Finding the Spark (Pathfinder 1E Quest)

Yay for unscrambled brains! 🥳

Excepting that Crit failure, which wasn't really too bad, all things considered, the results turned out pretty well for us. Nothing immediately actionable, but that was expected. The info we received makes for some excellent long-term goals for us to aim for in the future.

As for reassigning skill points, I'm not in favor of that at this point. It would be different if we were higher level and had more points invested, but doing so now could be almost crippling, since even removing them from relatively unimportant skills like Knowledge (Geography) or Knowledge (History) would basically be zeroing out Kori's memories of those subjects. He only has 1 point in each of those skills, and they're sorta foundational to his upbringing in the Darklands.

I would rather wait until we level up again, then we can put both background points into Knowledge (Nobility).

[X] No (Skill will still be available for purchase on future level ups)
 
[X] No (Skill will still be available for purchase on future level ups)

Okay. I am conviced by the spiderfish. This turned out fine.
 
Is the earlier interlude (dream?) connected to the current events, or whatever they are referencing?
Elsewhen, Elsewhere
[...]
As you had so, so many times you reach out, with your hands to hold the patient, with mind and soul to the Beyond for the power to mend what had been marred, to set right the wounds of the People, but this time in your haste the words of the prayer blur together and yet... and yet instead of the flash of pain that is the reward of haste and folly, there is more than silence there, a single chord in the dark. It passes through you and into the girl and you can feel the spark of her life no longer ebbing.
If so, how?
 
I have been thinking...

This whole line of uncovering Azlanti secrets gives us a plot to follow, but we need a motive. And I think that after witnessing a competent Dark Folk, in the Dancer that was poisoned, and learning about this secret organization, maybe we could do this whole uncovering secrets to uplift the People to previous heights. The competent ones I mean.
 
Borrowing a motive from Gorok? Kori was never a community-first kind of guy given how he was treated; the team he has known for a couple of months means more to him than his people did for all these years. I'd say he would want to uplift himself... and if anything more comes out of it, that's a bonus, but he isn't inclined to think about faceless 'People' in the abstract.
 
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I have been thinking...

This whole line of uncovering Azlanti secrets gives us a plot to follow, but we need a motive. And I think that after witnessing a competent Dark Folk, in the Dancer that was poisoned, and learning about this secret organization, maybe we could do this whole uncovering secrets to uplift the People to previous heights. The competent ones I mean.
I don't think Kori is particularly interested in helping his fellow Dark Folk to that extent. Even the competent ones didn't exactly endear themselves to him.

Seems more like following the Azlanti threads would interest him more because he could learn more about the past and his possible future, along with the more tangible benefits that could come with that.
 
By the way, the Menador mountains are the natural border of Cheliax with the other polities.

We are down to interesting times visiting that place. Maybe we can simply go through the Darklands to get to these places.
 
I'd say that secrets of ancient civilizations would mean a lot to our lizard friend, and he is the only one without a strong connection to our party. I was wondering how we could take him with us should we decide to go to the surface. This is, potentially, far more than the secrets of steel. This gives us an additional motive, helping a party member in addition to empowering ourselves.
 
We should do Gorok's quest before continuing the Azlanti questline then.
Yep, I agree.

Just not sure what our immediate next move should be. Not to enthused about the Stone Troll plotline, and the plotline the dead Dancer opened up feels much to high level for our party at the moment.

Do y'all think we are ready to tackle Gorok's quest? Even if we're not ready to handle the Construct crafters (IIRC, they were leftover Constructs?), I guess it wouldn't hurt to start doing the groundwork?
 
Yep, I agree.

Just not sure what our immediate next move should be. Not to enthused about the Stone Troll plotline, and the plotline the dead Dancer opened up feels much to high level for our party at the moment.

Do y'all think we are ready to tackle Gorok's quest? Even if we're not ready to handle the Construct crafters (IIRC, they were leftover Constructs?), I guess it wouldn't hurt to start doing the groundwork?


I doubt that DP will put us in something far too high in the CR scale if we had the chance to do it at level 1.
 
With these developments and with all the things I want Kori to know I think that we have a dearth of skill points.

I hope we can somehow increase his intelligence or something so that we can learn the stuff that we need to learn.
 
Arc 2 Post 3: Of Ages' Breaking
Of Ages' Breaking

The Season of Still Stone

Thankfully for your peace of mind the flashes of hollow color pass from mind's eye into memory as you murmur the First Prayer before slumber, but you cannot help but wonder: What did the thing mean when it claimed that you were blood to those who made it? Running your hands over the smooth silver band offers no answers beyond a tingling of the fingers. Does it want to be used? Does it like the ring have some purpose of its own, or is it simply a vessel that you can fill with your thoughts and the thoughts of others?

Mina Knowledge (History): 1d20 +8 = 16 (Failure)

Mina has little in the way of answers for you, only vague legends of legends, tales not even of her own people, but of strangers who had come from the south, the Taldan's whose tongue had spread across the face of the world like ragweed through living water. "The Taldans claimed they were the heirs of Azlant, they worshiped Aroden whom they called the Last Azlanti."

"Worshiped, what do they worship now?"

"Oh, I'm not sure. It's been a long time since the days of Old Taldor, seven hundred years since the Even Tongued Conquest when the empire broke into two and the western part, Cheliax gained ascendancy. I do know the Chelish took his death very badly, it's why they fell to Devil worship under the dominion of the Thrice Dammed House of Thrune,"

"Whose death?' you ask, frowning.

Mina turns her head to look at you carefully, almost like she thought you were making a jest in poor taste, before shaking her head. "Of course you wouldn't know would you. Aroden died, on the very day, at the very hour when he was prophesied to return and lead mankind to greatness he perished amid terrible calamity and strike, storms came screaming out of the deadlands, pouring hale and black rain, the earth groaned as though the dead meant to claw their way back out of the earth. They say it's bad luck to talk about it, but then 'they' would probably also agree I'm bad luck to talk to."

"Wait, I'm not sure I understood that..." Which is an absurd thing to say to Mina, much less a reason to stop in your tracks as though you had just stepped in a rock gut, but still, "A god died? How? Why?"

Mina gives a helpless shrug. "No one knows, there are as many guesses as there are scholars, but all we can know for certain is that when the Starstone Doctrine was proven false, that's the one that spoke of Aroden's return, all other prophecy failed as well, that is why the age we are in now is the Age of Lost Omens."

"So his priests..."

"Lost all their power," she finishes. "Just in that moment all of them, all at once, they still had all the wealth of the church, properties, servants, gold, some even had vast swaths of land, but it wasn't long until rivals or greedy kings and nobles took it all. The lucky ones joined up with the Church of Iomadae, the Inheritor, but when it comes to the unlucky... the people wanted answers and when they could not get answers they would settle for blood. Two days ride from where I was raised there's an old temple of Aroden and the town that formed around it, Godscrest, they had bad harvest after bad harvest following the loss of Aroden, but they thought the priests were hoarding vast stores of hood so they broke in one night under the cover of darkness..." Seeing your confused look, she adds. "Night is when Desna's stars come out, but it is also when the sun goes down so it's darker and many folk think a better time for dark deeds when others will not see."

"They broke in, killed and ate them?" Cob asks, bouncing next to you.

"No, it's..." Mina gathers her thoughts for a moment. "That's not very common where I come from, it's unhealthy for body and soul." Turning her head back to you she continues. "The mob did kill the priests, they were so enraged, so desperate for the food that was not there that they ripped the priests apart, they gave them no rites and spoke no prayers. Three days later the priests rose from the dead, killed every man, woman and child in Godscrest. No one goes up the old cattle road anymore."

"So about the Azlanti?" you prompt. My blood, my ancestors maybe, strange as the thought is. The kind-voice seemed to think so.

"They were before all the kingdoms of the Inner Sea, before even Taldor and Osirion and they were said to be skilled in the arts mundane and magical. Aroden was the last of them, but all I know of them is from after Azlat's Fall, most of it long after."

"So what would it mean if maybe some of them lived... and I sent them down from... Somal?"

It's her time to stop dead now. "Down from the moon? I'm sorry, I believe you it's just... I have no idea, I cannot even imagine what that would do or where."

"So... is now not a good time to talk about the rest of it, should I space these out?" you ask as earnestly as you can manage.

Akorian Bluff: 1d20 +7 = 22 (Success)

"That's alright," she starts to say then she notices you starting to grin and rolls her eyes. "Well what else did that thing tells you?"

"The location of four, places of refuge buried under the earth, the Azlanti being sensible people who apparently knew that a roof of stone was better than a giant ball of fire above you," you reply, surprising even yourself with how easy the laugh comes. "How much would that be worth?"

"No idea, could be looted and worth nothing, could be like here were we barely found anything or it could be worth a king's ransom."

Though you are still not entirely sure what a king is, it seems to have implications besides 'strong chief', you get the implications, piles of gold to make a dwarf blush. What would you even do with that much wealth?

When next you sleep your dreams are filled with the promise of

[] Glory

[] Wisdom

[] Camaraderie

[] Write in (single word only)




Rock Gut - Name given to tar pits and quicksand collectively by the residents of the dark lands. Various cults, particularly those who worship powers of stone and claustrophobia consider these to be the eternally hungering stomachs of their preferred gods. Few of those who might have the misfortune of being sacrificed in such pits are inclined to disagree

OOC: A bit of history through the eyes of one of your companions as well as a chance to address how Kori relates to it
 
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Even though I'm not in a hurry to reach the surface, I am looking forward to Kori's discovery of so many new things he doesn't even have a frame of reference for at the moment. Mina is going to have to explain so much stuff.

[X] Wisdom

I'm not sure what the consequences of this vote will be, but it's hard to go wrong with 'Wisdom'.
 
I am looking at a pearticular sort of knowledge, knowledge that equates to power. Becoming a keeper of secrets that could change a civilization, and the influence that comes with it. We are an oracle, a vessel through which higher powers work; I'd like to live up to the full potential of our class.

Wisdom is one aspect of it, but not just for wisdom's sake.

Let's try...

[x] Ascendancy

Rising in station, in significance, in import.
 
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