Expedition to the Hollow World

[x] Explore the area for Treasure. ("We shall stop here for the week, and make a detailed search for treasure. Granted, we're close both to the opening and in an area where all the other expeditions are sure to be traveling through, so pickings may be slim, but it will also be safer here then further in.")


Never going to have better odds at a low risk reward in the area. may as well pray to the dice gods and take the shot. Nothing really to lose except in the case of a critical failure...
 
[x] Explore the area for Treasure. ("We shall stop here for the week, and make a detailed search for treasure. Granted, we're close both to the opening and in an area where all the other expeditions are sure to be traveling through, so pickings may be slim, but it will also be safer here then further in.")

We only get one chance at this, might as well take it. This way, even if we do end up somewhere dangerous and have to pack it up in a hurry, the expedition wouldn't be a total loss.
 
[x] Explore the area for Treasure. ("We shall stop here for the week, and make a detailed search for treasure. Granted, we're close both to the opening and in an area where all the other expeditions are sure to be traveling through, so pickings may be slim, but it will also be safer here then further in.")
 
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[X] Continue onwards into the Wilderness. ("I have chosen to continue onwards as we have been going. While not the fastest of marches, keeping an eye out for opportunities to claim treasure as we go is always worth it.")
 
[x] Explore the area for Treasure. ("We shall stop here for the week, and make a detailed search for treasure. Granted, we're close both to the opening and in an area where all the other expeditions are sure to be traveling through, so pickings may be slim, but it will also be safer here then further in.")
 
Week 2, Month 1, Expedition 1
[x] Explore the area for Treasure. ("We shall stop here for the week, and make a detailed search for treasure. Granted, we're close both to the opening and in an area where all the other expeditions are sure to be traveling through, so pickings may be slim, but it will also be safer here then further in.")
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The Entrance
Captain's Log ; Entry 10
This week has been a waste of time, at least as far as hunting for treasure goes. As close to the Entrance as we are, there is nothing notable left to scrounge from the undergrowth and mud. And even the plantlife doesn't like us here. We had to spend an hour cutting our Cartographer free from a growth of what the men have dubbed Tanglefoot Vines yesterday. The things are a menace, growing thickly in patches across the forest floor, and responding to any disturbances by grabbing on tightly. You need to be a good hand with a knife to free someone from a patch without being caught yourself.

As we explored the area for treasure, the other expeditions have moved on ahead of us. The Royal French Expeditionary Force has diverted to the side, seeking the large beasts their captain believes will live within the Sunless Forest, and the church's expedition has followed them for reasons only known to them.

Captain Johnny's force has been out of contact with us since last week, when they took their forced march into the wilderness, but the Brothers Wickwood's group has, like us, chosen to spend the first week searching these grounds in hopes of a lucky find. By all reports, they have had the same luck as we have in that mission.

The men do not like this useless rooting around in the mud, looking for treasure that can not be found. We must move on.
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(Week 2, Month 1, Expedition 1)​
[ ] Continue onwards into the Wilderness. ("It is time to pull up stakes and continue into the wilderness of these lands. Eventually, we shall reach the coast, but until then, who knows what treasures these dark forests might hide?")
[ ] Divert sideways, into the Sunless Kingdom. ("Even if we can not fully trust our fellow expeditions, in case of real trouble it is always useful to have them within screaming distance. Given that two of our fellows have headed into the Sunless Kingdom, following may not be a bad idea. Though with their head start, we'll likely only get what they missed until we catch up to them.")
[ ] Make a forced march onwards, attempting to reach the Skeleton Coast. ("We shall make our way at full speed into this wilderness, seeking the inland sea said to lie at the end. The ruined cities upon the coast should be full of both treasure and danger, both of which are lacking in our current location. Of course, our fast pace will make it unlikely to find treasure as we travel, as well as making it hard to keep an eye out for anything worrisome.")
 
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[X] Continue onwards into the Wilderness. ("It is time to pull up stakes and continue into the wilderness of these lands. Eventually, we shall reach the coast, but until then, who knows what treasures these dark forests might hide?")
 
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[x] Divert sideways, into the Sunless Kingdom. ("Even if we can not fully trust our fellow expeditions, in case of real trouble it is always useful to have them within screaming distance. Given that two of our fellows have headed into the Sunless Kingdom, following may not be a bad idea. Though with their head start, we'll likely only get what they missed until we catch up to them.")
 
Thing is the Sunless Kingdom was said in this update to contain large animals. That was what the Russians wanted. We're here for the British that want a robot. So we should head somewhere else.
 
The thing is, we don't actually know where we can find an Automaton. The Sunless kingdom is said to contain large beasts, but it could also contain other things in addition to large beasts, and until we've ruled it out that the Sunless Kingdom contains NO automatons of any sort, there's really no reason we shouldn't explore it.
 
The thing is, we don't actually know where we can find an Automaton. The Sunless kingdom is said to contain large beasts, but it could also contain other things in addition to large beasts, and until we've ruled it out that the Sunless Kingdom contains NO automatons of any sort, there's really no reason we shouldn't explore it.
The fact that it contains beasts means it's less likely to contain what we're looking for, and the longer we delay wandering back and forth in the wrong places the more other expeditions are taking the best bits. We need to take the more likely options.

The fact that it might contain what we want at a lesser probability doesn't make it a better choice than something with a higher probability.
 
Well, the most likely place for there to be Automatons would be the ruined cities along the coast. Should we do a forced march or just head of into the wilderness?
 
[x] Continue onwards into the Wilderness. ("It is time to pull up stakes and continue into the wilderness of these lands. Eventually, we shall reach the coast, but until then, who knows what treasures these dark forests might hide?")


The dice gods were fickle, a shame that. Ah well, it was worth a shot. So! Onward and inward. And avoiding the church... they give be the a bad feeling and I don't want to face an inquisition. I doubt it would be as fun as the one from History of the World Part 1, thank you Mel Brooks.
 
[x] Continue onwards into the Wilderness. ("It is time to pull up stakes and continue into the wilderness of these lands. Eventually, we shall reach the coast, but until then, who knows what treasures these dark forests might hide?")
 
[X] Continue onwards into the Wilderness. ("It is time to pull up stakes and continue into the wilderness of these lands. Eventually, we shall reach the coast, but until then, who knows what treasures these dark forests might hide?")
 
Well, the most likely place for there to be Automatons would be the ruined cities along the coast. Should we do a forced march or just head of into the wilderness?
I think that's the most likely place for them as well really. The forced march is therefore tempting, but I'm not doing it because I'm worried that we'd get attacked and wiped out if we did the forced march.

We're inexperienced and relatively poorly equipped. We're the weakest we'll ever be, so I don't want to take the risk of being ambushed that a forced march amplifies.

A forced march gives the best reward, but also the highest risk, and I just don't think we can afford that risk with our current weakness.
 
We are on a time limit, but caution seems the best course of action right now.
We can pick up random treasures on our scenic route which should offset the time.
 
[X] Continue onwards into the Wilderness. ("It is time to pull up stakes and continue into the wilderness of these lands. Eventually, we shall reach the coast, but until then, who knows what treasures these dark forests might hide?")
 
[X] Continue onwards into the Wilderness. ("It is time to pull up stakes and continue into the wilderness of these lands. Eventually, we shall reach the coast, but until then, who knows what treasures these dark forests might hide?")
 
[X] Continue onwards into the Wilderness. ("It is time to pull up stakes and continue into the wilderness of these lands. Eventually, we shall reach the coast, but until then, who knows what treasures these dark forests might hide?")

Anything we find in the Sunless Kingdom at this point is likely to be whatever the others leave behind or something we'd have to deal with the others' claims on. And as far as the coast goes, either the pirates got there first or didn't make it at all. In either case us rushing isn't going to help much of anything. Might as well keep a careful eye out on the way there.
 
Week 3, Month 1, Expedition 1
[X] Continue onwards into the Wilderness. ("It is time to pull up stakes and continue into the wilderness of these lands. Eventually, we shall reach the coast, but until then, who knows what treasures these dark forests might hide?")
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The Wilderness
Captain's Log ; Entry 12
We've lost our first men this week.

It looked like just another patch of swampland at first. Less likely to eat someone then a tar pit, less smelly then another patch of stinkmarsh. And then the men saw the gold, laying around the giant bulbs in the middle of the clearing. If only they'd also taken in the bones, things might have gone differently.

Instead, the men who saw it shouted out in glee and ran over to collect it all. How quickly their cries of delight turned into screams when the bulbs opened up, revealing long stems, upon which rested great flowery maws. Maws which quickly turned to the task of ripping off the limbs of those who had gotten within lunging range.

Even now the surgeon labors to save the lives of several of the low lives I brought with us as expendable labor, but frankly, I would have chosen to expend them for more treasure if I had the choice. It was our Natural Philosopher who prevented the occasion from turning into a disaster, hurling flasks of acid at the hard pods within which the majority of the plant lived. Pods which were proving distressingly resistant to gunfire and honest steel.

Afterwards, searching through the debris of the plants older victims, we recovered the treasure that had attracted the men in the first place. It was an interesting collection of golden coins (Upon which an unknown face could be seen), a pair of large silver goblets, and a large gemstone, as big as my hand, which glowed with its own internal light.

Treasure of value indeed.

Next time, however, I'll have our Philosopher dispatch the plants at range instead of losing two men to their maws.

Captain's Log ; Entry 13
I can see Smoke ahead.

Not the smoke of a wildfire, but the long and consistent stream of a campfire. Have we already caught up with that miserable deviant Captain Johnny? Did some disaster force him to halt his forced march? It's likely that whatever the truth is, we'll soon see for ourselves.
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(Week 3, Month 1, Expedition 1)​
[ ] Continue onwards into the Wilderness. ("That trail of smoke ahead is interesting. Should we continue onwards, we'll find the source sometime next week. I wonder what it will be?")
[ ] Divert around the smoke trail. ("There is no need to risk ourselves in investigating the smoke. Should something have happened to Captain Johnny, it can only be good news for all civilized men. We'll divert around it and continue on our trip to the riches of the coast.")
[ ] Explore the area for Treasure. ("We shall stop here for the week, and make a detailed search for treasure. We've already found one haul, and who knows if those plants are common around here? A week of burn and purge could be profitable enough.)

No forced march option because the captain is unwilling to charge blindly ahead when he knows something is out there.

(Two thugs eaten by Giant Mantrap Plants. Eight remain. Yes, each 'unit' of thugs is about five people. Usually.)
 
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[x] Continue onwards into the Wilderness. ("That trail of smoke ahead is interesting. Should we continue onwards, we'll find the source sometime next week. I wonder what it will be?")

Given the limited time we have to find an automaton, we shouldn't stop here, so it's either we head on to the source of the smoke or around it. I'm personally inclined to investigate the source of the smoke, since it could be the sign of natives and I would rather we be the first ones to make contact rather than allow the pirate or the church expedition to muck it up too much for us
 
[x] Continue onwards into the Wilderness. ("That trail of smoke ahead is interesting. Should we continue onwards, we'll find the source sometime next week. I wonder what it will be?")

You know what else makes smoke? Giant coal burning automatons!
 
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