Gestalt (Human Group Mind in WH40K)

That being said, it's probably best if you try be as unambiguous as possible so that I don't accidentally interpret your plans in a different way from what you intended.
I'll make a note that you're interested in capturing the dropship's crew and take it into account when writing the next update.
This may be a golden opportunity to capture a few Imperials to integrate into the Gestalt, giving us access to Imperial culture and thought processes.


[X] Hide and Hijack

Regarding plan names, I was assuming "hijack" was being used in the sense of "hijacking communications". The people least likely to understand intent, are those don't try to understand.
 
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Trying to capture the Imperials seems a very dangerous choice to me. Our combat experience and skill is literally paintball, while any bum-ass imperial conscript would be far superior.
 
Being more serious than posting video memes for a second here, I don't think attempting to forcibly integrate hostile, unwilling Imperials into our Gestalt is in any way a good idea.

It is morally wrong to force someone into this sort of union against their will, and it does not benefit us either, as we probably understand imperial tech better than they do, and any needed information about their culture can be obtained through interrogation and comm snooping. Heck we can probably hack into databases trivially if and when presented with the opportunity.

On the other hand, going forward with it could be actively harmful to us, as we're poisoning our shared mindpool with the resentment and anger of those forced into it, and with the rampant, narrowminded xenophobia, blind religious devotion (some might say fanaticism) and burning hatred that is the hallmark of the standard imperial soldier.

Meanwhile, our own people would begin to view the Gestalt not as some miracle that saved them from the ravages of a world tearing itself apart, but chains binding them together, and which seeks to imprison yet more within its ever hungry folds.

The Gestalt is not the some ravenous, expansionist, all-assimilating hivemind. The Gestalt is a family. Friends.

If at some point, we can peacefully induct willing Imperials into the group-mind (I quite liked the idea of setting up base on some feudal world mentioned earlier), then that is of course a different story, but kidnapping people and implanting stuff into their brain does not seem to be the way to go.
 
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Wait guys I think I might be late to the party but it was the emperor that wanted us dead yes? And if I remember right he is on life support so we can use other imperial people if we plan it right
 
i am honestly hoping that we join the Tau
and we get the human population that joined them into our group mind starting from younger people so we don't have to worry about fanatics

it be nice to become the power behind the throne for the Tau
 
There are 4 things Imperium is more advanced than DaoT humanity.

1- Warp
Warp knowledge and defences against it. Gellar Field?

2- Cybernetics, Transhuman tech
While DaoT humanity certainly had better tech and science than Imperium's Mechanicus... They only did very small. And probably these small groups eventually evolved to Mechanicus.

3- Super human (Space Marine) tech.

While DaoT humanity had better biological knowledge, the Emperor certainly improved it and used it along with the warp power he stole (made a deal, then back stabbed) from Chaos Gods to create Primarch's and Space Marines.

4- Propoganda and Brain Washing

The Imperium certainly after 10 thousand years of warfare manage to surpass all humanity nations to religions propaganda power and brain washing.
In order. . . 1- Nope. DAOT humans made the Navigators. They had much better Geller fields, ways to do relaible Warp Travel without Navigators, and more.

2. Nope. Federation almost certainly had much better cybernetics than 40k.

3. Maybe. I am dubious. Federation had drugs that could let humans fight space marines on equal grounds, for example.

4. Possible, but not entirely likely. I can easily see some STC brainwashing meme machine that 40k lacks.
 
[X] Hide and observe (very low chance of discovery - presuming the Imperial dropship isn't specifically looking for the Reliant. Imperial dropship remains intact and active)


We should be using the our ship (Reliant)to scout out the nearest place of interest to us in the area. (Sites of Battles, locations of Federation colonies and outposts, etc.) Having the ship just sit there is a waste.
People, we need more of it and info on the wider Galaxy. Look to "save" the unimportant and the easily missed. Just what is around us?

Not sure if we are or not but we should build underground, like Deep underground as close to the core to be safe but warm.
 
[X] Hide and observe (very low chance of discovery - presuming the Imperial dropship isn't specifically looking for the Reliant. Imperial dropship remains intact and active)
 
[X] Hide and Hijack : Hide from the enemy sensors while utilizing our orbital sensor net to try and listen in on Imperial communications.
 
@Driven by Apathy

Considering how a Emperor-fragment rolfstomped Eris, and the general dangers of the warp (as should have been made clear to us in the final hours of the Age of Technology) I would like options to spend Eris experience on increasing our abilities at warp combat and warp self defence, as it were.

I would also like the ability to research technology in that direction. It's probably going to be incredibly slow and difficult, but I assume Eris allows us to interact and understand the warp in ways we couldn't before, which should be helpful.

I mean, currently I'm pretty sure if any daemon of note shows up, Eris will be like a giant shining all-you-can-eat buffet, which is kind of a problem for us.
 
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@Driven by Apathy

Considering how a Emperor-fragment rolfstomped Eris, and the general dangers of the warp (as should have been made clear to us in the final hours of the Age of Technology) I would like options to spend Eris experience on increasing our abilities at warp combat and warp self defence, as it were.

I would also like the ability to research technology in that direction. It's probably going to be incredibly slow and difficult, but I assume Eris allows to interact and understand the warp in ways we couldn't before, which should be helpful.
I'd planned to start with this after you first made contact with a psyker. That being said, Eris is certainly perfectly aware of the warp, and knows of the existence of psyker's as well, so if you decide you want to actively pursue this skill, I'll make options available.

Be advised that the primary resource for acquiring warp-based abilities will be experience, not industrial capacity, or even research.

Anyway, vote closes in 6 hours.
 
I'd planned to start with this after you first made contact with a psyker. That being said, Eris is certainly perfectly aware of the warp, and knows of the existence of psyker's as well, so if you decide you want to actively pursue this skill, I'll make options available.

Be advised that the primary resource for acquiring warp-based abilities will be experience, not industrial capacity, or even research.

Anyway, vote closes in 6 hours.
I'm certainly fine with most of our warp capabilities, including defence against it, coming from experience, but would like to offer a token defence for technological methods.

While the primary underlying basis of the functioning of Eris certainly seems to be warp-based (being a warp-entity, and people being able to enter into the groupthink without implants), the initial genesis of Eris was made possible by technology, both conventional and warpbased. As such, we are presumably still using these implants as part of our Eris infrastructure to help ensure its smooth functioning.

I was primarily thinking we could research ways to try and make this implants more robust or hardened against daemon attacks (this may end up making them more bulky tho, which can be problematic), with like, wards or purity seals or whatever, and so by securing parts of Eris from attack, make it easier for us to defend ourselves within the Immaterium.
 
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I'd planned to start with this after you first made contact with a psyker. That being said, Eris is certainly perfectly aware of the warp, and knows of the existence of psyker's as well, so if you decide you want to actively pursue this skill, I'll make options available.

Be advised that the primary resource for acquiring warp-based abilities will be experience, not industrial capacity, or even research.

Anyway, vote closes in 6 hours.

that means atleast for me not doing that until we have Improved Group Mind Skillsharing II as even if that is again only a 5% increase that is going to take years of our bigger projects if my math is correct for how the skill interacts with the emh 5 become a 2.5% increase in efficiency which is huge for the construction part.
 
that means atleast for me not doing that until we have Improved Group Mind Skillsharing II as even if that is again only a 5% increase that is going to take years of our bigger projects if my math is correct for how the skill interacts with the emh 5 become a 2.5% increase in efficiency which is huge for the construction part.
Decision making on what's a higher priority will probably depend on how much [Basics of Warp Self-Defence] or whatever ends up costing, but I consider keeping us safe from Daemons to be pretty high priority. The Age of Technology had all the fancy toys, yet the warp brought them to their knees and then executed them.
 
Decision making on what's a higher priority will probably depend on how much [Basics of Warp Self-Defence] or whatever ends up costing, but I consider keeping us safe from Daemons to be pretty high priority. The Age of Technology had all the fancy toys, yet the warp brought them to their knees and then executed them.

what brought them to their knee was the Iron wars and what killed them was the 5000 year long galaxy wide warpstorm that followed that up and that cut them off from each other when they where an massive interdependet Nation where planets needed imports to keep their pop. feed as an example. The psyker and demons that started to show up where at best a minor issue compared to that.
 
Vote closed. Tally follows.
Adhoc vote count started by Driven by Apathy on Jan 5, 2019 at 1:53 PM, finished with 57 posts and 24 votes.
 
Bad news, unfortunately. Since Monday, I'm away from home for work-related reasons, and will remain so until April. I expected to have internet here, and I do... alas, SV seems to be blocked or something, as I can't access it, except via smartphone.

Therefore, I'm forced to declare this quest as being on hiatus until further notice. :(
 
Bad news, unfortunately. Since Monday, I'm away from home for work-related reasons, and will remain so until April. I expected to have internet here, and I do... alas, SV seems to be blocked or something, as I can't access it, except via smartphone.

Therefore, I'm forced to declare this quest as being on hiatus until further notice. :(
VPN?
 
tor? hotspotshield? they've worked for me before to get around isp bans on the most inane of things, also, personal hotspot doesn't have to be fast to pull up a forum like this. there are options
 
You know, with skill share we could all learn to speak current imperial. Hide the ship (which might be linked to the incident at terra) and have the people claim to be a totally normal human colony.
Make some fake churches for when there are visitors from offplanet?

alas, SV seems to be blocked or something, as I can't access it, except via smartphone.
Can you tether your smartphone to your laptop?
 
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the tau already have people that link together and control them. the Ethereal cast.
That's the joke(tm)

This character is built to be like a ethereal, with a few differences. Though i'm a bit skeptical of their capability to accept peers into their club and even if we did manage it, it would necessitate a reversal of their slow 'genocide' plans (by spreading out human populations so they're always super minorities at minimum, plain sterilization at a maximum - never saw the tau get depicted as having death camps).

And don't forget Eris is a potential psyker and they're denying such a thing exists.

All in all, i prefer (if both can't be done) if we became a alternate afterlife for our members and steadily grew to compete with that with the emperor(though the range is obviously a problem... should be working on subspace tech for implants lol). It would:

1. possibly screw with both chaos and the empyrial tyrant.
2. We'd never loose skills and we'd always be a the 'max sharable skill level' someone in our pop ever achieved.
3. Be hard to kill by exterminating members since presumably we'd have a means to extend the hivemind range to the sector level (at least).

however this would trigger the fuck out of both chaos and the emperor and we're not a good enough psyker to survive since creating a WH40k afterlife is obviously a warp related phenomenon, they'd both target Eris from there. I suggest finding means to 'spread' the hivemind that are technological with the implants and some form of quantum/subspace communication. Maybe use the webway instead of 'warp-warp'.

Also Eris should investigate having a few planet minds on the hivemind too and settle there (both as camouflage and as a booster against chaos).
 
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Bad news, unfortunately. Since Monday, I'm away from home for work-related reasons, and will remain so until April. I expected to have internet here, and I do... alas, SV seems to be blocked or something, as I can't access it, except via smartphone.

Therefore, I'm forced to declare this quest as being on hiatus until further notice. :(

Don't own a smart phone so am not sure if this would work but would it be possible to write up the update on a site you can use on your laptop then copy paste it using your smartphone to put it on SV?
 
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