Desperate Struggle: Separatist Quest

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Indeedily, we're not fighting a peer opponent, we are fighting the galactic hegmon, one with the backing core worlds. In 2 year, the core will most likely be jn war footing, with any holdings they have in mid rim being shorter. Once this occurs, the far fighting ability of the republic will drastically increase, and they will start pushing us back. What we need to do in these opening years is establish a hold in mid rim, and start building up defenses and infrastructure in mid and outer rim.

There is a number of military initiatives you could support to extend the war. Volunteer National Guard would for example make the war drag much harder and cause the Clones/Jedi significantly more mental fatigue.
 
There is a number of military initiatives you could support to extend the war. Volunteer National Guard would for example make the war drag much harder and cause the Clones/Jedi significantly more mental fatigue.
How feasible would it be to capture a venerator and some clone armor and hire some mercenaries or arm some human cotizens to run a false flag operation against corellia for dooku to drive off and negotiate their joining the CIS, assuming I stored actual Clone captives and killed them while the attack was occuring and left there bodies behind as evidence, and paid the techno union to alter there Identification signature to read as ships the republic doesn't list as lost in a recent engagement?
 
How feasible would it be to capture a venerator and some clone armor and hire some mercenaries or arm some human cotizens to run a false flag operation against corellia for dooku to drive off and negotiate their joining the CIS, assuming I stored actual Clone captives and killed them while the attack was occuring and left there bodies behind as evidence, and paid the techno union to alter there Identification signature to read as ships the republic doesn't list as lost in a recent engagement?

I don't think that'd be a good idea, they're already neutral, and Corellia is a pretty big player. Getting exposed would litteraly push them into the arms of the Republic, which is a risk I'm unwilling to take. It's also likely we'd have to run the operation through Grievous and in doing so, Dooku and Sidious, and I don't trust them not too use it as an opportunity to elevate Anakin's legend. Besides, I'd like to think our droid is a true believer in the CIS cause, and this would go against our precepts, so to speak.
 
I don't think that'd be a good idea, they're already neutral, and Corellia is a pretty big player. Getting exposed would litteraly push them into the arms of the Republic, which is a risk I'm unwilling to take. It's also likely we'd have to run the operation through Grievous and in doing so, Dooku and Sidious, and I don't trust them not too use it as an opportunity to elevate Anakin's legend. Besides, I'd like to think our droid is a true believer in the CIS cause, and this would go against our precepts, so to speak.
They rejoin the republic before the year is up anyway as short sighted CIS factions raid the lightly protected system.

We can believe in the CIS cause and make the necessary compromise to ensure another major star ship producer doesn't lend it's industrial might to the republic military industry.
 
They rejoin the republic before the year is up anyway as short sighted CIS factions raid the lightly protected system.

We can believe in the CIS cause and make the necessary compromise to ensure another major star ship producer doesn't lend it's industrial might to the republic military industry.

That was probably arranged by Palpatine to extend the war's duration and scope. Us trying to false-flag will just make that happen quicker and on worse terms. I think we're better off putting our efforts elsewhere.
 
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They rejoin the republic before the year is up anyway as short sighted CIS factions raid the lightly protected system.

We can believe in the CIS cause and make the necessary compromise to ensure another major star ship producer doesn't lend it's industrial might to the republic military industry.

This would require persuading them to not raid them. Then get the supplies, move them into place, pulling it off without a hitch to not be caught. Then sliding the whole thing past Dooku and Palpatine long enough they can't twist the events in their favor. Not to say it's totally impossible, but it's rather difficult.
 
That was probably arranged by Palpatine to extend the war's duration and scope. Us trying to false-flag will just make that happen quicker and on worse terms. I think we're better off putting our efforts elsewhere.
No corporate raiding is happening all over the place. The war is too big for palpatine to decide everything, and besides...
[] Clone Wars- Confederacy of Independent Systems, this is what will succeed not the physical Republic, but the Spiritual successor. But even now the Republic has struck the first blow.
+Industry Rises- We have prepared for this war, worlds are rising, factories churning.
+Surplus Military- The Corporate Factions have generously provided use of all standing droids and fleets.
-Surprise Republic Military- Treacherous dogs! They asked for peace even as they rallied their very own obedient army!
-Sith Support- The powers that guided the early founding seem to have been lost to us. We war on our own without their guidance.
Sidius ducks out of directing the war early on while the war has him at the center of a republic push for greater support and wartime industry increases, as well as propaganda pushes. There will be a time gap where we can push to accomplish this, particularly if we succeed in putting more pressure on the republic and force more work on him. If we can deliver some quality upgrades and valuable combat doctrine adjustments alongside a few significant victories, we'll be able to push this through with Grievous support. With the war going south rapidly and corellia joining the CIS, other worlds may follow suit or at least hesitate to throw there support behind the republic.
This would require persuading them to not raid them. Then get the supplies, move them into place, pulling it off without a hitch to not be caught. Then sliding the whole thing past Dooku and Palpatine long enough they can't twist the events in their favor. Not to say it's totally impossible, but it's rather difficult.
Hmm. Well I guess some things just can't be changed. Oh well. Back to surgical strikes on republic logistics and engaging republic fleets to develop naval war doctrine improvements to feed to grievous and try to cobble together an infiltration fleet to strike at Brentaal.
 
No corporate raiding is happening all over the place. The war is too big for palpatine to decide everything, and besides...

Sidius ducks out of directing the war early on while the war has him at the center of a republic push for greater support and wartime industry increases, as well as propaganda pushes. There will be a time gap where we can push to accomplish this, particularly if we succeed in putting more pressure on the republic and force more work on him. If we can deliver some quality upgrades and valuable combat doctrine adjustments alongside a few significant victories, we'll be able to push this through with Grievous support. With the war going south rapidly and corellia joining the CIS, other worlds may follow suit or at least hesitate to throw there support behind the republic.

Hmm. Well I guess some things just can't be changed. Oh well. Back to surgical strikes on republic logistics and engaging republic fleets to develop naval war doctrine improvements to feed to grievous and try to cobble together an infiltration fleet to strike at Brentaal.


You can however invest more effort to ensuring they stay neutral. If they don't get raided and trade with the sepratists is good? They will likely stay neutral so long as you don't warcrime around them too much.
 
You can however invest more effort to ensuring they stay neutral. If they don't get raided and trade with the sepratists is good? They will likely stay neutral so long as you don't warcrime around them too much.
Hmm. Might work for a year or so, but the problem is that we'd have to start pushing for it and trade with Corellia fairly early. Fortunately, we'll have control of a resource every shipyard needs to build anything bigger than a civilian freighter. Thorilide for making turbolasers. You know I just picked gorse out at random as an off the beaten track planet well situated forreaching most of the outer to middle rim but within good striking range of the core as well? I'd never even heard of Thorilide, but it's just such a useful bargaining tool during a time of war.
 
Hmm. Might work for a year or so, but the problem is that we'd have to start pushing for it and trade with Corellia fairly early. Fortunately, we'll have control of a resource every shipyard needs to build anything bigger than a civilian freighter. Thorilide for making turbolasers. You know I just picked gorse out at random as an off the beaten track planet well situated forreaching most of the outer to middle rim but within good striking range of the core as well? I'd never even heard of Thorilide, but it's just such a useful bargaining tool during a time of war.

I'd wager an extra year before Corellia is reliably contributing to their industrial war production is well worth it to be honest.
 
Ngl this would be fairly challenging, its a core world, and a major naval competitor. So if you intend to keep them sepratist it will require a robust investment of resources to keep it free and sepratist.
If I actually recall right rendili did switch seppy at some point during the war and the Republic dispatched forces to take it back.

If we get the capital it would be prudent to at least dispatch two lucrehulks with some escort frigates to make it tougher for the Republic to take, bleed them dry.

Edit: @Randino Treviani, bringing back our upgrade talks, while giving b1s better weapons is probably highly necessary, what about giving bx droids better weapons since they are our elite commando units? I'm not talking anything on the level of blastech dc-series but a good step up from the e-5.

Also I was looking at the various clone trooper types and oh my god there are so many.
 
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[X] Standard- It was fairly straight forward, you didn't care if you sounded unique.
 
I'm not talking anything on the level of blastech dc-series but a good step up from the e-5.
Personally, I'd aay we should provide BX series gear on par or exceeds the clones. These are droids that are meant to contend with likes of ARC's and Null troopers. Wven with E series blasters they had done very well against clones, but give better gear? Expand arsenal they utilize? That greatly enhances the BX teams capabilities. Also, I personally think we should focus upon expanding arsenal we equip B1's, like with scatter blasters and other weaponry for different situations. They are extremely flexibile infantry, lets embrace that to its fullest extent
 
Personally, I'd aay we should provide BX series gear on par or exceeds the clones. These are droids that are meant to contend with likes of ARC's and Null troopers. Wven with E series blasters they had done very well against clones, but give better gear? Expand arsenal they utilize? That greatly enhances the BX teams capabilities. Also, I personally think we should focus upon expanding arsenal we equip B1's, like with scatter blasters and other weaponry for different situations. They are extremely flexibile infantry, lets embrace that to its fullest extent
Funnily enough the bog standard b1s actually have a decent armament, I thin that some of the designated b1 roles have access to some kind of scatter blaster, and rocket launchers, with the e-5s being the designated sniper rifle... Which for soem ungodly reason has a burst/full auto mode that makes it more or less uncontrollable.

But yes the bx commandos should probably receive at least a mild upgrade package, if they are going to go against clone commandos in katarn armour along with nulls and arcs they should be made superior, I was thinking of magnetic-frictionless coating to make them more limber and as well as superior targeting software.

But I'll be honest, upgrading the bxs will be kind of a tall order, they are about as good as they can get, they jump around like ninjas, are tough, can shoot pretty well actually and are strong enough to launch a long in the the sir with a punch in full gear and fast enough to jump up and throw him back down.
 
Funnily enough the bog standard b1s actually have a decent armament, I thin that some of the designated b1 roles have access to some kind of scatter blaster, and rocket launchers, with the e-5s being the designated sniper rifle... Which for soem ungodly reason has a burst/full auto mode that makes it more or less uncontrollable.

But yes the bx commandos should probably receive at least a mild upgrade package, if they are going to go against clone commandos in katarn armour along with nulls and arcs they should be made superior, I was thinking of magnetic-frictionless coating to make them more limber and as well as superior targeting software.

But I'll be honest, upgrading the bxs will be kind of a tall order, they are about as good as they can get, they jump around like ninjas, are tough, can shoot pretty well actually and are strong enough to launch a long in the the sir with a punch in full gear and fast enough to jump up and throw him back down.
Actully we could equip them with same armor as the HKB-3, that being Quadanium alloy, a stsrship grade material that we can plate them with. It will be expensive, however will greatly increase durability and should be able to avoid decreasing agility. Afterall, a droid similar scale was able matain high agility with it their armor
 
Actully we could equip them with same armor as the HKB-3, that being Quadanium alloy, a stsrship grade material that we can plate them with. It will be expensive, however will greatly increase durability and should be able to avoid decreasing agility. Afterall, a droid similar scale was able matain high agility with it their armor
While that would basically make them tanky as hell and right bastards to kill it would be ungodly expensive and a huge waste if they get scrapped without doing anything, the cost of a hkb-3 with that alloy was a whopping 19,130 credits, and that was with a pretty basic programming all things considered, nit the advanced package that was the bx which has all sorts of subroutines and combat algorithms.

With that price we could literally get several platoons of b1s or companies of bxs. Any nemodian would weep at the cost.
 
If I actually recall right rendili did switch seppy at some point during the war and the Republic dispatched forces to take it back.

If we get the capital it would be prudent to at least dispatch two lucrehulks with some escort frigates to make it tougher for the Republic to take, bleed them dry.

Edit: @Randino Treviani, bringing back our upgrade talks, while giving b1s better weapons is probably highly necessary, what about giving bx droids better weapons since they are our elite commando units? I'm not talking anything on the level of blastech dc-series but a good step up from the e-5.

Also I was looking at the various clone trooper types and oh my god there are so many.
I'm mainly focused on upgrading the B1s programming. That alone is enough to apparently double the cost which is already going to be difficult to get adopted beyond our faction, grievous, and Trench.

Adding more complex Armament package to the B1s is likely a step to far even for our faction, meaning only trench and grievous. There is also just supply issues with companies that produce a few hundred thousand or less models a year of there given blaster type weapon suddenly supplying droids in the 100s of millions.

Better just to double up by incorporating some situational war doctrine use to make the improved aptitude for tactics more effective. We can incorporate a superior weapons package into the mobile droid salvage processing lucrehulks we want to design to make some for our own use, or make a planetary factor that Makes B1 Armament models just for us, but it's not something that should be an early project.

I think a variety of tactical and lethal grenades on bandoliers is something we could get added to commandos and adopted on a wide scale.

Not sure on the scope of feasible weapon improvement for the commando's that doesn't involve bleeding credits for negligible gain, but we can at minimum ensure superior scopes and spare ammo for the ones they have. We'll have to get a team assessing it and see what can be done

An armored and lightly shielded speeder for mobility on the battlefield and on demand cover could be worthwhile. Depends on whether we can just purchase models and weld on some armored plates or install a deflector shield.

In general though I think we need to step back a bit and stop trying to brain storm additional things we want to improve or change about the CIS droids. We already have well over a dozen things we want to implement from basic programming improvements to entire new capital ship designs and speeding the development and incorporation of mainstay droids sooner, and no Idea how much time any of them will take to design or get implemented. We'll have time to measure just how much we are capable of on a scale of months and decide what we should focus on.
 
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While that would basically make them tanky as hell and right bastards to kill it would be ungodly expensive and a huge waste if they get scrapped without doing anything, the cost of a hkb-3 with that alloy was a whopping 19,130 credits, and that was with a pretty basic programming all things considered, nit the advanced package that was the bx which has all sorts of subroutines and combat algorithms.

With that price we could literally get several platoons of b1s or companies of bxs. Any nemodian would weep at the cost.
Funnily enough, a single unit of HKB-3 costs about as much as GAT, a light thank. Now yes, its going to be expensive, and Erratic will be doing price adjustments given credit costs get wonky at time in star wars, however having a variant of BX's armoured in this alloy, given some other advance peice of tech as our more deployable counterpart to nulls and ARC's troopers would be good.
 
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Funnily enough, a single unit of HKB-3 costs about ad much as GAT, a light thank. Now yes, its going to be expensive, and Erratic will be doing price adjustments given credit costs get wonky at time in star wars, however having a variant of BX's armoured in this alloy, given some other advance peice of tech as our more deployable counter to nulls and ARC's would be good.

The counter to nulls and arcs is litteraly just bring MORE droids, not make the droids better. The commando droids are great, and quite frankly, I'd take a 10 to 1 trade of commando droids to clone commandos any day, because good luck getting more clone commandos quickly. A droid that costs as much as a tank is just plain not worth it. We're better off spending our efforts elsewhere, since they are very much not unlimited.
 
Fair, but i think a modest upgrade kit would at least bump up their performance up a little bit, like, at least dropping a hundred credits on a slightly less shit blaster, not exactly going to break the bank with that.

And if massive upgrades for now aren't feasible, we can always think up tactics and strategies to be utilised against specific threats, like, we are eventually going to against the Republic's best, ARCs and commandos are not going to be pleasant to encounter.

Still think giving bxs mor goodies wouldn't hurt, I just like them too much, I love my droid ninjas.

Funnily enough, a single unit of HKB-3 costs about ad much as GAT, a light thank. Now yes, its going to be expensive, and Erratic will be doing price adjustments given credit costs get wonky at time in star wars, however having a variant of BX's armoured in this alloy, given some other advance peice of tech as our more deployable counter to nulls and ARC's would be good.
At that point we are better buying a j1 mobile gun or a AAT and having sending it off to kill them dead, spending a vehicle's worth of credits on a single unit is too much.

Would want to mess around with advanced spider droid though, tough little monsters.
 
Funnily enough, a single unit of HKB-3 costs about ad much as GAT, a light thank. Now yes, its going to be expensive, and Erratic will be doing price adjustments given credit costs get wonky at time in star wars, however having a variant of BX's armoured in this alloy, given some other advance peice of tech as our more deployable counter to nulls and ARC's would be good.
They would most likely still be susceptible to ion weaponry not unlike the Venerator star destroyers grievous destroys with the Malevolence. Likely this sees us spending capital ship levels of money building intended to be unkillable HKB-3s that the Jedi are force to personally trash, until the clones start arming special ion weaponry commando teams to destroy them.
Fair, but i think a modest upgrade kit would at least bump up their performance up a little bit, like, at least dropping a hundred credits on a slightly less shit blaster, not exactly going to break the bank with that.
The one they use currently costs 900 credits. If there was one worth a 1000 credits of worthwhile superior performance the CIS would get it. Most likely superior rifles cost significantly more, or are not produced in nearly the quantities needed to supply the hundreds of millions of B1 droids in the CIS army. It could even be a materials issue. I don't see it working out in a manner that impacts the course of the war in place of other things we could do instead.
And if massive upgrades for now aren't feasible, we can always think up tactics and strategies to be utilised against specific threats, like, we are eventually going to against the Republic's best, ARCs and commandos are not going to be pleasant to encounter.
In other words, situational war doctrines to incorporate into there programming, allowing them to adapt appropriately to urban or rural or tunnel warfare and other scenarios as needed.
Better just to double up by incorporating some situational war doctrine use to make the improved aptitude for tactics more effective.
Like I described here.
Still think giving bxs mor goodies wouldn't hurt, I just like them too much, I love my droid ninjas.
I get that but we have no idea how much we are actually capable of getting done in terms of time scale. The brandoliers I described are as simple as making personal munitions factory and small programming adjustments, and are guaranteed to increase the commandos force projection and tactical options. If we go through a rehaul of the commandos targeting algorithms to incorporate new weapons with a marginal boost to performance, in place of supplying them with a personal speeder or developing droideka variants to support them in the field, thats a net loss of time and resources.
The counter to nulls and arcs is litteraly just bring MORE droids, not make the droids better. The commando droids are great, and quite frankly, I'd take a 10 to 1 trade of commando droids to clone commandos any day, because good luck getting more clone commandos quickly. A droid that costs as much as a tank is just plain not worth it. We're better off spending our efforts elsewhere, since they are very much not unlimited.
Frankly seeing how much they cost I'm wondering if their design is something we should prevent by pushing to have the money instead spent on more commando & droideka factories.
 
The one they use currently costs 900 credits. If there was one worth a 1000 credits of worthwhile superior performance the CIS would get it. Most likely superior rifles cost significantly more, or are not produced in nearly the quantities needed to supply the hundreds of millions of B1 droids in the CIS army. It could even be a materials issue. I don't see it working out in a manner that impacts the course of the war in place of other things we could do instead.

In other words, situational war doctrines to incorporate into there programming, allowing them to adapt appropriately to urban or rural or tunnel warfare and other scenarios as needed.


I get that but we have no idea how much we are actually capable of getting done in terms of time scale. The brandoliers I described are as simple as making personal munitions factory and small programming adjustments, and are guaranteed to increase the commandos force projection and tactical options. If we go through a rehaul of the commandos targeting algorithms to incorporate new weapons with a marginal boost to performance, in place of supplying them with a personal speeder or developing droideka variants to support them in the field, thats a net loss of time and resources.
True, but at least getting them proper stocks and scope as you said before would be good, dropping a few credits for a attachment or two couldn't really hurt and wouldn't be a massive time waster either. Would work nicely with your bandolier idea, although I think that they might already come with something similar, but I'm not sure if I'm misremembering.

And kinda? We a T-series, we can probably log in our data banks some anti-commando and ARC trooper tactics once we engage them in the field and know how to deal with them. That way we won't be caught flatfooted with fresh droids.

Again, fair, and after some checking I believe that bx commandos kinda get a speeder but I got that info from the clones worse when the torguta were enslaved, it looked like a normal personal speeder with no weapons or a thing, certainly no barc, but they have it.

And what about the Infiltrator/Demolition droids that grevious sent to corusant? Maybe we could use them to sabotage kamino and just wreck it in advance?
 
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