A Day of Fire 4
- Location
- In Your DNA
You've gathered your team together and they haven't killed each other yet, so you're going to take that as good enough to get things moving.
"Let's go for the Chest through the basement," you say, "if it goes to plan then we can send Ten Feathers to draw out Diamond in Your Knapsack, Misery can take care of the Lion because she deals with the dead a lot."
"That doesn't make much sense," Steals says and you nod in agreement vigorously.
Misery doesn't even argue, just waving her hand at you to keep going. You're going to have to work out her deal after this, there has to be a limit on how mysterious someone is allowed to be.
"Steals can you cover our escape with a distraction?"
"I've got some ideas. It shouldn't be a problem," Steals Kisses says. "Wait, we talking a distraction or a distraction?"
"The second? I think it's got to be big if it's going to be a bigger deal than everything already going on."
Steals' gleeful cackle is probably something you should worry about, but if you start worrying about things now you'll never stop.
"And you?" Ten Feathers says, reaching out with their firewand to nudge you in the stomach, "coming up with the plan isn't a free pass to skip doing any work."
"I'll be taking care of the guards."
Ten Feather snorts.
"I will! Trust me, I can handle it."
Watching the firelight crackle over the rooftops of Gem, Lehgan is enjoying a rare moment of good luck. The Glass Fangs had been wary of getting paid so much to guard a crumbling ruin and he'd spent a few days in the baking sun sure it was all some kind of big joke as day after day nothing interesting happened.
Now the city has descended into chaos and Lehgan is here, guarding an unremarkable stone door to a place which looks like even the rusted nails will be too much effort to be worth stealing. Getting paid a small fortune to skip out on a fight that'll have more than a few bodies piling up before it's done, yeah, this isn't so bad at all.
So his mood is ruined a little when a steel bullet whips out of the fire smoke shrouding the rooftops and smacks him right in shin. Right in the spot where the greaves join with armoured sandal, a tiny weak point that has now become a not so tiny pain point. He goes down to one knee with a hiss, drawing in a breath to shout a warning.
What good luck Lehgan can hope for ends then when a second steel bullet whips out and smashes into his throat, choking the forming warning in his lungs. He isn't about to go out so easily though, falling back against the door and scrabbling to get a hand on the join and try to pull it open.
A third bullet smashes into his fingers and Lehgan breaks, curling up into a ball to shield himself from further attacks.
The fire crackles on the edge of his hearing, throbbing in time with the pain from his injuries. He waits for the impacts, trying to drag in a breath to get a shout for help out through a swollen throat, but all he can manage is desperate wheezes.
"Hey, you look hurt," calls out a voice. Soft, comforting, Lehgan uncurls a little and looks up at a small woman wearing a leather coat, bending over him. Plain looking, face dark with smeared ash and charcoal, with the Despot's Hound behind her looking very amused. This should worry Lehgan but he can't seem to connect up the thoughts.
"I got hit," he slurs, choking breath making it hard to speak. But she'd asked, it feels right to reply.
"Yeah, what happened there? Why didn't you go over?"
"Padding," he says with a slur, tapping his leg. His metal armour isn't all he wears after all, a good thick layer of cloth has saved plenty of mercenaries skin before.
"Oh darn. Is there somewhere would have been better?"
"You can't just ask him for his weaknesses Sharell, this is cheating," the usually terrifying but currently unimportant Hound says. For just a little moment a thread of terror grips Lehgan's heart but it's washed away when the girl starts speaking again.
"You're just mad it's working. So where should I have gone for?"
"Waist area," Lehgan coughs out. Talking hurt, but not talking just doesn't make sense to him. "Joints and throat. We don't have visors so my face would have been best."
The butt of the Hound's firewand is swung right at his face and just before it connects Lehgan realises that maybe, just maybe, something weird has gone on here.
The only guard on the adjacent building dealt with and as long as nothing goes wrong you've already done the hardest bit you'll need to. The smugness is catching.
The guard didn't have the keys for the door, but Steals Kisses makes short work of the lock anyway and you all slip inside, Ten Feathers dragging the unconscious guard after you and propping him up against a wall. The place seems to be some kind of excavation tool storage, sledgehammers, shovels and bundles of iron stakes and ropes stashed not very neatly into barrels the yellow dust of the desert ground in the stone floor. Diamond doesn't really have an immediate need to do any more treasure hunting, so whoever had put these away clearly hadn't put much effort into doing it neatly.
Once you find the cellar stairs though you notice a problem immediately that had definitely been left out of the executive summary.
"Thin walls, you said," you raise an eyebrow at Steals Kisses.
"It is! Look, it's already cracking and you can see the other side."
"This is stone! I had assumed you meant plaster."
"Thin stone, though!"
"We could use a crowbar and chip it open," Feathers suggests, "it'd be slow going though. I don't think any of us have the strength to… just…"
Feather's suggestion is cut off by Misery wielding a sledgehammer charging at the wall like a berserker, and you have the faintest notion that only the need for discretion is keeping her from yelling a battle-cry while she does it.
You and Steals Kisses both gape as Misery twists her body into a two-handed hammerblow that kicks up a shockwave of dust and shatters the thin stone wall straight through.
"Okay, you are explaining that one!" you say as the four of you charge through, "no excuses!"
Misery scoffs. "Do you know how many ghosts pull the 'oooh you can't chase me through walls' trick?"
"See this is why I had to kick you out of the city," Ten Feathers says as you press into the adjoining room. A similar looking cellar but one a lot tidier, meticulously swept clean and the worn stone doors you're used to replaced with a metal monstrosity with some kind of wheel and bars on your side that was no doubt a very clever and complicated locking mechanism.
Ten Feathers snatches the sledgehammer from Misery and shoves it handle first into the door mechanism, slamming their fist on top of the metal head to press it in tightly. It's the kind of idea you'd have come up with but you're occupied, because it's right here.
Resting on a white cloth that isn't fit to bear it, polished black stone and shimmering gold metal both gleam in the room's lamp light. Halrun had called it beautiful but it's clear to you he hadn't communicated just why properly. You can feel the potential rolling off it, the fragments of it you'd glimpsed of it in your dreams had shown you only pieces of something that is far more than the sum of its parts. It is simply perfect.
"Well," Ten Feathers says, dusting their hands, "can't argue with results. Help me get it under an arm and I'll go yell at Diamond."
Misery is right beside you, similarly frozen at the sight of the chest but when Ten Feathers makes a move towards it she steps forward and plants her foot on the lid.
"You're not taking it."
"Sharell picked my plan, I need it for this to work. You're backing out now?" Ten Feathers says with unusual coolness. It makes your spine tingle, when Ten is fiery they're just being Ten. Cold words are new and you don't like it.
"I trust Ten," you say, "let them take it."
"I don't and you shouldn't either. I know them, once they've got what they want they'll leave us and we won't have any way to stop the fighting."
"Misery you can't keep doing this. You wouldn't blink at me shooting you for something that weighs on your conscience, but you're ready to wound me again because you can't trust anyone to make their own decisions." Ten Feathers says, "I deserve this."
"This isn't the time," you hiss, but it's no good. Misery is giving Ten Feathers a put upon look and they're back to staring each other down. You'd really hoped they'd gotten over that.
"Well I could take it," Steals Kisses pipes up.
"No!" the pair both snap, which only makes Steals Kisses laugh hard at them.
You'd have been offended, but that wouldn't have made things any better. Instead the tension bleeds right out of the room as the proud pair realised how ridiculous they're being and quickly move to saving face.
"Well then, time for the dirty word. Compromise," Ten Feathers says slowly, "I need the chest, but in the interests of ensuring that neither Diamond, nor I, nor our mysterious lady full of secrets, nor the actual thief get their hands on what's inside, Sharell should take that key she has and take its contents first."
Two sets of eyes swivel to you.
"Isn't that right?" Feathers is smugger than you've ever seen them before, and that's saying a lot.
"How long have you known?" you boggle at them. You'd been so careful, information security had been your top priori-
"Oh, about five seconds or so," they say with a lazy smile. This is it. This is the peak. Your face burns with embarrassment and you can practically see Feathers transcending their mostly-mortal shell to become an avatar of pure smug.
"Of course I suspected far longer," they continue, while Misery looks at you as if to say do you want to kill them because right now I'd be okay with that. "The Antiquarian's books had an explanation of how this worked and so I knew a key was out there somewhere. Diamond told me rather a lot about it when I pressed him, trying to talk me into revealing where I'd hidden it. Was under the impression that the strange street rat turned cat-catcher the Guild had sent wouldn't have the competence to find it, or if they had, wouldn't have the independence to keep it away from the Factor, or if they had, wouldn't be foolish enough to not sell it for a giant pile of coins and skip town."
"Wait, wait," you wave your hands trying to get them to slow down. ...huh, selling it and leaving might have actually been a good idea and you'd never even considered it. "So Diamond thought you had it, and you let him? You were protecting me this whole time? Drawing attention to yourself?"
Ten Feathers tuts, "that's a poor way to put it. Drawing attention to myself is what I do, Sharell. And I could've found you any time I liked. Consider yourself an unwitting hiding place for the most important piece of the puzzle. The only real question was whether or not you'd bring it with you."
You hear sounds from above, impressive though Misery busting through a wall might have been it wasn't quiet.
"Anyway let's not dawdle. Chop-chop!"
The chest looms in front of you, black and gold and shifting strangely under your sight in a way the others don't seem aware of. The Gold Lion Key burns against your skin, vibrating the closer it gets to the keyhole.
"Wait," Misery crosses her arms, "opening this thing, it's not something we can undo. There'll be a time for it, this doesn't have to be it."
You're used to Misery's face being the kind that would make a card sharp eat his own deck in frustration, but she can't hide everything from you. She's staring at the chest like she can see right through the metal to what's inside and there's just a hint of tears in her eyes.
"You know what's in here."
"I have an idea of what's in chests like these yes."
"No, no," you say, shaking a hand at her, "you know what's in this chest. Specifically."
"Even I can tell," Steals says "And I barely know what's going on. So what is it?"
"Isn't it obvious?" Ten Feathers says. "Another of her mistakes and she's all torn up about facing it, because that's always her problem."
"Ten," Misery sighs, the fight going out of her voice, "forget it, I trust you. I'm sorry. Take the chest."
"No," Ten Feathers says. "You're making a new bad decision just to avoid an old one. Sharell, open it."
You look between them and their suddenly changed positions. On the one hand it seems like a good idea, the only idea - a way to keep the prize away from Diamond and bait the trap for him without real bait. On the other hand, you have some inklings of what's inside from the fucked-up dreams you've had and your life is definitely going to get a hell of a lot weirder than it was already if you open this thing.
[ ] Open the Chest. Find the truth.
[ ] Do not open the Chest. Let Ten take it.
"Let's go for the Chest through the basement," you say, "if it goes to plan then we can send Ten Feathers to draw out Diamond in Your Knapsack, Misery can take care of the Lion because she deals with the dead a lot."
"That doesn't make much sense," Steals says and you nod in agreement vigorously.
Misery doesn't even argue, just waving her hand at you to keep going. You're going to have to work out her deal after this, there has to be a limit on how mysterious someone is allowed to be.
"Steals can you cover our escape with a distraction?"
"I've got some ideas. It shouldn't be a problem," Steals Kisses says. "Wait, we talking a distraction or a distraction?"
"The second? I think it's got to be big if it's going to be a bigger deal than everything already going on."
Steals' gleeful cackle is probably something you should worry about, but if you start worrying about things now you'll never stop.
"And you?" Ten Feathers says, reaching out with their firewand to nudge you in the stomach, "coming up with the plan isn't a free pass to skip doing any work."
"I'll be taking care of the guards."
Ten Feather snorts.
"I will! Trust me, I can handle it."
A quick flurry of attacks!
Thrown 2 + Slings 1 + Dexterity 3 = 6 dice.
Attack 1 = 3 Successes
Attack 2 = 6 Successes
Attack 3 = 3 Successes
I don't think any of us expected it to go this well.
Thrown 2 + Slings 1 + Dexterity 3 = 6 dice.
Attack 1 = 3 Successes
Attack 2 = 6 Successes
Attack 3 = 3 Successes
I don't think any of us expected it to go this well.
Watching the firelight crackle over the rooftops of Gem, Lehgan is enjoying a rare moment of good luck. The Glass Fangs had been wary of getting paid so much to guard a crumbling ruin and he'd spent a few days in the baking sun sure it was all some kind of big joke as day after day nothing interesting happened.
Now the city has descended into chaos and Lehgan is here, guarding an unremarkable stone door to a place which looks like even the rusted nails will be too much effort to be worth stealing. Getting paid a small fortune to skip out on a fight that'll have more than a few bodies piling up before it's done, yeah, this isn't so bad at all.
So his mood is ruined a little when a steel bullet whips out of the fire smoke shrouding the rooftops and smacks him right in shin. Right in the spot where the greaves join with armoured sandal, a tiny weak point that has now become a not so tiny pain point. He goes down to one knee with a hiss, drawing in a breath to shout a warning.
What good luck Lehgan can hope for ends then when a second steel bullet whips out and smashes into his throat, choking the forming warning in his lungs. He isn't about to go out so easily though, falling back against the door and scrabbling to get a hand on the join and try to pull it open.
A third bullet smashes into his fingers and Lehgan breaks, curling up into a ball to shield himself from further attacks.
The fire crackles on the edge of his hearing, throbbing in time with the pain from his injuries. He waits for the impacts, trying to drag in a breath to get a shout for help out through a swollen throat, but all he can manage is desperate wheezes.
"Hey, you look hurt," calls out a voice. Soft, comforting, Lehgan uncurls a little and looks up at a small woman wearing a leather coat, bending over him. Plain looking, face dark with smeared ash and charcoal, with the Despot's Hound behind her looking very amused. This should worry Lehgan but he can't seem to connect up the thoughts.
"I got hit," he slurs, choking breath making it hard to speak. But she'd asked, it feels right to reply.
"Yeah, what happened there? Why didn't you go over?"
"Padding," he says with a slur, tapping his leg. His metal armour isn't all he wears after all, a good thick layer of cloth has saved plenty of mercenaries skin before.
"Oh darn. Is there somewhere would have been better?"
"You can't just ask him for his weaknesses Sharell, this is cheating," the usually terrifying but currently unimportant Hound says. For just a little moment a thread of terror grips Lehgan's heart but it's washed away when the girl starts speaking again.
"You're just mad it's working. So where should I have gone for?"
"Waist area," Lehgan coughs out. Talking hurt, but not talking just doesn't make sense to him. "Joints and throat. We don't have visors so my face would have been best."
The butt of the Hound's firewand is swung right at his face and just before it connects Lehgan realises that maybe, just maybe, something weird has gone on here.
The only guard on the adjacent building dealt with and as long as nothing goes wrong you've already done the hardest bit you'll need to. The smugness is catching.
The guard didn't have the keys for the door, but Steals Kisses makes short work of the lock anyway and you all slip inside, Ten Feathers dragging the unconscious guard after you and propping him up against a wall. The place seems to be some kind of excavation tool storage, sledgehammers, shovels and bundles of iron stakes and ropes stashed not very neatly into barrels the yellow dust of the desert ground in the stone floor. Diamond doesn't really have an immediate need to do any more treasure hunting, so whoever had put these away clearly hadn't put much effort into doing it neatly.
Once you find the cellar stairs though you notice a problem immediately that had definitely been left out of the executive summary.
"Thin walls, you said," you raise an eyebrow at Steals Kisses.
"It is! Look, it's already cracking and you can see the other side."
"This is stone! I had assumed you meant plaster."
"Thin stone, though!"
"We could use a crowbar and chip it open," Feathers suggests, "it'd be slow going though. I don't think any of us have the strength to… just…"
Feather's suggestion is cut off by Misery wielding a sledgehammer charging at the wall like a berserker, and you have the faintest notion that only the need for discretion is keeping her from yelling a battle-cry while she does it.
Misery: Strength 4 + Athletics 4 = 5 successes.
You and Steals Kisses both gape as Misery twists her body into a two-handed hammerblow that kicks up a shockwave of dust and shatters the thin stone wall straight through.
"Okay, you are explaining that one!" you say as the four of you charge through, "no excuses!"
Misery scoffs. "Do you know how many ghosts pull the 'oooh you can't chase me through walls' trick?"
"See this is why I had to kick you out of the city," Ten Feathers says as you press into the adjoining room. A similar looking cellar but one a lot tidier, meticulously swept clean and the worn stone doors you're used to replaced with a metal monstrosity with some kind of wheel and bars on your side that was no doubt a very clever and complicated locking mechanism.
Ten Feathers snatches the sledgehammer from Misery and shoves it handle first into the door mechanism, slamming their fist on top of the metal head to press it in tightly. It's the kind of idea you'd have come up with but you're occupied, because it's right here.
Resting on a white cloth that isn't fit to bear it, polished black stone and shimmering gold metal both gleam in the room's lamp light. Halrun had called it beautiful but it's clear to you he hadn't communicated just why properly. You can feel the potential rolling off it, the fragments of it you'd glimpsed of it in your dreams had shown you only pieces of something that is far more than the sum of its parts. It is simply perfect.
"Well," Ten Feathers says, dusting their hands, "can't argue with results. Help me get it under an arm and I'll go yell at Diamond."
Misery is right beside you, similarly frozen at the sight of the chest but when Ten Feathers makes a move towards it she steps forward and plants her foot on the lid.
"You're not taking it."
"Sharell picked my plan, I need it for this to work. You're backing out now?" Ten Feathers says with unusual coolness. It makes your spine tingle, when Ten is fiery they're just being Ten. Cold words are new and you don't like it.
"I trust Ten," you say, "let them take it."
"I don't and you shouldn't either. I know them, once they've got what they want they'll leave us and we won't have any way to stop the fighting."
"Misery you can't keep doing this. You wouldn't blink at me shooting you for something that weighs on your conscience, but you're ready to wound me again because you can't trust anyone to make their own decisions." Ten Feathers says, "I deserve this."
"This isn't the time," you hiss, but it's no good. Misery is giving Ten Feathers a put upon look and they're back to staring each other down. You'd really hoped they'd gotten over that.
"Well I could take it," Steals Kisses pipes up.
"No!" the pair both snap, which only makes Steals Kisses laugh hard at them.
You'd have been offended, but that wouldn't have made things any better. Instead the tension bleeds right out of the room as the proud pair realised how ridiculous they're being and quickly move to saving face.
"Well then, time for the dirty word. Compromise," Ten Feathers says slowly, "I need the chest, but in the interests of ensuring that neither Diamond, nor I, nor our mysterious lady full of secrets, nor the actual thief get their hands on what's inside, Sharell should take that key she has and take its contents first."
Two sets of eyes swivel to you.
"Isn't that right?" Feathers is smugger than you've ever seen them before, and that's saying a lot.
Feathers: Perception 2 + Socialize 4 + Specialty 1 vs Perception 3 + Socialize 2 = 4 successes vs 2 successes. Damn you Ten Feathers!
"How long have you known?" you boggle at them. You'd been so careful, information security had been your top priori-
"Oh, about five seconds or so," they say with a lazy smile. This is it. This is the peak. Your face burns with embarrassment and you can practically see Feathers transcending their mostly-mortal shell to become an avatar of pure smug.
"Of course I suspected far longer," they continue, while Misery looks at you as if to say do you want to kill them because right now I'd be okay with that. "The Antiquarian's books had an explanation of how this worked and so I knew a key was out there somewhere. Diamond told me rather a lot about it when I pressed him, trying to talk me into revealing where I'd hidden it. Was under the impression that the strange street rat turned cat-catcher the Guild had sent wouldn't have the competence to find it, or if they had, wouldn't have the independence to keep it away from the Factor, or if they had, wouldn't be foolish enough to not sell it for a giant pile of coins and skip town."
"Wait, wait," you wave your hands trying to get them to slow down. ...huh, selling it and leaving might have actually been a good idea and you'd never even considered it. "So Diamond thought you had it, and you let him? You were protecting me this whole time? Drawing attention to yourself?"
Ten Feathers tuts, "that's a poor way to put it. Drawing attention to myself is what I do, Sharell. And I could've found you any time I liked. Consider yourself an unwitting hiding place for the most important piece of the puzzle. The only real question was whether or not you'd bring it with you."
You hear sounds from above, impressive though Misery busting through a wall might have been it wasn't quiet.
"Anyway let's not dawdle. Chop-chop!"
The chest looms in front of you, black and gold and shifting strangely under your sight in a way the others don't seem aware of. The Gold Lion Key burns against your skin, vibrating the closer it gets to the keyhole.
"Wait," Misery crosses her arms, "opening this thing, it's not something we can undo. There'll be a time for it, this doesn't have to be it."
Intelligence 4 + Investigation 4 = 3 successes; finally getting a bead on Misery is worth using a Willpower and this time there are intimacies in play.
You're used to Misery's face being the kind that would make a card sharp eat his own deck in frustration, but she can't hide everything from you. She's staring at the chest like she can see right through the metal to what's inside and there's just a hint of tears in her eyes.
"You know what's in here."
"I have an idea of what's in chests like these yes."
"No, no," you say, shaking a hand at her, "you know what's in this chest. Specifically."
"Even I can tell," Steals says "And I barely know what's going on. So what is it?"
"Isn't it obvious?" Ten Feathers says. "Another of her mistakes and she's all torn up about facing it, because that's always her problem."
"Ten," Misery sighs, the fight going out of her voice, "forget it, I trust you. I'm sorry. Take the chest."
"No," Ten Feathers says. "You're making a new bad decision just to avoid an old one. Sharell, open it."
You look between them and their suddenly changed positions. On the one hand it seems like a good idea, the only idea - a way to keep the prize away from Diamond and bait the trap for him without real bait. On the other hand, you have some inklings of what's inside from the fucked-up dreams you've had and your life is definitely going to get a hell of a lot weirder than it was already if you open this thing.
[ ] Open the Chest. Find the truth.
[ ] Do not open the Chest. Let Ten take it.
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