Name: Morgan "The Spider" Cormac
Age: 35
Mental Description: Morgan Cormac has always been a cruel and apathetic person. He rarely shows mercy and will do anything in order to achieve his goals. Morgan is always looking for a person's weakness or vulnerability in order to have pull over them. He believes that power and control are the only things that matter. Morgan will rarely share his power, and if he does, there is usually an ulterior motive. Morgan does not take betrayal lightly and an example of this is when one of his runners decided to steal protection money from him instead of returning it. Allegedly, Morgan himself flayed the runner's face and hung him for everyone to see. However, Morgan has always had a code. He only targets those in the same business as him. Innocents will not be harmed purposely, unless in the direst of circumstances.
Physical Description: Appearance
History: Morgan Cormac was born in Seafang and has been an orphan for as long as he could remember. The orphanage that took care of him as a child tried its best but the slums of Seafang devours anything and everything. His orphanage was soon the target of gangers, who made it their goal to squeeze the orphanage for "protection money." Not too long afterward, the orphanage would shut down, and the orphans would either scatter across Seafang or join the gangs that caused their orphanage's demise. Morgan was the latter.
Morgan had worked his way up the criminal food chain. Starting off as a simple runner, Morgan killed, threatened, and bribed his way to the top. As one of the heads of one of the criminal networks in Seafang. Morgan had begun to taste the power he desired as an orphan. It was going well until a routine meeting went awry. One of the other heads of the criminal network did not like Morgan and sold him out to the authorities.
On his way to jail for his crimes, along with his underlings, his transport was attacked. Morgan doesn't remember much besides the slaughter of his underlings and being dragged away to an unknown location. Waking up from whatever was done to him, Morgan realized one thing, he had access to more power than ever before.
Mundane Skills: While coming up in the criminal underworld, Morgan became a specialist on poisons and cures, mostly the former. Morgan knows how to brew poisons that can cause slow, painful death or how to soothe headaches. He can quickly identify the effects of a poison and how to counteract it.
Morgan is a great accountant and does complex calculations in a short amount of time. A useful skill went measure profits and costs in the criminal business.
Morgan's aptitude for elemental magic is somewhat limited as he never practiced much. He has some skill in Air magic but that's about it.
Unholy Power: Arachnoid Royalty: Morgan has the ability to create and fully control arachnids in a 25-foot radius. He can modify the arachnids by feeding them his blood, which mutates them. The mutation causes the spiders to become very poisonous and the ability to camouflage, spin invisible webs, and mind control on normal people. Morgan can only have 3 mutated spiders at a time as when they use their abilities, it drains him of his energy.
Equipment: Twin daggers coated with a paralytic poison and a vial of an odorless poison that can kill a regular person in a minute.