//Got attacked by a plot bunny demon, so decided to make a quest out of it.
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You are Yukari Yakumo, and a somewhat annoying problem has recently come to your attention.
As the Youkai of Boundaries, you are well aware of the existence of universes beyond your own, many of which have a Gensokyo of their own, as well as alternate versions of yourself. Others, such as the one you've taken an interest in observing recently, are radically different, they may have Earths or some other parallel, but how they've developed varies greatly between them.
Your current object of interest has several peculiarities, though two of them are the primary source of your concern: The first is that the temporal boundaries of this particular universe seem to suddenly loop on themselves after a period averaging about one month, give or take a couple of weeks; the second being that shortly before the ending of more than half of these iterations there is quite a noticeable spike of power, which seems to grow exponentially stronger every time it happens, to the point where its mere existence has started to cause ripples along the boundaries of nearby universes, which, unfortunately, includes your own…
You believe that if this is allowed to continue unchecked, these ripples of power could become strong enough to be potentially disastrous on a multiversal scale, so it's probably for the best that you nip whatever is causing this in the bud as soon as possible.
That being said, you see no reason to get directly involved at this point either. While you could easily solve the problem on your own, the result would be rather boring and take more effort than you're willing to spend at this time. Besides, it seems that there's still several loops it can go through before you have no choice to take action anyway. Of course, leaving it completely alone would only allow it to get to that point, which is why the simplest solution would be to send some people over there to take care of the problem for you, which would have the added benefit of providing you some entertainment.
That is why you are currently mulling over a short list of candidates who possess qualities that would suit well for this sort of mission. You could simply just send them all over at once, but that might make things less interesting to watch… Two would be acceptable for now, you think, should they fail, you could always drop one of the others in to assist them on the next iteration.
Therefore, with your mind made up, you request Ran -- your kitsune shikigami -- to prepare some tea as you open a pair of gaps to retrieve your initial choices...
Choose two names from the following list. Specify the one you wish to control with an asterisk (*) "(First)"
Edit: Noticed that the vote tally system isn't acknowledging the asterisk like I thought it would. Please use "(First)" and make your votes in plan format
[] Sanae Kochiya
-The Wind Priestess of the Moriya Shrine and a living god. Sanae recently immigrated to Gensokyo from the outside world -- of which your target universe is similar to, if not more advanced in development -- and would therefore have the most knowledge about how things work. Additionally, she has the ability to invoke miracles, which would be a great asset. The only downside is that she needs faith to make her miracles work. She will be able to bring some with her to the other world, but in order to get more she would need to find a new source of followers.
[] Patchouli Knowledge
-The Great Unmoving Library. Patchouli is the resident magician of the Scarlet Devil Mansion, and quite a talented one at that. Her intelligence and expertise in magic might prove invaluable, and she can also bring support with her familiar Koakuma, whom she could potentially summon to her side once she's over there. The only limiting factors with Patchouli are her physical frailty and her infamously poor health which tends to fluctuate on a daily basis, preventing her from using her most powerful magic unless she's feeling particularly well that day.
[] Satori Komeiji
-A youkai from Gensokyo's underground. Satori is rather disliked simply for her species, which have the ability to read the minds and hearts of others with the gaze of their third eyes. While a despicable ability, you do acknowledge that it could have merits for gathering information. Additionally, the girl is able to use her third eye to perform powerful hypnosis on others, and she also possesses the ability to replicate magic that she finds inside of a person's memories. Aside from the obvious "violation of privacy" reactions her ability may provoke if found out, the only other downside is that her third eye is quite noticeable and distinct. You'll have to remember to toss her a trenchcoat when you send her over...
[] Youmu Konpaku
-A half-phantom gardener skilled in swordplay. To be fair, this is more of a favor to your dear friend Yuyuko than a practical contribution. Yuyuko had been wanting to give Youmu a challenging experience for some time, and had been quick to suggest her to you when she learned of your idea. As a half-phantom, Youmu's nature would be difficult to conceal, though her swords are potent weapons. Roukanken, her katana, can cut through almost anything, while Hakurouken, her wakizashi, is capable of dispelling confusion in those it cuts.
[] Fujiwara no Mokou
-A fire-manipulating human who drank the legendary Hourai Elixir. Mokou is immortal and cannot permanently die, and she is capable of regenerating from any injury, no matter how serious or fatal it is. Someone with that power would be useful, since you will be sending them into potentially dangerous territory. Of course, Mokou herself isn't the most social of people either, plus there's no telling how locals would react to discovering her ability.
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//This is meant to be a relatively straightforward quest with d100 based combat. This initial choice establishes what your initial party will be as well as who the "main" character of this quest would be. The one you specify to control will be the one you'll control the most, but you will occasionally have opportunities to control one of the others. Usually if the "main" character ends up either dying or is rendered unplayable through unfortunate circumstances.
//The main goal of this quest is to stop Kriemhild Gretchen from being born, and put an end to Homura's time loops. How you go about this is ultimately up to you, however, you have a limited number of attempts. You have six loops in total to stop it. Every failed loop will cause one of the characters you didn't pick to appear at the start of the next one, until all five are in play. After loop six, you will be locked into whatever ending you receive, or prompt Yukari to directly intervene (in itself a bad ending) should you fail your goal on that final loop.
//Loops can end in the following ways:
//Everyone dies. (They will be revived in the next loop with intact memories thanks to Yukari's manipulations. Note that having Mokou will allow the loop to continue, at the cost of her being the only one left alive.)
//Homura is forced to reset for the usual reasons.
//There really isn't much to worry about aside from that, so the only thing I have to say is have fun.
//Also Omakes are welcome and encouraged.