Earth Glowing Green: A Tiberium Wars - XCOM Crossover

So a few questions @FantasticMsFox
1. can we spread the cost of engineering and science projects over multiple turns?
2. do the results of Invasion-era Familiarization scale with SP spent on it or do we only need to spend one or maybe zero SP on it?
3. can we send out units on the same turn as we recruit them or do we need to wait until the next turn for that?

1. Yes
2. I forgot to add cost, its a variable cost which you will learn once started.
3. All units currently can be recruited and immediately sent out. Some units in the future cannot, and will be specifically flagged as such.
 
Alright updated plan

[] Plan First Quiet Steps
-[]Engineering (1 EP): Basic Tac-Net
-[]Engineering (1 EP + 1 Light Infantry Squad): Scavenge Invasion-era ruins
-[]Science (2 SP): ADVENT Decryption Methods
-[]Science (2 SP): Invasion-era Familiarization
-[]Recruitment: 1 of Attack Bike (Cost: 8 Supplies)
-[]Recruitment: 1 of Attack Buggy (Cost: 9 Supplies)
-[]Mission: Make contact with local resistance cells.
--[] In [YZ] (Duration: 1 Turn Assigned: 5 Light Infantry Squads, 2 Missile Infantry Squads)
-[]Mission: Locate ADVENT Bases
--[] In [YZ] (Duration: 1 Turn Assigned: 1 Attack Bike, 1 Attack Buggy)

thoughts people?
 
Here's an alternative start, still being sneaky, but prepping to make some raids, and making friends.

[] Plan Sneaky recon
-[]Engineering (2 EP): Basic Tac-Net
-[]Science (2 SP): ADVENT Decryption Methods
-[]Science (2 SP): Invasion-era Familiarization
-[] Recruitment: 2x Attack Bike (16 Supplies)
-[] Recruitment: 2x Attack Buggy (18 Supplies)
-[]MISSION: Make contact with local resistance cells.
--[] in YZ. [Duration: 1 Turn. Assigned: Light Infantry Squad 1, 2, Missile Infantry Squad 1,2]
-[]Mission: Discreetly supply aid
--[] in YZ. Minor boost to reputation, possible intelligence gain. [Duration: 1 Turn. Assigned: Light Infantry Squads 3, 4 Cost: 10 Supplies]
-[]Mission: Locate ADVENT Tiberium Refineries [Duration: 1 Turn. Assigned: Light Infantry Squads 5,6, Attack Bikes 1,2, Attack Buggies 1,2]
 
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I think it would be better to assign the infantry units to make contact rather the deliver aid this turn because the benefits scale with the assigned units.

See:
[]Mission: Make contact with local resistance cells.
While we have some scattered resistance contacts, we lack anything resembling a real intelligence gathering network or a connection to the populace in Iberia. Starting on making those contacts will allow us to learn where ADVENT is vulnerable as well as gain a source of recruitment.
-[] in BZ [UNAVAILABLE] It is currently inadvisable to attempt to contact Resistance cells in the BZs, we simply lack the intel to do so without burning them.
-[] in YZ. Efforts here will improve intelligence available on activities in Yellow Zones. [Duration: 1 Turn. Assigned: Minimum of 1 unit of any type. Benefits scale with assigned units.]
-[] in RZ. Efforts here will improve intelligence available on activities in Red Zones. [Duration: 1 Turn. Assigned: Minimum of 1 unit of any type. Benefits scale with assigned units.]
 
My main idea would be to get everyone on the same page. We have a lot of people from different backgrounds and different practical experiences. Basic Tac-Net and Invasion-era Familiarization are the highest priorities.
 
I like the idea of scavenging Invasion-era ruins because we need to do the action to get an idea of what it can get us.
 
It's been about six hours now.

[X] Plan First Quiet Steps
-[X]Engineering (1 EP): Basic Tac-Net
-[X]Engineering (1 EP + 1 Light Infantry Squad): Scavenge Invasion-era ruins
-[X]Science (2 SP): ADVENT Decryption Methods
-[X]Science (2 SP): Invasion-era Familiarization
-[X]Recruitment: 1 of Attack Bike (Cost: 8 Supplies)
-[X]Recruitment: 1 of Attack Buggy (Cost: 9 Supplies)
-[X]Mission: Make contact with local resistance cells.
--[X] In [YZ] (Duration: 1 Turn Assigned: 5 Light Infantry Squads, 2 Missile Infantry Squads)
-[]Mission: Locate ADVENT Bases
--[X] In [YZ] (Duration: 1 Turn Assigned: 1 Attack Bike, 1 Attack Buggy)
 
And, for variety:
[X] Plan Sneaky recon
-[X]Engineering (2 EP): Basic Tac-Net
-[X]Science (2 SP): ADVENT Decryption Methods
-[X]Science (2 SP): Invasion-era Familiarization
-[X] Recruitment: 2x Attack Bike (16 Supplies)
-[X] Recruitment: 2x Attack Buggy (18 Supplies)
-[X]MISSION: Make contact with local resistance cells.
--[X] in YZ. [Duration: 1 Turn. Assigned: Light Infantry Squad 1, 2, Missile Infantry Squad 1,2]
-[X]Mission: Discreetly supply aid
--[X] in YZ. Minor boost to reputation, possible intelligence gain. [Duration: 1 Turn. Assigned: Light Infantry Squads 3, 4 Cost: 10 Supplies]
-[X]Mission: Locate ADVENT Tiberium Refineries [Duration: 1 Turn. Assigned: Light Infantry Squads 5,6, Attack Bikes 1,2, Attack Buggies 1,2]
 
I'm currently packing for last semester of college, so I'll call the vote around 1 PM EST this Saturday. In the mean time, I am still open to questions if yall have any.
 
Well ive had a very busy Saturday and did not even realize: We have a Tie! Next vote tie breaks.

Edit: If no vote in approx. 3 hours, ill flip a coin.
 
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Winner: [X] Plan Sneaky recon

Adhoc vote count started by FantasticMsFox on Sep 4, 2022 at 8:50 AM, finished with 25 posts and 11 votes.

  • [X] Plan Sneaky recon
    -[X]Engineering (2 EP): Basic Tac-Net
    -[X]Science (2 SP): ADVENT Decryption Methods
    -[X]Science (2 SP): Invasion-era Familiarization
    -[X] Recruitment: 2x Attack Bike (16 Supplies)
    -[X] Recruitment: 2x Attack Buggy (18 Supplies)
    -[X]Mission: Make contact with local resistance cells.
    --[X] in YZ. [Duration: 1 Turn. Assigned: Light Infantry Squad 1, 2, Missile Infantry Squad 1,2]
    -[X]Mission: Discreetly supply aid
    --[X] in YZ. Minor boost to reputation, possible intelligence gain. [Duration: 1 Turn. Assigned: Light Infantry Squads 3, 4 Cost: 10 Supplies]
    -[X]Mission: Locate ADVENT Tiberium Refineries [Duration: 1 Turn. Assigned: Light Infantry Squads 5,6, Attack Bikes 1,2, Attack Buggies 1,2]
    [X] Plan First Quiet Steps
    -[X]Engineering (1 EP): Basic Tac-Net
    -[X]Engineering (1 EP + 1 Light Infantry Squad): Scavenge Invasion-era ruins
    -[X]Science (2 SP): ADVENT Decryption Methods
    -[X]Science (2 SP): Invasion-era Familiarization
    -[X]Recruitment: 1 of Attack Bike (Cost: 8 Supplies)
    -[X]Recruitment: 1 of Attack Buggy (Cost: 9 Supplies)
    -[X]Mission: Make contact with local resistance cells.
    --[X] In [YZ] (Duration: 1 Turn Assigned: 5 Light Infantry Squads, 2 Missile Infantry Squads)
    --[X] In [YZ] (Duration: 1 Turn Assigned: 1 Attack Bike, 1 Attack Buggy)


In the future, ill settle ties by flipping a coin, apologies for the slightly confusing nature of this tie. The writing shall commence soon.
 
Still making slow progress on the update, life + college has been hammering me lately so I still cant say exactly when it will be done. Apologies for delays.
 
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