Does this take place in the same universe as Exodus BLACK?

  • Yea

  • Nea


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It's less of a limitation than being locked down to a single location, especially since the majority of our starting industry is already going to be in space to begin with.

Taking what we already have and building upon it sounds more workable to me than sitting down on a rock somewhere and building something entirely new.
As long as you miss the part where building more of the "entirely new but not really" is orders of magnitude cheaper and more efficient than building more spaceships (unless a lot of number fudging in favor of spaceships is involved). And with time the exponential growth curve really leaves the nomad option behind, because the faster built groundside infrastructure can be quickly used to build even more of it. And once you have a crapload of that, you can use it to build space warships instead. And build them at a greater rate than the space nomads ever could.

So yeah, in short term nomad is tempting, because you get the mobility and the difference in economic output is minimal, but in long term it's basically stagnation in comparison to the alternatives. And in more pessimistic variant, it's post apocalyptic junk fleet that slowly falls apart and kills its inhabitants in accidents and shortages as they work tirelessly to fix the ancient ships up so that they don't fall apart for one more week.
 
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So, get a new homeworld or go for a Migrant Fleet?
It's not necessarily a question.
We are a migrant fleet until we find a new homeworld or asteroid belt that we want to settle, can't stop being a migrant fleet sooner than that.
Or the fleet gets into bad enough state that settling whatever we can is the only option.
 
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As long as you miss the part where building more of the "entirely new but not really" is orders of magnitude cheaper and more efficient than building more spaceships (unless a lot of number fudging in favor of spaceships is involved). And with time the exponential growth curve really leaves the nomad option behind, because the faster built groundside infrastructure can be quickly used to build even more of it. And once you have a crapload of that, you can use it to build space warships instead. And build them at a greater rate than the space nomads ever could.

So yeah, in short term nomad is tempting, because you get the mobility and the difference in economic output is minimal, but in long term it's basically stagnation in comparison to the alternatives. And in more pessimistic variant, it's post apocalyptic junk fleet.
I hope you understand when I say that I somewhat doubt everything you've just said.

Building shit on the ground may be somewhat cheaper in that you don't have to vacuum seal everything and can afford to build generally flimsier shit, but you also have to expend much more energy fighting gravity literally every step of the way, and you'll likely wind up doing a lot more stuff by hand since all of our best manufacturing gear is incapable of entering atmosphere.

Eternal and I, and to a lesser extent Cloak&Dagger (but mostly Eternal), already have considerable spaceborne industry. All we need to do is park near some asteroids and let the resource collectors do their job, and we'll be pumping out new factory ships starting from the first month, which will be used to build more and more and so on.
 
Update delayed (and probably rushed) due to family Christmas stuff running from an hour ago off and on through the 27th.
 
I hope you understand when I say that I somewhat doubt everything you've just said.

Building shit on the ground may be somewhat cheaper in that you don't have to vacuum seal everything and can afford to build generally flimsier shit, but you also have to expend much more energy fighting gravity literally every step of the way,
Don't forget artificial gravity needs. People kind of need that. And that's some hi tech shit.
Also don't forget orbital stationkeeping, radiation protection, navigation and so on. And all logistical transport beyond one vessel is space travel. Simple energy is of little issue to us.
Fighting own momentum, or building and powering hi tech reactionless drives for everything, that's much worse. There is a damn reason why space travel is so much more expensive than ground travel, and its not the fuel. It's because it is a sort of air travel, except with much more complex vehicles.
and you'll likely wind up doing a lot more stuff by hand since all of our best manufacturing gear is incapable of entering atmosphere.
We will be building other manufacturing gear with it. It's not exactly crazy that factories are not in the same place as where the products are meant to end up, it's the case with most current day industry.


Eternal and I, and to a lesser extent Cloak&Dagger (but mostly Eternal), already have considerable spaceborne industry. All we need to do is park near some asteroids and let the resource collectors do their job, and we'll be pumping out new factory ships starting from the first month, which will be used to build more and more and so on.
Yes, they can do that. But the thing is that they will be able to actually pump out factory equipment and construction materials. Factory ships, that would be more of a trickle in comparison. Further slowed down in the future by the material and personnel needs of maintaining the already existing factory ships.

Look at OP, specifically the manufacturing nerf. Complex items = more time to build. And spaceships are kind of at, or at least near the top of the list of most complex things we might want built. And ship production is specifically noted to be slow.
 
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Um, the entire Amazon is burning?

Aside from it being a RAINforest, this is probably enough to be a world-wide disaster on it's own.
 
NAmerica is fine but New York isn't.
SAmerica is fine, but soon won't be (though not until after the apocalypse timer runs down anyway).
Oceania is fine.
Europe is questionable, there's still plenty of people but I don't know which population centers did and didn't get hit.
The Middle East is to be avoided.
The rest of Asia is under basically the same conditions as Europe, as far as I can tell, but more active.
Africa's good parts got deaded, the rest is unchanged.



My tentative suggestion for an evacuation plan is as follows:
1. @InsaneCat's Island lands in Lake Michigan and starts taking on people from Chicago.
2. @Pewter drops one Core Ship each in/near Sao Paulo and Sydney
3. The other two Nemoidian space balls find somewhere in Europe and East Asia, once we have more detailed data on those.
4. Everyone else sends their shuttles wherever they deem prudent, picking up more 'valuable' groups rather than going for numbers (hit universities, hospitals, research facilities, any military personnel we can convince to leave, that one lonely beacon in Canada, etc.).
 
Yes.

Big enough fires start to make their own weather patterns. And everything is going to hell in a handbasket. Say, that reminds me, I haven't lit off the methane deposits under the melting permafrost yet...

Querry, what happened to Mexico and Central America?

Second question, why wasn't the Mid-west utterly fucked? That's where we keep most of our land based nuclear arsenal.(read Nuke bait if someone else launches first.
 
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That's one weird nuclear exchange targeting wise.

And the "nuclear powers in Europe shoot mostly at everyone else instead of each other" makes it even weirder.
And despite being relatively well off these nuclear powers cannot scrounge together a jet fighter or two to investigate the swarms of strikecraft flying around, though they might have some SAMs left.
Alien invasion anyone?
 
So I sat down to write the update (after nearly a month, I know), and I realized that I don't actually care about the evacuation itself. I somewhat want to skip ahead to the "Picking a direction and running" stage, because it feels like everything between now and then is pointless filler.

But if you don't want to do that, than I won't.
 
So I sat down to write the update (after nearly a month, I know), and I realized that I don't actually care about the evacuation itself. I somewhat want to skip ahead to the "Picking a direction and running" stage, because it feels like everything between now and then is pointless filler.

But if you don't want to do that, than I won't.
I'm... fine with that? If there isn't anything on the ground to contest or dropships our make us use our big honking space guns, and a situation that will encourage people to get on board, then we would just be doing a lot of nothing.

You could just skip to the end of evac and say how many people we got based on lift capacity and stated tactics, and assume we got a mix of people, allowing us to move on, while people can say their evacuation distribution pattern in terms of countries and stuff in the following turn, because that hardly matters.

But I'll wait for others to speak. I may be biased because I didn't bring much in the way of dropships or ground troops myself.
 
So I sat down to write the update (after nearly a month, I know), and I realized that I don't actually care about the evacuation itself. I somewhat want to skip ahead to the "Picking a direction and running" stage, because it feels like everything between now and then is pointless filler.

But if you don't want to do that, than I won't.
I don't particularly care about evac either. It's not like interesting things are happening on Earth when we got Spaceships that laught at nukes most of time.
Just skip us to fighting extraterrestrials and have evacuation running in background.
 
So I sat down to write the update (after nearly a month, I know), and I realized that I don't actually care about the evacuation itself. I somewhat want to skip ahead to the "Picking a direction and running" stage, because it feels like everything between now and then is pointless filler.

But if you don't want to do that, than I won't.
I'm somewhat interested in finding out what that one signal is in Canada, but other than that...

*shrug*
 
So I sat down to write the update (after nearly a month, I know), and I realized that I don't actually care about the evacuation itself. I somewhat want to skip ahead to the "Picking a direction and running" stage, because it feels like everything between now and then is pointless filler.

But if you don't want to do that, than I won't.

What about the idea from earlier where we pick from a list of shinies and damages?

We could even have another list where we pick which of our teammates we are now enemies with.
 
So I sat down to write the update (after nearly a month, I know), and I realized that I don't actually care about the evacuation itself. I somewhat want to skip ahead to the "Picking a direction and running" stage, because it feels like everything between now and then is pointless filler.

But if you don't want to do that, than I won't.
I'd rather have it played out. Though you could rush it with 2-3 quick updates.
 
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