What cape name should Taylor end up with?

  • Flock

    Votes: 39 8.5%
  • Fragment

    Votes: 147 32.0%
  • Looking Glass

    Votes: 103 22.4%
  • Fracture

    Votes: 186 40.4%
  • Kintsugi

    Votes: 74 16.1%
  • Skygazer

    Votes: 80 17.4%
  • Other (please specify in comments)

    Votes: 17 3.7%
  • None of the above (Please say why in comments)

    Votes: 6 1.3%

  • Total voters
    460
Skygazer seems to be the only New Wave'ish cape name (the twee is on brand). I like the names winning the poll, but people those are villain names, violent sounding action verbs Fragment and Fracture. No way Kintsugi would stand in the Bay with the ABB being a presence. Can't say I like Looking Glass or Flock but they are the most likely if Taylor joins the Wards. Safe sounding and generic. Not sure what Taylor would choose if she was independent. She's notoriously bad at names, so the PRT would inevitably name her like what happened in canon.

Can't say I feel very positive about Lady Photon here. Whatever her intentions, she's trying to recruit Taylor into the cult with very little thought about the consequences for Taylor or her family, or at least if there is thought Sarah doesn't really care if people end up dead. This seems true to character, but doesn't mean I have to like her. She comes across as a bit of a fanatic, but then again Carol had to have gotten it from somewhere.
 
Skygazer seems to be the only New Wave'ish cape name (the twee is on brand). I like the names winning the poll, but people those are villain names, violent sounding action verbs Fragment and Fracture.
As opposed to peaceful, nonviolent names like "Brandish" and "Flashbang?" :p

...In all seriousness, it does seem to be just those two, though. Maybe Mark and Carol were the edgy couple, back in the Brigade days?
 
As opposed to peaceful, nonviolent names like "Brandish" and "Flashbang?" :p

...In all seriousness, it does seem to be just those two, though. Maybe Mark and Carol were the edgy couple, back in the Brigade days?
You know what touché! I did not see past Glory Girl, Laserdream, Shielder and Lady Photon, so Fracture/Fragment might work. Also I'd be a hypocrite if I said I abjured everything twee. A bit of twee ain't always a terrible thing.
 
violent sounding action verbs Fragment and Fracture
I don't think I've ever seen fragment used as a verb, though thinking about it it'd be the action in "fragmentation grenade" so I can see where the violence comes in. I've mostly encountered it as a noun using the "a piece of the whole" meaning which I don't find villainous (or even threatening) at all*. It's also not particularly heroic, you don't want the person saving you to give you a fragment of their attention and it's not the best name to convey a "can be in many places at once" angle (no need to ask I don't have a better idea).

A fracture, one the other hand, is the result of hitting things and people too hard so a good choice for a villain but probably not the best name to give yourself when you want to be a part of law enforcement. (Assault? Never heard of him.)

If she's planning on sticking to a scouting role I propose the name Watchtower. It has the bonus of making her seem like a static non combattant and therefore not a threat.

*If Taylor was willing to cut people into pieces it could be made threatening. (It still wouldn't be the best fit but I certainly wouldn't be willing to argue the point with her then.)
 
While I did vote for Fragment and Fracture (preferring the latter), I think Kaleidoscope would be even better. It has this whole breaking-apart-and-merging thing going on, unlike the other two, and yet is fundamentally about seeing things.
 
I don't think I've ever seen fragment used as a verb, though thinking about it it'd be the action in "fragmentation grenade" so I can see where the violence comes in.
It's definitely not a common verb, but it's used in non-grenade contexts. Still, I think most people who saw the word "fragment" absent of context would think it was referring to the noun.

I've mostly encountered it as a noun using the "a piece of the whole" meaning which I don't find villainous (or even threatening) at all*. It's also not particularly heroic, you don't want the person saving you to give you a fragment of their attention and it's not the best name to convey a "can be in many places at once" angle (no need to ask I don't have a better idea).

A fracture, one the other hand, is the result of hitting things and people too hard so a good choice for a villain but probably not the best name to give yourself when you want to be a part of law enforcement. (Assault? Never heard of him.)
"Fragment" and "fracture" don't sound particularly good or evil to me, any more than something like "cut" or "fire" are. They're not pleasant things, but they don't feel morally loaded. It certainly sounds less sinister than a superhero named after bats or spiders.
 
I mean, it makes perfect sense as a name in-universe, but out-of-universe it feels like it would make things really confusing? Since Shards are very much already a thing, even if the characters don't know about them.
The best part here is that only 3 groups have a name for them: S9 calls them passengers, Cauldron calls them agents, and Glaistig Uaine calls them faeries. Probably won't get the vote anyways since write-ins never win, but I like the tongue in cheek nature of having that be her name.
 
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In canon the first Parahuman to appear publicly (aside from Scion) was Vikare, who was both a hero AND had a secret identity, so the "Villains masked up first" philosophy that Lady Photon is espousing doesn't match to the reality of the situation.
 
In canon the first Parahuman to appear publicly (aside from Scion) was Vikare, who was both a hero AND had a secret identity, so the "Villains masked up first" philosophy that Lady Photon is espousing doesn't match to the reality of the situation.
Vikare wasn't the first hero to appear. He was the first hero to die.
 
  1. "among the first" != "the very first"
  2. "The very first hero" != "The very first cape

We don't have data about whether heroes or villains started wearing spandex first. And even if we did, the spandex isn't what Sarah is talking about. It's about concealing your identity so you can get away with unpleasant acts, and criminals were doing that since long before they started getting laser eyes.
 
Well that was over too quickly. I just stumbled on this story and read through it in barely an hour. I want more! Though I do hope someone does something about Sophia before too long. It's already a bit weird that Glory Girl doesn't know about Shadow Stalker, but since we're at an unspecified earlier point in canon that's understandable. The fact that no one's pushing too hard yet on Taylor's implications that her trigger event was caused by a cape whose civilian identity she knows (and who Panacea can attest has likely been physically abusing her for quite some time) isn't yet unbelievable, but it will quickly become so if the adults get involved and no one at least asks Taylor whether she feels like her life is in danger. Sure, Taylor doesn't want to share her woes with the world, especially after Alan Barnes decided that brains are for other people, but New Wave should be able to spot (and indeed already has spotted) the implications of all the hints Taylor keeps dropping. Or in some cases, outright telling people.

If the plot starts to be predicated on New Wave not sharing information about this new hero that they're all probably discussing in their spare time...I will be very disappointed. Some miscommunication and angsty teen rebellion causing sabotaged communication is fine, but this fic is quickly approaching the point where there's too many eyes on the situation for that to be a valid excuse unless a believable lie about the whole situation presents itself. And the only way that could happen is if Sophia has pull with the heroes and uses it. Which runs into the problems that a) if she has such pull it's because she's a Ward and thus Glory Girl would totally have known about her and b) Sophia doesn't have any idea that Taylor's doing anything other than being her 'usual cowardly self.'
 
Thank you for writing! I don't think I, either, have ever seen such a discussion of the ideology of New Wave.
 
This is in general a very lovely fic. Major characters in it (almost all capes) feel like real people, but there is also an element of them being larger than life which I like.

As for the latest chapter, Lady Photon is definitely very fervent in her convictions and actually at least somewhat convincing. I like how she comes across, even if I don't necessarily agree with her beliefs.
 
the cops don't wear masks thing doesn't actually hold water when in our world american and mexican cops leave their place of work in a manner that lets them hide the fact they are cops and use many techniques to hide their family and friends from being targeted by their work. the unwritten rules created by wildbow are reflections of the rules of comic books but those rules are a reflection of our world and more specifically appeared in comics as the al capone style criminal was removed from criminal society leaving only those criminals willing to go after a cops family. heroes need masks because of the jack slash of the world and sarah has the very problem on the opposite side because she would go as hard after a non-violent offender as she would after a serial killer because she has the sort of toxic black white vision that would condemn an undercover cop for smoking crack. (example random)

Edit: I know this isn't very clear I donated blood a couple days ago, I think that's why. I'll come back to it later.
 
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The biggest problem with The Unwritten Rules is that they only work if everyone obeys them. That's the most important part. A smaller, but still important, issue is that once caught villains should be subject to the same legal proceedings as any other criminal. Sure there may need to be some allowances for the differences in containing them, but ultimately there should be actions that revoke the "protection" of The Unwritten Rules such as multiple homicides. In canon the heroes and villains are basically playing by 2 separate sets of rules, such as how the E88 is apparently free to murder other capes with no repercussions while the PRT has to bend over backwards to use non-lethal measures against Hookwolf.

the cops don't wear masks thing doesn't actually hold water when in our world american and mexican cops leave their place of work in a manner that lets them hide the fact they are cops and use many techniques to hide their family and friends from being targeted by their work. the unwritten rules created by wildbow are reflections of the rules of comic books but those rules are a reflection of our world and more specifically appeared in comics as the al capone style criminal was removed from criminal society leaving only those criminals willing to go after a cops family. heroes need masks because of the jack slash of the world

I agree with these two quotes here. In an ideal system, masks would be a privilege given to heroes and rogues, but not villains, precisely because of the sort of thing that happened to Jess. In an ideal system, villains should be unmasked upon capture, precisely so that they will no longer be able to hide behind a secret identity if they escape.

That being said, if the only way to get other "heroes" to stop playing cops and robbers is to unmask themselves, I can't be less than impressed with New Wave for at least trying to be a voice for change.

Obviously it's preferable for everyone that society isn't destroyed, but if the options are "surrender", or "end the world", people (especially the self-selected villains) are going to end the world. This is how mutually assured destruction works, the promise that I will kill us all rather than let you win, and it's actually a perfect analogy for the situations that result in the supposed break down of the Unwritten Rules.

The Protectorate and large villain organisations are nuclear states. They can only skirmish, they can't go to war, with each other because it'll result in mutual destruction. Smaller groups like New Wave and co are non-nuclear states, the nuclear states can do break the rules against them with minimal consequences, because other nuclear states aren't going to end the world to protect someone else, even if they're sympathetic to the victim and oppose the aggressor.

I'm struggling to explain this, and I don't want to derail the thread, so I'll stop here.

And this is the counterargument to Sarah's argument above. I don't think anyone on either side disagrees with Sarah's assessment that the Unwritten Rules are basically a safety valve to keep heroes and villains from pursuing fights to their conclusion, the question is just whether the heroes could win the fight if the Rules weren't in place. Granted the villains would undoubtedly lose (either due to being defeated by a heroic crackdown, or by having the civilization on which they prey destroyed by collateral damage), but the heroes might lose as well.

Actually, I think that's the real difference between New Wave and the Protectorate here. Both sides acknowledge that the current system is broken and corrupt, both sides acknowledge that one possible alternative is a total collapse that is even worse, but New Wave still has hope that a better system might be attainable if we are willing to fight for it.

Also, on a totally unrelated note, I would like to propose Constellation for Taylor's hero name. It sounds heroic, kind of fits New Wave's light-based theme, and I think it also fits the power.
 
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Mark me down for Constellation, that is a really nice name. Perhaps in story before her name really gets out there Taylor switches from Fracture to Constellation after a suggestion from Vicky or someone else that just kinda sticks with her, that'd be a way to justify the change in-story.
Edit: I screwed up, I saw a checkmark on the voting thing for Looking Glass and thought that was the choice, I have a picture-in-picture blocking the right half of the screen and forgot it was by popular vote with no confirmation thingy XD.
 
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Do the Unwritten Rules work? I don't know. They are an artificial culture built to keep a status quo and maintain a level of population enough that what a group of shadow rulers recognizes as civilization is maintained while also building up a population of traumatized living weapons.

Yeah, I think this is a key part of any debate on the Unwritten Rules. Cauldron wants two specific things: to preserve the maximum population of parahumans for the battle against Scion, and to preserve as much of human civilization and culture as possible until that battle, so as to maximize the chances of some part of humanity surviving and being able to rebuild in the aftermath. And the Unwritten Rules do accomplish that. They muffle the damage, stave off potential catastrophic collapse at the cost of a guaranteed slow degeneration. Long-term this is suicide, as without a revolution the system will continue to decay until collapse or revolution is unavoidable. But in the short-term, when the world is far all intents and purposes going to end in another few years? This slow damage is survivable, and the risk of a revolution and rebuilding of the system unacceptable.

Of course, Sarah doesn't know any of this, so her analysis of the logic behind the Unwritten Rules is always going to be slanted because she doesn't know what they were meant to accomplish.
 
Of course, Sarah doesn't know any of this, so her analysis of the logic behind the Unwritten Rules is always going to be slanted because she doesn't know what they were meant to accomplish.
Well, this is a question from the "End with terror , or Terror without End" section! And I'm afraid that not everyone will support such intentions. Especially those who suffer from parahuman conflicts without the ability to fight back.
As Ferdinand Baptista von Schill said - "Better an end with terror than terror without an end".
 
Well, this is a question from the "End with terror , or Terror without End" section! And I'm afraid that not everyone will support such intentions. Especially those who suffer from parahuman conflicts without the ability to fight back.
As Ferdinand Baptista von Schill said - "Better an end with terror than terror without an end".

But there is an end—after Gold Morning, things can be rebuilt to create a better system. Cauldron just wants to keep the game going long enough for society to have a chance to survive GM.
 
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