Strength - 6(c+/E--)
Dexterity - 4(d+)
Stamina - 6(c+/E--)
Intelligence - 8(b+/E)
Wit - 6(c+/E--)
Perception - 3(d)
Appearance - 4(d+)
Manipulation - 2(e+)
Charisma - 5(c)
Mana: 10/10
Mana Regen Rate: 3/Min
Spell List:
SPECIAL
Maluses:
Echos (5)-
Your life as Mordred effects you even now and your final moments more then anything else possibly can. As your anger and despair rises, so does your magic, and those around you can smell the bodies of the freshly slain, can smell the scent of blood from all around them, and feel their bodies shake from the clash of arms. Most are so overcome that they don't even notice the tears that streak down their cheeks......
Flashbacks -
The Hills of Camlain are etched forever into your mind, and when under presure you remember a Hill of Swords.
Otherwordly Taint - You slew your beautiful father, and all of Gaia wept.
Loathing - You
hate King Arthur.
Inferiority Complex - Not good enough to be king.
Never good enough. -2 die in situations where you are force to face your inability to believe in yourself.
Sensation Junkie - Fate Mordred's a bit of a hedonist. You must make a roll when given a chance to try out something new and different, or fall to your need to try all the things.
Overconfident - And she's also massively overconfident.
Hero Worship - You love King Arthur, even though you Loath them in many ways!
Nightmares - Troubled Sleep for a Troubled Soul.
Compulsion - Be Armed At All Times. If you cannot fulfill the Compulsion you are going to be distracted and unable to properly focus. +1 to difficulty of all rolls until the Compulsion is sated.
Disturbing Tendancies - Knife Twirls.
Compulsion - Acting "Male". If you cannot fulfill the Compulsion you are going to be distracted and unable to properly focus. +1 to difficulty of all rolls until the Compulsion is sated.
Phobia -
Whenever you see a Lance you flinch away, a strange feel of dread fills your body.
You also swear that looking at one makes your chest hurt.
World of Monochrome - Neither Hermoine nor Mordred were great at this...You see all things in black and white. Good and Evil. Light and Dark. +1 Difficulty in Social situations where things are more complex than you are willing to allow them to be.
Compulsion - Know-it-all. All Hermoine.
Curiosity - Again, from Hermoine.
Merits:
Will of Iron - No mind reading to spoil the plot! You are completely Immune to Supernatural Fear Effects, and other mental attackers have increased Difficulty effecting you.
Heritage of the King - With hair of gold and eyes the color of the clear sea, it is impossible to deny that this child has the blood of Camelot running in her viens.
Daredevil - We're gonna be doing crazy bullshit. Best to be good at it.
Crack Driver - Despite having never even been in the front seat of a car, you've got what it takes to pick up driving, boating, piloting, whatever for anything you end up in control of as if you were born doing it.
Dragon Reactor - Deep within your soul, fire and death sing within your breath, and within the heart of a dragon.
Eidetic Memory - Can't be Hermione without it.
With Grace - Need to be Graceful.
Foreboding Feelings - Instinct (D) - Momentary flashes of brilliance brought on by half-forgotten dreams of war and death.
Concentration -
Don't flinch. Even with a lance going through your chest, you will not flinch and you will your hands will be firm and eye locked on the goal. No matter how many distractions are around, you never lose more than 2 die for completing actions.
Code of Honor - Even in a new life, you are still a Knight.
Enhanced Senses (Sight) - Nasu levels of vision.
Enhanced Senses (Hearing) - Nasu levels of hearing.
Cross Dominant - You never liked having an off hand, so you trained yourself to the point where neither hand is particularly stronger than the other. You suffer no Penalties for using your 'Off-hand' and only a minor increase in difficultly for doing different things with both hands at the same time
Skills
Alertness - 4 - You've always been able to pick up on things that others don't, your good eyes and ears help a little. It's actually a rather useful skill to have.
Athletics - 5 - While you wish you could do a triple somersault before springing off a wall into a backflip in the middle of a fight, your bodys not that good.... Yet. Still rather good, but not that.
Awareness - 4 - You've noticed things that in the past didn't make much sense. After lurning about magic you think thats what it was.
Brawl - 2 - While you feel unconfertable without a weapon in your hand, you did realize that its a good idea to know how to fight if you ever were disarmed. You still like your weapon better.
Empathy - 2 - Always Social at all times.
Expression - 1 - The ur-Social skill.
Leadership - 1 - She's probably has
some skill, but this is something she really needs to actually learn.
Streetwise - 1 - You've lived in a city, even if you don't spend time on the streets you picked up on a little.
Etiquette - 1 - Pfft. The bare minimum, but no more.
Melee - 6 - Your well trained for your age in how to use a
Waster, and a sword has always felt right in place in your hands.
Survival - 1 - You remember that one time your parents actually spent some time with you, you went to the Forest of Dean. You learned a bit out there.
Academics - 5 - You can't practice with a sword all the time, you get sore! With your parents out all the time, you are left with the books they've given you. Not much else to do but read.
Computer - 1 - Basic knowledge.
Investigation- 2 - The plot beckons.
Politics - 1 - I just can't wait to be king!
Science - 1 - Decent knowledge.
Technology - 1 - It's hard to not know how to use some technology in this day and age.
Law - 1 - Kinda important.
Medicine - 1 - You're parents are dentists, of course you would know a little about Medicine.