I'd much prefer if we had only a part of the money liquid, and instead invested the rest into something.
Like building up a home for Goroks tribe, or securing a property here or even building a Dragon-Fortress/Wizard-Tower together with our friendly Moon Dragon.
Freely buying usable magical gear for this sum is a bit of a zero-sum-game, since the encounters will still be mostly fair relative to our new total strength, but investing it in something that will matter narratively in future arcs is a nice point to return to.
Its only reasonable for us to have a certain amount of magical gear on us at any given time anyway. Basic and middling attribute boosters, some wands and stuff, decently enchanted weapons and armor, etc., but if we start carrying around +5 weapons, multiple +6 attribute boosters, etc., we become too big of a target, IMO.
Investing much of our wealth, or just keeping it in the Bank of Abadar for now, makes a lot more sense than trying to spend it all on magical gear.
Five inches, though I changed that to spit out a saner 1.2 million gp, still more money than a 20th level character should be worth, but not so much as to break the game.
Im happy with us getting 1.2 million gold as our cut. That is still an amazing windfall. Once we can properly spend some of it, I'll feel much more comfortable going back into the Dark lands, exploring Azlanti ruins, etc.
As for the vote...
Adamantine is great stuff. On top of being very strong, it also bypasses object Hardness like a lightsaber. Literally like a lightsaber using the d20 Star Wars rules. That includes the Hardness from effects like Walls of Force. When Cob can't open a lock, or a path is barred to us, we can just whip out the adamantine weapons and carve our way through.
Medium armor will also give Gorok Damage Reduction 2/-. That's not a huge amount, but it's consistent and adamantine DR can't really be bypassed.
We're going to want to get some of this stuff enchanted, but we can do that back in Andoran. It would keep us in Cassomir way too long to commission an enchanter to do the work.
Kori can technically wear medium armor, too, but it doesn't fit his style and his Cloak of Darkness already gives him an AC as good as any medium armor, and that will keep improving as he levels.
[X] Yes
-[X] Adamantine Daggers: x6 (2 for Cob, 1 for everyone else, including Sirim once he has hands) - Cost: 18,000 gold
-[X] Elven Curve Blade: x1 for Gorok - Cost: 3,000 gold
-[X] Tusk Caps: x2 for Warty - Cost: 6,000 gold
-[X] Breastplate: x1 for Gorok - Cost: 10,000 gold
-[X] Fullplate Barding: x1 for Warty - Cost: 30,000 good