"You know, you're going to fall off if you keep this up. Or, worse still, you might have your...
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Alivaril | 23 |
You don't know. What is this "Dimensional Travel" that you're indirectly referencing? You don't know if it's even possible.The big question is we are going to be moving around alot or staying in one place and building up. If we are staying in any civilization then healer wins hands down. That ability generates money and reputation like crazy. However, if we are moving around all the time then both of those are less useful being hard to carry around in large amounts.
I vote male so that if this quest really kicks off we can have shipping with Jade.
(Yes I know gender is no barrier to shipping.)
and can self-healing be used to improve physical training by shortening muscle recovery time?
Where are we?You may now post. Feel free to ask questions; you'll either get a proper answer or the infamous "You don't know," depending on what you know IC.
Dunno. See how people treat it in thread?I think the capitalization of Scout, Healer, etc. looks a little weird. Think I should give them lowercase letters or is this fine?
Part of upcoming chargen?
You don't know. What is this "Dimensional Travel" that you're indirectly referencing? You don't know if it's even possible.The big question is we are going to be moving around alot or staying in one place and building up. If we are staying in any civilization then healer wins hands down. That ability generates money and reputation like crazy. However, if we are moving around all the time then both of those are less useful being hard to carry around in large amounts.
Well, apparently we're heading to
Wherever the hell that is. It's hidden in the power descriptions, though. Which I think is a bad formatting descision on Alivaril's part.
I think the big question is 'what would be enjoyable?' Honestly, I don't personally find being Panacea that enjoyable, if I'm being bluntly honest.The big question is we are going to be moving around alot or staying in one place and building up. If we are staying in any civilization then healer wins hands down. That ability generates money and reputation like crazy. However, if we are moving around all the time then both of those are less useful being hard to carry around in large amounts.
You're not wrong, but Healers of our level of strength are probably considered not worth risking on the front lines. Agreed on Shaper being potentially interesting, though our speed seems a little slow?Hmmm... I like Scout, Shaper, and Healer.
The last Mostly because combat healers can be hilarious and terrifying with the right training...
Haven't we had this discussion before? I don't care either way. :IEven if I lose on the last one, I still get to joke about Alivaril's lack of male leads. If it wins, Alivaril is pulled out of his comfort zone. So I win either way. MUHAHAHAHAHAHAHAHAHAHAHAHAHA!
Yes, you've said as much. But the thing is, I don't think I believe you.Haven't we had this discussion before? I don't care either way. :I
See and talk to dead people. That has it's perks, you know. Especially if there's been a murder.Not sure what haunted can do that Conjurer can't do with less sigma.
Healers are boring, especially compared to the other choices.The big question is we are going to be moving around alot or staying in one place and building up. If we are staying in any civilization then healer wins hands down. That ability generates money and reputation like crazy. However, if we are moving around all the time then both of those are less useful being hard to carry around in large amounts.
depends on where we land, because Necromancy is frowned upon in lots of places.See and talk to dead people. That has it's perks, you know. Especially if there's been a murder.
others can't see the ghosts, thus a Haunted could theoretically be better at spying.Not sure what haunted can do that Conjurer can't do with less sigma.