Ideally we want to do that after we can swat down escape attempts so they don't spread word of it far and wide. But we'll see how it goes.I mean if we start a zombie apocalypse that gives people even more reasons to move into our safe zones and become our citizens!
it'd be funny if after a very long redesign process the advisor just throws his hands (psionic manipulation projections?) into the air and shoves a droid brain into a proper UGV; why make a legged robot when you can use a synth, transhuman, or even local forces?If we can get our hands on any type of droids, that'll be a godsend for us as we can potentially mass spam them like the CIS does but with improved designs.
Headcanoning that the APC missiles are anti-air capable, but Striders are able to hit flying objects.@Mantising do we have any SPAAG or mobile SAM designs in our database or is our only anti air option at the moment researching those orbital defense munitions?
Also headcanoning that there's an AA version of the Suppression Device, which is included in the one you can build in quest. The Combine must have SOME AA that we just don't hear about, else someone would have done a kamikaze run on City 17 long before we ever see it.A single one of those damn things could shoot down our rocket. - Arne Magnusson in Episode 2
If we can get our hands on any type of droids, that'll be a godsend for us as we can potentially mass spam them like the CIS does but with improved designs.
Its very likely we will get accses to such eqjuipment down the line, remember the Combine forces we see in the games are only a garrison. Striders one of the most dangerous units we fight is basically just a moble heavy machine gun, sure it has an anti-matter cannon but put a MBT infront of a Strider and the MBT will likely win the fight. So we can most certainly say that the Combine used something other than Striders to invade Earth.@Mantising do we have any SPAAG or mobile SAM designs in our database or is our only anti air option at the moment researching those orbital defense munitions?
Using headcrabs with the pods and make them able to reproduce would be a very good weapon to have in the future.
Imagen the sheer terror of these seemingly useless creatures when they can hijack the nervous system of a creature
Using headcrabs with the pods and make them able to reproduce would be a very good weapon to have in the future.
Imagen the sheer terror of these seemingly useless creatures when they can hijack the nervous system of a creature
While the idea of headcrabs as terror weapons is quite cemented in Combine tactics.. making them reproduce is just asking for our own forces to be overthrown thanks to the Gonarchs..The zombies/headcrabs, do not differentiate between our troops and the local population.
Either way, head crabs are bound to escape into the wilderness. While I do see them escaping, we can stop the problem or mitigate it via regularly culling
Your headcrabs are essentially stuck as being sterile clones unless you happen to acquire some Star Wars native biotech to modify them with, so any infestations you make won't be self-replicating under most circumstances.
ah, never mind thenDont know if you saw it, but the GM already said that the headcrabs we fire with the canisters are sterile, let me search for it
Edit: Found it!