Episode 3
"Strange Magic Girl"
Your wounds heal as you are quiescent through the remaining night and most of the morning, listening to the flows of magic and spotting irregularities you had missed before. When the last of your wounds fade away you do not rise. Instead you wait, without patience or impatience, for the night to fall. As you wait you plan how you might stalk one of the mortal humans which riddle this town.
There are none who frequent where you live, and with a hunter like the Warrior in this place you doubt taking any humans near where you live would be a wise choice. The Master is also another, different, form of threat. You require another source of power to speed your recovery and to determine how the ambient magic of this tainted place interacts with yours.
You feel the change in the air when the sun sets. Rising from your seated position into full activity you glide out of your sanctum on soft footsteps. As your senses pass over the walls of your home you begin to plan how to ward them, something you can now sustain with your greater power.
That power is still very limited compared to your full strength but you can feel the flickers of thought which are more advanced seemings and the beginnings of your mirror images. The Paralysis Sigils are at the edge of your grasp. Flight and teleportation, the Soul Ray and your Revival ritual are still beyond you.
Items of importance to you secured and seeming in place, you leave the boundaries of your lair and head deeper into the town. Your criteria for a Soul are… specific, but common when taken in combination. Someone young, still strong and healthy. Alone, separated from any companions and hopefully inebriated. Considering these needs you travel toward that liquor and spirits store you saw while searching for your lair.
Slipping through the alleys and dark spaces, the town around you is quiet and your thoughts undisturbed. Free to consider other issues they curve to the question of the being you saw during your retreat from the Bronze last night. He had a Soul, an old and thickly aged one, carrying the weight of centuries. Much like your own or another Demon Soul. He may be a potential ally.
The taint of the Vampire hung in the air around him, however. It is certain that he is not entirely human. Perhaps he is another variety of creature native to this place. He is certainly no Fog Demon. No Penetrator or Maneater.
He is difficult to sense however, his Soul appearing as a normal one at range. You have to get closer to distinguish him from the rest. If he is an old vampire, he also creates little to no disturbance in the ambient taint of magic. You need information about him, and his suitability for an alliance.
Your senses then catch on a Soul as you pass between houses and shops with the ground cool beneath your feet. The Soul is full of vigor and wobbling with drunkeness amongst a group of others moving around the alleys near the liquor building. You stalk after them, pulling stealth and shadows close to you, masking part of yourself. It is too far to see the group physically, but your senses can extend further than before through walls and buildings with your increase in strength.
Eventually you hear them, celebrating something, the scent of drink following them as you expected. You do not pay attention to that however. Instead you wait in the shadows. Spreading wide your senses you track the other Souls moving in the area. There are a few in twos and threes who are quite distant and on the edge is a single Soul. A living and breathing town all around you.
Brief memories of walking through another town in another place with a faceless man at your side flicker through you. Phantom laughter and sensations drift through your mind before twisting into labored breathing and screams as the images you see twist into a dark and solemn cell. More memories from Queen Latria. The memories leave you as quickly as they came, your mind undisturbed by their passage, noting them down as your focus returns to the group.
The group in question unfortunately does not seem to be breaking up. No matter. You move toward one of the distant pairs of Souls, which seem disturbed. The single Soul you noted at the edge of your senses is also in the area, mingling with another group. That one may present themselves as a target if the pair does not suit, though they are more distant and may not break from the group they found.
Faintly, something brushes against the edge of your senses.
"Darla" is moving. You think as you slide through the shadows, tasting her disturbance.
She must be out hunting her own prey. Perhaps in time you may hunt her and the Master's brood in turn. They are a threat in your domain which cannot be redeemed. And their scents riddle this town.
Quietly stalking through another side street you approach the pair of Souls you decided was the best targets. They are far down the way and around the corner in an alley, outside human hearing, but you catch the edges of an argument.
"... I did
not…" A male voice, sounding drunk.
"She was right
there…" An aggrieved female voice.
"... tearing me apart Lisa!" The male again.
"Leave me alone you fu...!" The woman again.
Tracking the Souls you see them split up at this point, as you expected, one heading away from you, the woman. You hear the thunder of one of those carriages and the woman's Soul speeds away. The other Soul, the male, is moving slowly down the alley. You stalk after his Soul from a side street over, working your way closer.
You pause however when you catch a fresh scent of berries tainted with the bloody hollowness you identify as vampire. There is a vampire near, but it is too weak to pinpoint by the disturbance it would cause. Sprinting quietly you round the corner and see the man walking away from you, about to pass an alley mouth. Rushing forward as fast as you can you are unfortunately not fast enough to get more than two thirds of the way to the alley opening before the man is yanked into the shadows.
The scream that follows is quick and aborted and your senses catch a tiny
snarl of sound. Flowing around the corner into the dark opening you see the disheveled creature which stole your target from you, hunched over the corpse of the man. It is lanky and clad in extremely dirty clothing, grave dust clinging to its long and stringy hair.
Noting that little piece of information, you peer deeply into the creature before you as you approach it with demonic quickness. You catch a glimpse of the Soul of the man. It is passing through the vampire and beginning to dissipate, traveling somewhere you cannot see. The creature is already rising up and hissing at you when you round the corner, but undeterred from your self-appointed purpose you reach out and grab it around the throat.
Riding it down with your momentum, ignoring how it tries to claw at your hand, you grab the Soul with your magic and
twist it, trying to force it into a sympathetic channel. The vampire underneath you seizes up and
screams as the channel forms and its skeleton visibly glows through its skin and Fog burns out of its eye sockets. You get a brief connection to the ambient magic directly near you, a sense of spaces and leaking places, and take a chunk out of it.
As you go to take more however, the Soul and the vampire snap and the creature beneath you suddenly explodes into cinders and arcing energy.
Unfortunate… You muse quietly to yourself as you watch the Soul fully transition out of your vision. You had hoped the creature had enough mortality to it to survive that. Rising slowly you consider what to do next. This is obviously a failure, but there
is something to your theory, though you do not want to try this again until you have some time to rethink your approach.
Before you can move on however you sense another Soul at the corner behind you, dark and old. "You are one scary lady, you know that?" His voice is smooth and quiet as you turn to look at the man from the Bronze, leaning against the corner confidently. Tilting your head to the right slightly, hair ornaments clicking, you meet his gaze. You raise an eyebrow, mimicking the Queen you were based on.
The man's gaze moves over you and then stops at your feet, sliding from interested to confused. "No shoes?" He seems mildly off put by this particular small detail. Looking down you see he has what you expect would be fancy shoes of his own.
"I have no need for them." You respond, subtly dragging your eyes back up to meet his gaze again, and catch a faint shudder of his shoulders at your bell like voice. Walking around the body the vampire killed, your gait becoming something smooth and more feminine, you approach slowly. Coming up with another plan like what you concocted in the Bronze with Buffy, you ask him quietly,"What brings you out this night, good sir?"
He sighs. "Hunting. You beat me to it…" His gaze tilts down to the human behind you and becomes sad, "... though not fast enough." He straightens from his maudlin thoughts to look at you again. You briefly consider asking him a question on his nature, this close he smells distinctly of vampires, but that would be an overstep in the careful web of deception you are weaving. He is obviously a subtle ally of the Warrior, which both simplifies your approach while complicating allying with him.
You are within a handful of feet of him when you stop. Turning slightly you look at the corpse. A memory of something a Slayer of Demons once said to you rises up. "You always miss some." You say to him, tone an imitation of sombre. He nods slowly, though he doesn't speak. After a pause where you can see his mind spinning along some path he looks up at you.
"How do you know Buffy?" His voice is much harder now, and you sense the first hint of genuine threat from him, though not precisely directed at you. Not entirely. You consciously relax, falling into the role you are creating in front of him. When you speak, it is lightly, calmly. "I met her that night." Before he can voice his curiosity at that answer you continue. "I had heard portents of a "Harvest". And I decided to… intervene."
He snorts in amusement. "You sure did, 'Witchy Girl'" You raise an eyebrow at that name. He smiles slightly, like he is laughing at a hidden joke. Looking like he is about to respond he stops and perks up, glancing over his shoulder. You catch a faint sound of… blaring noise or sirens before he looks back.
He straightens from the corner he was leaning against. "I have to go, good hunting." You are already walking away, looking back, you give him a nod. "Good hunting to you Sir…?" He smiles sardonically, "Angel."
"Good hunting to you, Sir Angel." With that parting piece, you fade away into the shadows. Watching carefully you see Angel's Soul disappear into the distant back ways as carriages with flashing lights and sirens rush toward the alleyway. You now have a much better grasp of his Soul and scent now.
He should not be able to get so close to you again. He will also be a useful… ally, of a sort. You have no need for the concept in truth, but a deceptive mask of it is useful for mitigating threats. Your stride lengthens and the faint traces of the Queen leave your bearing as he disappears completely from your senses.
Your mind moves away from him, and considers what you learned tonight. The Souls in this town are definitively connected to the energy tainting this place. Making them into a sympathetic channel would not have worked like it did if this was not true. The magic is also in some ways similar to that which lingers around the Archstones, the magical stones which connected the fragmented domains of Boletaria through magic.
It… is leaking in from somewhere else entirely. Another place. You are not certain but you think it may be leaking in from several places at once. It is some form of natural confluence of malevolent energies.
Like the Nexus… Your thoughts skitter away from that. You move faster, heading deeper into the city, considering what to do next, as have been regularly.
The first thing you could do is seek out the Magic Box. Determine its defenses like you have considered before. After you have evaluated them you can then enter the building and take what items you require. Those men in the siren carriages are probably the local constabulary or guard. You will have to watch for them.
The second thing you could do is sneak into that school and seek a repository or library. It should be much easier now, the students will have left the premises you think, if the travels of the Warrior and her companions at night to the Bronze are anything to go by. You will also have far more time to spend in there so you could potentially learn about far more than just vampires.
With your stronger senses you are also starting to understand that some of the flows and changes in the ambient magic you have been sensing are not from the magic itself. They are from separate items, magical objects of some power, interacting with the taint. You had not been strong enough or sensitive enough to realize this until your period of quiescence. You could search for these items, try to put them to use in your workroom.
What do you do with the rest of this night?
[] Head to the Magic Box, examine its defenses and then take what you need from it.
[] Sneak into the school and search for a repository or library to get information on vampires and other mystical topics, including the ambient magic of the town.
[] Seek out the magical irregularities you have been sensing, try to find the magical objects creating them.
So boys and girls, today we learn the Idol is actually
ridiculously attractive in her seeming since it looks like a younger Queen Latria and Latria was the most beautiful woman in her kingdom, or at least that's how I'm interpreting it. Poor Angel here was a bit stunned.
I have also been planning this interaction for daaaaaaaays.
The list of magic items is being made, though surprisingly enough
@Breadnaugt the large majority of items seen on the show are from outside of Sunnydale. Had to dig up info from season 3 before I could find stuff.
E: Also, appologies for this being a bit later than usual, this one took a while to write. Vote lock is at 6:00 pm UTC May 24th like normal.