Cold Burn: Escaped Teenage Psychic Quest

[X]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)
 
[X]- "are nothing. I can break you and your dumb muscles." Chi-1 exhibits some psychokinetic capability. They're mild, but they exist. Keep working on them, maybe we can mass produce them.
 
[X]- "weaker than me. Should've worked on those rubix cubes, lummox." Chi-1 exhibits enough telepathic control to read surface thoughts and mess around with base emotions. Nothing complicated. (Telekinetic Cat-2)
 
[X]- "are nothing. I can break you and your dumb muscles." Chi-1 exhibits some psychokinetic capability. They're mild, but they exist. Keep working on them, maybe we can mass produce them.
 
[X]- "weaker than me. Should've worked on those rubix cubes, lummox." Chi-1 exhibits enough telepathic control to read surface thoughts and mess around with base emotions. Nothing complicated. (Telekinetic Cat-2)
 
[X]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)
 
[X]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)
 
[X]- "are nothing. I can break you and your dumb muscles." Chi-1 exhibits some psychokinetic capability. They're mild, but they exist. Keep working on them, maybe we can mass produce them. (Psychokinetic Cat-2)
 
[X]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)
 
[x]- "weaker than me. Should've worked on those rubix cubes, lummox." Chi-1 exhibits enough telepathic control to read surface thoughts and mess around with base emotions. Nothing complicated. (Telekinetic Cat-2)
 
[X]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)

When we make friends, bringing them with us would be super useful.. Plus it means we can rescue or kidnap people, with minimum difficulty. Also if we can travel with others to different places, we would be very useful to those who need us.
 
[X]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)

Question what are jaunts?
 
[X]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)

To defy the cliches that is infesting this kind of genres, we'd needs allies...
 
[]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)

For this one, do we have the power to leave someone in the Dream with no way out (to the best of our knowledge?)
 
[X]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)

(Grins evilly)
 
[X]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)

Welcome to our world, Brick Sack.
 
[X]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)
 
[X]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)
 
[X]- "can't even catch me. I'll be gone before you blink." We still don't know what Chi-1 does, but Chi-1 brought someone along their jaunts and we had to terminate them. (May bring others into the Dream)
 
Hey You With The Pretty Face
"...can't even catch me," you say, adrenaline surging like waves, eyes digging into Brick Sack like daggers. "I'll be gone before you blink, and you know it. You couldn't catch me at the labs with all your soldiers. W-what makes you think you can catch me now?" Brick Sack is a man of elegant and threatening implications and therefore walks forward, eating up the distance in two steps. Instead of inching backwards, you start taking big, deep breaths. Like your preparing for a deep dive. And that's a pretty accurate description of entering the Dream, really. Diving. There's that initial shock, and that still, silent pressure that keeps with you until you surface into the Real to gasp for air. As you sink into the Dream, closing your eyes, you reach out for Nurse Mary, feeling for her thoughts- yes, shock, un-understanding, and fear- and grab it, a vise of thoughts clamping down on the fuzzy purple cloud-feeling in our mind.

There is a brief shock from her, that cloud spiking with electricity, before it fades away as you press into the Dream, light shining past your eyelids and feeling like you were suddenly dunked into a pool, the icy-hot air of the Dream filling your lungs. Open your eyes. The light is too bright, bleaching out all the colors of the earth, painting them with a brush of emerald green and amethyst purple. The forest behind you is a shade of monochrome dark green, without any shading or gradients. "Where am I?"

You wheel yourself over to where Nurse Mary is sprawling, offering up a hand. "Away," you said quietly. "It's not important right now-"

"-No, it is, Charlie!" she shouts as she picks herself up, back to the hospital. It's broken, the stones are rotting, flaking and crumbling away. Bright red veins snaked in and out of holes and windows, pumping with a fetid vitality. You can hear insects buzzing inside the hospital, too loud and distinct to be natural. And it's radiating humid heat, turning a brisk autumn Maine morning to what you imagine sunny Florida would feel like. "You were picked up in the Five, and I know you were at least fifty miles from any town! You had a bullet in your stomach, then when you wake up two goons swans in and one of them chases you! Are you Sarah Connor or something?" Clearly, she's built up a head of steam. You let her vent a bit, schooling a blank face. You're good at that. After a couple years of blank faced grunts of assent, the Creeps switched over to 'oh, I am so disappointed.' After a few seconds, Nurse Mary inhales, turning at the hospital.

"Were these IV tubes always here?" she asks, a thoroughly done with this shit look on her face, raising a thumb back at the thumping veins. You shrug and wonder if there's a heart in the hospital. It naturally follows, you think, that there ought to be a heart if there are veins.

"They look like IV tubes to you?"

"Gee, that's helpful." She heaves a great sigh, running a hand through her hair. "Alright, okay. Keep it together Mary, even though you just expected some Code Gray picking a fight, not stepping in a Stephen King novel."

"Who's Stephen King?" you ask. "Also, we really should go. Last time I brought someone with me, he kinda uh, went a bit crazy."

"What? I won't get any symptoms, right?" she asks anxiously as she grabs the handles on your wheelchair.

"Probably not, as long as we get out fast. C'mon, let's get to where the parking lot is. Somewhere public." Nurse Mary nods uncertainty and begins to push you down the circular path around the sides of the building to go back to the front. And you're moving pretty fast, to be told.

When you get to where the parking lot is- there is a coffin in each lot where a car is, and there's a half of a bright red heart embedded in the hospital roof- you surface from the Dream. This time, it's much less dramatic. You simply take in a breath and the unnatural light of the Dream disappears. "Whew," Nurse Mary lets out a breath. "Let's not do that again, okay?"

You look at her. "I make no promises," you say blandly.

"Don't drag me in whatever peyote dream you cooked up, then," she growls softly. "Is this why they're chasing you? Because you're a wizard, or…?"

"Yeah, that's most of it," you admit, looking around the parking lot. Green car, white car, red car The Creepmobile is still there, parked innocuously under a tree. "Shit, they're still in here? Fuck fuck fuck."

"We do have security, you know," Nurse Mary reassures, moving into the hospital door. "There's five or so on site, and one of them was a boxer."

"Was? That's reassuring," you cut back. "And Brick Sack can probably break him in two. Did you see his arms?"


"True, I suppose. Buut, hey also have tasers, so let's call it fifty fifty. Up you go." She lifts the wheelchair and you over the curb.

"Hm." You stay silent for a while. "I should leave, like, soon. They'll try for round two."

"On that broken leg? You'd last until the end of the block. Then they'll just shove you in a white van."

"The Creeps like black more than white, though," you say, chewing over the options. "Anyway, I can dip into the Dream whenever. And just use crutches."

"You don't have any money, you have a broken leg, which needs rest and recovery," the nurse snaps. "Don't be daft, Charlie. You need at least six to eight weeks of recovery and constant checkup otherwise it'll never heal right."

Think…
[]- Escape and take your chances. You can live in the Dream for most of the time, and live off of what you can steal, and hope that the Dream provides.
[]- Stay and heal. You need to be at 100% before you make your escape. And tip top shape, so you don't trip and get dogpiled by fifty Creeps.
 
[x]- Stay and heal. You need to be at 100% before you make your escape. And tip top shape, so you don't trip and get dogpiled by fifty Creeps.
 
[X]- Escape and take your chances. You can live in the Dream for most of the time, and live off of what you can steal, and hope that the Dream provides.

YOLO
 
[X]- Escape and take your chances. You can live in the Dream for most of the time, and live off of what you can steal, and hope that the Dream provides.

YOLO
Just sayin' this is a valid pick. For all you know I could be overcome with a fey mood and start the next update with 'the sound of a helicopter descending from the sky startles you from your sleep' :V

This is also the choice that immediately leads to the weirder parts of the Dream such as the entities within like ghosts.
 
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