- Location
- Scotland
If it helps, I'm making a teacher, and she has at least one point in almost every knowledge (except pop culture). I'm leaning to a d&d style bard character.
Quick question, where do you put talents on the character sheet?
Good to know, thank you
Edit: Just wondering, why is Archaic Weapon Proficiency not available at the moment
Just wondering if the occupation Dilettante is alright for use?
Quick question: In the core rulebook, characters at 1st level get 2 feats, then an 3rd level get another feat. So for our 3rd level characters, should it be:Feats:
2 feats for 1st&3rd level. 1 feat for being Human. Basically every class gives bonus feats, so you can choose more feats from the core book depending how many extra you get. (Generally there's only 1 bonus feat from classes at this level)
To double check,Finesse- The crit range for all weapons you wield are one greater (20=19-20,19-20=18-20,etc). When rolling for critical damage, roll twice as many damage dice as needed, and take only the Lowest die rolls.
Critical distinction! Is this "strange AND wonderful benefits", or "strange OR wonderful benefits"?Way of the Fruit- Req.(CHA 16+, INT13+, Knowledge:Earth&Life Sciences 10 ranks) You understand the ancient way of the fruit. You gain strange and wonderful benefits whenever you eat irradiated fruit. These are random effects only discernable when eaten. The entire fruit must be eaten for the effect to activate. (this is a 1d12 roll) However I will not be saying the actual effects until someone takes this feat.
Quick question: In the core rulebook, characters at 1st level get 2 feats, then an 3rd level get another feat. So for our 3rd level characters, should it be:
* 2 feats (1st + 3rd level combined) + 1 feat (Human) + bonus feats = 3 + bonus feats, or
* 3 feats (1st + 3rd level combined) + 1 feat (Human) + bonus feats = 4 + bonus feats?
To double check,
* increase critical hit threat range
* still need to roll to confirm critical hit?
* if confirmed, roll double the damage dice
* but deal less potential damage since we take the lowest dice rolls?
Critical distinction! Is this "strange AND wonderful benefits", or "strange OR wonderful benefits"?
Thanks for clarifying!
Consequently, those with low luck scores (anything under 10) receive a -1 to literally everything.
Going to redo my character. Think I'll go for a strong hero or tough hero. Not sure yet whether I want to be a jack-of-all-trades soldier or a tank. Thinking it over, not entirely sure what use a dedicated hero medic will actually be.
Besides being able to heal anybody And get paid for it? Benefits would include: Having the knowledge of true surgical skills instead of whatever hack jobs that the wastelanders try to pass off as "Medical Expertise"; As a dedicated hero you can make use of your high PER with Sense Motive, Survival, Spot, Listen, etc to extremes; You could also still multiclass (Be a dedicated yet very strong or tough doctor?)
Just my 2¢ cuz I tend to like playing doctors in RPGs actually
Anyway, all of that is less important. Do you really think its a good idea to set the game in 25XX? I mean...I dunno. By 2280s, the NCR - at least - was definitely recovering, if overstretched in their hubris. The point being 200 more years down the line, how much of the wasteland would remain untamed? Or am I overestimating the rate of society's recovery here.
digging this^^^Pretty much. At least their rate of growth in MY eyes lol most wastelanders will be sorta unintelligent, and there will be much more tribals around. But yes the brotherhood and things still have a hold on what small territory they own. Also because of the far shot timeline, there will be more of the Earth trying to reclaim places with new plants and animals mutated by the radiation. Earth has a faster growth rate than the Humans at this point. But if you guys are able to open the vault from the inside, then you can try to turn the tides and strengthen the Human population with your non-radiated selves lol
@GideonBurkheart
Question. We get Simple Weapon Proficiency as a Vault Dweller, but I also get it as a starter feat for being a Dedicated Hero. If I pick Good Natured, do I lose both or do I still get Simple Weapon Proficiency from my class feat?
EDIT: Also edited my reply in the modern RP over at giants.