Glory of the Emerald Empire (Legend of the 5 Rings Quest)

As much as I think we should change it because importance of transition to adulthood... I have to admit it, I'm also attached to the name.

[x] Keep your name. But remember him always.

Also, regarding increases, I'm thinking on either boost up defenses (we're pretty tanky actually, but more is never a bad thing) or raising a ring. What you guys think?

EDIT: okay, gman has spoken and I'm okay with those builds. Since I proposed tankiness, I'll have to go for the daft punk's. :p

[x] Plan: Harder, Better, Smarter, Stronger.
-Heavy Weapons 5 (Rank 5: Use of a heavy weapon confers one Free Raise toward use of the Knockdown Maneuver)
-Athletics 3 (Rank 3: Moderate Terrain no longer impedes movement, and movement across Difficult Terrain reduces the character's Water Ring by 1 instead of 2)
-Investigation 3 (Rank 3: A second attempt to use the Search Emphasis may be made without an increase in the original TN)
-Lore: Nezumi
Pros: Contributes to Insight and offers immediate gains and perks.
Negatives: It'll take time to save up for another attribute raise and doesn't give us any kept dice for our rolls
 
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I'd say that a rank of Lore: Nezumi would make sense.

Maybe boost our Water Ring to three. Both Strength and Perception are useful for our build.

A rank or two in Medicine could be highly useful.

Not sure which of our current skills need a boost.
 
[x] Keep your name. But remember him always.

As to what to spend it on, I propose we spend it on getting Reflexes 3, this would boost our Armor TN and Initiative rolls, making our armor TN 20 unarmored and 30 armored which I think we can all agree is very nice?
It would also put our initiative at 4k3 which is also nice.

In terms of getting insight rank we'd could get Intelligence 3, but that doesn't really key off any of our skills, so I would save it until we have some time to build up a decent set of lore skills to make intelligence worth it.

Alternatively, we can try and get rank 5 Heavy Weapons (with another delicious mastery) and then spend the remaining 7 points bringing up investigation to rank 3 (another mastery) and Athletics. The remaining skill point can then be used to buy Lore Nezumi which would be an appropriate reminder I think of Ratbro.

So to sum up

[x] Plan: Damn he's fast
-Reflexes 3
Pros: Armor TN and Initiative roll increase
Con: Does not contribute to our insight rank

[] Plan: A smart Crab? Now I've seen everything
-Intelligence 3
Pros: Directly contributes to our insight rank and does allow us to make the most of any lore skills
Cons: We don't have that many lore skills

[] Plan: Harder, Better, Smarter, Stronger.
-Heavy Weapons 5 (Rank 5: Use of a heavy weapon confers one Free Raise toward use of the Knockdown Maneuver)
-Athletics 3 (Rank 3: Moderate Terrain no longer impedes movement, and movement across Difficult Terrain reduces the character's Water Ring by 1 instead of 2)
-Investigation 3 (Rank 3: A second attempt to use the Search Emphasis may be made without an increase in the original TN)
-Lore: Nezumi
Pros: Contributes to Insight and offers immediate gains and perks.
Negatives: It'll take time to save up for another attribute raise and doesn't give us any kept dice for our rolls
 
Interesting discussion! I'm looking forward to finding out what, ultimately, you all decide to put your points into.

In the meantime, here's another reward for you all. A kickass L5R video!

 
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A few questions before I make a choice of plans.

What does honor do, with regards to the mechanics? Also how significant is our 15 point gain? Is it a lot, or a fairly small amount?

Same questions on glory. Also does insight rank do for us?

Also, could anyone point me to a more detailed explanation of the rules for this game? the link provided with character creation was nice, but I couldn't find the answers I needed on that site.
 
@Hydroplatypus

Honour makes us more honourable and a few techniques work off it. More importantly honourable samurai are trusted more and can expect to make more favourable impressions in general

Glory is fame
So people will recognize you and give you respect. This can be good and bad

Insight Rank is a numerical number use to categorize people, the higher the rank the more over all powerful you are.
We are currently at Insight Rank 1, getting to Rank 2 would get us a new school tech and more glory.
 
@Hydroplatypus

Honour makes us more honourable and a few techniques work off it. More importantly honourable samurai are trusted more and can expect to make more favourable impressions in general

Glory is fame
So people will recognize you and give you respect. This can be good and bad

Insight Rank is a numerical number use to categorize people, the higher the rank the more over all powerful you are.
We are currently at Insight Rank 1, getting to Rank 2 would get us a new school tech and more glory.

So no concrete mechanical benefits from either honor or glory. Good to know.

So how do we rank relative to other people? would 100 honor be someone above reproach? what about a 50? 20? same with glory. I need a few reference points to work off of, to understand the significance of our gains.
 
We're going to get little dribs and drabs of exp going forward - I think we'd be well served to make those our skill boosts. We have a full stat point here, and I think we should use it.

I don't think we should worry too much about insight for the moment. Insight 2 can be reasonably close if we push it (16 points!), but Insight 3 is going to be pretty far away regardless of what we do. To be more precise, we we shouldn't spend ponts on things *just* because of the insight, even if they're really very insight-efficient indeed. On the other hand, it may be worthwhile to prioritize the things that give good insight returns if they're something we know we're going to want to get anyway.

Under that theory...
- stats: We like both sides of Earth. We like strength, Reflexes, and Agility. Void is generally useful. Perception and Awareness can be helpful anywhere, but are most necessary in places and situations we'll generally wish to avoid anyway (we are neither a magistrate nor a courtier). Int is actually pretty useless to us right now except for insight shenanigans, and will continue to be so until and unless we pick up a bunch of lore... and picking up a bunch of lore seems like it's just insight shenanigans anyway.

- skills: Raising a ring from 2/2/2 to 3/3/3 costs 24 exp and generates 10 insight. As such, it is less efficient than raising a skill to lvl 1 or lvl 2 (1 for 1 and 2 for 1) but more efficient than any of the raises after that (3 for 1 and up). Taking Void up to 3 (something we almost certainly will want to do - for being able to take raises and damage prevention, if nothing else) is 18 exp for 10 insight, which actually makes it a more efficient source of insight than raising skills to lvl 2.

Suggested plan: assuming we desire that DR 3 boost sooner rather than later (and I think we do), save exp. Once we pick up 6 more, grab a point in Void. Then settle in to building skills. Once we've gotten 6 skills and have our second insight rank, go back and pick up points in reflexes and strength.

Vote associated with suggested plan
[x] Save all exp.

This also enables us, if we find that we *are* about to be thrust into something that calls for Perception and/or Awareness in large quantity, to adjust to fit that - picking that up first, and following after it by boosting the corresponding combat stat.
 
So no concrete mechanical benefits from either honor or glory. Good to know.

So how do we rank relative to other people? would 100 honor be someone above reproach? what about a 50? 20? same with glory. I need a few reference points to work off of, to understand the significance of our gains.

Honor and Glory only go up to 10, and Honor becomes harder to gain the higher you go. Also, Honor is added to any rolls resisting Fear and Temptation. There is also something called an Honor Roll, where once per session you may re roll any one roll with dice equal to your Honor Rank. I've not quite figured out how to work that in this Quest, though, because we're not operating on game sessions.
 
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So no concrete mechanical benefits from either honor or glory. Good to know.

So how do we rank relative to other people? would 100 honor be someone above reproach? what about a 50? 20? same with glory. I need a few reference points to work off of, to understand the significance of our gains.

Glory and Honor *do* have concrete mechanical benefits. There's a social mechanic, after all. I think that Glory can give you extra rolled dice on certain social rolls, for example. Honor also assists in fighting off certain unclean influences - particularly mind-affecting ones.

...and partial-ninjaed.
 
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To help better explain what the various levels of Honor represent, here's some screenshots of explanations from the Core Book.

Also, as Sirrocco mentioned, Honor and Glory influence social interactions. People will react you differently depending on your Honor and Glory Rank. For example, Sosuke is currently Glory Rank 3. This is actually pretty high for someone just out of their Gempukku, and that means his words won't be ignored out of hand by those with more status and authority than him. His Honor Rank shows in the way he handles himself, and shows he understands what it means to be Samurai. People will notice this, and it will help inspire those Sosuke interacts with to listen to him.

 
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Honor and Glory only go up to 10, and Honor becomes harder to gain the higher you go. Also, Honor is added to any rolls resisting Fear and Temptation. There is also something called an Honor Roll, where once per session you may re roll any one roll with dice equal to your Honor Rank. I've not quite figured out how to work that in this Quest, though, because we're not operating on game sessions.

1 more question. Does honor work on the same 10 points/rank system as glory apparently does?
EDIT: your above post indicates that it does. Thanks for the screenshot.

Glory and Honor *do* have concrete mechanical benefits. There's a social mechanic, after all. I think that Glory can give you extra rolled dice on certain social rolls, for example. Honor also assists in fighting off certain unclean influences - particularly mind-affecting ones.

...and partial-ninjaed.

Ah, so there are mechanical benefits. Also good to know.



[x] Plan: Damn he's fast
-Reflexes 3
Pros: Armor TN and Initiative roll increase
Con: Does not contribute to our insight rank

Having extra dodge is always a good thing. Plus it avoids having to save EXP for longer in order to get some bonuses.
 
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Oh, hey - we've heard roughly what Honor and Glory do. What does Status do? What would it take to raise it above 1, and if we managed to do that, what sort of benefits would accrue?

Also, how plausible are gear upgrades in this game? (in particular, it would be nice to upgrade both testubo and Armor).
 
Status means you get more influence and go up in social circles, and it means people of lower status have to obey you unless directly countermanded by someone of Status superior to you. Also, it makes it easier to get your superiors to give you nice swag. Because all your gear comes from your Daimyo, unless they're tastefully given gifts from his equals or superiors. Gifts are something you gotta be careful with, because if you give someone useful gear you're actually saying "Hey, I don't think your Lord can actually give you the equipment you need to do your job, so I'll help you out!"

Which is a pretty big insult, actually.

Here's a picture example. This Lion Samurai is receiving a nice sword as a gift from this woman. And yet, he does not look happy. This is because she's insulted both him and his lord with this one move by saying that he doesn't have the means to do his job, and that his lord cannot properly supply him.

 
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Now that the first chapter is over, and assuming it doesn't spoil future developments, I'd be curious to know about the paths we didn't take. Both the plans you had if we picked one of the other Clans, and ways that our trip through the Shadowlands could have gone differently.

If it's not too presumptuous, any chance of a short non-interactive omake about events elsewhere in the Empire?
 
I'll be honest, I never had more than just some beginning ideas for all the Clans. Sosuke's story has built off quite a bit from your decisions during the updates, so I really couldn't tell you what would have happened if you picked another Clan. I just had little kickoff points, to tell you the truth. You all have had about as much impact on the story as I have.

As for side stories involving what's happening in other places in the Empire? I'll think about it. It's a neat idea. For now, though, I think I'm gonna take break till Thursday. I'll probably write some fanfiction while you all hash out what exactly you want to do with your experience points.
 
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As for side stories involving what's happening in other places in the Empire? I'll think about it. It's a neat idea. For now, though, I think I'm gonna take break till Thursday. I'll probably write some fanfiction while you all hash out what exactly you want to do with your experience points.
More silly PMMM/Lot5R stuff? Cuz that was gold.
 
Status means you get more influence and go up in social circles, and it means people of lower status have to obey you unless directly countermanded by someone of Status superior to you. Also, it makes it easier to get your superiors to give you nice swag. Because all your gear comes from your Daimyo, unless they're tastefully given gifts from his equals or superiors. Gifts are something you gotta be careful with, because if you give someone useful gear you're actually saying "Hey, I don't think your Lord can actually give you the equipment you need to do your job, so I'll help you out!"

Which is a pretty big insult, actually.

Well... there's multiple ways to swing it. Sure, the Scorpion (like the lady in your picture) use gifts to dishonor their foes. Scorpion dishonor is a way of life. Crane, however, are more likely to use it to honor themselves through generosity, and make allies - and generally have the skill at etiquette and sincerity to pull it off. (Less "You don't have what you need" and more "Obviously you have what you need - see the deeds you have performed with what you have. At the same time, we of the Crane wish to give you a gift, in honor of your many illustrious deeds, and it turns out that all we have available right now is this impeccably crafted sword.")
 
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