From The Primordial Soup

[X] Agree with the Queens and fly on, looking for a new place to settle.

They told us to leave, and I'd rather not push them more than we already have. They're already doing us a favor by not condemning us.
 
Year 1 of 5, Month 5: Seedling
The Boreal Shadowbeak
The Boreal Shadowbeak is a cold-dwelling cross between a macaw and a raven native to the southern tip of the Glacierbone Ice Sheets, making its home in the trees of special Alumwood Groves. Able to somehow digest shadows and darkness, instead of building traditional nests, it builds hives of darkness-aspected ice which does not melt on exposure to the sun. This takes a great deal of energy -- sometimes one bird will drop dead while making the hives for others in the flock-clan to live out of.

One hive can support about 18 birds (eight males, eight females, two Queens), each with a specialized role / "caste" in the flock-clan such as hunter, scout, or builder. Birds of a particular caste will associate with identical caste members from other hives as well as their home flock-clan.

This bird is the size of a Hyacinth Macaw, with a fourteen inch wingspan from tip to tip. Colored a sooty gray like the ice it conceals itself among, its talons are the first thing noticeable about it because they're a very dark black -- a sharp contrast to the rest of its coloration. Along its back between its wings is a clear, narrow oval-shaped window of clear, flexible chitin that grants a perfect view of its spinal column and nerves and which lights up with electrical activity and bioluminescence from its heart when it wants to attract a mate.

Its bones are doublejointed, enabling crawling into tight spaces or escape points a breeze, and its elliptical wing shape allows for tight moves in enclosed spaces in order to escape predators. While not particularly strong, birds of this species are known to band together in tight social flocks; lonliness and losing their flock are major sources of stress. They do not migrate, picking a spot and staying there for multiple generations as long as the local food supplies hold.

The bird is an opportunist insectivore, living off the cold-immune bugs and crawly things native to the local cave systems. It's not above feeding on carrion when the situation arises, though it has nowhere near the immune system of a hyena nor the resilience of the polar bear. It also feeds on the sweet fruit of their trees, known simply as Frozen Blood-Rubies for their rich color and weepy-exterior so that it looks like it's leaking blood.

Its legs are springy and the inside of its talons is lined with thin gripping-scales much like a gecko's footpads, allowing it to jump and latch onto anything it can; the grip-scales prevent unintended removal. Upon its head is a unicorn-like horn half an inch in length which allows detection of magnetic fields, (limited) photosynthesis when no other food is available, or communication with others in its hive.

Upon its legs are nodes that extrude a kind of icy substance that freezes and darkens on exposure to air; it uses this Dark Ice to construct its hives for safety and defense. It can also vomit this Dark Ice in liquid form.

The Boreal Shadowbeak has a heart larger than would be expected for its size; this heart takes up one third of its body and has the ability to store kinetic energy that it gathers by flying. What used to be a shocking "node" on one of its legs has been internalized to provide a secondary feedback for the heart in case of damage or irregular heartbeat; this is a nod to its extremely powerful genetics preserving the species far longer than other creatures on the planet.

The bird's heart gathers so much energy so as to discharge it if we are handled, through nodes on our chest and back (much like an electric eel's defense). Our cold spit has evolved to a Breath Weapon of liquid Dark Ice that can freeze (and poison) a small animal in place. Our bodies have limited color-shifting ability, and some feathers are an indication of age because the color shifting transfers to the feathers in a way much like a tree's rings.

If hit by blunt trauma, our bodies harden as we play dead, preventing death through broken bones or impact. Our blood instantly thickens on exposure to air, preventing blood loss and death from shock. However, we lost our heat resistance (nothing up here uses heat-based attacks) and great heat of any kind will overwhelm us.

To protect our eggs, we cover them in our poisonous feathers; those that approach may stick themselves with one by accident.

The Boreal Shadowbeak is a poisonous bird; when its feathers are plucked it leaks a foul-smelling toxic substance that will bring necrosis to open wounds. This "venom bile", if swallowed, will kill most other creatures. Underneath its layer of poisoned feathers is a second layer of razor-sharp feathers, and we can "fling" these to a range of ten feet by whipping a wing.
Positive Perks
We are very intelligent, capable of grasping complex problems, coming together for defense, and discussion of situations and news.
Our Queens enter a state of rage if the eggs are threatened. One squawk from them and the rest of the hive follows.
We have a significant Cultivation Instinct and know the value of seeds, storing them for future need.
We are immune to toxins and poisons as our blood is too dense.
We have advanced danger sense capabilities, enabling us to react lightning-quickly, preventing predation by most other avians.
Our feathers are waterproof, allowing us to dive into the ocean to look for other kinds of food (or hide from predators, although there's stuff living in the ocean too...)
Negative Perks
We are resistant to the developing "spirit world" that is taking form, and may not be able to enter it later when the opportunity arises.
We are weak to magnetic distortions (or extremely abrupt atmospheric pressure changes, such as sudden storms).
Exposure to fire for more than five minutes will boil our blood and cause us to burst.
We are weak against impalement and piercing damage.
Upon exposure, toxic metals (mercury, and such) and injected poisons will kill us almost immediately.
Contact with free flowing water slows us as our bodies harden against the temperature change.
Predators, Prey and Neutral Interactions
Four-Legged Geese: Predators of our eggs. Xenophobic to other creatures, especially other avians of any kind and twice as especially to its own species outside its home flock. Permanently hostile to everything.
Destrobeast: Predator. A beerslam of ape and elephant. Has a "magical" scare attack which we're resistant to. Kills for pleasure. Permanently hostile to everything.
Seukothi: Four-armed squirrel-centaurs. They hit the tribal stage before we did, though they're more akin to chimp intelligence than actual intelligence at the moment. Neutral. Hostile to the Lu'Fels, penguins and Four Legged Geese.
Lu'Fels: Allies. Hostile to the Four Legged Geese.
Fire-breathing Penguins: Southern coastal area. Hostile to the Seukothi.
Our Nest's Resources
No nest yet...
Secured Resources (including SAs/FH)
Standard Actions available: 2 of 3
Finest Hour available



Seedling 29, 760k BS: 6/25 Survival Points. 1/3 of the way through the year; we fail to move on if we don't hit that 25.

With repeated baiting (sometimes mimicry of an injured Shadowbeak, sometimes simple harassment) the Lu'Fels have started to drive back the Four-Legged Geese. The Four-Legged Geese have been responding in kind, and in battles of Destrobeast vs Lu'Fel, bigger usually means better. The local Lu'Fel population is significantly down because of this, and the Four-Legged Geese are making headway towards us.

During our baiting, we discover two sources of S+ -- one of which is over the most populous part of the Four-Legged Geese's territory, while the other is diluting into a pond on a path that the Destrobeasts use. If they claim the pond and start to grow smarter, that could be very very bad. If the Four-Legged Geese discover the S+ in their territory, that might be even worse.

The former location is very S+ rich -- the Four Legged Geese don't know what they've got, but their population is too high for us to capitalize much on their S+. The latter spot is less S+ rich but it's still a sizable haul... unfortunately we don't have enough forces to take both locations.

The Flock-Clan Queens of the local nesting spots are unwilling to coordinate with each other because doing so would leave the eggs undefended -- we're outnumbered. However, experimentation during our baitings have suggested faking injury might lead the Four-Legged Geese into ambushes.


 
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[X] Sneak a couple Shadowbeaks to the Four-Legged Geese's S+, looking for an alternate route to capitalize on.

We have high intelligence and poison shadow like powers alongside quick movements, dodge and minor color changing, all these advantages can help us greatly in this

Do we get a bonus to this if we do it at night? Also the lake shouldnt be free flowing water so we can hide in the lake while we harvest S+ without worrying about immobilization I think

@Waters-The-Water Is the source of S+ discovered in goose territory flowing water or just a pond/lake?
 
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B and C i think are gonna be the best but we have to think this through

A i think this is the 0
B has high potential but could be nothing
C also high potential bit could backfire if caught
D likely 1-2 points but we need some big wins or we are done


so maybe We go for B with the standard action of poisoning them and the S+
 
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A has some benefit, but would drain our resouces and could kill more of us

B runs the risk of the geese catching onto us and learning what resource they have

C seems to have decent chances, but could kill more of us

D is already a proven bust
 
[X] Sneak a couple Shadowbeaks to the Four-Legged Geese's S+, looking for an alternate route to capitalize on.

Maybe with an standard action to help the odds?

[] Standard Action: Send a group to feign injury as a distraction
[] Standard Action: Poison their water supply
 
[] Standard Action: Poison their water supply
Could work I think we are immune to our own poisons and if they fully catch on lets poison the S+ supply before leaving so they cant access it

[] Standard Action: Poison their water supply near the S+ source so they look for water further away and poison the S+ source to deny access if the geese catch on

Maybe this?
 
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[X] Sneak a couple Shadowbeaks to the Four-Legged Geese's S+, looking for an alternate route to capitalize on.

[X] Standard Action: Poison their water supply near the S+ source so they look for water further away and poison the S+ source to deny access if the geese catch on
 
[X] Sneak a couple Shadowbeaks to the Four-Legged Geese's S+, looking for an alternate route to capitalize on.

[X] Standard Action: Poison their water supply near the S+ source so they look for water further away and poison the S+ source to deny access if the geese catch on
 
Its been a lot of debating but i guess ill vote for this, though itll lose

[X] Bait the Four-Legged Geese into an all-out assault, pretending to be weak (Killdeer tactics)
 
Its been a lot of debating but i guess ill vote for this, though itll lose

If it makes you feel better it was worth 3 points. What did win (locking votes now, post to come tomorrow) was worth 0 -- I did say their population was too high to capitalize much on their S+, I did say "outnumbered"... There's no way you can sneak there without being spotted. I left that option as a trap thinking you'd be thinking "best defense is good offense, we need to do *something* now." instead; I thought only one or two people would pick it (as a means to get people to discuss actions). Maybe when I roll the standard action result it'll salvage it somewhat.
 
i have decided that i am a dumbass and shouldn't discuss cause ima make us have to restart at this rate


so for future reference ima read through it multiple times before i decide instead of going with my gut
 
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Year 1 of 5, Month 6: The Tree
Lost track of time or this'd of been up earlier. Next post friday afternoonish.

The Boreal Shadowbeak
The Boreal Shadowbeak is a cold-dwelling cross between a macaw and a raven native to the southern tip of the Glacierbone Ice Sheets, making its home in the trees of special Alumwood Groves. Able to somehow digest shadows and darkness, instead of building traditional nests, it builds hives of darkness-aspected ice which does not melt on exposure to the sun. This takes a great deal of energy -- sometimes one bird will drop dead while making the hives for others in the flock-clan to live out of.

One hive can support about 18 birds (eight males, eight females, two Queens), each with a specialized role / "caste" in the flock-clan such as hunter, scout, or builder. Birds of a particular caste will associate with identical caste members from other hives as well as their home flock-clan.

This bird is the size of a Hyacinth Macaw, with a fourteen inch wingspan from tip to tip. Colored a sooty gray like the ice it conceals itself among, its talons are the first thing noticeable about it because they're a very dark black -- a sharp contrast to the rest of its coloration. Along its back between its wings is a clear, narrow oval-shaped window of clear, flexible chitin that grants a perfect view of its spinal column and nerves and which lights up with electrical activity and bioluminescence from its heart when it wants to attract a mate.

Its bones are doublejointed, enabling crawling into tight spaces or escape points a breeze, and its elliptical wing shape allows for tight moves in enclosed spaces in order to escape predators. While not particularly strong, birds of this species are known to band together in tight social flocks; lonliness and losing their flock are major sources of stress. They do not migrate, picking a spot and staying there for multiple generations as long as the local food supplies hold.

The bird is an opportunist insectivore, living off the cold-immune bugs and crawly things native to the local cave systems. It's not above feeding on carrion when the situation arises, though it has nowhere near the immune system of a hyena nor the resilience of the polar bear. It also feeds on the sweet fruit of their trees, known simply as Frozen Blood-Rubies for their rich color and weepy-exterior so that it looks like it's leaking blood.

Its legs are springy and the inside of its talons is lined with thin gripping-scales much like a gecko's footpads, allowing it to jump and latch onto anything it can; the grip-scales prevent unintended removal. Upon its head is a unicorn-like horn half an inch in length which allows detection of magnetic fields, (limited) photosynthesis when no other food is available, or communication with others in its hive.

Upon its legs are nodes that extrude a kind of icy substance that freezes and darkens on exposure to air; it uses this Dark Ice to construct its hives for safety and defense. It can also vomit this Dark Ice in liquid form.

The Boreal Shadowbeak has a heart larger than would be expected for its size; this heart takes up one third of its body and has the ability to store kinetic energy that it gathers by flying. What used to be a shocking "node" on one of its legs has been internalized to provide a secondary feedback for the heart in case of damage or irregular heartbeat; this is a nod to its extremely powerful genetics preserving the species far longer than other creatures on the planet.

The bird's heart gathers so much energy so as to discharge it if we are handled, through nodes on our chest and back (much like an electric eel's defense). Our cold spit has evolved to a Breath Weapon of liquid Dark Ice that can freeze (and poison) a small animal in place. Our bodies have limited color-shifting ability, and some feathers are an indication of age because the color shifting transfers to the feathers in a way much like a tree's rings.

If hit by blunt trauma, our bodies harden as we play dead, preventing death through broken bones or impact. Our blood instantly thickens on exposure to air, preventing blood loss and death from shock. However, we lost our heat resistance (nothing up here uses heat-based attacks) and great heat of any kind will overwhelm us.

To protect our eggs, we cover them in our poisonous feathers; those that approach may stick themselves with one by accident.

The Boreal Shadowbeak is a poisonous bird; when its feathers are plucked it leaks a foul-smelling toxic substance that will bring necrosis to open wounds. This "venom bile", if swallowed, will kill most other creatures. Underneath its layer of poisoned feathers is a second layer of razor-sharp feathers, and we can "fling" these to a range of ten feet by whipping a wing.
Positive Perks
We are very intelligent, capable of grasping complex problems, coming together for defense, and discussion of situations and news.
Our Queens enter a state of rage if the eggs are threatened. One squawk from them and the rest of the hive follows.
We have a significant Cultivation Instinct and know the value of seeds, storing them for future need.
We are immune to toxins and poisons as our blood is too dense.
We have advanced danger sense capabilities, enabling us to react lightning-quickly, preventing predation by most other avians.
Our feathers are waterproof, allowing us to dive into the ocean to look for other kinds of food (or hide from predators, although there's stuff living in the ocean too...)
Negative Perks
We are resistant to the developing "spirit world" that is taking form, and may not be able to enter it later when the opportunity arises.
We are weak to magnetic distortions (or extremely abrupt atmospheric pressure changes, such as sudden storms).
Exposure to fire for more than five minutes will boil our blood and cause us to burst.
We are weak against impalement and piercing damage.
Upon exposure, toxic metals (mercury, and such) and injected poisons will kill us almost immediately.
Contact with free flowing water slows us as our bodies harden against the temperature change.
Predators, Prey and Neutral Interactions
Four-Legged Geese: Predators of our eggs. Xenophobic to other creatures, especially other avians of any kind and twice as especially to its own species outside its home flock. Permanently hostile to everything.
Destrobeast: Predator. A beerslam of ape and elephant. Has a "magical" scare attack which we're resistant to. Kills for pleasure. Permanently hostile to everything.
Seukothi: Four-armed squirrel-centaurs. They hit the tribal stage before we did, though they're more akin to chimp intelligence than actual intelligence at the moment. Neutral. Hostile to the Lu'Fels, penguins and Four Legged Geese.
Lu'Fels: Allies. Hostile to the Four Legged Geese.
Fire-breathing Penguins: Southern coastal area. Hostile to the Seukothi.
Our Nest's Resources
No nest yet...
Secured Resources (including SAs/FH)
Standard Actions available: 1 of 3
Finest Hour available
A Source of S+ (Available Year 1, Month 12: Withering)



Tree 24, 760k BS: 9/25 Survival Points. Lucky us, the random date picked the last day of the Heart of Mother's Children. Up to four bonus points will be given on the next turn.

Summer has arrived.

Things have gone from bad to worse. To try to put ourselves back in the good graces of the local Queens, we took a small group of Shadowbeaks and Lu'Fels from the area and tried to sneak in to get a sense of what was going on with the S+. The Four-Legged Geese don't know what they have, but they do know the water is important, and after setting up a little delayed surprise (a dam filled with our toxic feathers) we went and tried to get at the S+.

Boy did that fuck up spectacularly. They not only had guards, but had covered one of the only openings to the S+ with twigs with stones perched on them. When we move the twigs to get inside the "dome" where the S+ is concentrated, the pebbles and rocks become unbalanced, then fall into the water and the shoreline, making noise as they hit the ground and warning the Four-Legged Geese we were there.

The Four-Legged Geese were stirred up like hornets and responded in kind, by sending down waves of themselves from the west. We were outnumbered; as we flew east to get away from their dive bombing assaults (and in one case, they were woodpeckering a tree we were nesting in), their second wave came from the east and pincered us.

The local Lu'Fels (and a particularly nasty *huge* Destrobeast) brought down most of that side, allowing the group of Shadowbeaks we were with to flee... but the nesting space is a bust, the group of Shadowbeaks has broken up and fled, the Queens have fled completely and disappeared, and we're alone, needing to find a new place to live.

The poisoned waters will drive away the Four-Legged Geese in due time, allowing ourselves to return to this location later; the S+ isn't going anywhere and it's been marked as a "secured resource" for when the time comes. For now, things are way too hot here and we have to find a place to hide before things get even worse or the Destrobeast comes back with friends.


 
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[X] Follow the last few Lu'Fels leaving the area wherever they go, to provide overwatch while they provide protection.


I mean really, i wanna keep the partnership together
 
@Crawkid i agree but after that im hesitant to decide quickly

So
A the fuck it yolo or 1-2
B i think would be 0-1 cause what it says on the tin
C it could be really good or really bad
D the safe choice 2-3

i mean we have seen just doing something cause it sounds smart or it's beneficial for a society/social relation with warning the other hives. so D could absolutely just be a trick that gets us killed


fuck it

[X] Follow the last few Lu'Fels leaving the area wherever they go, to provide overwatch while they provide protection.
 
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A or D
A sounds risky
D sounds the safest

But is this some reverse psychology? By just following the Lu'Fels we can end up anywhere while A we at least know the threats we have to deal with.

On the other hand, it's not like things will stay the same if we stay, the Lu'Fels are leaving and the Destrobeasts are a huge red Flag.

[X] Follow the last few Lu'Fels leaving the area wherever they go, to provide overwatch while they provide protection.

In the end I just like our mammal friends too much. If we could convince them to remain with us I would change my vote (Lu'Fels ain't that smart so I doubt they have a plan on where they going) but I just don't think using our only Standard Action left or an Finest Hour is worth it.
 
Year 1 of 5, Month 7: Overgrowth
Next post should be sunday, or if I get lazy, monday.

The Boreal Shadowbeak
The Boreal Shadowbeak is a cold-dwelling cross between a macaw and a raven native to the southern tip of the Glacierbone Ice Sheets, making its home in the trees of special Alumwood Groves. Able to somehow digest shadows and darkness, instead of building traditional nests, it builds hives of darkness-aspected ice which does not melt on exposure to the sun. This takes a great deal of energy -- sometimes one bird will drop dead while making the hives for others in the flock-clan to live out of.

One hive can support about 18 birds (eight males, eight females, two Queens), each with a specialized role / "caste" in the flock-clan such as hunter, scout, or builder. Birds of a particular caste will associate with identical caste members from other hives as well as their home flock-clan.

This bird is the size of a Hyacinth Macaw, with a fourteen inch wingspan from tip to tip. Colored a sooty gray like the ice it conceals itself among, its talons are the first thing noticeable about it because they're a very dark black -- a sharp contrast to the rest of its coloration. Along its back between its wings is a clear, narrow oval-shaped window of clear, flexible chitin that grants a perfect view of its spinal column and nerves and which lights up with electrical activity and bioluminescence from its heart when it wants to attract a mate.

Its bones are doublejointed, enabling crawling into tight spaces or escape points a breeze, and its elliptical wing shape allows for tight moves in enclosed spaces in order to escape predators. While not particularly strong, birds of this species are known to band together in tight social flocks; lonliness and losing their flock are major sources of stress. They do not migrate, picking a spot and staying there for multiple generations as long as the local food supplies hold.

The bird is an opportunist insectivore, living off the cold-immune bugs and crawly things native to the local cave systems. It's not above feeding on carrion when the situation arises, though it has nowhere near the immune system of a hyena nor the resilience of the polar bear. It also feeds on the sweet fruit of their trees, known simply as Frozen Blood-Rubies for their rich color and weepy-exterior so that it looks like it's leaking blood.

Its legs are springy and the inside of its talons is lined with thin gripping-scales much like a gecko's footpads, allowing it to jump and latch onto anything it can; the grip-scales prevent unintended removal. Upon its head is a unicorn-like horn half an inch in length which allows detection of magnetic fields, (limited) photosynthesis when no other food is available, or communication with others in its hive.

Upon its legs are nodes that extrude a kind of icy substance that freezes and darkens on exposure to air; it uses this Dark Ice to construct its hives for safety and defense. It can also vomit this Dark Ice in liquid form.

The Boreal Shadowbeak has a heart larger than would be expected for its size; this heart takes up one third of its body and has the ability to store kinetic energy that it gathers by flying. What used to be a shocking "node" on one of its legs has been internalized to provide a secondary feedback for the heart in case of damage or irregular heartbeat; this is a nod to its extremely powerful genetics preserving the species far longer than other creatures on the planet.

The bird's heart gathers so much energy so as to discharge it if we are handled, through nodes on our chest and back (much like an electric eel's defense). Our cold spit has evolved to a Breath Weapon of liquid Dark Ice that can freeze (and poison) a small animal in place. Our bodies have limited color-shifting ability, and some feathers are an indication of age because the color shifting transfers to the feathers in a way much like a tree's rings.

If hit by blunt trauma, our bodies harden as we play dead, preventing death through broken bones or impact. Our blood instantly thickens on exposure to air, preventing blood loss and death from shock. However, we lost our heat resistance (nothing up here uses heat-based attacks) and great heat of any kind will overwhelm us.

To protect our eggs, we cover them in our poisonous feathers; those that approach may stick themselves with one by accident.

The Boreal Shadowbeak is a poisonous bird; when its feathers are plucked it leaks a foul-smelling toxic substance that will bring necrosis to open wounds. This "venom bile", if swallowed, will kill most other creatures. Underneath its layer of poisoned feathers is a second layer of razor-sharp feathers, and we can "fling" these to a range of ten feet by whipping a wing.
Positive Perks
We are very intelligent, capable of grasping complex problems, coming together for defense, and discussion of situations and news.
Our Queens enter a state of rage if the eggs are threatened. One squawk from them and the rest of the hive follows.
We have a significant Cultivation Instinct and know the value of seeds, storing them for future need.
We are immune to toxins and poisons as our blood is too dense.
We have advanced danger sense capabilities, enabling us to react lightning-quickly, preventing predation by most other avians.
Our feathers are waterproof, allowing us to dive into the ocean to look for other kinds of food (or hide from predators, although there's stuff living in the ocean too...)
Negative Perks
We are resistant to the developing "spirit world" that is taking form, and may not be able to enter it later when the opportunity arises.
We are weak to magnetic distortions (or extremely abrupt atmospheric pressure changes, such as sudden storms).
Exposure to fire for more than five minutes will boil our blood and cause us to burst.
We are weak against impalement and piercing damage.
Upon exposure, toxic metals (mercury, and such) and injected poisons will kill us almost immediately.
Contact with free flowing water slows us as our bodies harden against the temperature change.
Predators, Prey and Neutral Interactions
Four-Legged Geese: Predators of our eggs. Xenophobic to other creatures, especially other avians of any kind and twice as especially to its own species outside its home flock. Permanently hostile to everything.
Destrobeast: Predator. A beerslam of ape and elephant. Has a "magical" scare attack which we're resistant to. Kills for pleasure. Permanently hostile to everything.
Seukothi: Four-armed squirrel-centaurs. They hit the tribal stage before we did, though they're more akin to chimp intelligence than actual intelligence at the moment. Neutral. Hostile to the Lu'Fels, penguins and Four Legged Geese.
Lu'Fels: Allies. Hostile to the Four Legged Geese.
Fire-breathing Penguins: Southern coastal area. Hostile to the Seukothi.
Arctic Komodo Dragons: Unintellient, hostile. They do group up and colonize caves.
Our Nest's Resources
No nest yet...
Secured Resources (including SAs/FH)
Standard Actions available: 1 of 3
Finest Hour available
A Source of S+ (Available Year 1, Month 12: Withering, requires SA/FH due to distance)



Overgrowth 5, 760k BS: 14/25 Survival Points.

The Lu'Fels have gone north then east, closer to the coast. The land has grown colder and more rocky as the terrain gives way to a more proper tundra but it's not cold enough to impede us. The Lu'Fels meanwhile have begun growing much deeper coats in order to resist the cold, the thickness of which is enough that we could almost nest in their fur if we didn't already build our hives in trees.

The Four-Legged Geese don't come this far north, although an occasional Destrobeast (likely lost) is sighted at distance. We're safe for the moment, but what we've noticed is that there aren't any Shadowbeaks this far north. Without a nest / hive of our own, the ability to survive is severely hindered. We could try enticing the southern Shadowbeaks to move north (but that isn't guaranteed) while another potential move could be going eastward across the ocean to the big island; it would not be hard.

We make our (temporary) home in a grove of trees overlooking a cliff; at the base of this cliff is a boneyard resting on top of a very warm mud pit. Rooted in the mud pit are some strange arctic trees that seem to suck the mud up and spurt it out through holes in their roots (think an arctic version of mangroves). The spurting seems to match the beating of one's heart. At the base of the trees where roots meet mud, the roots are encased in some kind of semitransparent substance... not quite calcium like bones, but not fully transparent like silica glass either.

Sources of meat this far north are few, and of those sources, right now the Lu'Fels are one of the biggest. One thing that is noticeable is that there is a wide variety of reptiles of all sizes basking themselves on rocks, seemingly immune to the cold. There's even groups of them growing pangolin-like scales and colonizing caves.

One variety of lizard is komodo dragon sized... and if they're that big, there needs to be a food source that sustains that size somewhere. Unfortunately, they appear to be hostile, snapping birds out of the sky by leaping on them from above much like a leopard ambushes its prey.

So far from the fights you've seen between Lu'Fel and this species of lizard, the lizards are tanky. Not bulletproof like crocodile-skin armor might be, but you haven't seen a Lu'Fel win yet (not for their lack of trying -- many fights are double-kills due to injuries, or stalemates).

Not having a flock of our own is beginning to stress us out.


 
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