[X] Druid (Leshy Warden): As the vast treeline of the Forest of Qohor emerged into your sight, you soon felt a pull towards it, a drive to enter the forest and claim its mysteries. You could swear by the Old Gods or the New that you could hear words in the whispering of the leaves and see eyes in the hungry shadows of the woods. The words seem to tell you to find them, to seek their secrets, to bring the eldritch malice of the endless forest to Qohor, and perhaps beyond. A few of the voices even plead for protection, mercy. Who are these voices in the leaves?
@Zioneer, so how is class progression going to work here? Will the voted class just be our starting class or can we gradually build Domeric with different combos based on what we come across IC?
I'm mainly wondering what kinds of things are on the table. Would other PrCs be available, or would we need to ride out the full duration of the starting PrC? And if other PrCs are available, are there any that are straight up banned from the start?
Hmm maybe if we meet some requirements QM has set for us by the time we level up we could get a PrC. I don't think they'll be open from the get go though. Might need to do some things first.
Class progression will be within the starting class, and then a PrC if the thread wants it. If there is overwhelming desire to switch to a different class, I am happy to do a questline to convert current class levels into something else. However, it won't be an easy questline...
Killing stuff won't be the only way to level up, experience and loot can be gained from solving obstacles with varied methods; brokering a peace treaty can be a fine way to level up if it is part of an important questline.
The pure cheese PrCs and strategies like Pun-Pun or the one strat to throw the moon (I believe its name was Hulking Hurler?) are of course banned, and all other PrCs and classes will be looked at on a case by case basis. I reserve the right to veto PrCs if they don't fit the mood of the Quest, but keep in mind that the gothicness won't be all the Quest has to offer... Additionally, if I say that a PrC doesn't fit Domeric, then that does not mean that I'd ban it for all party members. If we end up picking a more goofy party member, then a goofy PrC would be fine. I'm pretty flexible.
I am not as experienced in third party material, so if any experienced D&D players say that a third party class or such is unbalanced, I'll likely trust their judgment, though I am happy to follow the mood of the thread.
And yes, all PrCs will require something done first, for example, a Dragon Disciple PrC may require finding ancient dragon lore, that sort of thing. I'll try to make it fit the PrC, and not make it too hard or too easy.
[X] Druid (Leshy Warden): As the vast treeline of the Forest of Qohor emerged into your sight, you soon felt a pull towards it, a drive to enter the forest and claim its mysteries. You could swear by the Old Gods or the New that you could hear words in the whispering of the leaves and see eyes in the hungry shadows of the woods. The words seem to tell you to find them, to seek their secrets, to bring the eldritch malice of the endless forest to Qohor, and perhaps beyond. A few of the voices even plead for protection, mercy. Who are these voices in the leaves?
Well I for one want to eventually be some sort of knight with a theme of dark nature. Like eventually I want us be known as the Knight of the Red Weirwood or something. Long nickname I know but I hope it gets my point across.
Well I for one want to eventually be some sort of knight with a theme of dark nature. Like eventually I want us be known as the Knight of the Red Weirwood or something. Long nickname I know but I hope it gets my point across.
Since we're starting in Essos, a knightly nickname might be a little slow to develop, but with the right set of actions, nicknames, titles, lands, spells, loot, otherworldly portals... lots of things can be ours.
[X] Sorcerer (Ghoul Bloodline) In the long and restless nights spent first on a ship traversing the mighty Rhoyne, then on a caravan heading into Qohor, you began being plagued by startling and mysterious dreams. Nightmares of the Red Kings of old that were your sires. Of blood, of creatures that stalked the night and feasted upon the unwary. You knew that dreams could be prophecy, or the product of an unstable mind, or even merely the result of a bad meal, but these... these felt like more. These felt like power. But how would you harness it, and for what goals?
Well idk what we would be doing in Essos but joining a mercenary company seems like a good option. Idk of many ways we could support ourselves while in Essos. Or we could become the asoiaf version of Indy jones and go treasure hunting or something.
[X] Sorcerer (Ghoul Bloodline) In the long and restless nights spent first on a ship traversing the mighty Rhoyne, then on a caravan heading into Qohor, you began being plagued by startling and mysterious dreams. Nightmares of the Red Kings of old that were your sires. Of blood, of creatures that stalked the night and feasted upon the unwary. You knew that dreams could be prophecy, or the product of an unstable mind, or even merely the result of a bad meal, but these... these felt like more. These felt like power. But how would you harness it, and for what goals?
[X] Sorcerer (Ghoul Bloodline) In the long and restless nights spent first on a ship traversing the mighty Rhoyne, then on a caravan heading into Qohor, you began being plagued by startling and mysterious dreams. Nightmares of the Red Kings of old that were your sires. Of blood, of creatures that stalked the night and feasted upon the unwary. You knew that dreams could be prophecy, or the product of an unstable mind, or even merely the result of a bad meal, but these... these felt like more. These felt like power. But how would you harness it, and for what goals?
[X] Sorcerer (Ghoul Bloodline) In the long and restless nights spent first on a ship traversing the mighty Rhoyne, then on a caravan heading into Qohor, you began being plagued by startling and mysterious dreams. Nightmares of the Red Kings of old that were your sires. Of blood, of creatures that stalked the night and feasted upon the unwary. You knew that dreams could be prophecy, or the product of an unstable mind, or even merely the result of a bad meal, but these... these felt like more. These felt like power. But how would you harness it, and for what goals?
I promised earlier that I'd stop the vote on Wednesday or when I got 20 votes, whichever came first, and it appears I have just about 20 votes. If this holds, then there's a slim lead for the Ghoul Sorcerer, 11-9. I'm happy to start the first update tonight and post tomorrow if that's what the thread wants.
[X] Sorcerer (Ghoul Bloodline) In the long and restless nights spent first on a ship traversing the mighty Rhoyne, then on a caravan heading into Qohor, you began being plagued by startling and mysterious dreams. Nightmares of the Red Kings of old that were your sires. Of blood, of creatures that stalked the night and feasted upon the unwary. You knew that dreams could be prophecy, or the product of an unstable mind, or even merely the result of a bad meal, but these... these felt like more. These felt like power. But how would you harness it, and for what goals?
[X] Sorcerer (Ghoul Bloodline) In the long and restless nights spent first on a ship traversing the mighty Rhoyne, then on a caravan heading into Qohor, you began being plagued by startling and mysterious dreams. Nightmares of the Red Kings of old that were your sires. Of blood, of creatures that stalked the night and feasted upon the unwary. You knew that dreams could be prophecy, or the product of an unstable mind, or even merely the result of a bad meal, but these... these felt like more. These felt like power. But how would you harness it, and for what goals?
Adhoc vote count started by JamesShazbond on Jan 19, 2021 at 1:15 AM, finished with 32 posts and 20 votes.
[X] Sorcerer (Ghoul Bloodline) In the long and restless nights spent first on a ship traversing the mighty Rhoyne, then on a caravan heading into Qohor, you began being plagued by startling and mysterious dreams. Nightmares of the Red Kings of old that were your sires. Of blood, of creatures that stalked the night and feasted upon the unwary. You knew that dreams could be prophecy, or the product of an unstable mind, or even merely the result of a bad meal, but these... these felt like more. These felt like power. But how would you harness it, and for what goals?
[X] Druid (Leshy Warden): As the vast treeline of the Forest of Qohor emerged into your sight, you soon felt a pull towards it, a drive to enter the forest and claim its mysteries. You could swear by the Old Gods or the New that you could hear words in the whispering of the leaves and see eyes in the hungry shadows of the woods. The words seem to tell you to find them, to seek their secrets, to bring the eldritch malice of the endless forest to Qohor, and perhaps beyond. A few of the voices even plead for protection, mercy. Who are these voices in the leaves?
Adhoc vote count started by JamesShazbond on Jan 19, 2021 at 1:15 AM, finished with 32 posts and 20 votes.
[X] Sorcerer (Ghoul Bloodline) In the long and restless nights spent first on a ship traversing the mighty Rhoyne, then on a caravan heading into Qohor, you began being plagued by startling and mysterious dreams. Nightmares of the Red Kings of old that were your sires. Of blood, of creatures that stalked the night and feasted upon the unwary. You knew that dreams could be prophecy, or the product of an unstable mind, or even merely the result of a bad meal, but these... these felt like more. These felt like power. But how would you harness it, and for what goals?
[X] Druid (Leshy Warden): As the vast treeline of the Forest of Qohor emerged into your sight, you soon felt a pull towards it, a drive to enter the forest and claim its mysteries. You could swear by the Old Gods or the New that you could hear words in the whispering of the leaves and see eyes in the hungry shadows of the woods. The words seem to tell you to find them, to seek their secrets, to bring the eldritch malice of the endless forest to Qohor, and perhaps beyond. A few of the voices even plead for protection, mercy. Who are these voices in the leaves?
I think I messed something up with the vote tally, but from what it looks like, Sorcerer (Ghoul Bloodline) has won. Let me know if it hasn't, I'm not too experienced with tallying votes. Either way, vote ended, will be writing the update after I wake up tomorrow/today (sleep schedules, what's that).
Pathfinder classes can do just fine without ever leaving the base class. This ain't 3.5, where every level of Sorc beyond the first is objectively a waste.
Though given is knightly background, Eldritch Knight would be a good PrC for Domeric. Not as good as a genuine Gish class, but still neat.
First Day of the Ninth Month, Year 292 after Aegon's Conquest
As Steelshanks awoke you for the final day before your entrance into Qohor, you blinked away yet another strange dream of ancient sires plaguing your sleeping mind. You recalled mostly colors; the scarlet red blood of a recent recipient of… hospitality, the yellowed off-white of ancient Bolton bone, the pale, desiccated, decaying skin of a disturbingly familiar-seeming flesh-cloak, and most startlingly, a hand whose nails and fingers lengthened into claws, almost like an animal's. A small part of your mind noted that other than the unnatural claws, the hand was quite similar to yours. As your claw raised above a nameless victim, you were jolted awake.
The details of the dream, or rather nightmare, fled as you rose and began dressing. The broad armored form of Steelshanks stood to your side. For years you had considered him a comfort, a sworn sword of your House and a guardian of the interests of House Bolton… before you saw him gut an innocent woman, and… whatever Reek was. You supposed the looming warrior was still a protector of the interests of Roose Bolton, at least.
Seeing your glance, he handed you a bundle of items. A set of fresh clothing in the drab, pig-iron color of the Qohorik peasantry, a slim dagger, whose pommel was decorated with the unblinking visage of the Black Goat staring back at you, and a smattering of coins minted with a face much the same as the dagger. Gods, you supposed you would have to get used to seeing that damnable goat everywhere, maybe for the rest of your life.
"Lord Bolton thought that sending you out without a single scrap to your name would be akin to kinslaying you by neglect. The dagger was my own addition. A foreigner to Qohor might not be kindly looked at if he bears a sword, but a little blade like that could be missed, I wager."
Your gaze must have revealed your dubious expression, for he reached into his own pack and revealed a cloak dyed in the familiar pink of your House. He handed it to you gravely.
"That's fine, quality wool there. Colorful besides. Some merchant will doubtless pay top coin for an 'authentic Westerosi barbarian cloak'. Sell it, buy yourself some better weapons, or clothing depending on how you mean to make your way here."
The guard captain turned to leave, then sighing heavily, glanced back to you. "Or, if the gods forgive you and hallow your deeds, come back with it to the Dreadfort in triumph."
Well. You had not expected that. Perhaps Steelshanks wasn't as heartless as he seemed... at least to you. You nodded, and as he handed you one final item, a nondescript wooden placard signifying passage into the city for foreigners, you clasped his armored forearm.
"Steelshanks. Walton. Thank you. I hope I see you and father again one day."
The taciturn man broke out into a small smirk.
"The look on Lord Bolton's face seeing you back in glory would be a fine memory to have."
With that, he disappeared into the crowds, likely to make his way back
And now, for the first time in your life, you were truly… alone. No lord father, no fostering liege, no heirs to any holding keeping you company. Just you, Domeric Bolton, and the supplies Steelshanks had given you. An auspicious beginning? Hardly. But it was yours, and so be it. You would make yourself a place in the world, even in this strange Essosi city.
You made your way through the gates of Qohor with little fuss, the little wooden placard sparing you the city guards attention. You had heard that grim-faced eunuch soldiers guarded Qohor, and while upon the high walls you spotted a few glimpses of the bronzed, shaved heads and gleaming spears of what must be the Unsullied, here, down on the ground, you saw only bored, belligerent, fork-bearded city watchmen, the likes of which you had seen at Runestone and White Harbor.
Passing your way beneath the shadow of the great stone walls, you gawked about at the city much like a foreigner, which you supposed you still were, and might always be considered so no matter how many namedays you spent under its protection. While not as cramped as the tales you had heard of the other so-called 'Free Cities', there were many hundreds of hundreds of people more than at the Dreadfort. Every few paces you heard the cry of a street-side peddler crowing that his bauble would please the Black Goat when worn round the neck, or that her pigeons or rats or any other manner of vermin would be a worthy sacrifice for the god. Slaves marked with an iron collar clamped around their neck flitted about the city, the gleaming metal and reminder of that most un-Westerosi of traditions giving you an uneasy feeling deep within your bones.
A few men and women with sooty faces and grimy, blackened hands caught your eye as having no goat-related objects about their person, gaining instead a few baleful glares of those festooned with the imagery of the goat god. Throughout it all, a chanting rumbled throughout the city, following you wherever you stepped. Words, crept into your ears, eerie syllables in some heavy accent of High Valryrian, others in a tongue you knew naught of save that it made the hairs on your arms stand up. The City of Sorcerers indeed.
As you made your way towards what the caravan masters assured you was the well-supplied foreign quarter, a high-toned shout pricked your ears, and running towards you saw a squealing, plump, angry pig, oinking its displeasure to the heavens. Quickly following it was a young woman, brunette and clad in grimy vest and trousers like a man's, looking for all the world like a blacksmith of some sort. Taking a moment to think about it, this was Essos, so she probably was a blacksmith.
"Stop that pig however you can!" The woman's voice, powerful and strong, bellowed out at you.
You knew the pig would come across your path, and a few instincts cried out at you to act. One piece of your mind recalled your dream, the sharp, talon-like claws that could slice the animal to ribbons and let you feast upon it raw. A part of your mind that thought that perhaps relying on a strange dream was not the best strategy for dealing with this, and perhaps you should simply stretch out your leg and trip the pig, in case the blacksmith girl wanted to keep it alive. A third part of you, remembering the second motto of your lord father, 'a peaceful people, a quiet land' mused that you could simply walk aside and let the blacksmith and her pig continue the chase without a fuss. Whatever decision you chose to make, the pig was rushing into your path, and would be running into you soon.
How shall you deal with the pig?
[] Use the claws from your dream on the pig
[] Trip the pig, the blacksmith might want it alive
[] Do nothing, this is not your place to interfere.
OOC: Here's your first real decision: what first impression do you want to make on Qohor?
Also, I tried reading the ASOIAF wiki about Westerosi (and Essosi) coinage and the amounts seemed confusing so for convivence's sake, I'm going to treat most coinage as the standard D&D "100 coppers equals a silver, 100 silvers equals a gold", unless there's a better way.
[X] Trip the pig, the blacksmith might want it alive
The rudeness of randomly disemboweling someone's pig aside, butchering it with magic claws is definitely a way to get attention, and possibly not the kind of attention we'd want.
[X] Trip the pig, the blacksmith might want it alive
Btw what age are we. According to the wiki we could be anywhere form 16-24. Although apparently we were contemporaries to Lyanna Stark and could beat her in riding. So idk about us being 16 lol
Edit- Never mind missed the date at the top, its 292 so at the earliest possible birthday form the wiki(273AC) we are 19.