Golden Treasure: Be The Dragon Quest

[X] As a Draak, you must become fierce and mighty. Train your strength and claws by moving heavy objects and trying to dig through durable stone.
 
[X] As a Draak, you must become fierce and mighty. Train your strength and claws by moving heavy objects and trying to dig through durable stone.

Drillgon
 
[X] Seek a Herald from among the Bluewings, to announce to challengers that this territory is claimed and you will return soon, whenever you leave it.
 
[X] As a Draak, you must become fierce and mighty. Train your strength and claws by moving heavy objects and trying to dig through durable stone.
 
[X] As a Draak, you must become fierce and mighty. Train your strength and claws by moving heavy objects and trying to dig through durable stone.

If there was an option to stockpile food for winter I would have taken it, but this is the next best choice.
 
[X] Seek a Herald from among the Bluewings, to announce to challengers that this territory is claimed and you will return soon, whenever you leave it.
 
[X] As a Draak, you must become fierce and mighty. Train your strength and claws by moving heavy objects and trying to dig through durable stone.
 
[x] Seek a Herald from among the Bluewings, to announce to challengers that this territory is claimed and you will return soon, whenever you leave it.
 
[X] As a Draak, you must become fierce and mighty. Train your strength and claws by moving heavy objects and trying to dig through durable stone.
 
To Sleep
You set yourself to moving rocks back and forth. It's pointless, painful, slightly undignified, and dreadfully boring, but you do it anyway. You try to lift them above your head with your wings, push them with your shoulder or flank, and even try to carry the smaller stones with your tail so that your whole Body participates in the silly enterprise. You keep going when it hurts and you grow tired, only taking a break when your Body refuses to move at all or you grow too hungry to continue. And then after rest or hunting, you return to do it all again the next day.

Of the Greatest Four Elements of Reality, those four ideals that all Draak must aspire to, you are by far the strongest in Earth. You find yourself drawn to the notion of stubborn endurance, admiring the timeless immensity of the Greatest Birther. Yes, Earth appeals to you, and you know instinctively that for all your journeys to the great caverns the Diggers hewed out below - you have barely even scratched a single scale on Earth's body. Even a feat so monumental as Destroying an entire mountain, a feat so large you can scarcely imagine it and one that would take many Years of tireless toil, would be like plucking out one of the smallest scales on your tail for all that it would affect Earth as a whole!

But as much as you love the timeless solidity of Earth, you would be a poor Draak-Kin if you neglected the other three of the Four. And you know you are weakest in Fire, the force of willpower to reach out and take, to shine brightly and display your Greatness. But Fire can be a reflection of your determination just as Earth can. Where Earth is the tenacity to endure, Fire is the tenacity to try again and again.

You WILL become stronger. It is not a matter of hope, or prediction, or aspiration. It is like a tree's roots breaking the soil, like a stone rolling downhill - the inevitable natural result of your will, consistently applied. And over the course of weeks, as your Body aches and pleads for a break you refuse to give it, as your Mind often suggests that you could simply sleep or sit and contemplate instead, this prophecy comes true. You are stronger. Not vastly stronger, not in a way that amazes or astounds you, but the progress is undeniable.

+1 Lesson in Fire



But by now, the weariness that has been steadily rising inside you is undeniable. You can see it everywhere - the whole world is preparing for Winter. Goodbeasts make fast their burrows and trees and other plants shed their leaves or die and leave only seeds, preparing to endure the harsh cold.

You hatched in Spring, with naive eyes and a Mind unknowing of all you would discover. You learned much about yourself and the world as Summer brought the brightest glory of life to full bloom. You made an expedition to a hidden place that was only possible due to your new-hatched-ness. You refined yourself and continued to grow even as the Great Giver, the Sun, grew weaker by the day. And now Winter is fast approaching.

You look over your gathered Treasures one last time. A considerable collection of small shiny things that sends a warm thrill of pride through you, the hollow wood Decorated Tail you found buried, the Hollow Hills that can hold liquids, bottles of Acid, Magnets and curious shinestone hair and Digger-artifice devices that can make light, the long curved False Claw once wielded by a Tailless, and the Energy Stones you traded for only recently. You can't help but feel that it's quite the hoard for a Draak in their first year.

Ensconcing it safely in the hidden recesses of your Den, you follow your instincts to seal the entrance of your resting-place, concealing it from the cold Winter's gaze. You retreat to the small chamber deep inside, your limbs seeming to fill with a pleasant weight that promises peace and quiet, and you curl up and cover yourself in dirt and stone, breathing deeply. The weight of the dirt on top of you is comforting, and you feel safer than you have felt in a long time.

As you grow more and more tired, you cannot help but be reminded of the cycle of life and death by the passing of the seasons. Life begins in Spring with endless possibility and strengthens each day. In the full glory of Summer it displays its might and refines itself. And then as Autumn and Winter come, so comes death to all things. Draak may not perish of simple age, but the world is filled with many vast things and terrible dangers. It seems reasonable that something, some day, will kill you... A terrifying prospect. You don't want to die! But you don't wish to dwell on that and fear it, not when so much of your Life still awaits you. There are new things to discover, once you are a little bit older and a little bit wiser and stronger...

Soon your thoughts still and quiet, time ceases to have any meaning. In the silent still peace of your burrow, embracing you like a new egg, your thoughts turn formless and abstract. No longer planning or remembering or analyzing or thinking, instead simply dreaming.

You dream of opposites and dualities. You dream of deep night full of silence and contemplation, lurking danger hidden by shadowed ground. You dream of the glorious midday, full of light and blood and hunting and shouting. You dream of the tiny insects living their whole lives on one or two trees. You dream of great spirits that encompass vast storms or whole mountains. You dream of new life, and death. You dream of the Digger's grief, an existence you cannot fully comprehend, just as you dream of the Longears's simple life full of little thought except food and fear.

You dream of the endless expanding possibilities. Of secrets no Draak knows. Of gold and gems prized from Earth's deepest recesses. Of lightning-bound Treasure made by your own claw. What greater adventures await you in the rest of your life?

You cannot wait to find out. But for now, you sleep on, and dream on.

End.
 
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I am marking this thread Complete. I seem to have mentally moved on from it, and while I may pick it up again some other time, likely after many in-world years as Draak-Kin grow slowly, I would prefer to not have it looming over me, so to speak - it would be nice to have at least one properly completed thread with a fairly satisfying stopping point, and I have some hope that this is that.
 
I was friends with (not sure if he is anymore) one of the people zealously promoting the Golden Treasure game on Steam and elsewere.
It was good to see a different interpretation of it.

This is a good stopping point, whether it pops up in a new thread years from now or not.

Thank you for this, and before the thread closes, I will say there is a quasi-sequel to the base game being made.
 
Yeah, I saw the Hierophant trailer. Looks neat. I'm a bit annoyed the Time of Creation DLC seems to be interminably delayed, myself.
 
Yeah, I saw the Hierophant trailer. Looks neat. I'm a bit annoyed the Time of Creation DLC seems to be interminably delayed, myself.
My (possibly) friend who keeps promoting this game was very annoyed by that aso. I want to see xenofiction mating rituals also, were the main character is not a human for once.

I hope your other quest go well.
 
Mostly I wanted to show off all my shiny stuff to other dragons, you barely get any social interaction in the game! A touch of xeno-romance would have been interesting too, of course.
 
Mostly I wanted to show off all my shiny stuff to other dragons, you barely get any social interaction in the game! A touch of xeno-romance would have been interesting too, of course.
I mean draaks are solitary beasts by nature and the MC in part 2 is too young dragon that to have anything that could interest the other more experienced draak. And in part 3 you have to fight the other dragons if you failed to prevent the fire and are busy to collect shies and learn about humans. Honestly part 3 feels empty compared to 1 and 2, i never managed to do all the events in them, but in part 3 with the various bonuses I often finish all events with time to spare
 
I am marking this thread Complete. I seem to have mentally moved on from it, and while I may pick it up again some other time, likely after many in-world years as Draak-Kin grow slowly, I would prefer to not have it looming over me, so to speak - it would be nice to have at least one properly completed thread with a fairly satisfying stopping point, and I have some hope that this is that.
It will be missed but I think it was pretty apparent, although I was hoping it would return.
Thanks for the quest and thanks for giving it an ending. Stopping at the first time Philoso-dragon hibernates is a good bookend for the first year of this dragons life and this story.
Mostly I wanted to show off all my shiny stuff to other dragons, you barely get any social interaction in the game! A touch of xeno-romance would have been interesting too, of course.
I think we were always a little scared of other dragons, we had two encounters where they were so much more powerful that they were too proud to bully us and one where he wasn't and we ended up having a ... thing.
If the quest ever got picked up again it might make sense to do a time skip to a stage where we don't feel as threatened.
As for xeno romance someone killed the Digger though, thats not our fault.
 
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