Name: Aidrian Reid
Appearance:
Age: 32
Rank: Chief Medical Officer
Birthplace: Earth
Aspects:
High Concept: Combat Surgeon
Trouble: Blacklisted in his Proffession
The Patient comes First
Not Afraid of a Fight
A Friendly Shoulder to Lean on


Refresh: 3
Fate Points: 3/3
Physical:
[ ]1​ [ ]2​ [ ]3​
Mental: [ ]1​ [ ]2​ [ ]3​ [ ]4​
Finance: [ ]1​ [ ]2​
Consequences:
Mild (2): [ ]1​
Moderate (4): [ ]1​
Severe (6): [ ]1​

Personality and Bio:
Born on Earth to a working class family, Aidrian was a kindhearted boy who always had in interest in helping people. He was committed to being a doctor from a young age however, his family often had trouble making ends meet on a normal basis, and couldn't afford to send him to medical school. Seeing a potential solution, Reid joined the UN military and enrolled in the Army medical program, which would provide him education as a doctor and surgeon in exchange for a term of service in the field. He did well in his tutelage, and finished in the top ten percent of his class, but due to urgent manpower shortages he was assigned to a front line unit as a combat medic. He was deployed to several offworld combat zones, mostly against local independence movements and rebellions wanting autonomy from the Earth Base UN.

Initially Reid was hesitant to take part in fighting. He had not joined out of any sense of patriotism and believed that he had no quarrel with the people who were supposed to be his enemies. Initially he refused to carry a weapon (despite trained in its use) and attempted to conduct himself as a noncombatant, even painting a red cross on his helmet.

His pacifism didn't last long. Aidrian's unit was often deployed against insurgents and guerrillas, who made little distinction between non-combatants and legitimate targets. He often found himself and his patients directly in the line of fire. During an incident where his field hospital was attacked, Aidrian picked up a weapon from a wounded soldier and killed one of the attackers. After that day, he came to accept that as long as he was at war, he may have to defend his allies and patients, even if it meant doing harm to others. He scraped the paint of his helmet and began to always carry a sidearm.

Close to the end of his term of service, Aidrian's unit was encircled and cut off from resupply. While the unit was able to hold its own, the medics quickly ran low on supplies. Faced with a pair of critically wounded patients, Reid ordered the use of an improvised procedure using scavenged materials, something that technically violated regulations. For one patient, the treatment was successful. For other, it was not.

After the encirclement was broken and his unit returned to friendly lines, Reid was brought under formal investigation for violating standard medical procedures and regulations, eventually resulting in a Court Martial. He vigorously defended himself, saying that if he had done anything else, he would have lost both patients. The proceedings were inconclusive, and after a long trial, Reid accepted pressure to resign from the service early, in exchange for being discharged honorably.

Unfortunately, the mark against him by the Army medical division was permanent, and public, making it difficult for Reid to find work at a Hospital on Earth. Eventually he began looking for a posting off-world, where they cared less about opinion of Earth institutions, so long as you were competent. After some searching, Reid accepted an offer to serve aboard the Celeritas.

Skills:
Great (+4): Medicine
Good (+3): Rapport, Will
Fair (+2): Empathy, Shoot, Academics
Average (+1): Fight, Notice, Athletics, Physique
Stunts:
Indomitable
: Reid has seen many grisly sights in his time as a combat surgeon, on the battlefield and in medical bays, all while keeping a calm demeanor for the good of his patients. It will take much to shake him. +2 to defend against Provoke attacks specifically related to intimidation and fear.

Bedside Manner: Aidrian believes that making a proper connection with his patients allows him to treat them better. Grants a +1 to Empathy or Rapport rolls with someone that he is currently treating or has recently treated.

Unconventional Treatment: While he prefers to use his medical skills to heal rather than hurt, Aidrian's time in the military has made him a more practical man when it comes to defending himself. When in close proximity to a character, Aidrian can substitute Medicine for Fight when making an attack action against a human target, using his knowledge of anatomy to deliver a crippling blow.


I've never made a FATE sheet before, so please tell me if I've messed anything up. I'll alter the backstory if necessary if the GM reveals any more about Earth/The UN
 
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Alright, getting my old sheet up.

Name: Oswald Flowers
Appearance: Slightly younger Peter Capaldi
Age: 54
Position: Load Master
Birthplace: Aberdeen, Scotland
Aspects:
High Concept: Vindictive Ex-Security Chief
Trouble: 'Unfairly' Tarnished Reputation
Knows he knows better
Never my Fault
Lets others shoot first

Refresh: 3
Fate Points: 3
Physical: [ ] [ ] [ ]
Mental: [ ] [ ] [ ] [ ]
Wealth: [ ]
Consequences: [Mild:] [Moderate:] [Severe:]

Personality & Bio:

For a person who would later be shrouded in much infamy, the career of Oswald Flowers started fairly conventionally. He joined the New Commonwealth Ground Army at a young age as an officer, eventually rising to the rank of Captain. Later interviews with his former subordinates would paint Flowers in this period as, in the words of an anonymous Corporal 'the worst (exploitative) CO (we) ever had to deal with' though nothing in his official record would indicate he was a particularly troublesome officer at the time.

As the New Commonwealth's military had perhaps the smallest budget of the Earth's blocs it was common for off world Corp security to poach their soldiers with promises of pay and benefits far greater than they could hope to see in their military. Oswald Flowers was no exception, though in interviews given during his later career Flowers would claim he changed profession out of a desire to help bring order to space and to protect ideals and people he couldn't in the Army. Which does not change the fact that his salary tripled that year.

The security corp Flowers ended up joining was White Dove Incorporated. Not the biggest Corp of it's field, but one that treated its employees well and had respect even on Earth. An odd fit for Oswald, consider that like his old comrades in the army, his co-workers at White Dove would claim him an unpleasant person to work with. But again, there is nothing in official corporate documentation to suggest that Oswald Flowers had any kind of trouble fulfilling his assigned duties.

Records indicate that Oswald served the company effectively in his early career, though he lacks any major accomplishment that would overshadow the controversy of his later work. The most notable event in this portion of his life was the fact that he won the Side Arm Award in the annual company Marksmanship competition six years in a row.

The infamous portion of Oswald's life began when he was assigned Security Chief of Jnana.

Jnana was once 2081EO, an asteroid mined bare of any resources. Renamed Jnana (Jñāna is the Bangala word for knowledge, the owners weren't native speakers and didn't care to keep the accent) and colonized a little under a decade before Flowers would arrive there. Jnana was an attempt to create a new Silicon Valley in space, but a naive understanding of economics quickly lead to it becoming a hive of criminal activity. It's owners, horrified by what their project had become, tried everything they could to fix the situation, even as it spiraled out of control. Eventually, they would hire White Dove Incorporated, and for his years of loyal service, Oswald Flowers would be made it's new Chief of Security.

In just three years, Oswald Flowers brought order, or at least quiet, to Jnana. Crime was suppressed and Jnana was taking its first steps on the road to becoming what it's founders had wanted it to be.

That was when the report hit. A fine piece of investigative journalism, the report on Jnana exposed numerous brutal tactics and human rights abuses committed by Oswald Flower's security team in the name of preserving order. Even worse for Oswald, the report was published at the perfect lull in news stories, so for a short time the events on Jnana were all anyone in the inner system was talking about.

The report unleashed a floodgate of negative press coverage. Former employees would come forward to describe Oswald's volatile personality. Others would expose the fact that Flowers had come to rely upon a network of drones to assist their work that were accessible to an paranoidly small number of people, including himself. Later, some would even claim he had acted corruptly during this period, though little solid evidence exists to confirm this.

One thing that slipped between the cracks in the coverage was the fact that Flowers had cut a deal with a little known religious group called the Church of Titan that owned property believed to include a biological research lab on Jnana. In exchange for protection and assistance, the Church provided information on criminal activity.

This state of affairs continued for around a month, with Flowers battling negative press coverage and struggling to hang on to his position. It was in this environment, the day before Flowers would have been relieved from his position, that tragedy struck.

In the early morning of the day cycle, armed individuals began attacks on targets ranging from security checkpoints to research labs. By the end of the day, Jnana had been rendered uninhabitable by nuclear charges. Only a little more than half the station's population had survived, Oswald among them.

Shortly after the attack, Oswald Flowers would attempt to blame the media for distracting the security force and preventing them from discovering the attack, but this turned around on him when two facts came to light. The first was that the drone network that Oswald Flowers and few others had access to have been subverted and taken part in the attack. The second was that an investigation revealed that the attackers had been strongly connected to the Church of Titan, an organization who Oswald's past dealings with soon came to light. Both facts seem to point to Flowers himself having been involved in the attack.

Of course, Oswald Flowers strongly denied such allegations, but the night before the White Dove Board of Direction were scheduled to meet to discuss the attack and Flower's culpability in it, he vanished. The next morning, a blast consumed the meeting area, killing the entire board of directors.

Though Oswald was strongly suspected as responsible, it was impossible to prove his guilt, as the new White Dove Board of Directors refuse to open the events to external investigation.

Oswald Flowers was last sighted in the company of Rylond Vour, a man he had saved years ago during on operation on Callisto, and as would later be found out, a short time before a freighter had departed from a nearby location to the outer system. The true nature of Vour's involvement is a mystery, as he has declined all interviews, but he does not appear to be subject to any form of internal investigation from his employers.

The whereabouts and current goals of Oswald Flowers, if he is alive, are unknown.

-

After being knocked out by his 'old friend' Rylond Vour and finding himself on an outbound freighter and the Board of Directors dead in a mysterious explosion, Oswald Flowers has been keeping a low profile. Bouncing from place to place, doing odd jobs under an assumed name.

But one day, he just can't take it any more. His stomach is filled with bile and hatred of the people who betrayed him. Probably Rylond Vour. Near certainly at least one of his former staff. Definitely that fucking cult. Those shit nuggets had all ruined his reputation and like fucking hell was Oswald Flowers going to just fade away and die with setting the record straight.

He had to do something, even if it was joining the crew of a flying pile of scrap held together by shit and piss so he has the money to try something.

On a list of hiring ships, the name Celeritas catches his eye.

Skills:
+4:
Shoot
+3: Will, Provoke
+2: Athletics, Brokerage, Physique
+1: Fight, Notice, Investigate, Spacehand

Stunts:

Liberal Interpretation of Past Events


Roll with Will instead of Deceive when lying about past events.

Best Shot White Dove had

Once per scene, inflict a Mild consequence automatically on a hit with a pistol.

Litany of profanity

Rolls with +2 when using Provoke to anger or offend someone.

And here's a few things I had cooked up for my backstory:


  • Desperate for the old Glory Days
    Underfunded and under equipped
    A product of a time where nationalism eclipsed political and economic sense, the New Commonwealth is a economic and military alliance of the United Kingdom and it's former colonies. As such, it is generally considered the weakest of the Earth blocs.

    The New Commonwealth's one bit of relevance beyond the UNSO is the activities of their intelligence agencies. They are know as a thorn in the side of many organizations, albeit not a very effective one.

  • Heroic legacy, criminal present
    Anything to survive and thrive
    During the early settlement of the Asteroid belt, sick of harassment from pirates and other criminals, a group of colonists got together to form a militia group. After over a century of operations protecting the innocent, that militia group has evolved into the security corp known as White Dove Incorporated. Though they aren't the biggest or strongest of such organizations, White Dove enjoys a positive reputation from their past work.

    In the past, White Dove carried out its operations with usually the amount of altruism and dignity that their reputation implied. However, for a variety of reasons, in recent times the profitably of White Dove had begun to decline rapidly. This led to a faction within White Dove demanding a 'broadening' of the kinds of work they would expect The White Dove Board of Directors ignored faction, but, in the wake of a controversy exacerbating the company's financial woes, a tragic incident claimed the lives of the entire board.

    Needless to say, those who gained control over the company were near exclusively from the faction.

    Today, White Dove Incorporated is turning a profit for the first time in years. In addition to it's previous work, the Corp will do anything for the right price, provided it's kept on the down low if it's outside their original mission statement, taking advantage of the fact that even diminished by controversy, their reputation still hasn't quite faded yet.


  • Saturn's Mystery Cult
    Otherworldly Artwork

    A secretive religious group based around Saturn, the group's origins, motives, and beliefs are largely unknown to the general public. It's believed that they hold a reverence for the ammonia based life on Titan, which they hold to be blessed, perhaps even the key to salvation for humanity.

    The group is largely known for their artwork, which combines neo-classical styles with monstrous, lovecraftian entities. The Church is also believed to be responsible for incidents of plaques being found of the interiors walls of colonies that describe seemingly nonsensical yet disturbing ideas.

    Recently, members of the group have become associated with terrorist activities, with research labs being a common target. Despite this, the remoteness of Saturn has proven to big a hurdle for any investigation.
 
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Here we go~


Name:
Sakura Noihara
Appearance: Her dark hair and epicanthic folds suggest an Asian ancestry, while her blue eyes, height, long legs and generous figure suggest European blood, or at least a few models and actresses in her lineage. On the other hand the cat-like ears and tail are obvious signs of gene-modding.
Age: 32
Position: Navigator/First Officer
Birthplace: Venus

Aspects:
High Concept: Pilot With A Kid To Feed.
Trouble: Former Lover Is A Yakuza Boss
The Catgirl Formerly Known As Subject #23
As Long As I Have Wings, I Will Never Get On My Knees
This Is My Daughter! Isn't She Cute?


Refresh: 3
Fate Points: 3
Physical: [ ]1 [ ]2 [ ]3
Mental: [ ]1 [ ]2 [ ]3 [ ]4
Finance: [ ]1 [ ]2
Consequences:
Severe (6): [ ]
Moderate (4): [ ]
Mild (2): [ ]


Sakura was created in an illegal genetics lab somewhere on or near Venus, but was rescued at around age 5 by the Venusian military. She was later adopted by a soldier and lived a fairly normal life. In high school she became interested in spacecraft and piloting, and joined the schools' aeronautics club.

After high school, she was accepted into a prestigious flight school, though she never went to college. Then she got a job piloting shuttles for a certain corporation. While on the job, she met the man who would later become her daughter's father. In the aftermath of their break-up, a pregnant Sakura left Venus and gave birth in another system. Until the present day she has struggled to raise her child, Misa (now aged 7) by herself.

She was made with cat DNA, and she even has furry ears and a tail, but she really hates cat jokes. She's heard all of them. Stop it.


(Note: This summary doesn't tell much, but hey, characterization is a large part of writing a narrative and I don't wanna give everything away before I write it... that would be boring. Just check out her aspects.)

Skills:
Great (+4): Pilot
Good (+3): Will, Rapport
Fair (+2): Athletics, Empathy, Notice
Average (+1): Physique, Knowledge, Shoot, Investigate

Stunts:
Play Among The Stars- You may use Pilot in place of Athletics in areas that have low gravity.

Frankly, I don't give a damn - +2 to defend against Provoke attacks specifically related to intimidation and fear.

Natural Advantages - +2 to creating advantages using Rapport with the opposite sex


Edit: Now here is her daughter's character sheet

Extra: Ally
Permission: One Aspect related to being related to Misa Noihara
Cost: One aspect related to being her mother, this can be the same aspect as the one to gain permission

Name: Misa Noihara
Appearance: She is a normal 7 year-old girl with cat ears and a tail. She strongly resembles her mother.

Age: 7
Position: N/A
Birthplace: Mars

Aspects:
High Concept: Little Girl, Curious Kitten
Arts and Crafts
WHOA! It's A Real Catgirl!
The Allure Of Shiny Things With Moving Parts


Refresh: 0
Fate Points: 0
Physical: [ ]1 [ ]2
Mental: [ ]1 [ ]2
Wealth: 0
Consequences:
Severe (6): [ ]
Moderate (4): [ ]
Mild (2): [ ]

Personality & Bio:
Misa can get lonely at times and will seek out someone to interact with, as she has never attended the same school for more than a few months at a time. Most of the time though, she is attentive and curious about everything around her. Misa can and will ask questions! She has a fondness for making things, and is especially interested in painting models and miniatures. She has a small trunk full of gundams, magical ponies and Warhammer 40K miniatures, among other things. She can also do origami.

Skills:
Fair (+2): Rapport
Average (+1): Craft, Engineering

Stunts:
Helping Hand- Any aspects created when Misa provides teamwork gains a free invoke.

 
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Something is weird. The Cyborg Speed Demon has Navigation but the responsible spaceship pilot doesn't.

...i guess she just can't read maps :V
Who needs Navigation when you can simply roll Notice to not crash into things? :V

Edit: Seriously though, we have two weeks and I'm prepared to change around skills if necessary.
 
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Who needs Navigation when you can simply roll Notice to not crash into things? :V

Edit: Seriously though, we have two weeks and I'm prepared to change around skills if necessary.
Also, this is a good place to use stunts like "+2 when using raw Piloting skill to navigate unfamiliar space" or "Trade X for Y when doing Z."
 
A mother with her child running away from the big bad father. This trope when ya wrote it really tug my heart strings.
If I get accepted I'm gonna make sure the kid stay safe. Ah, I can't reasonably dote him with my character, eh, I'll find a way.
 
A mother with her child running away from the big bad father. This trope when ya wrote it really tug my heart strings.
If I get accepted I'm gonna make sure the kid stay safe. Ah, I can't reasonably dote him with my character, eh, I'll find a way.
D'aawww...

Said child and her mother would appreciate the sentiment.
 
Name: Sylphie Six


Age: 14
Position: Apprentice Engineer
Birthplace: Heliopolis, Earth L5

Aspects:
High Concept: Most Adorable Weapon of Mass Destruction
Trouble: Maintenance Heavy Proprietary War Machine
Member of a Synthetically Made Family
Doctor, I won't waste this life you gave me
Ghost in the Shell

Refresh: 2
Fate Points: 2
Physical: [ ]1 [ ]2 [ ]3 [ ]4
Mental: [ ]1 [ ]2 [ ]3
Finance: [ ]1 [ ]2
Consequences:
Severe (6): [ ]
Moderate (4): [ ]
Minor (2): [ ]

Skills:
Great (+4): Electronics
Good (+3): Engineering, Physique
Fair (+2): Rapport, Empathy, Notice
Average (+1): Pilot, Athletics, Will, Lore

Doctor, do you remember when we first met? I was lying in bed, and you were talking to my parents. I asked you a question, so quiet that nobody could hear it through the beeping of the machines, but you did. You heard me. You answered me.

Project: Talos was a planned military product by Martian based R&D firm Ares Innovations, intended to create a line of combat-oriented full prosthetic bodies that would be superior in all ways to a normal flesh and blood human. Capable of interacting directly with their equipment, possessed of strength far greater than organics, and cutting out the necessity of oxygen, food, and water from supply lines, these soldiers would render all other soldiers obsolete. Power armor would be nothing against a synthetic body. The project was spearheaded by the brilliant Dr. Tezuka, and proved highly attractive, bringing in seed capital from a variety of companies, from Martian PMCs, such as MCS, to corporate interests out in the Jovian orbitals, to even the Venusian Navy itself, looking for edges over their competitors.

When I went under, you were the one to hold my hand. You were the one to promise that I would be fixed. Be better. I gave you my trust, and you repaid it a hundred fold. You cured me, from death.

In order to build the necessary technological base in order to begin producing defect free prosthetic bodies in a less exorbitantly expensive fashion, Ares Innovations publicly marketed their program as an experimental treatment for fatally ill children. They were able to receive a large amount of volunteers from desperate parents hoping to save their children by having them undergo a revolutionary new treatment. Ares picked the most suitable out of the bunch, and implanted the brains of nine children into totally synthetic prosthetic bodies. The process was not completely without errors, two children died in the process. But all progress must be made with a sacrifice, and these were incurably ill children, their deaths were very much an affordable price to pay for the refinement of Ares's augmentation process.

It was a new lease on life. I was able to make friends, for the first time, friends who would live on with me. You called told us not to call each other brothers and sisters because we were not robots made in a lab, but real people, but I think you didn't understand why we called each other siblings. We didn't think we were robots and you were our father. We called each other brothers and sisters because we had been reborn. We had been dead children, and you brought us life.

Once the process was complete, Ares put the children through tests and solely began accumulating the parents trust as they saw their children were up and about, moving like real people. They were granted various legal provisions over their bodies, seeing as they contained proprietary Ares technology, and with these provisions, and the trust of the parents who were still under the impression that Ares was a civilian medical organization, began to utilize these test subjects for phase two of their research and development, utilizing full body cyborgs for combat purposes.

Even if the militarization tests were hard, we were willing to undergo them as the price we paid for this new life. But you didn't like them so we didn't. I don't think you ever understood how much we loved you doctor. We would have done anything for you. If you asked, we would have turned those guns on Ares, to help you.

Unfortunately, Doctor Tezuka turned out to be the worst sort of person for the project. Not a drunkard, or a drug abuser, but a moralist and a idealist. Having signed on to give injured veterans a new lease on life, he objected quite strongly to the use of young children as literal war machines. And he objected even more when Ares began showing their products off to their stockholders with live fire exercises. This is perhaps what led to his betrayal of Ares Innovation.

But you didn't ask it of us. It didn't even in occur in your heart to ask. And though that... brought about great tragedy, it's also part of what made us love you so much.

He attempted to flee with the seven surviving children. Aiming to escape on stolen torchships from Ares's orbital laboratories, he armed himself with power armor modified to a frightening combat capacity, and tried to fight his way out. He was partially successful. He managed to get the children to the dockyards safely. But, there, his luck faltered, and Ares managed bring in heavy forces capable of stalling him. There, they brought him down, and not even his combat armor could save him. He was a traitor, and under any other conditions his sentence would be death.

...still... for once, I wish you would have asked.

But Ares could find use, even for traitors. Across and open transmission they called. Save your father. And despite it being the stupidest, most boneheaded move they could possibly make, they turned and fought. Seven combat forms against a PMC. The result was predictable. The children were taken down and captured after a somewhat casualty heavy battle. But rather than be captured again, they self-destructed in a massive explosion, nearly taking the entire research hab with them. The project was deemed a complete failure, and Ares barely managed to recoup what losses they could by liquidating and selling off most of the tech research they had gained from the endeavor, leading to massive leaps in augmentation on the civilian and paramilitary market.

I miss you Doctor.

Meanwhile, unnoticed by all, stripped down civilian prosthetic bodies carved their way through space in torchships devoid of all life support. No oxygen, no signs of life, nothing but near silent running of eletronics running on minimum heat output. Seven little robot children, headed for Jupiter and beyond.

We all do.

Sylphie 6 is an assumed-dead hyperadvanced combat form in a stripped down body that is still among the most advanced tech currently on the market, designed as it is by the legendary Dr. Tezuka. Her brain is filled with highly classified military secrets, which most people would kill to have if they knew it was out there. She has six similar other siblings, with whom she keeps in irregular contact with, but have separated from in order to keep a low profile.

She is also a huge maintenance hog and needs a new job very badly.

Augs:
Cyberbrain (Major): You may use Electronics to directly interface, communicate, and hack other mechanical devices from anywhere with only a thought, without needing a device of your own and gain +2 to all electronic rolls to hack or otherwise manipulate networked devices. In addition, pick a free add minor add on relating to your cyberbrain. Additional add-ons are one minor aug each.
-TALOS Threat Recognition Software (Minor): For the purposes of recognizing and analyzing potential threats, use Electronics in place of Fight, Shoot, or Notice.

Fully Prosthetic Body (Major): You may install and uninstall augs with no consequence over the course of play and recover from consequences as if they were one severity down. In exchange, you may not heal naturally, and all efforts to repair you use engineering rather than lore.

Stunts:
Space Wikipedia is your best friend: Once per scene, you may use Electronics in place of another skill for a single roll or challenge.

Tick-Tock, it's time to overclock: You may add +2 to a single fight or physique roll, however you must take 2 shifts of stress afterwards.
 
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I recieve an alert, I click then I'm blasted by a pink and blue image of a cute girl with pinchable cheeks.
Congratulation ya are now on my list 'to-dote-on-characters'.
 
This is quickly shaping up to be the strangest ship crew ever. I approve. It means shenanigans will ensue.

What is the Celeritas hauling anyway? Officially, at least. I see that Smuggling tag.
 
This is quickly shaping up to be the strangest ship crew ever. I approve. It means shenanigans will ensue.

What is the Celeritas hauling anyway? Officially, at least. I see that Smuggling tag.

Nominally the Celeritas is what is known in the trade as a Clipper ship after the swifting sailling flying vessels of the 18th century. She's a converted medical transport that was designed to move doctors and medical supplies to smaller astroid colonies and patients out. Mike's father swapped out some of the patient wards for cargo space and added the reactor and engine system from a decommed frigate.

In the Jovian sphere due to the constant low level warfare and varied tarrifs and taxes smuggling is very common. But the ship can move any mix of cargo and passangers or take the odd security job. The goal is to just get paid in the end.To quote Mal from Firefly - "You got a job, we can do it, don't much care what it is. "
 
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Name: Xande Thibau

Age: 30
Position: Ship's Legal Counsel
Birthplace: Theseus Station, JSU

High Concept: Shark In A Nice Suit
Trouble: Genemod Horror Show
Up From The Gutter
Company Man (Levi & Aethan Law Firm)
Posh Is As Posh Does


Skills:
+4: Brokerage
+3: Academics, Provoke
+2: Investigate, Empathy, Contacts
+1: Athletics, Will, Physique, Stealth

Stunts
Menacing Presence
Gain +2 on all Provoke Rolls to inspire fear and intimidation as long as you are face to face with the target.

Benefits Of A Classical Education
May roll Academics in the place of Fight when unarmed or equipped with a rapier or similar weapon

Always Read The Fine Print
May use Brokerage in place of Empathy to defend against the Deceit Skill

Stress
Physical: [ ] [ ] [ ]
Mental: [ ] [ ] [ ]
Wealth: [ ] [ ] [ ]

Consequences
Mild [ ]
Moderate [ ]
Severe [ ]

Refresh: 3
Fate Points: 3/3

LEVI & AETHAN, ATTORNEYS AT LAW

High Concept: The Oldest Of The Old Firms

- It's Just A Harmless Tradition, Now Please Sign In Blood
- Our Word Is Our Bond
- We Never Forget
 
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Definitely interested, love hard sci-fi settings.

Does the UN have a centralized military, or is it more like today where most of the power lies with the member nations? I'm thinking of having my character be a veteran from Earth.

It's an odd mix of EU style autonamy for member states with the miltaries having diffring levels of consolidation. The space forces have, due to costs, some of the most extensive consildation - but legally its akin to NATO with a list of standards to ensure interoperablity but each country controls its own miltary.

Off world wise you have assorted colonies in the belt and free floating stations like the Sides from Gundam also part of the UN. Asteroid bases with pirates or illegal gene labs are common combat zones for space side forces while ground side its a list of assorted groups left behind by the new space age and resentful for it in the rough corners of the world.

Partly this is done so the 10 billion plus strong world that does not need to make its own air can't totally dominate everyone else- I mean it still sort of does but its more passive.
 
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Something is weird. The Cyborg Speed Demon has Navigation but the responsible spaceship pilot doesn't.

...i guess she just can't read maps :V

I'm actually thinking of axeing Navigation as a skill. One of the ideas behind the new skills was to encourge and highlight some of the specilization you see in Scifi (See Scotty, Wash, Joker, Kaylee etc) having the other ones (engineer, comms, trader) need only one skill while pilot need to seems unfair and I'm not expecting everyone to take a lot of points in pilot anyway.

Anyway working on writing up feedback on current characters between work expect it all to be posted along with a reorignized setting/mechanics guide (100% more clarity for augs!) around the 25th since hopefully I'll be on vacation then. :lol

by the way:

We have nine submissions so far. 4 of them from the old RP before the deadline so they will be coming over from the last RP. Then we have 5 new submisisons. For two open slots.

*Opens up first anuual Callisto Hunger games* :tongue:
 
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