Fear Cuts Deeper Than Swords: A Song of Ice and Fire/D&D 3.5 and Pathfinder Quest

The paladin code says nothing about looting from fallen enemies.
No, but a lot of the types of loot that @Duesal has wanted in the past (undead, devils, grave-robbing, organ harvesting, human sacrifice, poison...) are forbidden by D&D morality.

To be honest I'm anticipating a relatively quick fall regardless of the Oath. When presented with profit and practicality it's hard to cling to abstract principles.
If the QM makes it clear which choices will lead to falling,t hen we probably won'y take them. "Not losing our abilities" isn't an abstract principle.
 
No, but a lot of the types of loot that @Duesal has wanted in the past (undead, devils, grave-robbing, organ harvesting, human sacrifice, poison...) are forbidden by D&D morality.


If the QM makes it clear which choices will lead to falling,t hen we probably won'y take them. "Not losing our abilities" isn't an abstract principle.
If we're forbidden from grave robbing it's really no contest. There are far too many barrows in Westeros for us to be barred from collecting the gear inside.
 
No, but a lot of the types of loot that @Duesal has wanted in the past (undead, devils, grave-robbing, organ harvesting, human sacrifice, poison...) are forbidden by D&D morality.


If the QM makes it clear which choices will lead to falling,t hen we probably won'y take them. "Not losing our abilities" isn't an abstract principle.

Eh.. it's easy enough to rebuild a fallen paladin with even new abilities.

Also when presented with the opportunity to immediately smite your dickish half-brother. :V

I anticipate some forced dialog as we look for an excuse and then much murder
 
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No, but a lot of the types of loot that @Duesal has wanted in the past (undead, devils, grave-robbing, organ harvesting, human sacrifice, poison...) are forbidden by D&D morality.
You can substitute "sacrifice" for "I smite thee in the name of [Patron]". On-call sacrifice, how great is that?

Why would loot be forbidden from clear-cut evil things like undead and Devils?

Again, everything depends on the deity and the GM.

For example, you say "grave robbing", I say say "an expedition to recover ancient treasures as to better fight evil".
 
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You can substitute "sacrifice" for "I smite thee in the name of [Patron]". On-call sacrifice, how great is that?

Why would loot be forbidden from clear-cut evil things like undead and Devils?

Again, everything depends on the deity and the GM.

For example, you say "grave robbing", I say say "an expedition to recover ancient treasures as to better fight evil".
@Duesal, it's true that grave-robbing depends on the GM. Still, don't you love grave-robbing Good people?

And TNE, you're missing my point : Duesal likes looting the devils and undead. As in, the devils and undead are the loot, or at least their Evil-saturated organs are.
 
@Duesal, it's true that grave-robbing depends on the GM. Still, don't you love grave-robbing Good people?

And TNE, you're missing my point : Duesal likes looting the devils and undead. As in, the devils and undead are the loot, or at least their Evil-saturated organs are.
It doesn't matter who they were, I'd like their graves to be up for grabs.

Also, who doesn't want their own Huecuva? :V
 
Sorry for the delay, I was away from my computer.

If Domeric is chosen, he will operate on charisma, as a Pathfinder paladin does.

And due to the nature of Westeros and the many people and beings that could be considered "evil", I won't have Domeric fall from paladinhood in a single act; instead I will implement a hidden morality number that will be adjusted by selfish and selfless acts, the more important or moral the act, the bigger the number. Do good and it's replenished, do bad and it'll be drained. If it goes down to zero, Domeric falls, and either paladinhood restores or blackguardhood gained will require a quest completed.

And as for the blackguard comment, what an *interesting* idea!

And looting graves is distasteful to most Westerosi but not an alignment changer.

The stat block looks good as well, by the way.
 
Sorry for the delay, I was away from my computer.

If Domeric is chosen, he will operate on charisma, as a Pathfinder paladin does.

And due to the nature of Westeros and the many people and beings that could be considered "evil", I won't have Domeric fall from paladinhood in a single act; instead I will implement a hidden morality number that will be adjusted by selfish and selfless acts, the more important or moral the act, the bigger the number. Do good and it's replenished, do bad and it'll be drained. If it goes down to zero, Domeric falls, and either paladinhood restores or blackguardhood gained will require a quest completed.

And as for the blackguard comment, what an *interesting* idea!

And looting graves is distasteful to most Westerosi but not an alignment changer.

The stat block looks good as well, by the way.

I think I forgot to tack on the +2 Human bonus to one stat.
 
Sorry for the delay, I was away from my computer.

If Domeric is chosen, he will operate on charisma, as a Pathfinder paladin does.

And due to the nature of Westeros and the many people and beings that could be considered "evil", I won't have Domeric fall from paladinhood in a single act; instead I will implement a hidden morality number that will be adjusted by selfish and selfless acts, the more important or moral the act, the bigger the number. Do good and it's replenished, do bad and it'll be drained. If it goes down to zero, Domeric falls, and either paladinhood restores or blackguardhood gained will require a quest completed.

And as for the blackguard comment, what an *interesting* idea!

And looting graves is distasteful to most Westerosi but not an alignment changer.

The stat block looks good as well, by the way.
So, @Duesal, I assume you will be joining the Not Voting For A Paladin club?
 
Sorry for the delay, I was away from my computer.

If Domeric is chosen, he will operate on charisma, as a Pathfinder paladin does.

And due to the nature of Westeros and the many people and beings that could be considered "evil", I won't have Domeric fall from paladinhood in a single act; instead I will implement a hidden morality number that will be adjusted by selfish and selfless acts, the more important or moral the act, the bigger the number. Do good and it's replenished, do bad and it'll be drained. If it goes down to zero, Domeric falls, and either paladinhood restores or blackguardhood gained will require a quest completed.

And as for the blackguard comment, what an *interesting* idea!

And looting graves is distasteful to most Westerosi but not an alignment changer.

The stat block looks good as well, by the way.
Ah... Alignment Morality system...

@DragonParadox, mind expalining how stellarly that goes in a quest?
:V

*voting not for paladin intensifies*
 
That is a long and complicated discussion I think it is fair to wait and see how @Zioneer handles things without any preconceptions.
Nah, just joking, really.

I mean, if we see it going the way it went ASWAH, we'll not keep shut about it, will we?
:V

Otherwise, I'm all for seeing how it turns out.
 
Alternatively I could simply house rule that the Ghost Hunter variant class can also be Lawful Neutral. I'm open to ideas to make a Paladin character less frustrating.
 
Alternatively I could simply house rule that the Ghost Hunter variant class can also be Lawful Neutral. I'm open to ideas to make a Paladin character less frustrating.

I think that might be best if you feel comfortable with writing Domeric like that. The issue with enforcing pre-existing morals on a character would be that the players had not part in making those choices so staying away from both moral extremes might be best
 
I am so confused. Are we using Pathfinder races? 3.5 races? And what about feats? or PrCs, or skills?

As of now the only relevant race is human, and we will be using the Pathfinder version. As for feats, skills, and prestige classes, I'll be mixing Pathfinder and 3.5 as necessary, as DragonParadox seems to have done. I find Pathfinder has a greater variety of monsters so I will primarily use that for monsters, with the exception of any monsters from 3.5 books I actually own.
 
As of now the only relevant race is human, and we will be using the Pathfinder version. As for feats, skills, and prestige classes, I'll be mixing Pathfinder and 3.5 as necessary, as DragonParadox seems to have done. I find Pathfinder has a greater variety of monsters so I will primarily use that for monsters, with the exception of any monsters from 3.5 books I actually own.

How do you want to run feat progression? I would suggest Pathfinder since it allows more customization with a higher number of feats. It's one of those things I would have changed about ASWAH if I could.
 
How do you want to run feat progression? I would suggest Pathfinder since it allows more customization with a higher number of feats. It's one of those things I would have changed about ASWAH if I could.

Yeah, that sounds good to me, though if anyone wants to suggest useful feats from 3.5 that work within both systems I'm all ears.
 
So basically the default for everything is Pathfinder, but you're willing to use 3.5 elements sometimes if it seems appropriate?
 
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