8 years after First Contact
Agem Creb'pavan had been beyond pissed when the Council had banned all travel in and out of a particular sector of space without warning nor explanation.
He wouldn't mind if it was any other section of space, but this one pissed him off. He had spent the past decade and millions of credits sending probes through that sector, searching for valuable resources to exploit. It took him a large sum of money, and for many, many years, mapping out the area, the investment was a large one. After years of hard work, his efforts had finally paid off—a large cluster of asteroids, rich in eezo, orbiting a neutron star. At a little over three weeks' travel from the nearest mass relay, it had escaped the eyes of many other prospectors like him. Initial estimates placed the total value of the site at well over a billion credits, all for his taking. Nobody had registered it as a find, it was all for him to take, one of the luckiest finds of his lifetime.
Then the Council—in all their infinite wisdom—decided to make the place off-limits.
The place did look like it had been worked on in the past—what appeared to be the remains of a space station lay amongst a debris field—abandoned. It was completely pitch-black, composed out of sleek, pristine curves that made it seem more like a work of art than anything practical. It was almost a double payday as a reward for all the money and time he had spent searching for it. The station didn't look like anything the other races made, nor did it look like one Prothean. The implications were vast—and he was beyond happy to see the fruits of his labor finally come to life.
He had been beyond pissed when the know-it-all Citadel Council told him that the twenty million credits and twelve years of his life prospecting had been wasted. But what had they done for him? Fuck them. It didn't matter back then when he lost his left arm trying to save slaves from being sold into lives full of misery, nor did it matter when he nearly lost his life defending those he had sworn to protect from the dreaded Special Intervention Unit. The galaxy looked down on good batarians as much as they did the bad ones, so why should he care?
His navigator, who had known him personally, was in his confidence, nobody else had any idea of where would they be going. When he left dock, he had filed a false flight path; it had him skirting the edges of banned space. But no, he was going straight into it. He had a hold full of automated mining equipment, and he would see to it that each and every of them would be hard at work mining away the eezo, or else he would be mining it himself. All they had to do was to get close enough, drop off the drones, and then come back in a few months to reap the results. Along the way, they could stop by the derelict and see if it had anything worth salvaging to take.
He was well aware of the potential consequences, but he didn't care. The batarian freedom fighters on Anhur better be given the largest donations ever since the Great Rebellions centuries ago, or he would be down there mining the eezo himself.
Guangxi, Theta Lyrae, April 20th, 2465, 0710HRS Coordinated Universal Time
Rael'Zorah watched the sight beyond the observation deck of one of the human stations as the human shipyards buzzed with activity.
Guanxi stretched out in front of his eyes, activity buzzing around and over it. Sprawling orbital dockyard complexes lay in orbit, like giant spider webs stretching out into space. Giant gantry frames and arms held quarian ships in place as they removed old components and replaced them with fresh ones, repaired damaged sections, and restored badly damaged ships back to fully operational status after centuries of misuse and disrepair.
The Heavy Fleet had only started to be cycled through a complete repair and refit, and even then, the results were already clear. The last surviving twenty heavy cruisers—unique until the introduction of humanity to the galactic community—were already as sharp and pristine as they had been on their maiden voyages centuries ago, before the war against the Geth, accompanied by their re-fitted brethren. Other members of the Heavy Fleet—the few true warships the Migrant Fleet had remaining—were undergoing refit. Some were being stripped down entirely while others underwent repairs to hull breaches caused during their time serving without access to dry-dock or repair.
The human shipyards had been put to good use. While their nanofabrication technology was still inferior compared to the galactic state-of-the-art, they were still nonetheless very functional and effective at their job. The Heavy Fleet was expected to complete it's refit inside of the next year, and once it was done, the Patrol Fleet will take their place in the dockyards, and emerge fresh and new. The three human colony ships cast shadows over the smaller ships of the Civilian Fleet like a guardian angel, their 'wings' extending outward from their bulk seemingly touching the little ships nearby.
The three liveships—
Rayya,
Chayym, and
Shellen—were all being tended to carefully as the human capital-class dockyards went over them with a fine-toothed comb. The repairs had already extended well past damaged individual components and were now extending deep into the hulls of the ships themselves, fixing flaws in the original design outright, flaws that had been overlooked due to the hasty, haphazard conditions they were built in. Sections of metal scavenged from the former quarian navy during their flight from Rannoch were now replaced with DuraSteel plates, sections suffering metal fatigue removed and replaced afresh. Their populations had been moved to the three human colony ships for the time being as they continued to be worked on. From his vantage point on the observation deck, Rael could clearly see assembly drones work over the
Shellen, swarming over the hull to work on areas deemed in need of repair.
The program was going well. Quarians on Pilgrimage were highly valued, contrary to the treatment many would usually expect in other parts of the galaxy. The immense wages many human companies, ranging from small, local shipbuilders all the way to the vast conglomerates that were Enoshima, Nagoya, and Mitsubishi, were willing to pay, spurred on the program at a breakneck pace.
Funded by a heretofore unprecedented surge in money and resources, new ships were purchased as replacements for vessels too beyond repair, and the resulting hulks scrapped for their basic resources and returned to the Migrant Fleet's resource pool. The Civilian Fleet was visibly swelling, with dozens of brand-new ships holding position in the vicinity. The Patrol and Heavy Fleets were also similarly expanded. Dozens of older human warships now sported quarian emblems and paintjobs, holding position with the rest of their brethren, glistening in the distant starlight.
The primary exception to all that had been the capital-class shipyards.
None of the Quarian Federation's dreadnoughts had survived the Geth Rebellion. The last of them, QFS
Ostral, had gone down covering the evacuation fleet's desperate retreat from the homeworld alongside the tattered remnants of the once-mighty quarian military, now reduced to a small collection of ships desperately trying to flee from their former creations.
For centuries afterwards, the Migrant Fleet had relied on the sheer numbers of the Heavy Fleet, led by their few surviving heavy cruisers, to deter any dreadnought-led attack by either the Geth or any other future adversary. The Migrant Fleet grew as ships joined it, brought back by quarians coming home from their Pilgrimages. But now...they had a new protector.
The live AP feed focusing on Capital Yard 7 showed a bustling scene of both human, quarian, and Citadel reporters milling about, cameras recording footage of the massive shipyard, and the ship that lay within. All cameras were on it as running lights came online over the bow and down the stern of the vessel, a silent hum steadily growing in intensity emanating from it's interior as it readied itself for flight.
Docking clamps retracted as the brand-new
Reclamation warmed up it's engines and brought it's drive core to full power.
A chorus of cheers erupted throughout the docking station as
Reclamation cleared the slipway and began proceeding under it's own power. Fireworks exploded overhead, marking the occasion, and the crowd cheered louder than ever. It wasn't just the people who'd come to witness this historic event. The entire planet below them was watching as well.
It was a momentous day indeed.
3,700 meters long from bow to stern, the monstrous
Reclamation dwarfed everything else in the vicinity. Apart from the rumored superdreadnought that the asari was building, it was the largest amongst dreadnoughts, and it's main armament, two spinally mounted super-heavy mass accelerators running the length of the vessel, gave it more than double the firepower of a salarian or turian ship of the line. The Admiralty Board had clearly gone for quality over quantity,
Reclamation spoke for itself. Despite the limited resources at their disposal, they had built up to the largest their resources and eezo reserves would allow.
Onlookers and security personnel alike looked on in awe as the mighty warship passed through the docking bay, it's hull shimmering like glass in the light.
The AP analysis that the ship would bring nearly double the firepower of the Alliance's
Kilimanjaro-class battleships or the turian
Diatryma-class dreadnoughts was drowned out in the cheering crowds outside. CNN reporters and camera operators jockeyed for position, trying to get some shots of the spectacle, but the throng of journalists and spectators kept getting in the way of each other, blocking their view of the action.
Footsteps echoed against the floor as Zaal'Koris entered the room.
"The damn fools are going to get us all killed," he deadpanned. "We couldn't beat the geth when we had an entire military and all they had were a few stolen and converted cruisers." He shook his head in disgust.
Rael turned towards him, raising an eyebrow.
His colleague shrugged. "What can I say? Strong as we might be, we have been out of the loop for over three centuries by now. The geth have done nothing but build in that time. What makes them think we can take on the geth? How are we going to catch up to the centuries of time that the geth have to build?"
"Ekuna didn't work out, either," Rael answered wearily, memories of the constant political battles between the Admiralty Board and the Conclave over the past years coming to mind. "People are smart. Politicians are dumb. That's how we got into this mess."
"As they say,
'genocide is always necessary'," Zaal agreed. "They think that they're doing the right thing, somehow, preparing ourselves for war against the geth, to 'claim what is rightfully ours'. They're only going to drag us into a deeper hole than we ever dug out of. What are we going to do? March up to Rannoch, blow everything geth apart, and then somehow, miraculously, repel everything the geth throws as us in their counterattack? Conclave be dammed, unless Special Projects comes up with a miracle piece of technology that leaves us literally impervious to attack..."
He trailed off.
"I don't know," Rael admitted, turning away. "Maybe there isn't anything left anymore. Maybe our species has run its course. We've lost so much. And yet, you can't help but feel optimistic about the future."
"Optimistic?" Zaal asked skeptically, cocking his head curiously. "You really believe that this ship is going to save us? You honestly think that this ship will give us hope again?"
His face hardened. "No matter how many times the Conclave tries to sell me on it, I am not convinced. No, war is not an option. It is peace. We must learn to coexist with our creations, or accept the loss of our home, permanently. We cannot fight them. Unless we all want to seal the fate of the quarian race."
Rael sighed. "If only the Conclave is as rational as we are..."
Zaal laughed harshly. "If only politicians had a thousandth of our brain-cells, we would have solved most of our problems already!"
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[353,467 results for "Alliance-Batarian Tensions", organized by Most Relevant]
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Citadel News Net: Alliance Escalates Tensions with Batarian Hegemony!
"Vienna, Earth—In a bold move to address the ongoing issue of batarian slaving practices, the Systems Alliance has initiated a trade war with the Batarian Hegemony. The Alliance has imposed hefty tariffs on Hegemony imports and enacted sanctions against Hegemony assets, citing the Hegemony's inaction in combating the rampant slavery within its borders.
The Alliance's decision comes after years of mounting frustration over the Batarian Hegemony's refusal to address the issue of slavery. Despite repeated calls from the Citadel Council and other galactic powers, the Hegemony has maintained that slavery is an integral part of their history and culture.
The trade war is expected to have significant economic consequences for both the Alliance and the Hegemony. The Alliance's tariffs and sanctions are likely to disrupt supply chains and increase costs for consumers. However, the Alliance has maintained that the economic impact is a necessary sacrifice to uphold its principles and protect the rights of enslaved individuals.
The Batarian Hegemony has responded to the Alliance's actions with fury. Hegemony officials have accused the Alliance of hypocrisy, claiming that they are merely trying to protect their own economic interests. They have also threatened to retaliate against the Alliance if the sanctions are not lifted.
As tensions between the Alliance and the Hegemony continue to escalate, many fear that the galaxy may be on the brink of a devastating war. The Citadel Council has called on both sides to exercise restraint and seek a peaceful resolution to the crisis."
Associated Press: Alliance Strikes Back Against Batarian Slavery with Economic Sanctions
"Vienna, Austria, Earth—In a dramatic escalation of tensions between the Systems Alliance and the Batarian Hegemony, the Alliance today announced the imposition of severe economic sanctions and tariffs against the Hegemony. The move is a direct response to the Hegemony's ongoing involvement in the abhorrent practice of slavery, despite repeated calls for reform. The announcement was made today from the Alliance's headquarters in Vienna.
The Alliance's decision comes after years of mounting international pressure on the Batarian Hegemony to end its barbaric slave trade. Despite repeated calls from the Citadel Council and other galactic powers, the Hegemony has remained defiant, insisting that slavery is a deeply ingrained part of their culture.
"Slavery is a barbaric and inhumane practice that has no place in the modern galaxy," stated Prime Minister Fitzroy. "The Alliance can no longer tolerate the Hegemony's continued support of this abhorrent institution."
The sanctions and tariffs are expected to have a significant impact on the Hegemony's economy, which is heavily reliant on trade with the Alliance and other galactic powers. The Alliance hopes that the measures will force the Hegemony to reconsider its stance on slavery and take steps to abolish the practice.
The move is likely to further exacerbate tensions between the two powers, which have been on the brink of conflict for several years. Some analysts fear that the sanctions could spark a wider war between the Alliance and the Hegemony, with potentially devastating consequences for the entire galaxy."
Kar'Shaan Today: Human Hypocrisy and Racism Fuels Galactic Tensions!
"Seshat, Kar'Shaan—The Alliance's recent imposition of sanctions and tariffs against our Hegemony is a clear act of aggression and a blatant display of racism. For centuries, our people have endured prejudice and discrimination at the hands of the asari-dominated Citadel Council, and now, at the hands of the humans and their pitiful Alliance. Now, they have taken their bigotry to a new level, seeking to punish us for the very fabric of our society.
Slavery, as we understand it, is not a tool of oppression but a fundamental aspect of our culture. It is a system that has existed for generations, providing a means of survival for many of our people. The Alliance, with their holier-than-thou attitudes, refuse to understand the complexities of our society or our way of life.
Their sanctions are not merely an attempt to punish us for our practices. They are a deliberate attack on our sovereignty and a blatant attempt to undermine our way of life. We will not tolerate this blatant disregard for our rights.
We call upon the Citadel Council to intervene and demand that the Alliance rescind these unjust sanctions. The galaxy cannot afford to descend into chaos because of the Alliance's narrow-minded views. It is time for them to learn to respect the diversity of cultures and to abandon their racist and imperialist tendencies.
We, the Batarian people, will not be cowed by the Alliance's threats. We will defend our way of life with every fiber of our being."
Citadel News Net: Suicide Bombers Attack Systems Alliance Consulate on Citadel
"The Citadel, Serpent Nebula—The calm of the Presidium was broken this morning as explosions rocked the Systems Alliance Consulate. In a shocking attack that has left the Citadel in a state of shock, a group of suicide bombers stormed the Consulate and overwhelmed it's security detail, before detonating explosive vests. The attack resulted in multiple casualties and significant damage to the consulate building.
The Alliance Consulate, established shortly after First Contact, is located on the Presidium ring, a prime location that is home to the embassies of various galactic powers. The attack occurred during peak hours, when the consulate was bustling with activity.
Witnesses reported seeing a group of individuals, wearing suicide vests, rushing towards the consulate building. Before security forces could react, the bombers detonated their explosives, causing a massive explosion that shook the entire Presidium.
The Alliance has confirmed that several of its personnel were killed or injured in the attack. The Citadel Council has condemned the violence and vowed to bring the perpetrators to justice.
The identity of the attackers remains unknown, but many suspect that the attack was carried out by a terrorist organization. The Citadel Council has called on all galactic powers to unite against terrorism and to work together to ensure the safety of the Citadel."
The Galactic Journal: Border Clashes Between Alliance and Hegemony Intensify
"The Citadel, Serpent Nebula—Tensions between the Systems Alliance and the Batarian Hegemony have reached a boiling point, with a series of border clashes erupting across the frontier between the two powers. The escalating violence has raised fears that the galaxy may be on the brink of a full-scale war.
The clashes have occurred in several locations along the Alliance-Hegemony border, with both sides accusing the other of initiating hostilities. The Batarian Hegemony has claimed that Alliance forces have been encroaching on Hegemony territory, while the Alliance has accused the Hegemony of conducting border raids and harassing Alliance civilians.
The fighting has been particularly intense in the Attican Transverse, a region that is rich in natural resources and strategic importance. Both the Alliance and the Hegemony have deployed significant military forces to the region, and there are fears that the conflict could spread to other parts of the galaxy.
The Citadel Council has issued a desperate plea for both sides to cease hostilities and return to the negotiating table. However, there is little sign that either side is willing to back down. As the violence continues, the galaxy holds its breath, fearing that the worst may be yet to come."
The skytruck came to a halt as Fubuki eased on the brake, stopping the vehicle in the middle of the Anhur wilderness.
"And here we are," she mused, fiddling with the seatbelt as she scanned the alien trees all around her. "Smack in the middle of bum-fuck nowhere, in a skytruck out of all things. How do we come to this?"
Shigure lit a cigarette beside her and opened the passenger-side door for some fresh air. "This is where we need to go."
Fubuki nodded slowly, staring up at the distant mountains looming behind them.
She inhaled deeply through her nostrils, taking in the scent of the forest. A shiver ran down her spine and she looked away from the mountain peaks, feeling exposed.
She never expected to be working with aliens, nor did she ever think of venturing into the middle of a forest in Anhur, either. But, as fate had it, the rising Alliance-batarian tensions had demanded immediate attention, and action. Personally, she'd just drop a dozen HAVOCs four SHIVAs onto each batarian world and be done with it, probably a few more to let them know how badly they had fucked up. But then, need must where the devil drives.
Shigure crushed the empty cigarette box between her fingers and tossed it out to the wilderness below. "They're coming."
"Uh huh…"
The bright lights of another skytruck appeared in the distance as it made it's way through the winding forest trail towards Fubuki's vehicle, brief flashes of light in the distance as they were obscured behind trees, rocks, and other associated obstacles. It was accompanied by two skycars that flanked it, machine guns attached on the back making them out to be the improvised technicals that the Anhur rebels were famous for. The skycars hung back as the truck surged forwards, repulsorlifts propelling it forwards at a significant distance from the ground. Numerous pintle-mounted machine guns became visible as it approached, attached haphazardly to mounts on the roof and through gunports in the sides. Plates of improvised armor were also visible as well.
The skytruck came to a halt as over a dozen batarians, turians, and asari hopped out of it and the two armed skycars close behind, all armed. Volus-made M8 Avengers by the looks of it, with the occasional Phaeston sprinkled in every here and there. Fubuki opened the driver-side door and hopped out in response, her M54 rifle slung over her shoulder. Shigure watched from her seat on the skytruck's right side, blowing puffs of cigarette smoke out to the cosmos as her friend went out to greet the newcomers.
"You have the goods?" the lead batarian asked as he walked up to her, his body covered in thick armoring that seemed to be kitbashed together from numerous different sources.
Fubuki glanced at his fellow resistance fighters, all with improvised equipment to various degrees. "In the truck. You got our goods?"
"Yes, the usual. Hallex, red sand, two tons of each. Your standard deal."
Fubuki smiled warmly at him. "Good. Let me see what I can get you for those."
Shigure jumped down from her passenger-side seat after clicking the button on the dashboard to open the skytruck's cargo hold. Taking in the last dregs of her cigarette before crushing the stub underneath her boots, she pulled out a crate stacked neatly within the skytruck's cargo hold. The Anhur rebels watched as she pulled out a rifle, cradling it within her hands.
"...that's a slugthrower, isn't it?" one of the younger batarians asked. Jaharan, if she remembered correctly.
"Yeah. Not a fancy plasma or laser weapon, not the typical run-of-the-mill mass effect guns you guys all wield. It's a slugthrower through and through, explosive propellants and all."
The batarian eyed her skeptically as Shigure spun the rifle around in her arms. "I know what you're thinking, I've seen that kind of stare before. I assure you, this is not your average improvised contraption made from whatever scrap you can find along the way, nor the hideously primitive museum exhibits. Yes, the way it works can be compared to weapons nearly five thousand years old. But don't underestimate human engineering. Your guns can punch holes through armor, fine. This thing will tear whatever you aim it at to shreds."
"Blow a fist-sized hole through the first one, he's dead on the spot," Fubuki added. "These things aren't designed for civilized fights or sport shooting, they're designed to maim and kill."
Jaharan accepted the slugthrower as Shigure gave it to him, running all four of his eyes down it's angular, jagged lines. The skepticism melted from his face like ice under fire, replaced with awe and admiration instead. His comrades soon followed suit as they took turns handling and inspecting the human rifle.
A turian fiddled with the rifle's bolt mechanism and racked it back and forth, causing the weapon's electronics suite to light up with a bright, red'00'. "What kind of ammunition does it take?"
Fubuki pulled a magazine out of her pocket. "7.62x40mm Arisaka, usually in 60-round magazines. Admittedly, they're not as powerful as the newer 7.62x44mm Nagoya rounds that replaced these later on in the Alliance military. But they can tear through most body armor with ease, and the wounds they leave behind are often horrendous."
The turian's eyes flashed. "Wouldn't premade ammunition like this be hard to source?"
"No. You'll need to reload more often and carry around a lot of annoying magazines, but you can easily replenish your ammunition indefinitely in the field provided you have an omni-tool and sufficient nanofabricator omni-gel. Thermal clips are smaller and lighter, but not by much. I think it'll be a worthwhile trade-off."
He examined the magazine closely, turning it in his hand. "It looks sturdy enough, though I wouldn't want to test it against my own personal defense system."
Jaharan grinned. "I'm sure it will serve us well."
Shigure fished a second crate out of the skytruck and opened it.
"Slave-chip scramblers," Fubuki answered the curious gazes the rebels sent her friend. "Those things send a brief signal, akin to an EMP, that fries slave control chips within a half-kilometer radius. You won't have to worry about your masters using the control implants to incapacitate you anymore. This takes care of that problem permanently, without having to resort to any dangerous surgery to remove them."
Jaharan's eyes widened. "Control implant...jammers?"
Excitement overtook his body language for a moment before he visibly tamped it down. "How…how much for those?"
"As many human slaves that you can possibly free," Fubuki nodded. "Plus the drugs. Those pay a lot, and we sure do need the cash to get our homies back."
Codex Entry — Technology and Equipment — Dark Matter
Abyssals use raw dark matter in their drive cores, collected by unknown means.
Their usage of dark matter is anolagus to the Citadel's usage of element zero, but with a minor twist—instead of mass manipulation, they instead use gravity manipulation. There are, however, sufficient parallels between the two for them to be not too different from each other—Abyssal analogues to mass accelerators, kinetic barriers, and similar technologies, exist.
Human artificial gravity technology was reverse-engineered from their Abyssal counterparts, using 'navitasium', a specialized crystal grown to 'capture' dark matter within it's internal stucture. It normally takes the form of a cube, glowing green, blue, or red depending on the intensity of the power input given (and to a lesser extent, the workload, and thus output), but is often machined to create finely-shaped argrav fields to perform specialized tasks—a major example is the particle accelerators used in the Higashi-Blau slipstream drives.
Codex Entry — Technology and Equipment — Interdimensional Slipstream
The Alliance reverse-engineered their FTL drives not from Prothean ruins and element zero, but rather from Abyssal dark matter crystals and equivalent technology.
Human FTL travel does not depend on the galactic norm of lowering a ship's mass to the point where FTL travel is possible, or of 'warping' space and time to create a 'wave' on which a ship rides through, as seen on quarian FTL drives; they function via accessing and manipulating a realm of higher dimensions known as the 'interdimensional slipstream', a subdomain of numerous infinitesimal dimensions in a 'bundle' above the four-dimensional realm of the known universe.
The realm acts as the intermediary between the known universe and the 'interdimensional realm', a theorized realm beyond the known universe that is composed out of "infinite dimensions and possibilities", where all known laws of physics breaks down, and everything exists in fine superimpositions of existing and not existing. As the known universe expands, it creates a 'shockwave', a 'wake', against the interdimensional realm. Inside of that 'bow shock' lies the region known as the interdimensional slipstream.
The interdimensional slipstream itself is in effect a foam-like bundle of small 'slipways' created by the known universe interacting with the inter-dimensional realm; if normal spacetime is comparable to a flat sheet of paper, then the interdimensional slipstream is akin to a foam-like substance, with endless mazes and networks of internal channels to navigate. A ship entering the interdimensional slipstream is akin to cutting into the block of foam to gain access to one of it's internal channels; the process is repeated to exit. A quantum field is necessary to envelop the ship and 'squeeze' it through the 'slipways', wrapping them in carefully shaped 'bubbles' of normal space.
If a ship enters the slipstream without a quantum field, it triggers a paradox—the presence of normal matter introduces the three spatial and one temporal dimensions of the normal universe to the numerous and incomprehensible dimensions of the interdimensional slipstream. The disrespancy between the two realms triggers a violent chain-reaction of numerous paradoxes stacking atop each other as a result, creating ripples, shockwaves, and eddies to disrupt the chaotic fabric of the interdimensional slipstream; the normal matter is eroded to nothingness. The aftereffects gradually 'fade' into nothingness as the paradoxes eventually collapse into the void, a process known as reconciliation.
The number of paradoxes such an event triggers depend on the mass of the object—smaller objects disrupt the slipstream much less than larger ones. If multiple objects are phased into the slipstream at the same time, the combined paradoxes and aftereffects build up, they accrue a 'debt'. The debt can be 'paid' by permitting the slipstream time to reconcile the aftereffects, allowing them to fade into nothingness. If too large a mass phases into the slipstream, or too many objects are phased into it in a short period of time, then the effects can be disastrous. Cascading ripples will violently collapse any rifts leading to normal space, the local vicinity becomes a violent, turbulent storm of ripples and shockwaves; any object made of normal matter is instantaneously turned into "atomized bits". Such an event is typically known as a Catastrophic Reconciliation Blackout.
Navigating through the slipstream is akin to navigating through a maze; to get from Point A to Point B requires one to navigate between many hundreds to thousands of different 'slipways' and hubs, before arriving at a locus that corresponds with the intended destination. Some star systems located literally next-door may take weeks or months of slipstream travel between each other, whereas other systems orders of magnitude further away can be reached in mere days. It is possible, however, to overcome this issue somewhat by 'cutting' a path through the maze of slipways, using a series of finely-executed jumps to take a straight-line path to the destination rather than a roundabout one.
The human Higashi-Blau Interdimensional Slipstream Transition Engine functions by creating 'rifts' in space-time, using high-power particle accelerators to create miniature blackholes, and then tearing those open to create a stable portal between normal space and the interdimensional slipstream. A major component of Higashi-Blau drives is the accelerators, which require to be spooled up to optimal capacity before executing a jump; the working particles inside the particle accelerators need to be accelerated, spooled, to a sufficient velocity to successfully create the microscopic singularities required for an interdimensional rift. It is possible to execute a jump with an underpowered drive, often at extreme risk, the rifts created are oftentimes unstable and can result in annihilation of the ship in question to 'atomized bits'.
Alliance Series 4 drives circa 2410 can be spooled to optimum velocity within six to ten minutes. Current Series 6 drives, with the integration of element zero accelerators, can spool up to optimum velocity within less than one.
It is possible to spool up a drive to commence multiple jumps in rapid succession—a process known as double-spooling—but requires an extra set of accelerators and capacitator banks to tear the required rifts, or theoretically, an extremely powerful accelerator capable of spooling up to optimum within negligible amounts of time. Military ships are equipped with dual-spool drives as standard, permitting them to launch devastating hit-and-run attacks.
Although human drives are extremely advanced and sophisticated by Citadel standards—with Series 6 drives capable of making jumps to within three kilometers of expected arrival point and within one minute of expected arrival time—they pale in comparison to their Abyssal counterparts, which have been observed to make jumps accurate to the nanosecond and atom, and can reliably execute jumps even when underpowered.