Gate - thus the jsdf fought there discussion, idea, and recs thread

In good "magic vs modern" the fantasy stuff is vastly more powerful, but also hard or even impossible to replace. An archmage should obliterate multiple battalions before being brought down, but it takes 50 years to train a new one. A dragon can threaten the entire modern army expeditionary force, but it takes 1200 years to reach that size. Etc…

I mean, that is the case in GATE. Except mages are intentionally hiding how powerful they can be for two reasons.

1) Public really don't like stuff turning their worldview upside down, last time someone proposed heliocentrism it lead to large scale witch hunts
2) Gods

So that leads to most military not using mages outside of few special cases. Sure, you can get a mage who can tear down enemy walls. You better hope they don't get tired, or enemy archer doesn't get lucky, or that enemy saboteur sneaks in and slits their throat. Or they get drunk. Or any other myriad things.

Meanwhile, if you lose a catapult and a crew, you can have a new one in a week. And you can mass produce these things.

Lelei is able to go from "Decent, but not army killer" to "I tore apart a dragon. With my mind." just from reading Physics & Chemistry 101 books. Because GATE magic is fundamentally just alteration to reality. Magic maintains the "unnatural" state until stopped, at which point reality asserts itself.
 
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Or mages just don't want to play soldiers and no one really knows how to convince them to. Getting turned inside out while still alive tends to convince everyone mages are more trouble than they are worth.
 
I wonder if it's possible for a portal fantasy-civilisation to coup and decapitate the Russian government and take over at least a good part of the entire thing.
 
GATE: Thus the Players Crafted There
In real life, I sat comfortably at my desk, headphones snug over my ears, fingers lightly tapping on the keyboard. It was just another evening on the server with friends, roleplaying like we always did. We'd been doing this for months now—acting as if we were the default skins from Minecraft. It was fun. I was Steve, the iconic blue-shirted blockhead. My sister, playing on the same server, was off in the Badlands, doing her usual thing—hunting griefers. But here, in the heart of Endertown, things were peaceful.

I adjusted my mouse, guiding Steve across my small farm. Carrots and wheat swayed gently in the blocky wind as I harvested the crops. A couple of other players walked by, their names hovering above them like little beacons. One of them stopped and waved. I pressed the key to wave back. Simple things like that made the server feel alive. It wasn't just about gathering resources or building. We'd built a little community here.

With my inventory full, I headed toward the center of town, where villagers and players were mingling, trading. The market square was bustling—perfectly normal for a Friday night. An Iron Golem lumbered past, stooping down to hand a flower to a baby villager. I smiled at the screen. The small, scripted moments like that always gave the place a comforting vibe.

Then I heard her voice through proximity chat.

"Hey, Steve!" It was Alex, or rather, my friend who played as her. She was approaching with Noor, Ari, Zuri, and the others, all of us sticking to the classic skins. They started up the usual banter as soon as they got close.

"Hey!" Steve called back, turning his character to face them.

"So, when are we heading to the End?" Alex asked as her character stood next to him. "We've been putting it off for too long. That dragon needs to go down."

Noor nodded her head. "I say we do it this weekend. Raid the End, get our Elytras, and be done with it."

"Yeah, we need that XP farm, like, yesterday," Makena added with a laugh.

Zuri groaned. "XP farm? I just want my Elytra so I can fly again. I'm tired of walking everywhere."

They all laughed, their characters jostling each other in a casual, pixelated way. The server's roleplay rules might be strict, but that didn't stop them from having fun. The conversation soon turned to logistics—who had Ender Pearls, who had the Eyes of Ender, what potions were needed, and when they could all meet up.

Steve was about to chime in when Ari glanced at him. "What about you, Steve? You good for Saturday?"

He hesitated for a second. "I, uh, can't make it Saturday. I've got my cousin's wedding."

"Wait, you're going to that too?" Ari asked. "Dude, I'll be there."

"That's great, but now we need to pick another day," Noor sighed. "How about Sunday? Can everyone do Sunday?"

Before Steve could respond, Ari's voice cut through, slightly more curious now. "Hey… What's that?"

Her character turned, staring off toward the northern edge of town. A faint shimmer caught their attention. Steve moved his character to stand beside her and noticed it too—just beyond the village's stone walls.

"What the heck?" Noor muttered. "Is that… a mod?"

"No way," Zuri shot back. "We're not using any texture mods. You know that's against the rules."

They all stared as the shimmer slowly grew, taking form, until it was no longer just a strange light but something physical—something massive. It was a gate. A towering structure of stone, covered in strange symbols. Steve's heart skipped a beat as he watched it materialize, impossibly real for something in this world of blocks.

The villagers had stopped moving, frozen in place as if time itself had paused for them. The mobs that usually lurked just outside the village's safe zones—the pigs, cows, and creepers—also stood still, as though sensing something they couldn't comprehend.

"What the hell is that?" Zuri said, her voice now tinged with genuine confusion.

Then, it happened. The gate began to open.

From its dark depths emerged a legion—rows of soldiers in gleaming armor, banners waving above them in the breeze. What struck Steve more than anything was how real they looked. They weren't blocky, like everything else in Minecraft. These soldiers looked detailed—almost like something out of a high-budget RPG.

"Are those... NPCs?" Kai asked, his voice cracking slightly.

The villagers began to panic, running to the nearest huts, other players still in character as teachers and farmers frantically tried to shepherd them to safety. One player, a hardcore roleplayer for the first time broke character and took out a sword even though his character was a pacifist.

"This is bad," Alex said quietly, pulling out her sword.

Steve's hand hovered over his mouse. Something wasn't right. This didn't feel like an event or update. It felt… real. Too real.

As if on cue, a loud horn bellowed from the approaching legion, the sound ripping through the village. The players around Steve tensed, weapons drawn, their proximity chat exploding with chatter. His headset buzzed with overlapping voices.

"No way, this is insane."

"Are we getting hacked?"

"They don't look like anything from the game—"

Suddenly, Efe's voice cut through all the chaos, his usual calm demeanor broken by a sharp, censored curse. "What the f***?!"

Makena was already handing out swords to anyone unarmed. "Get ready!"

The first wave of the soldiers charged, and everything descended into chaos.
 
It's finally done. My commission pic idea for a Griffin Rider serving as a flying mounted archer is finally completed and posted at my gallery.





This idea was initially inspired by IRUn's Warhammer Fantasy Battles/GATE: Thus the JSDF Fought There AU crossover stories, Gatehammer Fantasy Battles and its rewrite story, Gatehammer Fantasy Battles: The Uneasy Peace, especially the idea of using griffins and the general idea of What If...? the Gate opened up to another rival fantasy world where both sides were more evenly matched or at best, the other side was like the late medieval/Renaissance level Empire of Man from Warhammer Fantasy.

But as I considered the commission, I felt using Warhammer Fantasy and the usual late medieval period fantasy was overdone. The Saderan Empire's Romanesque aesthetics made me think of the usually overlooked Late Roman Imperial period and the Eastern Roman/Byzantine Empire and their aesthetics, especially during the late antiquity and/or early medieval period.

Warhammer Fantasy and the Fire Emblem (Griffon Rider) franchises' portrayal of flying griffins being used as flying cavalry was a nice change from the usual depictions of pegasi or flying dragons.

The final inspiration behind this idea for fantasy flying creatures serving as flying mounted archery came from these two videos from @shad-brooks and GameSpot respectively:
(a) What medieval weapons would dragon riders really use? FANTASY RE-ARMED
(b) Historian & Armor Expert Reacts to Warhammer Arms & Armor

What do you all think of the end result? I thought it would present something for any AU GATE story idea where the Gate opened up to another rival fantasy world where both sides were more evenly matched which instead lead to something presented in IRUn's Gatehammer Fantasy Battles: The Uneasy Peace.

The premise of the Saderan Empire finding themselves having to establish negotiations with a rival peer power reminded me of the Roman Empire's constant on-&-off rivalries and uneasy peace with arguably their greatest rival empire(s) the Parthian Empire and succeeding Sasanian Empire, both of which are famous for their deadly horse archers and cavalry. In this case, Griffin Riders sound like a fitting addition to that historical reference.








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What I really enjoyed from @IRUn's Gatehammer Fantasy Battles: The Uneasy Peace story idea was the political intrigues that would form from this and the idea that the pantheon from that other world might feel offended with the GATE worlds gods' messing with their world. So lets see how they like getting gods from other worlds messing with their domains.

That and the idea is using that other world as a free canvas to think of what other fantasy races and cultures exist in that world since the GATE world's own gods are different from our familiar Earth-based gods. So that leaves open a blank canvas to use and explore if Princess Pina visits that other world as well as part of her royal duties.
 
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