Night 2.2: Pour On Water
- Location
- In Your DNA
Fight Fire 3
Save Necessary Books 2
Save All Books 1
Save Necessary Books 2
Save All Books 1
You can't come up with any reason that would justify burning away a man's legacy, but for an awful moment you contemplate letting it happen anyway. You'd bitten your tongue to avoid a brush with death and now you're afraid to throw away the safety you'd bought yourself and do the right thing.
No. No! Screw this lady! Or man! Or whatever they are with that irritatingly attractive walk! Not on your watch. That cocky tone is still ringing in your ears and you're sure they had a smug sneer to go with it, so you're going to wipe it off one way or another. You'll save the crime scene, the house and the damn cat too.
The Antiquarian might be dead but you can at least save what he cared about.
The heat beating at your back you run to the door frame and peek out, willing Ten Feathers to hurry up and get clear. You're aware every moment waiting is something lost to the flames, but if you're going to gamble it all you're going to wait for a good hand. Ten Feathers reaches the end of the street and turns back to look at their work and you duck behind the doorpost, back pressed to the wall. The fire is starting to build up its rage now, you can hear the cracking of timbers and the low roar of half-finished paintings being lost to time. Indignation fuels your brave attempt to take another peek so soon and you see Feathers has already swept around to leave.
You dash out of the house immediately, tucking your coat into a ball around your arm and vaulting the house's garden wall. "Fire! Fire! Bring water, now!" you cry into the night, catching the ears of a few people still filling containers of water to store away for later, determined to not let a drop of this rainfall go to waste. Bless their greedy hearts. You glance at the retreating investigator and oh shit they're looking right back at you, easily visible against the red fire glow starting to spill out of the Antiquarian's house. You see a glint of satisfaction in their eyes but nothing that looks like recognition. Has nobody told them what you look like?
Sharell: Manipulation 3 + Stealth 3 = 2 successes
Ten Feathers: Perception 2 + Awareness 3 -1 Expecting Someone Taller -1 Expecting Someone Prettier = 1 success.
You got away with it! They don't clock you.
Ten Feathers: Perception 2 + Awareness 3 -1 Expecting Someone Taller -1 Expecting Someone Prettier = 1 success.
You got away with it! They don't clock you.
With a little shrug Ten Feathers kicks on their heels and walks off, a spring in their step that you're quite sure wouldn't be there if they knew just what they'd missed.
Charisma 2 + Performance 0 = 3 successes. DAYUM. Spent a Willpower for an extra success in anticipation of failing, so it's 4.
Organising the water gatherers is a hassle, their minds were firm set on taking water for themselves and now a young lady insisting they give it up is a tough sell. But your luck is in as a rambunctious group coming back from a very late night at the bar stumbles into the scene and you're quite happy to take advantage of their state to get them on your side. Faced with a rather determined woman and a pack of mostly confused but nonetheless eager to participate drunks the rest of the street eventually gives in and begin to turn those containers to something a little more selfless. A bucket chain staffed by drunks and people who don't even want to be there is not the height of efficiency, but it's amazing what the power of yelling really loudly and confidently can do and quantity has a quality all its own. You take your spot at the end of the haphazard chain of water filled containers, hoping to keep people's eyes out of the crime scene for as long as you can. A dull thudding against the wall from outside tells you that they've also started extinguishing any flames that pop up outside.
Intelligence + Investigation = 1 success. Didn't get the clue.
It turns out you didn't need to worry, the grisly scene you'd walked in on has changed a lot by the time you're sloshing out the last of the flames. A murder has been replaced by an unfortunate death from an accidental fire that must have gotten out of control somehow. Certainly nobody wants to inspect the blackened corpse too closely to see anything different.
You were pretty confident that the main library was going to make it (if only because of the sheer amount of vengeance in store if it hadn't), but as your eyes sweep the backroom and you cough something truly foul out of your lungs, you see that a surprising amount has survived the flames. Even the poor corpse of the Antiquarian was doused before it was completely charred to a crisp, although the clothes are quite thoroughly charcoal. If you had been less quick or if your helpers had been less effective the crime scene might have been a lost cause, but you've managed to save nearly everything.
You know the Antiquarian was a hospitable fellow from your time with him and you're sure he won't really mind if you distribute some of the contents of his larder to your fortuitous benefactors to much back-slapping and cheering. Thankfully they're willing to accept meat as a thanks and mainly ignore the treasures around them, unaware of what they're leaving behind for you. A few things do disappear into pockets as you herd the crowd towards the exit, but it's a small price to pay as you push the last of them out of the door and watch them go, some singing drunken songs of heroism and some just a little confused as to what just happened.
You take a moment in the garden to collapse among the sharp smell of greenery. No one will notice you behind the hedge and you can take a breather. Leviathan jumps on top of you and kneads his paws into your back before settling down to sleep. Maybe you can just rest your eyes a little, you've earned it right? As you start to fade your tired muscles are warmed by the thrill of the moment.
Take that, you featherbrained firebug.
Aching from a quick dirt nap, you drag yourself into the half burnt house and check the larder for anything not dust covered for Leviathan to eat. The lucky cat is getting the last bit of cream it'll have for quite some time from a sealed jar, as everything else looks just a bit too blackened to be really safe to give them.
Leaving a happy purr behind you, you return to the backroom and the grisly scene that Ten Feathers left behind. The fire has claimed most of the back wall and the easels nearby but the rest of the room only soaked in water - barely even damaged at all. The fire thankfully hadn't gotten across the room to the stacks of books, they're mainly made of homemade vellum and not the cheap paper the northerners sell but they really aren't any less flammable for it.
The charred body of the Antiquarian makes a sad figure and the smell is gut wrenching, but you've learned your lesson about laying a body to rest and so you work to cut it free of the bone display rigging and lay it out on the marble floor. You don't know any good prayers yourself, so you just stumble through a general thanks for being a seemingly kind and thoughtful soul in a city that desperately needs more of them.
Perception 3 + Awareness 3 = 1 success. A bit too distracted to notice much.
You move some white painter's cloths over to act as a shroud and carefully tuck the body in. Something nags at your mind about the body, but though it floats on the tip of your tongue you just can't get the thought out. The burnt body has some cracks in the char that confuse you, are they cuts?
Intelligence 4 + Medicine 0 = 1 success. Fire damage makes this a little out of our league.
You shake your head. Morbid to think about and it's not like you'd even know what to look for to really prove it. You busy yourself wrapping him up good and tight instead, you're not sure what you'll do with the body but at the very least you can make it look like it's ready to move on.
Leviathan joins you as you work and you ruffle the cat's head as it pads around the body. Poor thing is mewing as if to try to get him to stir, you'll have to find a good place for that cat, if not for his timely intervention there might have been two corpses for the fire and no one left to put it out.
You spirit away as much of the house's goods as you can before someone comes to investigate, but there's a few things to do before you can really dig in to everything.
One of your actions will be dedicated to extensively using the Antiquarian's books and files to research the Chest and Key, so treat this as an investigation turn with a bit of social mixed in. If you pick the same person twice it'll be an extended scene with them.
Who do you ask to help you take care of the Antiquarian's body?
[ ] - Wave Crashes Against the Rocks. This isn't Guild business that you can see yet, but you can certainly argue that it is anyway.
[ ] - Niall. It's not a noble way to be laid to rest, but you know he's a good soul and he'd see it done right.
[ ] - Your scholar friend in House Iblan. He can direct you through the proper legal channels to get him buried, determine if he has a last will of any kind, and you can maybe work out just what Ten Feathers' legal status is exactly.
[ ] - Steals Kisses and your friends in the Marketplace. Friends will help you move, true friends will help you move a body. They wouldn't talk about a chest, now they can redeem themselves!
[ ] - All by yourself. Taking it out to the desert alone will be a little awkward, but he's got a hand cart. You can find some ruins to bury him at. He'd no doubt like being made a part of history.
Who do you try to pass Leviathan on to while you further your investigation?
[ ] - Raicho. You've got questions for her and she looked like a cat person. Well a Jackal person but you're not a cat expert, maybe Jackals like cats.
[ ] - Wave Crashes Against the Rocks. It probably won't cost you that favour and she might have an idea of what happened here.
[ ] - Niall. It's probably a spectacularly bad idea to give a Rat Priest a cat, but the irony of it is also hard to resist.
[ ] - Steals Kisses. She didn't answer your questions despite owing you, so she gets to look after the cat now and also explain why.
[ ] - Yourself. You got a warm fire and a bit of money. Hopefully he won't eat all your furniture and it'll give you time to go through some of the Antiquarian's books.
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