Greg the Priest of Mars (Worm x 40k)

Voting is open
[X]Plan School, Digital Friends and Cyberdogs
Generic Action
-[X] School (Cost: 1 AP)
-[X] MMI (Cost: 0/4 AP 25 Supplies.) 1 AP Only

Personal Action
-[X] Digital Comrades (Cost: 1 AP)

Free Action
-[X] Request Special Materials
--[X] A Dog
 
[X] Plan: School, Staying in the Bay, and Dead Bodies
-[X] School (Cost: 1 AP)
-[X] Relocation? (Cost: 1 AP)
-[X] Digital Comrades (Cost: 1 AP)
-[X] Request Special Materials
--[X] A Human Body

One of the main goals of this quest is to kill Lung. We'd do well to handle any potential roadblocks to this goal ASAP.
 
Vote closed
Scheduled vote count started by Planetary Tennis on Jun 10, 2021 at 8:15 PM, finished with 22 posts and 9 votes.

  • [X]Plan School, Digital Friends and Dead Bodies
    -[X] School (Cost: 1 AP)
    -[X] MMI (Cost: 0/4 AP 25 Supplies.) 1 AP Only
    -[X] Digital Comrades (Cost: 1 AP)
    -[X] Request Special Materials
    --[X] A Human Body
    [X]Plan School, Digital Friends and no bodies
    -[X] School (Cost: 1 AP)
    -[X] MMI (Cost: 0/4 AP 25 Supplies.) 1 AP Only
    -[X] Digital Comrades (Cost: 1 AP)
    -[X] Meet with the Wards (Cost: 1 AP, Free if taking action that brings you to the PRT)
    [X]Plan School, Digital Friends and Cyberdogs
    -[X] School (Cost: 1 AP)
    -[X] MMI (Cost: 0/4 AP 25 Supplies.) 1 AP Only
    -[X] Digital Comrades (Cost: 1 AP)
    -[X] Request Special Materials
    --[X] A Dog
    [X] Plan: School, Staying in the Bay, and Dead Bodies
    -[X] School (Cost: 1 AP)
    -[X] Relocation? (Cost: 1 AP)
    -[X] Digital Comrades (Cost: 1 AP)
    -[X] Request Special Materials
    --[X] A Human Body
Planetary Tennis threw 1 100-faced dice. Reason: school Total: 48
48 48
Planetary Tennis threw 1 100-faced dice. Reason: MMI Total: 57
57 57
Planetary Tennis threw 1 100-faced dice. Reason: Digital Comrads Total: 48
48 48
Planetary Tennis threw 1 100-faced dice. Reason: Random Events Total: 87
87 87
 
I'm surprised that no roll was done for the human body request.

I don't know if that is a good thing or a bad thing.
 
I wanted a robodog at most.
It's not like they'll let a biotinkered abomination on patrol. Especially human one and with an Ellisberg survivor as Director. They might let us do an animal just to see what they could expect if we go rogue.
 
Day 11
[X] School

Going to school is an uneventful affair again. You speak with Taylor and do a group project with Sparky missing Madison got into our group.

You are left to do the work as the two argue about something. You make notes about Legend's coming out and how it affected US politics.

You give a half-assed presentation and will get a decent grade. Taylor is giving you the stink eye and you don't know what her problem is, you're the one that did all of the work while she and her friend argued.

You leave her just noticing when she trips leaving the classroom. You shake your head hopefully you are not that clumsy when you have working legs.

You consider the fact that no one questioned your absence. Then decide not to call attention to it, as to not break the spell.


[X] MMI (Cost: 0/4 AP 25 Supplies.)

You spend your time making the small electronics needed for the interface of the system extremely precise. Your hands work with mechanical precision laying out each line of wire and soldering them together. The complex mesh feeling like you spent significantly more time working on than the amount of work you got finished.


[X] Request Special Materials
-[X] A Human Body


You are finishing your neural mesh. When suddenly Armsmaster opens the door in full armor you flinch at the sudden though muffled sound of the tinker tech whispers.

You grab your head but your hand is seized by Armsmaster who drags you away from your workbench. "You come with me." You can only blink as he pushes you into your wheelchair and an agent comes around and starts to push you.

"Wait, what's happening?" Armsmaster looks around but doesn't respond until you are pushed into an interrogation room.

"This is about the most recent request you made. As well as your adventure yesterday." You open your mouth and then blink and look around.

"The body?" The man across from you frowns.

"Yes, the body. What are you thinking about making such a request? Wait don't answer that because you weren't thinking. You skipped school, something that you are not allowed to do without special permission then." He nods to one of the agents.

"I was worried about my missing friend?" Armsmaster stares at you and taps his fingers over the table.

"Then when you encounter a man you called the police, that's fine no parahuman action obvious. No, you then didn't call the PRT or filled out a report. Now you come back with a vague request for a body?"

"I didn't..."

"No, you didn't think. So explain to me exactly what you're planning here?"

"I just had an itch when I saw the guy." Armsmaster sighs.

"Tinker fugue... You are going to need to fill out all this paperwork."

[X] Digital Comrades (Cost: 1 AP)

You collapse into your bed in the PRT building and pull up your phone. Sending a message to a few of your friends. You are able to catch up with most of them before you find that you are too tired to go home and play some games though you promise you will do so to G-String.

Putting your phone in your pocket only to stop as you feel a card. You slowly pull it out it is a black card with white text printed on it. "You may find that the protectorate is very constricting, I am working on helping the city and can understand your issues. Please contact me at throwaway1239@zanzu.com you don't need to be alone. I can help you and I believe you can help me as well."


PLANNED VOTE ONLY

Number of Actions
>Greg Veder: 2 Generic Action Point
>>Can stay up late for 1 GAP, or not sleep for 2 GAP has negative effects.
>Greg Veder: 1 Personal Action Point

Current Supplies
> 470

Current Intel
> 65

Current Money
>1985$

Current Effects
Tinker Fatigue 1 (-10 to resisting Fugiues)

Deadlines
>School Day
>Ward Training 1 Days

When tinkering select home or PRT base.

[ ] PLAN

OPERATIONS
[ ] Gathering supplies.
(Cost: 1 AP, 100$, can be taken multiple times)
You can still do this but you don't need to the PRT will be providing materials soon.
> Gain D50 Supply per AP spent
> Risk: VERY LOW
[ ] The Dragon. (Cost: 1 AP)
Hunting down the leader of the ABB the one who killed your mom. The PRT would prefer you do not put yourself at risk.
> Unlock new Operation
> Risk: VERY LOW
[ ] School (Cost: 1 AP)
Now you have to go back to school. This is unpleasant.
> Keep grades up. The wards need you to do that.
[ ] Sparky. (Cost: 1 AP)
Sparky is missing his home is broken into and looted you need to find him, though the police are doing that too.
> Risk: MODERATE
[ ] Relocation? (Cost: 1 AP)
You read through your file after your machine decrypted it and they say they might move you you want a say.

RESEARCH
[ ] The Voices (Cost: 1 AP)
You know how the machines whisper and speak in words and even have an idea about how to control your interactions with them, maybe you can do more? What do the voices sounding like mean?
> Unlock new Research Option
> Unlock new Crafting Option
[ ] Mechandenrite Frame (Cost: 1 AP)
You would be able to use this as a base for a wide range of tools and equipment.
(17/??)
> Unlock new Research Option
> Unlock new Crafting Option
[ ] General Prothstetic. (Cost: 1 AP)
You can replace your leg why not an arm?
> Unlock new Research Option
> Unlock new Crafting Option
[ ] Tinker. (Cost: 1 AP D20 Supplies)
You want to just experiment with what you can do.
> Unlock new Research Option
[ ] Image of Art (Cost: 1 AP 15 Supplies)
You want to tinker around with creating the image that appeared in your head.
>Gain ???
[ ] Universal Decrypter? (Cost: 1 AP)
You just decrypted an internal PRT file, how much can your dataslate do?
>Gain ???
>Risk VERY LOW

CRAFTING
[ ] Advanced Tools. (Cost: 0/5 AP 150 Supplies)
You need to be able to work on even more precise and delicate things reliably you will need to make better tools.
>Gain new Crafting Options
[ ] Graviton Pistol. (Cost: 0/2 AP 40 Supplies.)
The strange weapon you made is in the hands of the PRT you think you can remake it.
[ ] Dataslate (Cost: 1 AP 5 Supplies)
This Dataslate is very simple doesn't even have internet and can only show pictures, videos, and plain text. However, it has several hundred gigabytes of storage and can process any file.
[ ] Leg (Cost: 0/2 AP 30 Supplies.)
You already built a leg but nothing stops you from building another.
[ ] MMI (Cost: 1/4 AP 25 Supplies.)
You can now build the MMI so you can control your leg.

PERSONAL ACTION
[ ] Make Fiends? (Cost: 1 AP)
You have a much better understanding of the machine's voices you want to speak to them and get a better relationship with a few.
[ ] Taylor. (Cost: 1 AP)
You just triggered, well a couple of weeks ago, Taylor is one of your best friends and she has two legs, get in touch with her.
[ ] Digital Comrades (Cost: 1 AP)
G-string Girl, Specific Protagonist, you have a couple of online friends that you should keep in touch with.
[ ] Browse PHO. (Cost: 1 AP)
Parahumans online is an amazing place you can go back to.
[ ] Play games. (Cost: 1 AP)
You haven't had a chance to play any of your MMOs recently you missed so many dailies.
[ ] Meet with the Wards (Cost: 1 AP, Free if taking action that brings you to the PRT)
You can meet with whichever wards are at the building. You are excited to meet with them and see who you will be working with.
[ ] Meet with Connection (Cost: 1 AP for 2 meetings.)
-[ ] Clockblocker
-[ ] Vista
-[ ] Kid Win
-[ ] Triumph
-[ ] Aegis
-[ ] Throwaway

FREE ACTIONS

[ ] Submit Tinker Tech for approval
You have built some unapproved tinker tech time for you to start the ball rolling.
-[ ] Leg
-[ ] Dataslate
[ ] Tell the PRT about Throwaway
 
Glad the body thing had a smackdown, gotta learn the hard way sometimes.

Also hello there Coil at throwaway e-mail.
 
Number of Actions
>Greg Veder: 2 Generic Action Point
>>Can stay up late for 1 GAP, or not sleep for 2 GAP has negative effects.
>Greg Veder: 1 Personal Action Point

Current Supplies
> 470

Current Intel
> 65

Current Money
>1985$

Current Effects
Tinker Fatigue 1 (-10 to resisting Fugiues)

Deadlines
>School Day
>Ward Training 1 Days

[X] PLAN Build Build Build
-[X] At the PRT Building
--[X] Tinker. (Cost: 1 AP D20 Supplies)
--[X] MMI (Cost: 1/4 AP 25 Supplies.)
You can now build the MMI so you can control your leg.
-[X] School
-[X] Make Fiends? (Cost: 1 AP)
-[X] Meet with the Wards (Cost: 1 AP, Free if taking action that brings you to the PRT)
You can meet with whichever wards are at the building. You are excited to meet with them and see who you will be working with.
--[X] Vista
--[X] Kid Win
-[X] Submit Tinker Tech for approval
You have built some unapproved tinker tech time for you to start the ball rolling.
--[X] Leg
-[X] Tell the PRT about Throwaway

Did I make this right? Did I spend all the points correctly?
 
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