Doing Reaserch (Starcraft)

Ok just a heads up, I've gotten a little... irate for Star Wars as a setting and I don't want to let any venting seep into the quest... I'm sorry to say this but I'm going to have to remove Star Wars from the options.
 
Ok just a heads up, I've gotten a little... irate for Star Wars as a setting and I don't want to let any venting seep into the quest... I'm sorry to say this but I'm going to have to remove Star Wars from the options.

Can we suggest setting you can veto it if you want?

[X] Toriko
 
[X] Starcraft

I am not totally familiar with the setting but hopefully this quest would be newbie friendly
 
Inserted tally
Adhoc vote count started by Wootius on Apr 16, 2020 at 11:03 PM, finished with 37 posts and 24 votes.
 
Starcraft
The Koprulu Second is an area of space filled with violence and madness.

Countless factions, the majority of which belong to three species battle for control, wealth, ideology, or even simple survival.

You are located within one of this factions, working tirelessly to ensure that it's goals are met.

Here's to hoping you don't have to work for an idiot.

[] The Dominion: The dominate Terran Power in the Galaxy the Dominion for all the effort it puts into a show of strength is ultimatly much weaker than the Protoss and Zerg who they interact with on a frequent basis.
-[] The Royal Gaurd, the emperors personal protectors themselves.
-[] Trooper Core, composed of the compairitivly lightly armed Domion Troopers the Trooper Core is an important but often overshadowed aspect of the Dominion military.
-[] Prometheus Company, the Dominions experts in battling Zerg incursion.
-[] Omega Squadron, a holdover from the confideracy and one of the most crime filled and savage units in an already mostly criminal military.
-[] Alpha Squadron, the first in and last out the Alpha Squadron are the cream of the crop.
-[] Ghost Academy, spooooky ghosts whoooooooooo!

[] The Followers of Amon: Following the most edgy of the precursers you ultimate goal is to destroy everything... hurrah!
-[] Hybrids, an unatural combination of Zerg and Protoss you are something that should not exist.
-[] Cultists, human followers of the fallen one... eh.
-[] Tal'Darim the edgy or the edgy let no one challange your edge.
-[] Propagatory, strange gooey monsters.... you are gooey!
-[] Void beings, including but not limited to the powerful Void Thresher you are also spooky!

[] Protoss: One of the most 'advanced' factions running around you have quite a bit to do especially with all the anarchy that sounds you.
-[]Gaurdians: Protecting the most ancient Xel'naga temples is not an easy job, but it is a necessary one.
-[] Dark Templars: Wielding the powers of DARKNESS and VOID you are actually pretty chill as far as large groups go.
-[] Templars: You home was eaten by Zerge... you feel salty.
-[] Shel'na Kryhas: You are stuck on said eaten home.... you have reached a new level of salt previously unknown to Protoss kind.
-[] Daelaam: A group of high and dark Templars that have decided to live together... who knows what awaits.

[] Other Species: Though the big three are the most common plenty of other species call the galaxy home.
-[] Tagal: A none Zerg species capible of incradible numbers... you tend to dislike the protoss.
-[] Kalathi: Nerely destroyed by the Protoss your long lost colony has one thing on it's mind..... REVENGE!
-[] Zel: Known as 'Space Vampire' via an unintentional nickname your species does get energy from draining the psionics of those around you.
-[] The Hunters: Your species lives for the thrill of the hunt.... and have a habit of blowing yourselves up in caught.

[] Outcasts: Thrown out from 'polite' society among your people you live on the fringes.
-[] Mutates: Stablized infested terrans, for whatever reason you don't suffer from the insanity of most of your kind... not that other Terrans care.
-[] Conclave Extremists: Even after loosing their homeworld crazy can be hard to get rid of.
-[] Dark Templar Extremists:.... You just hate the Templar for many, many, many reasons.
-[] Confederate Remnants: Ya still alive.
-[] UED Reminants: You are also still alive.
-[] Terran Junker: One mans Junk is another mans significantly more useful junk.
-[] Rocks: Big beefy terran mutants most of your kind are... less than intelligent, still more than a few have enhanced intelligence and all of you are inexplicably immune to Zerg mutation.
-[] Fleshwalkers: More terrant mutants and also immune to infestation.... though the sheer amount of body horror amount you people leads to people doubting that.
-[] Collectivists: The blatant greed of terran corperations is clearly the main reason for Terrans being seen as weak as they are.... a more even distrubution of resources is needed.
-[] Terran Union: Having rebelled against the confederacy... you kept rebelling when the Dominion too charge.
-[] Gestalt: Unholy combinations of Terrans and Protoss as the result of a secret project, you still aren't as unatural as the Zerg/Protoss hybrides.

[] Zerg: Nom nom nom nom nom nom nom!
-[] Primal Mercenaries: Having gotten off planet you've discovered that the galaxy has many places to squire and discover essence.
-[] Primal Alliance: Primal Zerg whom are more cooperative than normal... you still have plenty of individuality but you are more willing to specalize than most.
-[] Primal Packs: Monsters led by an even bigger monster.... rawr!
-[] Ferals: A rare being of intelligence among the 'feral' Zerg you do not desire to return to the swam... yet you do think some form of organization is needed.

[] Kel Morin Combine: A collection of wealthy corperations, Greed is Good and that is a fact you know well!
-[] Hammer Corp: A security form... you have issues with Dominion.
-[] Planetary Fruit: A well known fruit company, nothing unethical here.
-[] Greedcorp: Greed is good and you are among the greediest their is.... mining, trading, manufacturing all are good for more money!
-[] Bars and Stipes: Also known as B and S or simply the BS corperation you are a private prison, if you want someones freedom taken away all you need to do is pay the fee!

[] Nation Stats: Many smaller nations exist in the sector some are even halway decent.
-[] Umojan Protectorate: The lead evil terran faction and the most powerful of the minor Terran groups.
-[] Port Imperial: A pirate republic no one knows how you managed to aquire nation status given your habits.
-[] The Kingdoms: Ah kingdoms... with kings who are dum!
-[] Curch of Omega: Organized religion with it's own land... whats not to love?
 
[X] Protoss: One of the most 'advanced' factions running around you have quite a bit to do especially with all the anarchy that sounds you.
-[x] Dark Templars: Wielding the powers of DARKNESS and VOID you are actually pretty chill as far as large groups go.
 
-[X] The Hunters: Your species lives for the thrill of the hunt.... and have a habit of blowing yourselves up in caught.
 
[X] Kel Morin Combine: A collection of wealthy corperations, Greed is Good and that is a fact you know well!
-[X] Planetary Fruit: A well known fruit company, nothing unethical here.

First thing is to research some kind of pesticides or pest control technology to keep space locust from eating our crops. Anything else would be bananas.

Edit: What would be the option for Raynor's Raiders or a similar group?
 
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[X] Outcasts
-[x] Terran Union: Having rebelled against the confederacy... you kept rebelling when the Dominion too charge.

Earth shall rise again!
 
[X] Outcasts: Thrown out from 'polite' society among your people you live on the fringes.
-[X] Mutates: Stabilized infested terrans, for whatever reason you don't suffer from the insanity of most of your kind... not that other Terrans care.
-[X] Gestalt: Unholy combinations of Terrans and Protoss as the result of a secret project, you still aren't as unnatural as the Zerg/Protoss hybrids.
 
[X] Outcasts: Thrown out from 'polite' society among your people you live on the fringes.
-[X] UED Reminants: You are also still alive.
 
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