Ok character generation part 2.
Name: Write in
Gender: Male/Female
Appearance: Write in
Choose three of the following traits
Cyborg (Combat): You have been enhanced with the best of earths combat cybernetics allowing you to become a potent force on the front lines.
Cyborg (Intelligence) You have been enhanced with potent cybernetics that greatly increase you capacities for research and resource management.
Genius: You are incredibly intelligent and those around you know it.
Secret Keeper: You have known about Youkai for a long time, and as such have a greater knowledge how to deal with the,.
Psychic: You have a greater insight into the mind then most.
Charismatic: You have a way with words.
Explorer: You where part of efforts to explore other realms and have more knowledge about them then most.
Choose one of the following traits
Temperamental: You have anger issues
Sickly: You often out of action due to some condition or another.
Entombed: Your effectively stuck in a walking mechanical coffin.
Among your backers who sent the most support: (Choose 3)
The Casterwill Family: A powerful family with heavy influences in North America and Greece the Casterwills are experts in chemistry.
Representative: Mill Casterwill
Bonus: Start out with Hydras and advanced chemistry, minor bonus to city health.
The Jersey Devil: Hyper violent and destructive the Jersery Devils have the advantage of coming from one of the most horrible places from existence, and can adapt to just about any surrounding.
Representative: Doctor Facemauler
Bonus: Start out with Jersey Devils, improved population growth.
Witches Lodge: Focused around New England the Witches Lodge is well known for it's expertise in the magical arts.
Representative: Emerald Greyeye
Bonuses: Start out with Witches as a unit, improved city health.
The Snow Maidens: Usually confined to one village the Snow Maidens have become more active in recent years.
Representative: Lilly Shirayuki
Bonuses: Start out with Snow Maidens, greatly improved population growth and health in icy areas.
The Akashiya Family: Powerful Vampires from the Japan the Akashiya family is committed to peace between humans and monsters.
Representative: Coffee Akashiya
Bonuses: Start out with Vampire, large bonus to getting points for the Unity affinity if it is sought out.
The Gaint Kingdoms: The Kingdoms of the mighty giants, youkai are pound for pound some of the strongest around.
Representative: Rothogar Bone Crusher
Bonuses: Start out with Basic Giants, improved stats for basic youkai units.
The May Group: Made up some of the more social monster the May Group are less combatitive then most monsters but hold a lot of soft power.
Representative: Gertrude Kurono
Bonuses: Start with Succubi/Inccubi and improved cultural production/city happiness.
The Enchanter Guilds: Based primarily in Europe the Enchanter Guilds are border beings that posses some of the best relations with humans, and make heavy use of golems to defend themselves from aggression.
Representative: Tyran Ironside
Bonuses: Start with Enchanters and Golems, increased production in cities.