Glory of the Emerald Empire (Legend of the 5 Rings Quest)

...uh. so either these guys have insane DR, or have stats that far far outclass us. No really. WK rolled a 40. And we did 16. That's a DR of 24. EIther 14 + Void or they've got shadow fuckery that allows them to just eat normal weapon damage.

[x] Group up!
Errr...? Where did you see WK roll a 40? Are you sure it was for damage?
 
I did indeed roll 40 on Sosuke's damage. These creatures take only half damage from any weapon or spell not using Crystal, and have a small measure of Reduction on top of that.
 
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If we're playing this defensively, we should probably ensure that we hold the mask to defend it- we don't want either side to snatch it and run off. Ideally, one of our side would grab the thing and make sure that they're not getting it without going through us. That might not be feasible seeing as anyone who takes their hand off their weapons is likely to get stabbed, but at the very least, we should push forward (as a unit) far enough to deny them access.

[X] Group up! Don't let them pick us off one by one!
-[X] Move forward far enough to ensure they can't grab the mask.
 
Soooooo now is probably a bad time to mention that as a Kitsu, Himawarmi probably doesn't have any damage spells? The Lion believe using the Kami to attack is blasphemous and thus don't do it if they can help it, when Shugenja travel with their armies they are there to buff up the Lion and heal them, not set them all on fire.

On the other hand she can probably hit like a truck, Kitsu are water shuggies in 4e and that has strength for the physical trait.
 
Soooooo now is probably a bad time to mention that as a Kitsu, Himawarmi probably doesn't have any damage spells? The Lion believe using the Kami to attack is blasphemous and thus don't do it if they can help it, when Shugenja travel with their armies they are there to buff up the Lion and heal them, not set them all on fire.

On the other hand she can probably hit like a truck, Kitsu are water shuggies in 4e and that has strength for the physical trait.
Someone threw boulders at them. Or summoned them.

Errr...? Where did you see WK roll a 40? Are you sure it was for damage?
In the IRC a group of us frequent.
 
[X] Group up! Don't let them pick us off one by one!
-[X] Move forward far enough to ensure they can't grab the mask.
 
[X] Group up.
- [x] Move far enough forward to ensure they can't grab the mask
-[x] Tell the rest of the group what we know about this sort of foe: they're probably minions of the Lying Darkness, and the only thing that can hurt them properly is Crystal. If we would know anything else useful, mention that too.
 
[X] Group up.
- [x] Move far enough forward to ensure they can't grab the mask
-[x] Tell the rest of the group what we know about this sort of foe: they're probably minions of the Lying Darkness, and the only thing that can hurt them properly is Crystal. If we would know anything else useful, mention that too.
We don't necessarily know this IC... and since we don't *have* crystal, it's not tactically helpful. Letting them know that these creatures are incredibly resilient, however, likely is worthwhile.

Tamori on the other hand are most efficient at dropping mountains on people.

Hey - if a friendly Tamori just joined the fight, I'm all for that. One way or the other, though, we have a friendly boulder-throwing shugenja, and should adjust tactics appropriately.

How hard would it be to break the mask with our tetsubo?

We don't necessarily know. We also don't know if this is an evil artifact, or just an artifact. It's *probably* evil, but we don't know. Also, if it is evil, and easy to destroy, then destroying it has a decent chance to release an evil spirit of some sort... which could get ugly. There are a lot of unknowns here.
 
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If the mask is just lying there, can we pick it up, so the scary ghost ninja can't just grab it and run? Would that be bad for us, would something like that corrupt people when held?
 
If the mask is just lying there, can we pick it up, so the scary ghost ninja can't just grab it and run? Would that be bad for us, would something like that corrupt people when held?
There is a possibility. The greater issue with that would be that the tetsubo is a two-handed weapon, and we might nto wish to spare the time to pick it up and stow it. If anything, we'd want to ask Himawari to grab the thing. Her contribution, being spell-based, is more per-day than per-round. Even then, though, there's the possibility of corruption. It's a gamble, really.
 
3.83
[X] Group up! Don't let them pick us off one by one!

Attack Roll: 7k3=47
Damage Roll: 7k3=9

"Group up!" you shout. "We can't let them pick us off one by one!"

Your comrades respond swiftly to your call, getting in as close as they can while still having room to fight. They are half a step behind you, standing ready in the face of these… You cannot call them people, not with those glowing eyes and the roiling shadows hugging their forms. Whatever these things are, it isn't human.

Could that masked man's words be true? Could these be servants of the Shadow Dragon, imbued with the power of the Nothing itself? The very thought sends a shudder down your spine. You have fought creatures out of nightmare, but they were of the Realms. They have a place, no matter how foul and corrupt they may be.

These remnants, these husks, have no such place. They are anathema to all that exist, and as they walk forward you cannot stop the icy grip of fear in your gut. You know, deep down, that these creatures hate you and all that exists.

And they will do anything to rend it all down to… Nothing.

You step forward as the monsters charge, getting between them and the mask on the ground. With a roar you swing your tetsubo at one of the living shadows, the weapon slamming hard into the creature's chest. Once more your assault does less than it should, and even as the awful thing folds over your tetsubo it cuts a log gash across your arm with its blade.

Icy cold spreads through your body, and with it a sudden dizziness. Your memory grows… fuzzy. That is the only way to describe it. A scene from your childhood, of your mother talking to you while she worked in her forge, fades slightly within your recollection. You have trouble recalling her words now, or the smile she wore when you asked about the weapon she was making. It is as if a piece of your past has been made less.

These things have taken a piece of yourself away, and even as your enemy flies back you can't stop a thrill of terror. If you had any doubts left about the origin of these horrors, they are gone now. Nothing less than Shadowspawn could be so terrible as to steal away one's essence even as they drew blood.

The rest of the abominations leap past you toward your allies, who respond in kind. What follows is a blur of motion and noise, and you cannot keep track of anything but the barest glimpses as you focus on the enemy before you.

Hanabi deftly moves out of the way of a strike, her wakazashi raised to deflect her enemy's blade even as her katana bites deeply into the thing's side. The wound spurts out inky smoke, blacker than pitch, and the Shadowspawn steps back before the Dragon Samurai can follow up. Hanabi, for her part, holds her ground, swords at the ready should the enemy come again.

Himawari screams as one of those blades slashes brutally across her stomach, sending drops of blood flying like crimson rain. Teeth clenched through her agony, she calls out a prayer to the kami and lifts her hand high. Two large stones rip themselves from the ground and hurl toward both her assailant and the clawed Shadowspawn rushing for Shirou.

The one before Himawari stumbles back as the rock slams into its head, but the other monster doesn't falter. It charges right through the boulder and claws at Shirou. The Monk steps away adroitly, moving in time with his foe's momentum and countering with a punch shimmering with heat. The Shadowspawn slides backward, just barely keeping its feet as it comes to a stop amongst its fellows.

Your breath is heavy as you observe your enemy, who in turn take this opportunity to study you. Their glowing eyes shimmer in what you believe to be annoyance, and they hold up their blades warily. No doubt the monsters expected to overwhelm you in that charge, leaving you all broken and bloodied so they could complete their task. They did not anticipate the vigor of your resistance.

Resistance that continues to keep strong, despite the beating you've taken. Hanabi and Shirou have yet to take any wounds, but your own have begun to burn distractingly. Thankfully, Himawari has straightened and seems to be all right, save for one hand held over her stomach. The Shugenja isn't letting her injuries keep her back, and you won't let yours do so either. You are still in this fight.

Now you just have to make sure it stays that way.

"This is pointless," one of the Shadowspawn says, his voice slithering like oil within the gloom of the alley. "We will overcome you in moments. Walk away, and we shall allow you to live."

[] Accept the offer.
[] Deny the offer.
[] Write in.

Sosuke has taken 13 Wounds. He is in the Grazed Bracket, and has 52 Wounds remaining. He will have +5 to all TNs until he is healed.
 
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[x] Deny the offer.
-[x] "Life has no worth without honor."

Pfft, come on, evil shadow guys. No proper samurai is going to go for that.
 
[x] Deny the offer.
-[x] "Life has no worth without honor."
Do we have a void point to spend to help stop the beating we're taking?
 
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