potentially making money might be to organize 'Mimikyu Hunts'. Basically, interested trainers could purchase a ticket for an opportunity to try to catch a Mimikyu interested in seeing the world, but it would require hunting down and catching the specific Mimikyu while navigating the hazards of the temple and battling other Mimikyu.

Anyway...

[X] Plan Let's Make Money
-[X] Help Out the Family Farm
-[X] Help Out the Family Farm Again
-[X] Go Pokemon Hunting
--[X] Victory Road (Leads towards Marbleflow)
-[X] Run a Gym Event

Would it be possible to get more information about the potential places that Stella could go and the potential venues so we have more idea about what we're actually choosing when making those decisions?
 
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Important to consider that the quest even continuing is completely dependent on paying off the entirety of that debt within a year, meaning that since the turns are broken up by Quarter, we have a mere 4 turns to pay off that debt or else the quest is an automatic loss.

Right now is one of the worst possible time to 'take it easy'.

I updated the post with a small blurb for each location

Thank you!
 
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